3. Objectives
The WP’s purpose is to develop methodologies and tools to
fully describe terrain and stand characteristics, in order to
evaluate the accessibility for and efficiency of harvesting
technologies in mountain forests.
Task 2.4 Goal: To generate and make accessible a detailed
interactive 3D model of the forest environment.
Kick-off Meeting
8-9/jan/2014
4. Scheduling
Start Month: 7
End Month: 15
Deliverable: Harvest simulation tool based on 3D forest model
Total MM: 20
Task leader: GRAPHITECH;
Participants: CNR, KESLA, COAST, BOKU, GRE, FLY, TRE
Kick-off Meeting
8-9/jan/2014
5. Participants role
GRAPHITECH(10): Task Leader. It has in charge the development of tool for representing
the virtual 3D environment of the mountain forest as well as the of the virtual system
on mobile and machine-mounted displays. Finally it will be involved into the
developmet of the solution for interactive cableway positioning.
CNR(1): Definition of the “technology layers” (i.e. harvest parameters) and
methodologies to coordinate tree marking with the subsequent harvesting operations.
KESLA(1): Acting as final user in order to simulate the behaivor of own machine into the
virtual system
COAST(2): Provide the input model for the virtual system combining the information of
task 2.1, 2.2 and 2.3
Kick-off Meeting
8-9/jan/2014
6. Participants role
BOKU(2): it will be involved into definition of the “technology layers” (i.e. harvest
parameters) then on the developmet of the solution for interactive cableway
positioning.
GRE(1): Acting as final user in order to simulate the behaivor of own machine into the
virtual system
FLY(1): Provide the input model for the virtual system combining the information of task
2.1, 2.2 and 2.3
TRE(2): Development of the Forest WarehouseTM for mountain forestry and support
the deployment of the virtual system on the machine-mounted display
Kick-off Meeting
8-9/jan/2014
7. Platform Core
Using the remote data (Satellite, UAVs orthophotos and digital surface model) combined
with on field information (TLS), each single tree feature will be segmented including its
deducted geometric properties.
Task 2.1
Task 2.2
3D forest model
Virtual 3D
environment
Task 2.3
Kick-off Meeting
8-9/jan/2014
8. 3D Modelling for harvesting planning
What we mean with 3D forest modelling?
Kick-off Meeting
8-9/jan/2014
9. Functions
•
Forestry measurements estimations;
The platform will allow the combination of accurate tree profile information
with up to date remote sensing data.
•
Interactive system for cableway positioning simulation.
•
Definition of the “technology layers” (i.e. harvest parameters);
Technological layers show technical limitations of machines and
equipment on different forest areas.
•
Deployment of the virtual system on mobile and machine-mounted displays.
Kick-off Meeting
8-9/jan/2014
10. Functions
• Forest WarehouseTM (Treemetrics) for mountain forestry integration;
The Forest Warehouse is a web-based forest planning system that performs
bucking (log making) simulation through software developed by TRE.
Kick-off Meeting
8-9/jan/2014
11. 3D Visualization Technologies
Interfaces Scenario
• Desktop
• Mobile
• In-vehicle embedded
Systems
Approaches
• Desktop Visualization Platform
with Mobile Porting
• Web-Client Visualization
Platform
Technologies
Desktop Platform
• Open-Source Library for 3d
visualization (OpenInventor, Vtk,
Openscenegraph)
• 3d Engine ( UdK, Irrichlicht
Engine, Unity 3d)
Web Client
• WebGL : implementation of
OpenGL ES 2.0 for web,
programmable in JavaScript
• Java Applet based on Opensource
Globe Nasa World wind
Kick-off Meeting
8-9/jan/2014
13. Thank you for your attention
DR. FEDERICO PRANDI
Federico.prandi@graphitech.it
Fondazione Graphitech
Via Alla Cascata 56C
38123 Trento (ITALY)
Phone: +39 0461.283394
Fax: +39 0461.283398
Kick-off Meeting
8-9/jan/2014