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Revit Architecture 2011- Course Manual
1
Preface
The first edition
Sthal a group that carries works in the field of architecture. The main objective of this common learning is to work in
the field of architecture here in Nepal. We at Sthal hope to share an opportunity for teaching-learning and working.
Our current scope of work is:
 Tuition on different architecture-related software
 Architecture Research works and study
It is indeed a proud moment for us to be able to write this Revit Architecture-2011manual for the students. Being a
vast course in itself, this manual would hold only introduction, basic information, and working procedure. This
manual works in parallel with the Revit course that we undertake, so it is necessary to appreciate that the manual by
itself could not replace class learning. To the best, we have tried to include our original concept of teaching into the
manual as well and referred to some international publications
Being the first written work from us in this field, there might have been some errors from our side. We hope they will
be fixed in the upcoming revised editions. We expect feedbacks from our valued readers/students. Every image used
in this manual is from to the author unless mentioned.
Regards
Rajesh Neupane and Subik Shrestha
October 2012
For Sthal
Please support local publications
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TABLE OF CONTENTS
1 REVIT THEORY 6
1.1 Introduction 6
1.2 Advantages 6
2 BEGINNING, THE INTERFACE AND THE WORKFLOW 7
2.2 The essential categorization of Revit elements 12
3 LINES, COMMANDS AND EDITING TOOLS 14
3.1 Important command list/Modify tools 14
4 LEVELS AND GRIDS 17
4.1 LEVELS 17
4.2 GRIDS 18
5 WALLS 19
5.1 Working with graphics options 21
6 MANAGING VIEWS 23
6.1 Visibility Graphics 23
6.2 Duplicating Views 24
6.3 User Interface 25
6.4 Transferring Project Standards 25
6.5 Object Styles 25
7 OPENINGS/COMPONENTS 26
7.1 OPENINGS 26
8 FLOORS 29
8.1 Making a simple floor 29
8.2 Modify floors 29
8.3 Making one way slopped floor 31
9 STRUCTURES 32
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9.1 Structural Columns 32
9.2 Structural Framing 33
9.3 Structural Beams 33
9.4 Structural Beam System 33
9.5 Structural Braces 34
9.6 Foundation System 34
10 CEILINGS AND ROOFS 36
10.1 Ceiling 36
10.2 Roofs 36
11 SPECIAL WALLS 43
11.1 Curtain Walls 43
11.2 Stacked walls 47
11.3 Vertically Compound walls 48
11.4 Creating Custom In-Place Walls 50
12 CIRCULATION 51
12.1 Staircase 51
12.2 Ramps 57
12.3 Railings 58
13 SITE AND TOPOGRAPHY 61
14 ANNOTATIONS 65
14.1 Dimensioning 65
14.2 Region 68
14.3 Components 68
14.4 Revision cloud 68
14.5 Detail Group 68
14.6 Text 68
14.7 Tags 69
15 SCHEDULING AND QUANTITIES 70
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15.1 Schedule types 70
15.2 Creating a Door Schedule 71
16 ROOM AND AREA 75
16.1 Room 75
16.2 Area/Area Plan 76
17 GRAPHICS AND PRESENTATION 77
17.1 Camera 77
17.2 Renderings 80
17.3 Walkthrough 81
18 SHEETS 84
18.1 Working with sheets 84
18.2 Title block 85
18.3 Printing 86
19 MASSING 88
19.1 Basic concept of massing (Solid forms) 88
19.2 Types of forms 88
19.3 Adding floors, roofs and walls 94
20 FAMILY 97
21 EXPORT, IMPORT AND LINK 101
22 DESIGN OPTIONS AND PHASING 105
22.1 Design options 105
22.2 Phasing 107
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INTRODUCTORY SECTION
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1 REVIT THEORY
1.1 Introduction
Revit is architectural design software. It stands for Revise InsTantly.
It has the following distinct features that make it different from other software-
1. BIM-Building Information Modeling
2. Bi-Directional Association
3. Parametric Relation
1.1.1 BIM concept
Revit is Building-Information-Modeling based software. Its basis is an overall building design process. It gives the user an environment
where one needs to add information about the building project which is represented in the form of a 3d-Model. The main idea
is to represent through lines but mainly through the parameters so that storage of information is possible. So this makes editing
and customizing an easy job.
However it makes faking or presenting wrong documentation impossible. Like in auto cad for example, over-riding a dimension is
not possible.
1.1.2 Bi-Directional Association
It is the intelligent data cycling property exclusively possessed by Revit through which any changes made in any view in the model
co-ordinates with one another. Generally, it is the change reflected in Schedules, Plans, Elevations, 3ds and sections all at once if
change is made in any one of them.This important property helps the user to save time that is wasted for making the small
changes during design phase and drafting.
1.1.3 Parametric Relations
It is the relationship between elements in the model. The intelligent data that Revit possesses enables it to automatically adjust
changes with one element to another.
For E.g. - If a wall containing a door and window is moved, both the door and the window moves along with it because Revit
automatically understands that the openings cannot stand on itself without any host, i.e. the wall in this case.
1.2 Advantages
These features have made Revit user friendly
 The actual design process is easy to follow
 Access to real time 3d models
 All in one complete architectural interface that includes drafting, designing, visualization, presentation, scheduling, etc
 Can be linked or exported to other software
 Support for unusual geometry
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2 BEGINNING, THE INTERFACE AND THE WORKFLOW
2.1.1 The first window
2.1.2 The R- (Application Menu)
It is the large button at the top left corner of the Revit Window. It can be
dropped down for many purposes as necessary.
2.1.3 Starting a new project
The first question
 Always select a new project which is a *.rvt file. (others like
Family, Conceptual Mass, ….. will be dealt with later on)
 Do browse for the new template file. A template file is a *.rte
file that determines different parameters in which you will work
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later on. Choosing a default or a residential template is a wise idea for beginners.
 After this, your window under the selected template opens.
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2.1.4 Quick access toolbar and Info center
2.1.5 The Ribbon
It is the main bar on top of the Revit Window consisting of every element that are used to create the model, or say to simply start
the work. It consists of tabs and buttons.
Contextual Tabs
Tabs are those that consist of the categories under which the buttons are located. Home, Insert, Annotate, Structure,
Massing and Site, Collaborate, View and Manage are the tabs that are present on the ribbon. The sign is used to
hide/show the full length of the ribbon and to increase the working area.
Buttons
The buttons are the main keys which defines the various tools used in Revit. As shown in the figure, Wall, Door, Window,
Component, etc are the buttons.
It is of three types
Type I- Normal
Type II- With drop down
Type III- With splits
2.1.6 The Project Browser
It is the sub-window on the left portion of the screen which is used to navigate every view and other quantities. Its content is the
same but the sub contents however depend on the type of project template that is loaded. Through the project browser it is
possible to go to different views like floor plans, elevations, sections, 3ds and others that we make during the design stage.
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Project browsers for the default template and the residential template respectively
We can also rename every sub-item of the project browser like First floor, East Elevation, etc by right clicking and then rename.
As this window appears, select “Yes” to also change the names in other views. For example, if you rename a floor plan, and click
on yes, your name automatically changes on the floor Level name on elevation or section view as well.
2.1.7 The Status Bar
It gives your status on what you are doing and also gives you tips.
2.1.8 The View control Bar
Scale-changes scale of the project. Manage it properly and maintain
it of the scale in which you want to print the project later on.
Detail Level
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Use Fine to be able to see the hatches and other details whereas coarse for draft view.
Visual styles
Wireframes in plans could be used to trace plans; Hidden in 3d for un shaded views. Similarly others can be used for their
intended purposes.
Sun Path, Shadows, crop views, show crop views, Temporary Hide/isolate and reveal Hidden will be discussed later on as the
manual progresses.
2.1.9 View Windows
2.1.9.1 The User Interface Button
RibbonView tabUser Interface
It is used whenever you want to enable or disable any of the bars listed
above.
Switch windows- to go into the desired view
Close Hidden- To close all other views which are opened in the
background but isn’t required.
Replicate- To make a copy of the current view
Cascade-To adjust all opened view in order, according to the name of
the view.
Tile- To adjust all opened views in a single Revit window.
With this the basic introduction phase is complete. The user will be
ready to start a design once this is being properly learned.
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2.2 The essential categorization of Revit elements
Category- It is the head of the tree which can be understood as a head or element of the building. For e.g. Windows or doors,
Floors. To understand it simply, it is allocated as buttons in the Home tab of the ribbon.
Family- It can be of different types that come under a single family. If window is a category, then window with vent or an oval
window falls under family.
Type- As its name says, it is the different type of family that Revit possesses, like say a 4’-6” X 3’-0” window.
Instance – Every individual count of the particular type of element in Revit is taken as an instance. Say 2 instances of 7’-0” X 3’-
6” doors and 5 instances of 7’-3” X 4’-0” doors.
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MODELLING
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3 LINES, COMMANDS AND EDITING TOOLS
What are the ways to start a design in Revit?
 Sketching
 Building Models directly
 Importing Auto Cad files
 Massing for conceptual visualizations
For now, let us discuss sketching. In Revit sketching refers to drawing lines so as to start our design. It is two dimensional and are
called “Model Lines”
HomeModel Tab Model Lines
Through model lines, many different geometric shapes can be drawn like
straight lines, curves, rectangles, polygons, circles, etc. Also, you can change
the line styles to different other types like center lines, hidden lines, wide
lines, etc
To know about any line types, just place the cursor on it(without clicking)
and it will give you hints with related images.
For every line, there will be some parameters on the options bar. This is a typical example.
 Placement plane is the level in which the line will be placed.
 Check chain so that continuous poly line could be drawn.
 Give offset distance as required
 Radius is the radius of the arc which would join two lines. Refer image
Things to remember
 While making a line with 2 or more edges, press TAB to select all the
lines that was made in chain.
 Revit understands every line as single line whatever the shape may be.
 Clicking on any line will give you temporary dimensions. Click on ll
symbol near the dimension line to make it permanent.
 Pick lines is an advantageous option through which we can draw
another walls, take reference for offsets, etc.
3.1 Important command list/Modify tools
Revit does not have command bars and all the commands are two letter. They get activated without hitting enter or space bar.
Mv- move
Co- copy
Al-align
 Use to align any object on the required plane.
 Select the target line or plane and then select the plane of the object
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Tr-trim
 Used to connect to edges at right angles
Ma- Match properties
Re-resize/scale
 Used to change the scale of the object in both axes at once.
 In graphical, first select the base point, then end point of source then the
target end point
 In Numerical, give the scale in numbers directly.
Pn/Up-pin/unpin
To attach such objects those never move during the entire process, like grids.
Mm/Dm –mirror (pick mirror line/draw mirror line)
Of- offset
Ro- rotate
 Consists of a pivot which can be moved to desired location
 First draw the reference axis and then rotate in required angle.
Ar-array
 Used to arrange and repeat the elements at certain interval.
 It is of two types- Linear and Radial.
 Try clicking on both buttons to toggle between linear and radial array.
Linear array
 In this type, elements are arranged in a line.
 Check Group and Associate so that all the objects in
the array unify and to be able to change the number
of array repetitions.
 Check on constraints so that the lines move in
perfect X-axis or Y-axis.
Figure 1Rotate
Figure 2Linear array
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Radial Array
 Used to arrange objects in a circular path.
 Also, the require angle can be given directly.
Sl- split- To break the elements like walls into two or more different parts.
Space bar- Use the space bar to flip the elements like doors, walls.
Figure 3Radial array
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4 LEVELS AND GRIDS
4.1 LEVELS
Levels are the dotted lines seen in the elevations or sections that define the various floors or vertical changes in distance.
HomeDatumLevels
4.1.1 Basic parameters that you can change in Levels
 Level Name(which is Floor name as well)
 Height
 Symbol at ends
 2d/3d
 Add Elbow
4.1.2 Other methods to create levels
 Offset from previous levels through pick lines
 Create similar (command- cs)
Note that the side from which you start to draw the level will be the
End1.
Try looking for other Type properties.
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4.2 GRIDS
They are the vertical and horizontal line which is referred by the structural members. Grids can be placed in Plans, elevations or
sections and are two dimensional
HomeDatumGrids
The concept of grids in Revit is to make lines in which columns and beams can be placed easily. It is known that columns lie at
the intersecting points of grids and other structural members also follow. So, the similar idea is followed here. Not only the
structural members but walls for example may also refer to grids during design.
 While creating grids it is wise to name them correctly as shown right from the beginning.
 Revit automatically names the proceeding grids as 2, 3, 4……, if the first one is named 1. It also follows English
alphabets.
 Like levels, they can be made in different alternative ways.
 Grids should never be mistakenly moved at any time in design. So to attach/fix it use the pin/unpin command (pn/up).
To select all instances of grids at once, the command is sa-select all(instances)
 Try using different properties in Edit type.
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5 WALLS
In Revit, all the elements on the building model are parameter based. A parameter based entity is one which requires information
from the user. Walls also have such parameters which require information so that it could be directly converted into a 3d-model
as desired.
Home Walls
Walls, like lines can be made of different shapes.
If you check the options bar, you can get change different values
 Unconnected height- to give height of the wall. Unconnected refers to the one whose top will not be linked with any
level.
 Also the wall which you draw manually or through pick line must have a reference. You can choose the various location
lines (in the options bar).
Revit, by default gives a range of walls which can be modified. Any wall initially present needs to be modified at first so as to use
into the project. The major parameters that we need to change are usually: thickness, structural details, appearances, etc. These are
modified by changing its type properties.
Select wall and always check these properties before proceeding
 Base constraint
 Top constraint
Always first: Select a generic wallEdit typeDuplicate
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After this, edit its structure.
A simple wall consists of the following things to edit in structure.
 Structure (core boundary)-Masonry brick walls, concrete walls
 Substrate- e.g. Plaster
 Membrane- zero thickness layer- e.g. Mesh wire, Damp proof layer
coating
 Thermal/Air layer- e.g. insulation
 Finish (1) - Exterior
 Finish (2) – Interior
Toggle between thick lines and thin lines- command- tl
Figure 4 A cavity wall
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5.1 Working with graphics options
Revit has a wide range of materials and maps to use for walls, floor finishes, site, etc. It can be approached via
Edit typeedit assembly edit structurematerials
Materials can be searched for in the box provided accordingly as required. On the right side, it has many tabs namely:
5.1.1 The graphics tab
Through this we can control
 Type of material(Always duplicate the existing material before making a custom material)
 Color appearance of the material
 Surface pattern- the drop down arrow can be used to select a range of patterns (hatches) as required
 Cut pattern- the drop down arrow can be used to select a range of patterns (hatches) as required
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5.1.2 Render appearance tab
It is used if we use images to denote the materials in elements like walls, roofs, etc.
 Color of the image
 Glossiness
 Reflectivity
 Transparency
5.1.3 Edit profile
Select a wall
On the ribbon, click edit profile
Use this feature to change the shape of the wall, to make holes as required
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6 MANAGING VIEWS
By now, we have known the work flow and bi-directional associativity of Revit. Apart from modeling, there are lots of
works left in Revit; we have to manage views and display setting for creating properly managed drawings. Following
sub-topics are covered under managing views.
4. Visibility Graphics
5. Duplicating views
6. User Interface
7. Transferring project standards
8. Object style
6.1 Visibility Graphics
Visibility graphic controls how the objects are displayed. Visual graphic is applicable only in the current view. It
controls the line display, cut pattern, surface pattern, line weightage; color etc. when we import AutoCAD Files, the
properties of AutoCAD layers can also be altered from visual graphics.
Working process
Type VG
Visual Graphics screen displays.
The first button contains all the model categories such as, doors, columns, windows, walls etc.
The second button contains annotation categories such as dimensions.
The third button contains imported categories such as cad files and Revit files.
The fourth button is used to filter different properties within visual graphics.
Projection/surface
This button controls how the surface pattern is displayed; it is mostly used in elevations where almost everything
displayed is surface pattern. (Even in plan, we see the surface of different furniture and parapet walls)
Line: line controls the line of that surface; it controls the line weightages, line pattern and color of the line.
Pattern: Pattern controls the hatch pattern of the surface.
Cut: This button controls how the cut pattern is displayed; it is mostly used in plans and sections where there is cut
portion.
Halftone: This button is used to display different categories in halftone.
Transparent: this button is used to make certain categories transparent,, such as interior walls etc.
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Detail levels: Generally, we control the detail level from view but we can also assign particular detail level to certain
categories from vg.
6.2 Duplicating Views
Duplicating view is a way of creating duplicate of the view and modifying accordingly. For example you may want to
display the floor plans in two or more different ways, first view as a working drawing, second view as the Furniture
layout, third with the finish materials and fourth view showing private, public and semipublic spaces. For this we have
to create duplicate view of the floor plan. Point to remember is that change made in visual styles such as color,
shadow, area plan etc are associated only with that view but if we change the properties of material such as floor
material, position of doors, windows and components etc. are updated in whole model.
The objective of the following procedure is to create a furniture plan of Level 1, then turn off the furniture on the
original Level 1.
1. In the Project Browser, find Level 1 and right-click.
2. Select Duplicate View ➢ Duplicate with Detailing, as shown in Figure.
3. You now have a view called Copy of Level 1. Right-click on it, Rename it to Level 1 Furniture Plan.
4. Make sure you are still in Level 1. In the Level 1 view window, type VG. This will bring up the Visibility
Graphics window.
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5. In the Visibility Graphics section, deselect Casework, Furniture, and Furniture Systems.
6. Click OK.
Now, any time you add furniture or casework, it will only show up in the furniture plan. You do not need to deal with
a layer or display configuration. The ability to create a copy of a view and then modify its visibility graphics to display
certain items is a critical function that exists within Revit. Another similar task is also available: the ability to create
coordinated match line divisions in a model by creating dependent views.
6.3 User Interface
This button is very essential for beginners as it helps to manipulate the interface screen. For turning on/off the
different bars such as navigation bar, properties bar, project browser etc., Project browser is used.
Go to view button User Interface
6.4 Transferring Project Standards
This is a very important step if you already have completed one Revit project and working on your second project.
Creating wall types, furniture’s and doors can be a very tedious job if you have to do it in every new project. You can
export all the wall types, families, from your current project to your next project. For this do the following:
1. On the Revit Home button, go to new ➢ Project.
2. In the New Project dialog, click OK to start a new project using the default template.
3. On the View tab, Click Switch Windows to get back to your previous project.
4. On the Manage tab, click Transfer Project Standards in the Project Settings panel.
5. In the Select Items to Copy dialog (see the following graphic), click the Check None button.
6. Click walls, Component and windows Types.
7. Click OK.
8. Don’t override the existing types.
6.5 Object Styles
Object Style is used for drafting purpose, i.e. adjusting line weightage, line colour , cut pattern, surface pattern etc. .
You already know how to adjust line weightage in the current view from VG. Object style is used to adjust properties
all over your project. This is reflected in all your views, elevations and even in 3d.
On the Project Settings panel of the Manage tab, click Settings ➢ Object Styles, as shown in Figure. You will see a list
of every object category available in Revit. The first items we want to change are the walls. In the category column,
scroll down until you see walls, as shown in Figure. Now adjust the corresponding values.
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7 OPENINGS/COMPONENTS
7.1 OPENINGS
Doors and Windows are the
openings provided in Revit. For
starting, these openings are only
exported from the library and used
in the project. Then some
properties are changed. But if they
are to be modified, we need to edit
or make new family which is to be
studied later on.
They can only be placed on presence of hosts like walls and not anywhere outside. The
scope of this chapter on openings lies on changing the fundamental parameters.
7.1.1 Doors
Loading a door
Home Doors
On the ribbon, click the load family button which takes you to a window with different
doors family that is pre made by Revit. For now to learn, use some of these.
Edit property
The important instance properties for doors that need to be changed are
 Sill height
 Head height
Edit type is done to make following general changes
 Door and frame material
 Dimensions of frame
 Dimensions of the shutter
Other general things that you can do
 Space bar flips the doors automatically
 To align the doors to the wall, press al and then the wall and then
the door.
Load Family
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Revit family has pre made “family” which can be added in
the project directly.
It can be done in two ways
General
Insert tab load family
Specific
 Go to a family (e.g. Doors) RibbonLoad
family(do this before using it anywhere in the project)
 Then select the appropriate family in which the
families have been saved.
7.1.2 Windows
It is similar like doors and is also loaded as family. The properties can be changed following the same process
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7.1.3 Components
Components drop downPlace a componentLoad family
 The properties can be changed
 Every pre made component has different types. They can be changed from the type selector.
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8 FLOORS
Floors are created in Revit through sketch mode. Sketch mode is an exclusive feature in Revit through which many building
elements like floors, roofs, staircases, railings, etc are made. They are made through the drawing modes similar to any mode lines.
However, to complete any sketch, the figure must be complete/closed and the lines should not overlap at any point. That’s how a
sketch is completed and so will be the elements.
Floors are made on the outer finish of walls. They divide the building vertically. After making any floor, it should be joined with
members like walls. Like walls, floors also have edit assembly on its Edit properties button. Floor finishes, substrate layers, etc
cane be placed on them as well.
8.1 Making a simple floor
Home  Floors
 Draw sketch. The ways to complete any sketch
are
 Drawing them
 Pick lines
 Pick walls to make a boundary within
which the floor comes
 Complete sketch
8.2 Modify floors
8.2.1 Shape editing
This option is available if any completed floor is selected.
We can see them on the ribbon. It is used to
 Modify sub elements
 Add points
 Add split line
 Pick support
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8.2.2 Modifying sub elements (Changing the elevation of any
point)
 Select floor
 Ribbon Modify sub elements
 Click on the required vertex. Change the elevation by directly
clicking on it and typing the new elevation or by typing it on the options bar.
8.2.3 Add points
To add further points on the floor and modify these sub elements
8.2.4 Add split line
It is to add a separating line which can be used to make a two way slope
in general.
8.2.5 Pick supports
It is used to select the structural member (e.g. beam) which supports
the floor
8.2.6 Reset shape
It is used to go back to the previous stage when none of the sub
elements of that particular floor was being modified
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8.3 Making one way slopped floor
For any floor with gentle slope, these things in structure are concerned: It
contains three layers: the structure/slab, the substrate/screed, the finish
 The only thing that will cope with the changing elevation is the
substrate, because the thickness of the slab and the finish is always
constant and is not practical to vary them. So, the thickness of only the
substrate can be varied.
 Then, completer these steps in Revit
o Complete the floor.
o Modify the elevations of the vertices as required
o Edit type Edit the structure(For now, make the
same changes as that for the simple floor above)
o Check the “variable” parameter of the substrate.
o Finish floor
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9 STRUCTURES
One of the key features of Revit architecture is integration of
structure elements within Revit model, which can be used by
structure engineers for structural analysis.
Structure modeling begins with the placement of grids. Grids
have already been discussed in previous chapter which you will
find easy to use.
9.1 Structural Columns
After placing structural grids, next structural element that comes is structural columns. There are two types of
columns in Revit architecture, Structural columns and architectural columns. Structural columns are those columns
which carry load and are used for structural analysis whereas architectural columns are purely for decorative purpose,
hence they do not join with structural elements such as beams, braces, and isolated foundation. Hence before placing
any columns, user should be sure about the type of column they want to use.
Process of adding structural columns:
 On the Home tab- build panel, click Column ➢
Structural Column
 You will probably not have any structural columns
loaded into the model. If you get the message as shown in Figure, click yes to browse for a structural column.
 Browse to Imperial Library ➢ Structural ➢ Columns ➢concrete➢Concrete-Rectangular-Column
 Click ok
 On the option bar, set depth (For creating below the viewing plan) or Height(Actual height-Starts from your
current view)
 If you want to rotate the column after placement, select rotate after placement on the option bar.
 Click on the screen for column placement.
 OR you can Place a column at grid intersection.
 Click on At grids and then select grids
 Click finish.
Placing Structural column inside an architectural column:
 On the Home tab- build panel, click Column ➢ Structural Column
 Click place structural column tab multiple panel At Columns.
 Select architectural column, then it automatically snaps to the centre of the architectural column.
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9.2 Structural Framing
Although most structural framing will not be done in Revit Architecture, there are a few areas where we need to add
some framing, such as Canopies with light structural framing.
 On the Structure panel of the Home tab, select the Beam button.
 Click on the first point of framing system and then the second point of the framing system.
 You may get the message, that the current element is not visible in this view; adjust the view range properly as
mentions in the previous chapter.
Structural framing System
Although adding beam systems is much more crucial in Revit Structure, it does have its usefulness in Revit
Architecture as well. Having the ability to equally space a framing system can be quite advantageous. To create a beam
system, follow along with this procedure:
1. On the Structure panel of the Home tab, click the Beam ➢ Beam System button, as shown in Figure.
2. On the Draw panel, click the Pick Supports button, as shown in Figure.
3. Pick the two HSS members that form the canopy, as shown in Fig.
9.3 Structural Beams
Beams are the most fundamental structural elements of any frame structure. Various standard beams can be loaded
from the Revit family or beams with any desired shape can be designed through making new family.
Process of adding beam:
 Click home tab Structural Panel Beam Drop-down Beam.
 Click on the drawing area to specify the start point.
 Use the mouse to sketch the beam, moving the cursor to the end point.
 Click to specify the end point.(or you can use the ON GRID tool to add multiple beams to selected grids when columns are also
present at the working level.)
9.4 Structural Beam System
Although adding beam systems is much more crucial in Revit Structure, it does have its usefulness in Revit
Architecture as well. Structural beam system creates a single structural framing element that contains a series of
individual beams placed in parallel. The beam system provides a quick method for framing an area of a structure that
requires additional support. Having the ability to equally space a framing system can be quite advantageous.
To create a beam system, follow along with this procedure:
 Click home tab build panel  Beam drop-down beam System.
 On the Draw panel, either sketch the boundary or click the Pick Supports button
 On the Element tab, select the Beam System properties button.
 Change the layout rule to Maximum Spacing.
 Change the spacing to desired value like 4’–0, etc.
 To define the beam direction click at the draw panel.
 Click OK.
 To the far right of the Create Beam System tab, click the Finish Beam System button.
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9.5 Structural Braces
Braces can be added in a plan view or in the framing elevation view.
Procedure
 Load required braces from structural-framing folder of your library.
 Click home tab Component  load from library
 Browse to Structural ➢ Framing ➢ Steel, and open the fi le
 On the Structure panel of the Home tab, click the Brace button, as shown in Figure
 Once you select the Brace button, Revit will display a dialog asking you to specify a work plane. In the Pick a
Plane menu, select Grid 1, as shown in Figure
 Verify that Round Bar: 1" is the current framing member in the Type Selector on the Options bar.
 Draw a diagonal bar, as shown in Figure
 Go to the south elevation.
 Change the detail level to Fine and Model Graphics Style to Shading with Edges.
 On the Structure panel of the Home tab, click the Brace button.
 Choose Grid: F as the work plane.
 Draw a diagonal rod similar to the one in Figure
9.6 Foundation System
Although Foundation system is designed by structure engineer in their Revit structure but the basic foundation system
is created by architect who is monitored and modified later by structure engineer.
Foundation wall:
Foundation wall is placed beneath the wall. For using foundation wall:
 Go to the bottom floor plan (ground floor plan or basement plan).
 Click on the Wall  Structural wall button on the Home tab.
 In the change Element Type menu on the Place Structural wall tab, select: Generic 8" Masonry, duplicate and
modify the thickness and layers as per requirement.
 In the edit type menu of the structural wall change the wall function to foundation.
 Edit the view range to make the wall foundation visible.
 While drawing wall foundation, pick the centre line of exterior walls.
 Open 3d view for proper cleaning of the foundation wall.
 Use join geometry for joining wall and foundation wall.
Footing
After we add foundation wall, next step is to add footings to those foundation wall. For this follow the following
procedure:
 Go to build panelstructure wall foundation
 Edit type adjust material, width etc.
 Click ok
 Click OK again to get back to the model.
 Start picking walls. This footing will be centred underneath each wall you pick.
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 When you are done picking the walls, go to a 3D view to make sure you have all of the foundations covered.
Mat foundation
Mat foundations are made by making structural slab. For this go to build panelstructurestructural slab
Edit type duplicate rename accordingly and adjust the properties
Adjust level and pick line finish
Isolated Footing
Isolated footings are placed under the column. For this go to build PanelStructureIsolated footing
Select the columns
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10 CEILINGS AND ROOFS
10.1 Ceiling
Ceiling in Revit acts more as a false ceiling. Without creating a ceiling, you cannot put
lightings. Also, ceiling means a different ceiling floor which can be treated differently like
any floor plan.
Home- Ceiling
Automatic ceiling is made if we have a closed boundary of wall
and want to take that as a reference.
Sketch ceiling option is used if we want to manually create the
boundary of the ceiling. The general rules of sketching are
followed then.
Once the ceiling is completed, check the properties to change important parameters like
level and height offset from level.
Also, its type properties can be used to change the thickness.
Note: Edit ceilings to make decorative punctures, designs and styles.
10.1.1 Inserting a Light
As like any component, ceiling and wall lights can be loaded similarly from
componentsload family.
Ceiling lights compulsorily need a ceiling where as wall lights can be placed on walls
directly. Due to this reason we need to have a ceiling plan. (It can be accessed through the
project browser below floor plans)
10.2 Roofs
HomeRoofs
In Revit, it can be made in two different ways-
 Roof by foot print
 Roof by extrusion
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10.2.1 Roof by footprint
It is used to make both the flat and pitched roofs. A normal sketch mode appears. The difference lies in the things we can change
in the options bar.
 Defines slope allows to make slopped roof where as the user can uncheck the box to make a flat roof.
 After finishing the sketch, the slope can be controlled from the properties box. However, angular slope can be given
through roof by extrusion option only.
10.2.2 Roof by Extrusion
The main idea is to make a profile of the roof in one plane and extrude it along a path on the other axis. However the plane
selected automatically defines the path. Profiles are made in work planes
10.2.2.1 Work plane
A work plane is a 2-D area where our profile lies. It denotes the axes in which we complete our
profile so that it can be extruded along a path. Use a line on the required side from your floor
plan to set the work plane.
Steps (Work in plan view)
1. Make walls on which the roofs come. It will help to set the work plane as well
2. RoofRoof by extrusion
3. Select the plane/Pick the plane (the side on plan) in which the profile will be drawn
4. After selecting the plane, it will ask you for the options regarding which views to open.
It would generally consist of South and North Elevations or East and West Elevations.
Figure 5 Four way slopped roof
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5. Mention the level, and then sketch your profile on the desired location. Note that you do not need to close the profile.
6. End the roof, open 3d view
7. Select the walls (use TAB) and on ribbon, click attach top/base and the select the roof.
10.2.3 Sloped Glazing
Sloped glazing is a roof that has glass as
material and mullions for divisions as like in
curtain walls. Using sloped glazing, you can
make roof lights and shed lights.
Steps
 Make a simple pitched roof
 Select it, and use the Properties dialog
box to change the type to Sloped
Glazing.
 Edit type Add grids and mullions
10.2.4 Modifying roof elements
It can be done only in flat roofs. The process is similar as like in floors.
 Use slope arrows inside edit boundary option to give slope directly. However the modify sub element option will not be
accessible if slope arrow is given.
 Use shape editing options following similar procedure as in floors.
Figure 6 Simple vaulted roof
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10.2.5 Making a dormer window
 Place slope in all sides
 Split lines on points where dormer comes
 Remove slope from the split line in the middle.
 Add “slope arrows” as shown in figure
 Finish the drawing
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10.2.6 Making a dormer window and managing the details
In this chapter, we develop an idea to create a dormer window and then fix it properly with the main roof.
Process
 Complete your slopped roof(which will be referred as main/primary roof) on which the dormer comes
 Create the roof of the dormer via roof by extrusion(which will be referred as secondary roof)
 Make walls at proper level (At this point the walls are not attached with anything on top or base)
Attaching top and base of the wall that supports the dormer
1. Select the walls Ribbon-Select attach
top/ base Options barChoose top
option Select the secondary roof
2. Select the walls Ribbon-Select attach
top/ base Options barChoose base
option Select the primary roof
3. Add windows as per design in the
walls
Joining the roofs
1. Modify panel Join/unjoin roof button Select a line on the side of the secondary roof which needs to be
joined
2. Select the main roof
Cut dormer opening
The dormer must be cut so as to receive light from the
window to the rooms below
 RibbonOpening tabDormer
 Select the main roof
 A new window appears in which we can “Pick
Roof/ Wall edges”. Pick the edges from
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appropriate elevation view
Pick the edges as follows
1. The profile of the secondary roof
2. Internal walls in order (to be seen in wireframe mode)
3. Trim edges
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10.2.7 Inserting a glazed panel in the face of a slopped roof
Any roof can be cut and a hole can be made in it. After this, a glazing can be introduced in the cut hole.
Process
1. RibbonOpening tabVertical
2. Select the roof; Sketch mode opens
3. In Plan view, draw the sketch of the portion to be cut
Adding a glazed panel in the cut area(hole)
1. You may need to create a separate section or elevation
view from which the profile of the cut will be seen
2. Enable wire frame to view the cut portion in section/elevation
3. Use “roof by extrusion” option to create a roof and draw the profile on the new view created (either section
or elevation)
4. Hint: Use align command “AL” to exactly fit the newly created roof inside the hole.
5. Select the new roof and on type selector drop down, reach for “Sloped glazing”. The new roof will be
converted to glazed panel.
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11 SPECIAL WALLS
11.1 Curtain Walls
A curtain wall has almost all of the properties similar to the masonry wall (try checking the instance property, change profile
option, etc). But it is a different type of wall with glazed panels divided by grids and mullions. When you create a curtain wall, with
simple parametric changes, the curtain panels as shown in the diagram can be achieved. But there is a lot to curtain walls than this.
For now, let’s focus on the basic parameters….
HomeWallsType selectorCurtain walls
The idea of a curtain wall is to either place it independently from
base to top of a floor or to embed it in a masonry wall. If a
curtain wall has sill and lintel level, it can’t be placed
independently, i.e. masonry wall should be placed and curtain
wall embedded in it.
Important terms
Grid pattern
A grid defines the placement of mullions that define the glazing in a curtain wall. There are options to layout the vertical and
horizontal grid patterns either as fixed distance, fixed number, Maximum or Minimum spacing.
Horizontal and vertical mullions
The profile of mullions can be changed and selected as required from the type properties.
Creating panels
The glass panels can be of different thickness such as 3mm,
5mm or as required. Also, it can have different properties. The
type of glazing required must be first made and then fitted into
the curtain wall properties.
To create a self-defined panel
 Make a normal masonry wall
 Change its structure to glass
 Change its thickness as required and give the wall a
different name (say: glasspanel1)
 Select the curtain wall
 Type propertiesConstructionCurtain
PanelSelect the newly created glass
panel(glasspanel1)
Join Condition
This defines the behavior of the mullion joins. It can be
one of the following:
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 Not Defined (join conditions can be overridden as necessary)
 Vertical Grid Continuous
 Horizontal Grid Continuous
 Border and Vertical Grid Continuous
 Border and Horizontal Grid Continuous
To insert a curtain wall inside a masonry wall (Work in Floor plan)
 Create a masonry wall
 Overlap the curtain wall on top of the wall; Give the head level (Top offset negative value)) and sill level(Base
offset positive value) from Curtain wall’s instance properties
 Check in 3d view; only a blank wall will be seen since the curtain wall is hidden inside
 To cut the curtain wall from the masonry wall, Modify panelCut geometrySelect the masonry
wallSelect the curtain wall
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Adding grids manually
As mentioned above, curtain wall parameter only allows uniform distribution of panels. In many cases, it might be
required that a differently sized panel be introduce.
Process (work in elevations)
 HomeRibbonCurtain Grid
 RibbonAll segment/ One segment
o All segment lets you add grids along the whole length where as one segment will allow you to
add grids between the respected grids only.
 Note that after you select all or one segment you can add grids. It will automatically snap and allow you
to toggle between additions of horizontal and vertical grids automatically.
 To place the new grids in exact position
o First, just place the grid
o Select the grid and then change the dimension
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Inserting a curtain door and window
This process follows the logic of placing grids manually as discussed above. Inserting a door in a curtain wall is
different and not simple like in the case of a normal wall. The idea is to replace curtain panel by modifying the
grids according to the size of the door required(delete and add grids) and inserting the door in that panel.
Process (refer to the figures)
 Insertload family load any “curtain wall door” which is different from a normal door (and it will not
go inside the normally door category)
 Be sure of the dimensions of the door, its placement and the number of grids to add/delete.
 Select the vertical grid(second from the right)
 RibbonAdd/Remove segments
 Click on the grids which is not required to delete them(you do not need to press delete however)
 Repeat the process until the area is blank
 Select the newly created single panel using TAB
 Type selectorScroll downSelect the ”curtain wall door” that was previously loaded
Note: Window panels are inserted using the exact same process as well
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11.2 Stacked walls
Stacked walls are a form of compound walls with different types of walls arranged vertically. A combination of
parapet wall, main wall, and foundation wall is a compound wall known as stacked wall in Revit
Before starting a stacked wall in Revit, you need to manually create the different walls used. Let us take an example in
which we create a stacked wall with 3’ high 4” brick parapet, 9” thick brick masonry wall and 1’ thick stone footing.
Process
 Create these different walls first using the normal process
 Then go to HomeWallScroll down- Stacked wall
 Edit typeDuplicate
 Select walls in order from top to base(Click insert to
add walls)
 Make the main wall as variable
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11.3 Vertically Compound walls
Adding New Materials by Splitting a Region
If you want more than one material along the face of a wall, you will use the Split Region command that is imbedded
within the Edit Assembly dialog. The objective of the following procedure is to add a new material, then apply it to
the top half of the plywood face.
1. Click the Edit button in the Structure row.
2. Click on Layer 1 (the top layer).
3. Click Insert.
4. Make the function Finish 2 [5].
5. For the material, fi and Wood - Cherry, and click OK. (Do not give it a thickness.)
6. Click the Split Region button, as shown in Figure 16.6.
7. Move your cursor up the plywood face. Notice that your cursor turns into a knife. You will also see a short,
horizontal line within the plywood. This indicates where the region will be cut.
N O T E: You are going to find that splitting the correct region can be extremely difficult even if you have
done this procedure many times. Make sure you zoom in to the area, and try it again if you are getting
frustrated.
8. Once you see 3'–0" in the temporary dimension, pick the point as shown in Figure 16.6. Do not press Esc during this
process
You have now split the plywood. The only thing left to do is to apply a new material to the upper region. You can
accomplish this by using the Assign Layers button.
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Assigning Material to Different Layers
The Assign Layers command will allow you to choose where you would like to assign a layer to. This is quite useful
within the context of this dialog because now you are not “stuck” without the ability to just move the layers around
the wall as you need. Of course, when you split the wall such as we just did, you will notice that the thickness of the
two wood layers is set to 0 and Variable. Revit needs us to assign an alternate layer at this point.
The objective of the following procedure is to assign the
cherry layer to the upper portion of the plywood.
1. Pick the Layer 1 row (Wood - Cherry), as shown
in Figure
2. Click the Assign Layers button, as shown in
Figure
3. Move your cursor over the upper region of the
plywood layer and pick.
4. Cherry is now assigned to the upper portion of
the wall, and the layers are now set back to 3/4"
5. At the bottom of the dialog, click OK.
6. Click Apply.
7. Click the Edit button in the Structure row to get back to the Edit Assembly dialog.
8. Pan to the top of the wall in the display, as shown in Figure.
9. Click the Modify button, as shown in Figure.
10. Move your cursor over the top of the 3/4" plywood, as shown in Figure 16.8.
11. Once the top of the plywood becomes highlighted, pick the line.
12. Unlock the blue padlock.
13. Click OK twice.
14. Click OK one more time to get to the model.
15. Click the Modify button on the Home toolbar.
16. Save the model.
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11.4 Creating Custom In-Place Walls
Whether you are working on traditional architecture, restoration of historic buildings, or freeform design, you may
need to create walls that are irregular in shape. The Model In-Place tool, found in the Component drop-down on the
Home tab, lets you create any wall style independent of the constraints of the layer structure described in the previous
sections of this chapter. Figure shows an
example of such a wall created with the solid
geometry tools also found in the Family
Editor. You can refer to“Family Editor,” to
explore the various modelling techniques
available in the Model In-Place mode.
Remember that the selection of the family
category is important to the behaviour of the
custom geometry. Select the Walls category
to allow your custom elements to be
scheduled with other walls and for hosted
elements such as doors and windows to be
placed.
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12 CIRCULATION
The components of circulation in Revit are
 Staircase
 Ramps
 Railings
12.1 Staircase
Few of the basic types of staircase that we know are: dog legged, straight
flight, open well and radial which will be demonstrated in this manual to
learn the required theory.
Methods of creating a staircase
1. Riser method
2. Run method
Extra parameters to adjust
 String type
 Tread riser material
 Railings etc.
HomeCirculation panel Stairs
When we initiate a staircase, the sketch mode opens. It is wise to first make
a plan of the staircase using model lines or annotation lines. It can be then
used to create actual staircase; but it is entirely optional.
Before you start off, be sure to check the following Parameters under Instance properties
 Base Level and Top Level
 Width
 Desired No. of risers
 Actual tread depth
Other properties are included under edit type properties, which can be changed as desired. Since the architectural terms are used, it is not
being dealt in detail in this manual.
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Initiating a staircase
12.1.1 The run method
This is the widely used method and will allow you to create staircase along the run, i.e. the risers will be automatically
created along the path of the run sketched. The parameters given will dictate the type of staircase being made. It is
important to note here, that Revit will automatically give information on the no. of risers created and number of risers
remaining.
Creating a straight flight staircase
 HomeCirculation panel Stairs
 Drag the line in the direction of the stairs to complete the plan
 Finish the stair to create it in 3D
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Creating a dog legged staircase
 HomeCirculation panel Stairs
 For this, it is wise to make the desired plan using model lines first. The reason to do is to make the snapping
easy while making real staircase and to get clear idea of where the stair will lie.
 Then follow similar step like in a straight flight, and check the parameters as well
 Finish the stair to create it in 3D
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The role of Boundary option
The greeen lines shown in the sketch mode is the boundary where as the black ones are risers. It is used to modify
the boundary of the staircase made by using the run method. Say for example, to change the witdth of the landing, to
make the boundary curved, etc. Notice that you need to “edit sketch” in order to make changes.
Using the boundary option properly
 After finishing the stairs in sketch mode, delete the boundary which are to be changed.
 The boundary option allows you to draw lines of different shapes; Use them as required.
 It is not necessary to join the risers with the new boundary; it connects automatically after we finish the
sketch.
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Using the Riser option
It is used to manually add a riser. It can be used to crease stairs like we do in AutoCAD or to add risers after the
original staircase is to be modified. But another important reason to use this is to create landings in the middle of
straight flight staircase. The process to create a staircase as shown in the image is as follows (To work in Plan)
 After a normal straight flight staircase is created, delete the risers where the landing comes. Here two of the
risers in the middle have been deleted.
 Split the boundary (green line) at both ends of the newly created landing.
 Add a new boundary using curve lines
 Now, the two risers previously deleted for the space of the landing should be added. Use the riser tool and
make two new risers. (Either create lines at the interval of tread distance or pic lines and offset at the
distance of the tread distance)
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12.1.2 Spiral staircase
The option is located in the same sketch mode screen; the one with a curved line
and point in it. The idea of creating a spiral staircase is by locating the center of the
arc and the radius of the circular boundary. The distance(radius) we set is the
distance between the center of the arc and center of the staircase.
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12.2 Ramps
HomeCirculation panel Ramp
Like staircase, the method of drawing the ramps is simple. It also has run, boundary and riser options and the
meanings are the same.
To create a ramp, consider the following things as pre-requisites (In the Type Properties)
 Give the Ramp max slope. Eg. For 1/15 give the value as 15, because the option will ask for (1/x)
 Give the maximum inclined length under edit properties
Theory and process
Say that a ramp is to have inclination of 1/15. This means to provide ramp for a 10’ tall floor of a building, the length
of the ramp should be 135’. Revit calculates this length automatically once the base and top level are given correctly.
Give the value of maximum inclined length as any value more than 150’; say 160’ or 200’.
 Start creating the ramp using the Run tool
Note: Like in stairs, information on the length of ramp created and remained will be given automatically.
 Change the shape as thick or solid to change the type of ramp.
 For ramps of custom shape, use the boundary and riser options like in the staircase.
Figure 7 Ramp with solid shape
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12.3 Railings
The important things that should be understood are
 The horizontals elements of the railings are called “Rails”.
 The vertical elements are called “Balusters”. They are loaded as profile and can also be panels (eg. Of glass).
HomeCirculation panelRailing
Making custom railings
The default railings given do not meet the demand of
the design. Making new railings as desired or
customizing it is done actually by changing the
“balusters” and “Rails”.
Process (From a typical example)
 Duplicate a current railing and rename as
desired
 In the type properties, there are two
important parameters: Rail structure and
Baluster placement
Rail structure theory and process
 The idea is to add horizontal members or rails
 Normally, they lie at different heights.
 Notice the profile; The primary one is the
biggest (rectangular 2” X 3”) at a height of 3’ from the base whereas the other two are circular 1”. If a desired
profile is not located, pre load from InsertLoad familyRails
At this point, we have not interfered with balusters, so
the result as we see has default balusters (vertical
members). Notice the rail which is as planned.
Baluster theory and process
RailsEdit TypeBaluster placement
Let’s try to modify the balusters and add two types;
round 2” and square 1” occurring simultaneously at 6”
interval.
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 First select the current baluster and duplicate
 Under Baluster family, change one of them as round 2” and the other as square 1” (or as desired).
 The distance from previous should be so set that it is the addition of the actual gap required and the thickness
of the previous baluster.
For eg if 1” is the thickness of the previous baluster and the gap required is 1’, keep the distance as 1”+1’=13”
At this point, we have successfully placed the rail and the baluster as we intended. But the corner posts and the
justification still seems to be unconsidered.
Changing other properties of the rail (posts, justifications, etc.)
It is done through the previous window of balusters as well. We need to adjust the posts at and to justify the elements
so that it maintains equal distance.
 Check the “break pattern at” and “justify” options and keep them as required. (Spread pattern to fit has been
chosen for the time being)
 On the lower portion of the previous screen, there are options for them.
 Change the start post, corner post
and end post as required. All are kept
as M_post newel (loaded from the
family) for the time being. Also check
the “corner post at” option.
The final output has a better rail and baluster
structure with modified posts.
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Railing with glass panels
 As mentioned glass panels are interpreted as balusters.
 Load a glass panel family from balusters folder and then change the baluster to the loaded glass panel.
 Distance from previous should be the sum of intended gap between panel and the width of the panel.
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13 SITE AND TOPOGRAPHY
Toposurface-
Massing and site contextual tabModel site panelToposurface
It makes up the site. Note the elevation of each point which dictates the contours
of the site.
Site components- They should be loaded and includes trees, shrubs in general.
Parking components- They should be loaded and includes components like bike
stand, parking separators, etc.
Building pad- It is an essential component of a site. It can be considered as a n
excavation carried in site which makes it flat for the buildings to rest upon it. A
building pad has a concrete surface in general and cuts the site in the given shape
and at given height. It is made in sketch mode
Split surface- It splits the site into different parts and used when the site will have different surfaces.
Merge surfaces- Used to merge two split surfaces. The first one selected will act as primary
Sub region- When the site has different regions like grass, roads, pavements along the same contour, this option is
used.
Property line- Use this option to fix the property line or boundary of the site exactly.
Figure 8 Rectangular building pad
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Graded region- Use this option before any interference is made in the site. It makes a duplicate of the site so that the
original site and the graded site can be compared. The graded region, appearing in purple color should be kept
somewhere far in the working area to be used further if needed in the design process.
Contour Labels- They are used to denote the contour levels in the site plan. It is always very important to manage
the settings to get the contour information as desired. The properties of contour labels along with other site labeling
properties can be managed from the split button near “model site” panel.
Site settings
At intervals of- mention the contour label to occur at this interval
Passing through elevation- This value will act as bench mark and this value will be labelled in the plan.
Additional contour properties
Figure 9 Site-Grading
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Start and stop - enter an elevation at which contour lines starts and stops respectively
Increament- specify the increament for each additional contour.[This value is enable when you select multiple values
for range type
Range type- for each additional contour lines, select single values; for multiple values, use multiple.
Sub category- select the function of the sub-contour lines from this option either as primary(dark), secondary(light),
hidden lines(dotted), etc
Note the values in the picture and the effect as seen in the labeling on the site plan
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ANNOTATIONS AND
SCHEDULING
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14 ANNOTATIONS
2d works under Revit are placed under Annotations tab. Following important things come under it:
1. Dimension
2. Detail Lines
3. Region and Mask
4. 2d Components
5. Detail group
6. Text
7. Tags
8. Symbols
14.1 Dimensioning
14.1.1 Temporary dimension
It is the dimension shown temporarily after making any object and selecting them. To change the settings,
Manage Additional settings Temporary Dimensions
Click on lsign to make it permanent.
14.1.2 Permanent Dimensions
Short cut (DI)
AnnotateDimensions panel
They are of the following kinds
1. Aligned dimension
2. Linear dimension
3. Angular dimension
4. Radial dimension
5. Base line dimension
6. Ordinate dimension
Base line and Ordinate dimensions are only available at the type properties to be discussed later.
Options bar
Individual reference
 Requires two parallel references for dimensioning
Pick entire wall
 Will select the entire wall along with dimensions of selected parameter
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 Select the parameters from options
1. Opening: center or width
2. Intersecting wall
3. Intersecting grids
Properties
Select the dimensionEdit type
Dimension string type
1. continuous
2. Baseline
3. Ordinate
Flipped dimension line extension
 The dimension given when the located area
will not be sufficient. It gets activated only if tick
mark is set to arrow-head.
Use the type properties to manage the following
general options
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 Graphics
o Dimension types
o Tick marks
o Color
 Text
o Color
o Size
o Change dimension units
Witness line
This is seen as a filled small square box. It is the point which controls the actual dimensioning length distance.
Detail Lines
It is similar to the one at the beginning in every respect and has advantages over model lines, like: usability even in elevations
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14.2 Region
14.2.1 Filled region
It is creating a boundary and hatching in it.
1. As soon as it is selected, sketch mode opens where the user
can draw lines.
2. Draw the area and finish the sketch
3. Select hatch type as required from type selector
4. End the properties like line weight, transparency. Tec.
To change the hatch of region, select the regionEdit type Fill
pattern
14.2.2 Masking region
It is done following the similar process like that in Region but does
not have a fill pattern. It is used to cover the lines, drawings in
specific view only.
14.3 Components
These are 2d view specific components and are located inside AnnotationsDetail components if we browse inside Load
family.
14.4 Revision cloud
It is used to indicate the portion of drawing that needs attention
14.5 Detail Group
It is used to create a block containing 2d elements which can be repeated as many times as required. Changes made in one group
would be reflected in all.
14.6 Text
Annotate Text panel
Texts in Revit come as leaders, i.e. arrow with texts. Accordingly, it has been divided to 4 types:
1. No leader
2. One segment
3. Two segment
4. Curve
Inside edit type, following important properties should be checked.
1. Color
2. Line weight
3. Transparency
4. Font
5. Text Height
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14.7 Tags
Annotate Tag panel
14.7.1 Tag by category
They are the names given to doors and windows like D1, W1, etc. it is of the following types:
Edit tags
1. Select tags
2. Ribbon Edit family
3. Select the tag, edit label.
4. Select the default parameter and remove
5. Add the parameter type mark instead
6. Finish and load into project
This insures that while naming the tags for doors, windows the tag name appears as D1 or W2 for same type of doors or windows
respectively.
14.7.2 Material tag
It is given to materials used in the building. For e.g. it is used to tag the brick, plaster and paint in the plan view of a wall. Once a
tag name for a material is given, say named as “Masonry brick” or “plaster”, it will be tagged as the same whenever the same
material is tagged, i.e. naming the same material again and again will not be required.
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15 SCHEDULING AND QUANTITIES
Scheduling means listing the total no or total
amount of any material or objects. Revit is very
powerful BIM based software so it allows to
itemize door, window, light fixtures or calculate
the area/volume of plaster, paint, concrete or
claddings. Scheduling also includes the data about
no. of sheets, area plan, and notes and so on.
Once created, the data’s are automatically
constantly updated even when any change are
made in the model itself.
Legends are a way to graphically display building
components, elements, or annotations. Legends
can be created for displaying information such as
door types, wall types, key plans, or general notes.
Legends are unique in their behaviour as a view
because they are the one view in Revit that can be
placed on multiple sheets.
In any project estimating and scheduling is one of the most tedious and time consuming work. When estimating, there
is a lots of chance of making error hence multiple checking and rechecking has to be done. In Revit multiple
information can be set to any element. Such as the material, fire rating, cost, etc. can be assigned to the elements and
all of this information can be scheduled and quantified.
Schedule is very powerful tool in Revit because it is directly associated with corresponding model, hence changes
made in size, and properties of elements in schedule are automatically updated in the model as well.
15.1 Schedule types
 Schedule/Quantities
o Scheduling/Quantities is the most common type of Scheduling used in Revit. This helps to schedule
and quantify the elements such as doors, windows, walls etc.
 Material Take-off
o This type of schedule can list all the materials and subcomponents of any Revit family category. You
can use a material take off to schedule any material that is placed in a component or assembly. For
example, you might want to know the cubic yardage of concrete within the model. Regardless of
whether the concrete is in a wall or floor or column, you can tell the schedule to report the total
amount of that material in the project.
 Sheet List
This allows making list of all the sheets made in the project.
 Note Block
o This schedule lists the notes that are applied to elements and assemblies in your project. You can also
use a note block to list the annotation symbols (centrelines, north arrows) used in a project.
 View List
o This lists all the properties of views in the project browser.
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15.2 Creating a Door Schedule
 On the Create panel of the View tab, click the Schedules ➢ Schedule /
Quantities button
 Allows you to choose which item you would like to schedule. Select Doors and click OK.
 The next dialog allows you to add the fields (parameters) required for your schedule. The first field you will
add is the Mark. To do this, find Mark in the area to the left, and click the Add button in the middle of the
dialog, as shown in Figure
 Once this field is added, add the following fields using the same method: Height, Width, Level
 Door Finish, Door Hardware Group, Frame Finish, Frame Jamb Type, Comments
 This completes the way of scheduling, next thing to do is arranging, shorting, filtering the extracted data in
such a way that it can be presented easily.
Fields: The Fields tab lets you select the data that will
appear in your schedule. For the wall schedule, it shows all
the properties available in the wall family (we chose Family
and Type, Type Mark, and Volume). The list of available
fields on the left will vary based on the family you chose to
schedule. If you’ve added any project-based parameters to
those family categories, they will be available here as well.
Also notice the option Include Elements In Linked Files at
the lower-left corner. Enabling this option will allow you to
schedule across multiple files and can be a great tool for
larger projects.
Filter: on the Filter, you can filter out the data you don’t
want to show in your schedule. Filters work like common
database functions. As an example, you can filter out all the sheets in a set that don’t begin with the letter A. Or you
can filter a material list so that it only shows items containing Concrete.
Sorting/Grouping: The Sorting/Grouping tab lets you control the order in which information is displayed and
which elements control that order. For instance, if you are creating a sheet index, you can choose to sort by Sheet
Number or Sheet Name, depending on how you’d like
the information displayed. You can also decide whether
you want to show every instance of an item or only the
categories for a family by using the Itemize Every
Instance check box at the bottom.
Formatting The Formatting tab controls the display
heading for each field and whether the field is visible on
the schedule. It also controls other elements of the field
such as justification, display name, and orientation of the
header. This tab also allows you to use the Calculate
Totals check box. Not all Revit fields will calculate their
total values at the bottom of the schedule. By
highlighting the field on the left, you can check the
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Calculate Totals box and show a sum at the bottom for any numerical column.
Appearance The Appearance tab controls the graphical aspects of the schedule, such as font size and style of text for
each of the columns and headers in the schedule. It also allows you to turn the schedule grid lines on and off, and
modify the line thickness for the grid and boundary lines.
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Once you’ve established the fields and look of your schedule, clicking OK gives you a preliminary layout. The
schedule’s layout can be modified at any time during the project but gives you a basis from which to begin. To modify
the schedule at any time, simply click the Element Properties button or right-click and choose Element Properties
from the context menu. Schedules have their own special tab on the ribbon that is active when you are viewing the
schedule outside of a sheet. The tab allows you to select the properties, add and delete rows, and show or hide
columns within the schedule.
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PRESENTATION
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16 ROOM AND AREA
16.1 Room
Room is an area enclosed by walls.
HomeRoom and Area
Room can be placed in two ways:
1. Drawing enclosed area
2. Drawing separation line
Wall properties Room bounding check/uncheck to allow/not allow the
particular wall to effect the area boundary.
16.1.1 Room separation line
Used to create area without walls (eg: for combined dining-kitchen)
16.1.2 Modifying parameters
Parameters include room name, number, area, volume, perimeter or others that mentions the room’s properties.
1. Select the room tagEdit type Check room area, volume and number
2. Select room tag
3. Ribbon Edit family
4. HomeRibbonLabel
5. Labels are now options to add different parameters whose values/identities change accordingly. Eg.
Perimeter of room
6. Edit label windowAdd new category as desired.
16.1.3 Volume computation
For volume, the room must have a base and a top covered.
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Room and area drop downArea and volume computation
16.1.4 Color schemes
1. Level propertiescolor scheme
2. New dialogue box appears
a. Category: Name
b. Color: By Area, By name, etc
c. Edit fill pattern, preview colors as required
16.2 Area/Area Plan
It is used to make separate plan and present the drawings according to area distribution. It automatically creates a new
floor plan which is defined as rentable area.
HomeArea Area plan
The new area plan is shown in the project browser.
Area boundary line is similar to room separation line. Use it to separate the rooms by selecting the walls that bound
the area and then give area. Editing room tag is similar to above.
16.2.1 Color scheme
The idea is similar as that above. The difference is that Category is to be set as Rentable Area and Color is to be set as
Area
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17 GRAPHICS AND PRESENTATION
17.1 Camera
View3d viewCamera
It is set in plan. As soon as we place the camera, the view opens instantly.
17.1.1 To relocate the camera in plan
Project browser3d viewCamera viewRt. ClickShow cameraGo back to the plan
Or Project Browser3d viewOpen Camera viewclick on frameGo back to the plan view
17.1.2 Important camera properties
 Far clip off set
 Section box
 Eye elevation
 Target elevation
17.1.3 Sun path
View control bar Sun path
It is used to control the position of the sun. (Toggle on/off)
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17.1.3.1 Sun settings
Still- single day
We can control the location, date and time for positioning the sun
Single day
We can control the start and finish time as well. It is used for solar study as well.
Multi Day
We can control multiple days and is used for solar study
Lighting
It is used to control the azimuth angle or keep sun’s position on left or right (used for elevations)
17.1.3.2 Shadows
Shadows can be toggle on/off. It’s property is influenced by sun settings and graphics display option properties.
17.1.3.3 Graphics Display option and view control
 Sun settings is controlled from sun path(previous
session)
 Sun Intensity- Usually 80-100 for daylight
 Indirect light/Bounced light- Not more than 40
 Cast shadows- Usually in the mid-range of 40-60
 Ambient occlusion (specific in 3d or camera views
only) for better presentation
 Gradient Background
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Views of an image in hidden lines, shaded with edges, realistic and rendered modes respectively (Copyright:Author)
Figure 12 Hidden line mode with ambience and background
Figure 11Shaded mode with ambience and background
Figure 10Realistic with ambience and background
Figure 13Rendered image
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17.2 Renderings
View control bar Show rendering dialogue
Region- to control area In the view to render
Quality
Setting- Draft-low-medium-high-best
Lighting scheme- I has interior, exterior options with sun and/or artificial
light and vice versa.
Artificial light- To control particular light and to group them
Background- control the amount of cloud and color of the sky
Name Description Value
Exposure Brightness of the overall image 12.5
Highlights light level for the brightest area of the image 0.3
Mid tones Light level for area whose brightness lies between highlight and
shadow
1.5
Shadows Light level for darkest area of the image 2.5
White point Color temperature of light that displays as white in the image. For
orange color, reduce WP and for blue increase WP.
Daylight: 6500
Incandescent: 2800
Saturation Intensity of colors 1-5
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17.3 Walkthrough
Walkthrough is movement along a given path. It is controlled by camera positioned at key locations.
The idea of walkthrough in Revit is to keep cameras in key locations usually at turnings or at other points so as to give
a path to the walkthrough.
View3d view drop downWalkthrough
1. Check on options bar and give required offset from level right in the beginning for each camera positioned.
2. Keep cameras so that it will form the path
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17.3.1 Editing walkthrough parameters
Walkthrough unlike camera does not end without editing. It can be said that we cannot complete a walkthrough
without editing. Editing involves changing the target of camera, adding or removing key frames, changing camera
properties, etc.
1. Select the walkthrough created
2. Ribbon Edit walkthrough
3. Options bar
a. Active camera: manages the setting of camera or key frames (change the direction of target and other
properties and from elevations change the height of camera and target)
b. Path: manages the path of walkthrough
c. Add and Remove Key frame
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17.3.2 Walkthrough frames calculation
The quality of walkthrough is always guided by total frames. By quality, proper speed is meant in this case.
Frame: it is the smallest unit that makes up a movement. There are 15-30 frames in one second in general case. More the frames
per second, better the quality.
Key frame: it denotes the position of camera
Total walkthrough frames required= (Total Distance/speed of movement) * frame per second
In general, speed of movement is taken as 3 feet per second for a good walkthrough output
Frame per second is from 15-30 as desired. So if the distance of our path is known, we can calculate the total walkthrough frames
required.
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18 SHEETS
Working in sheets is like working in the layout of AutoCAD.
 View tabSheets
 Load any sheet from the Title block folder
 The view of sheet opens and the list goes on Project browser
18.1 Working with sheets
Inserting drawings in sheet (Plan/Elevation/Section)
 Go to the particular drawing
o Adjust (in General)
 Scale
 Detail level
 Visual style
 Crop region
 Drag and drop into sheet
 To make any changes on the corresponding views (the drawings that are to be kept in a sheet)
o Select view
o Activate view
o Work on that particular view
o Right clickDeactivate
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18.2 Title block
A title block is a template for any sheet. If we require making any new sheet on our own, we need to create a title
block and later load into project. A manually created sheet layout forms the title block which can be later uploaded as
sheets
R buttonNewTitle block Load a title block
At first, a newly loaded title block will only be a rectangle of given dimension. It is up to us to change the dimension
of the sheet according to our need.
The basic components of any sheet are
1. Borders
2. Labels and texts
Borders
Use lines to make borders as
required
Labels and texts
Use labels and texts in the Ribbon
of Home to add names on the
sheet like name of the project,
scale, dates, sheet number, etc.
Labels can be edited in the sheet
after loading in the project whereas
texts cannot be changed.
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18.3 Printing
Short cut- Ctrl + P
Important things to consider
 Select printerPdf creator, Bullzip printer, etc.
 Select location of file
 Print range- select view/sheet
 SettingSetup
o Size, paper placement
o Orientation,
o Raster processing
o Appearance
o Colors
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MASSING AND FAMILY
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19 MASSING
A block of different shapes and profiles is termed as a mass. It is a conceptual block which allows the user to play with various
forms during the design phase.
A mass can be converted into walls, floors, roofs, i.e. the basic structures of any building. The concept of massing is also used to
create families (next chapters).
The important thing to understand here is though different
types of forms are separated in theory; it is not actually
separated in Revit. The basic idea needs to be understood
and then different forms are made. All the forms are made
following this step
RibbonMassing and site In place Mass
19.1 Basic concept of massing (Solid
forms)
1. Make profile(s) in desired work plane
2. Make axis, path as required if the form is made
through sweep, sweep blend, and revolve.
3. Select profiles and axis, path according to the
model and make solid form or void form.
19.2 Types of forms
1. Surface forms
2. Extrusion
3. Sweep
4. Revolve
5. Blend/blend sweep/loft
Work plane
It is the plane in which a profile is drawn.
Process
1. RibbonReference Plane. Draw the plane as required
2. RibbonSet plane. Pick a plane and select the line.
3. Open the desired view and start making profile.
Note: Open 3d view to work easily along with the visualization of what the model will be.
We might sometimes need to select a plane which is perpendicular to the axis. To set a plane perpendicular to the axis without the
help of any reference lines or planes
1. Go to 3d view
2. Ribbon Set plane
3. Select the end point of a line previously drawn.
4. The plane will be set perpendicular to the line.
Open the desired view and start making profile.
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19.2.1 Surface forms
It is about joining two lines or curves so as to make a 2d
surface. The idea is to draw lines at same or different levels
and join them.
Process
1. Make lines using lines in the draw tool
2. If you need to draw surfaces at different level, use
project browser and draw it in different levels(Use 3d
view to select lines at different levels)
3. Select the lines and RibbonCreate form drop
downSolid form
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19.2.2 Extrusion
Pulling a profile perpendicular to it is extrusion.
Profile: A two dimensional closed shape that is converted to a
three dimensional object is termed as profile. Simply, it is the
cross-sectional plane of solid geometry.
Process
1. Make profile(s) using items in the draw tool
2. If you need to draw profiles at different level, use
project browser and draw it in different levels(Use 3d
view to select lines at different levels)
3. Select the profile and RibbonCreate form drop
downSolid form
4. To change the height, elevations, etc. select planes or
edges as required.
19.2.3 Sweep
Extrusion of a profile along a given path is sweeping. However, at a time only uniform lines can be swept.
Process
1. Make profile(s) using items in the draw tool
2. Draw a line which will act as path of sweep. So we have two things: the profile and the path.
3. Select the profile and the axis (use 3d if required)
4. RibbonCreate form drop downSolid form
According to the law of geometry, a profile
can be swept along a path only if they are
perpendicular to each other. So to complete
step 2, we need to change the work plane
and set it perpendicular to the profile.
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19.2.4 Revolve
Revolving is done by rotating a profile along a virtual axis.
Process
1. Make profile(s) using items in the draw tool
2. Draw a virtual axis which is a line always. If it goes along the edge of the profile, draw it overlapping the edge. So we
have two things: the profile and the axis.
3. Select the profile and the axis (use 3d if required)
4. RibbonCreate form (drop down)Solid form
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19.2.5 Blend or Blend sweep or loft
If we require blending two or more profiles, this idea is used. The main idea is to make profiles at different levels and join them. It
does not require a path.
Process
1. Make profile(s) using items in the draw tool at various level
2. Select the profiles at different levels (use 3d view if required)
3. RibbonCreate form (drop down)Solid form
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19.2.6 Void
A void is made for different reasons, to make holes in
mass, subtract a portion of mass, etc.
Steps
1. Make solid form following steps above.
2. Make profile of void and path as required
following same process as in solid. But note
that the profile and path must remain inside
the solid form.
3. Select the profile(s), path, axes
4. RibbonCreate form (drop down)Void
form
Note: the void should lie on the mass
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19.3 Adding floors, roofs and walls
After the mass is finished, if required it can be directly changed to floors, roofs and walls
19.3.1 Create floors
1. Select the mass
2. Ribbon Mass Floors
3. Select the levels. Note that floors will be made by converting the profile drawn on that particular level.
4. RibbonModel by face panel Floor
5. Select the floors
6. Ribbon Create floors
19.3.2 Create walls
1. RibbonModel by face panel Walls
2. Select the required faces that need to be converted to wall. The type of walls can be changed as required.
19.3.3 Create roof
1. RibbonModel by face panel Roofs
2. Select the top plane
3. RibbonCreate roofs
19.3.4 Modifying a Mass
It is mainly used to add points, edges and profiles to mass that make up the model.
Steps
Figure 14 Use of mass to create built structures (Sc. Author)
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1. Select the mass.
2. Ribbon Edit in place
3. Select any plane/face using tab
4. Ribbon Form elementadd profile/ add edge
A profile is horizontal to the floors whereas edges are drawn perpendicular and divides the vertical face.
Note that X-Ray view should be enabled to view the added edges/profile
Modeling
 Select the mass
 Edit in place
 Select any horizontal plane/face (using TAB)
 RibbonForm element panel
o X-ray
o Add edge-edges divide the surface
vertically
o Add profile-profiles divide the surface
horizontally and can be taken as the
cross-section of the mass
o Dissolve- to take the mass back to
previous stage without profiles and edges
 Ribbon Divide surface
o To add pattern to the face of the mass
o Change the pattern through the type
selector.
o Type properties can be changed as
required. Some of them could be changing the size of the pattern blocks, number in horizontal and vertical
grids, etc.
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19.3.5 Using X-ray
 After profiles/edges have been added, select any plane and enable X-ray.
 This view enables the user to see the profiles that have been added.
 It also enables to control the vertices, shows added profiles.
 To disable this view, click on any plane and click on X-ray again.
Figure 15 A dome transformed using X-ray
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20 FAMILY
Revit family is used to create a custom model family. Modelling in Revit is not that hard but modelling in such a way
that it behaves the way it is meant to be in real world is very important. There are few key processes of making a
custom family:
1. Plan carefully what you want your family to behave.
2. Select proper template file. Every template has its own behaviour. This is also a most important step
because while loading any family in project it stays in its corresponding family category.
3. Reference plane: add reference planes to set up the form and structure of the family and define its
geometric limits and characteristics.
4. Parameter and constrains: Parameters are a rule that the user can interact with and change later in
project. A constraint is “locked in” design intent. It is a permanent behavior that the user cannot change
later in the project.
5. To change the material finish, select the object, go to the properties
palate, and under materials and finishes, click on the button to the
right of materials; a dialogue box pops up. Materials currently
defaults to “By Category” however by clicking on the box you can
assign a material parameter by clicking on the add parameters
button. The material does not show up right away on the object, but
by going to the home tab and clicking on the Family Types dialogue,
you can view and select the new parameters you have
included; click OK.
Making Family:
 Application menu  new  family
 Select the desired family template
 Point to Note: there are few family which depends on the host, for such
families select host based template such as wall based, ceiling based, floor
based etc.
 When you load a template, first thing to set is reference planes.
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 For setting reference plane:
o Go to home tab  Datum panel reference plane
o Draw reference planes just like drawing lines in plan; this sets the
framework of your family. When you make reference plane name
it properly in properties pallet so that you can easily work on that
work plane later on.
o Do the same thing in elevation and draw framework of height
and different levels using reference plane.
o This reference plane defines your family, when we modify later
on we will be modifying the reference plane.
 Next add dimensions to the reference plane, for this go to Annotate
dimension.
o Next important step is labelling our dimension. Select you dimension(say dimension line showing the
length) and select label either in option bar or properties pallet bar  Add Parameter Name the
parameter  in this case say “length”
o Add label to other dimensions also such as breadth, thickness, height, leg, etc.
o When you create parameter, it
appears in front of the
dimensions.
o You can create constrains by
making dimension and then
locking it.
 Flexing the model
o Flexing means testing whether
the created dimensions,
parameters and constraints works the way we expect it to work.
o Go to home tab family types  vary the different parameter values.
o Create new different family types from the same tab.
o Apply and save
Revit Architecture 2011- Course Manual
99
Applying material:
 After you create solid and void geometry in modelling family, final step is
applying material.
 There may be few materials that you want to apply permanently and few
materials that you want to be parametric.
 Select the solid and on its properties pallet there is material and a button is
with it,, click on that button and associate family parameter appears and select
add parameter
 Specify the name of material parameter
 Now flex the material parameter just like before
Save and load into project.
Revit Architecture 2011- Course Manual
100
OTHERS
Revit Architecture 2011- Course Manual
101
21 EXPORT, IMPORT AND LINK
Export
Generally, we export the followings from Revit to other software
1. 2D drawings- As DWG files
2. Images and animations-As Jpegs
3. 3D drawings- As DWG or FBX files
4. Reports from Estimations-As txt file
Exporting 2D drawings
R- ButtonExportCAD formats
 Under export, select In session views/sheet set
 Choose option under drop down of show in list
 Select the views/sheets to export as 2d AutoCAD drawings
Exporting images
The current view port can be exported as image in Revit
R- ButtonExportImage and AnimationImage
Change the pixels in image size, format and zoom to options, export range and image export location, the general
properties which affects the output.
Revit Architecture 2011- Course Manual
102
Exporting 3D views
While in a 3D view or any camera view, the model cane be exported as a 3D file.
R- ButtonExportFBX
Import
A similar process is followed and the general idea is used as like in any other software.
Revit Architecture 2011- Course Manual
103
Link
Insert tabLink panel
This option is used to Link auto CAD files and/or Revit files with another Revit File.
 Used in a big project, like Housing
 To make independent changes and then load into the master file
 Used to decrease the load(file size) of same repeated buildings on a single project
While working in Revit, we can make changes in individual file and then link with the master plan in master file. So to
see the changes made we need to close and re-open the master file or select reload.
Linking an AutoCAD file in Revit
Insert tabLink panelLink CAD
 Insert the file from your computer
 Make changes in your CAD file as
required (Working in Revit not
necessary for the time being)
 After the changes are made, go to
Mage Links; click on the file and click
reload. The changes made will be
seen in the Revit automatically
Follow the same process for Revit files as well
Insert tabLink panelLink
Revit
Revit Architecture 2011- Course Manual
104
Figure 16 Linked building units in a Master plan
Revit Architecture 2011- Course Manual
105
22 DESIGN OPTIONS AND PHASING
22.1 Design options
The general process is to
 Prepare a main model that consists of every major elements(those which will remain same in every option)
 Add options and rename them
Open options and make changes
 View and compare the different options
Steps
The idea here is to make options that are different
in a typical character only, like roofs, or openings,
etc. These design options are not suitable for those
which have very large differences, like ones which
totally different in plan for example. After you are
done with your design and want to make options of
it follow these steps
 ManageDesign options tabdesign
options
 Option setmain set; generally named as
headings (e.g. Roofs)
 Optionoptions of option set (e.g. Curved
roof, flat roof)
 Notice that you are in Main model and not in
any of the options
 In the main model, select all the elements that make up the fundamental part of your building
 Manageadd to set; add to options
Note: Now you cannot make any changes to the main model but only to the options
 Select option1 (primary) and start making changes. After finishing, select option2 and start making changes
Revit Architecture 2011- Course Manual
106
 If you want to compare a specific view, duplicate that view and press VG(visibility graphics). Under Design
options tab; select the options as required
Revit Architecture 2011- Course Manual
107
22.2 Phasing
It is used to show various phases of construction during design and construction. It is generally
used in Renovation projects where there are two stages
 One is the existing(before demolition)
 Another is the building after new construction (after demolition)
 Managephasingphases
 Initially two phases are already present- Existing and New construction
 Insert new phases if required “before” or “after” the given phase
Note: phases once added cannot be deleted but only combined with another
Idea
First of all it is important to understand that phasing is a complete process of construction, demolition and further
construction.
 Prepare the model of the old building
 Demolish the elements according to the design plan
 Select the elements and give proper information under “Phase created” and “phase demolished”
Steps
Allocate phases/making existing building as demolished
 Select the elements (walls, roofs, floors,… ) which form the major structure
 Instance propertiesphase createdexisting/new construction
 Managephasingdemolish; start demolishing walls
Revit Architecture 2011- Course Manual
108
Click on Phases again to control the graphics override
After this step, we need to know the actual existing, to be demolished and new construction
Control views
Now that we have completed existing building and also demolished them, it is easy to understand how to control
views
 IP of your view Phasing
 Phase Select the phase you want to be in
 Phase Filter: To show the desired phase
 Start making changes, i.e. new construction
 IPPhasingphase filtershow all
 IPPhasingphaseExisting; start making changes
Note that the elements should have the phase “new
construction” (Select the elements and change the phase in
IP)
Important: After completion of new construction, Toggle
between views to view the ones as desired. The general phases
are: phases before demolition phase after demotion (Portion
of building left unchanged) and the new construction made.
However it is up to the user to define the phases.

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Final Manual oct 2012 (2)

  • 1. Revit Architecture 2011- Course Manual 1 Preface The first edition Sthal a group that carries works in the field of architecture. The main objective of this common learning is to work in the field of architecture here in Nepal. We at Sthal hope to share an opportunity for teaching-learning and working. Our current scope of work is:  Tuition on different architecture-related software  Architecture Research works and study It is indeed a proud moment for us to be able to write this Revit Architecture-2011manual for the students. Being a vast course in itself, this manual would hold only introduction, basic information, and working procedure. This manual works in parallel with the Revit course that we undertake, so it is necessary to appreciate that the manual by itself could not replace class learning. To the best, we have tried to include our original concept of teaching into the manual as well and referred to some international publications Being the first written work from us in this field, there might have been some errors from our side. We hope they will be fixed in the upcoming revised editions. We expect feedbacks from our valued readers/students. Every image used in this manual is from to the author unless mentioned. Regards Rajesh Neupane and Subik Shrestha October 2012 For Sthal Please support local publications
  • 2. Revit Architecture 2011- Course Manual 2 TABLE OF CONTENTS 1 REVIT THEORY 6 1.1 Introduction 6 1.2 Advantages 6 2 BEGINNING, THE INTERFACE AND THE WORKFLOW 7 2.2 The essential categorization of Revit elements 12 3 LINES, COMMANDS AND EDITING TOOLS 14 3.1 Important command list/Modify tools 14 4 LEVELS AND GRIDS 17 4.1 LEVELS 17 4.2 GRIDS 18 5 WALLS 19 5.1 Working with graphics options 21 6 MANAGING VIEWS 23 6.1 Visibility Graphics 23 6.2 Duplicating Views 24 6.3 User Interface 25 6.4 Transferring Project Standards 25 6.5 Object Styles 25 7 OPENINGS/COMPONENTS 26 7.1 OPENINGS 26 8 FLOORS 29 8.1 Making a simple floor 29 8.2 Modify floors 29 8.3 Making one way slopped floor 31 9 STRUCTURES 32
  • 3. Revit Architecture 2011- Course Manual 3 9.1 Structural Columns 32 9.2 Structural Framing 33 9.3 Structural Beams 33 9.4 Structural Beam System 33 9.5 Structural Braces 34 9.6 Foundation System 34 10 CEILINGS AND ROOFS 36 10.1 Ceiling 36 10.2 Roofs 36 11 SPECIAL WALLS 43 11.1 Curtain Walls 43 11.2 Stacked walls 47 11.3 Vertically Compound walls 48 11.4 Creating Custom In-Place Walls 50 12 CIRCULATION 51 12.1 Staircase 51 12.2 Ramps 57 12.3 Railings 58 13 SITE AND TOPOGRAPHY 61 14 ANNOTATIONS 65 14.1 Dimensioning 65 14.2 Region 68 14.3 Components 68 14.4 Revision cloud 68 14.5 Detail Group 68 14.6 Text 68 14.7 Tags 69 15 SCHEDULING AND QUANTITIES 70
  • 4. Revit Architecture 2011- Course Manual 4 15.1 Schedule types 70 15.2 Creating a Door Schedule 71 16 ROOM AND AREA 75 16.1 Room 75 16.2 Area/Area Plan 76 17 GRAPHICS AND PRESENTATION 77 17.1 Camera 77 17.2 Renderings 80 17.3 Walkthrough 81 18 SHEETS 84 18.1 Working with sheets 84 18.2 Title block 85 18.3 Printing 86 19 MASSING 88 19.1 Basic concept of massing (Solid forms) 88 19.2 Types of forms 88 19.3 Adding floors, roofs and walls 94 20 FAMILY 97 21 EXPORT, IMPORT AND LINK 101 22 DESIGN OPTIONS AND PHASING 105 22.1 Design options 105 22.2 Phasing 107
  • 5. Revit Architecture 2011- Course Manual 5 INTRODUCTORY SECTION
  • 6. Revit Architecture 2011- Course Manual 6 1 REVIT THEORY 1.1 Introduction Revit is architectural design software. It stands for Revise InsTantly. It has the following distinct features that make it different from other software- 1. BIM-Building Information Modeling 2. Bi-Directional Association 3. Parametric Relation 1.1.1 BIM concept Revit is Building-Information-Modeling based software. Its basis is an overall building design process. It gives the user an environment where one needs to add information about the building project which is represented in the form of a 3d-Model. The main idea is to represent through lines but mainly through the parameters so that storage of information is possible. So this makes editing and customizing an easy job. However it makes faking or presenting wrong documentation impossible. Like in auto cad for example, over-riding a dimension is not possible. 1.1.2 Bi-Directional Association It is the intelligent data cycling property exclusively possessed by Revit through which any changes made in any view in the model co-ordinates with one another. Generally, it is the change reflected in Schedules, Plans, Elevations, 3ds and sections all at once if change is made in any one of them.This important property helps the user to save time that is wasted for making the small changes during design phase and drafting. 1.1.3 Parametric Relations It is the relationship between elements in the model. The intelligent data that Revit possesses enables it to automatically adjust changes with one element to another. For E.g. - If a wall containing a door and window is moved, both the door and the window moves along with it because Revit automatically understands that the openings cannot stand on itself without any host, i.e. the wall in this case. 1.2 Advantages These features have made Revit user friendly  The actual design process is easy to follow  Access to real time 3d models  All in one complete architectural interface that includes drafting, designing, visualization, presentation, scheduling, etc  Can be linked or exported to other software  Support for unusual geometry
  • 7. Revit Architecture 2011- Course Manual 7 2 BEGINNING, THE INTERFACE AND THE WORKFLOW 2.1.1 The first window 2.1.2 The R- (Application Menu) It is the large button at the top left corner of the Revit Window. It can be dropped down for many purposes as necessary. 2.1.3 Starting a new project The first question  Always select a new project which is a *.rvt file. (others like Family, Conceptual Mass, ….. will be dealt with later on)  Do browse for the new template file. A template file is a *.rte file that determines different parameters in which you will work
  • 8. Revit Architecture 2011- Course Manual 8 later on. Choosing a default or a residential template is a wise idea for beginners.  After this, your window under the selected template opens.
  • 9. Revit Architecture 2011- Course Manual 9 2.1.4 Quick access toolbar and Info center 2.1.5 The Ribbon It is the main bar on top of the Revit Window consisting of every element that are used to create the model, or say to simply start the work. It consists of tabs and buttons. Contextual Tabs Tabs are those that consist of the categories under which the buttons are located. Home, Insert, Annotate, Structure, Massing and Site, Collaborate, View and Manage are the tabs that are present on the ribbon. The sign is used to hide/show the full length of the ribbon and to increase the working area. Buttons The buttons are the main keys which defines the various tools used in Revit. As shown in the figure, Wall, Door, Window, Component, etc are the buttons. It is of three types Type I- Normal Type II- With drop down Type III- With splits 2.1.6 The Project Browser It is the sub-window on the left portion of the screen which is used to navigate every view and other quantities. Its content is the same but the sub contents however depend on the type of project template that is loaded. Through the project browser it is possible to go to different views like floor plans, elevations, sections, 3ds and others that we make during the design stage.
  • 10. Revit Architecture 2011- Course Manual 10 Project browsers for the default template and the residential template respectively We can also rename every sub-item of the project browser like First floor, East Elevation, etc by right clicking and then rename. As this window appears, select “Yes” to also change the names in other views. For example, if you rename a floor plan, and click on yes, your name automatically changes on the floor Level name on elevation or section view as well. 2.1.7 The Status Bar It gives your status on what you are doing and also gives you tips. 2.1.8 The View control Bar Scale-changes scale of the project. Manage it properly and maintain it of the scale in which you want to print the project later on. Detail Level
  • 11. Revit Architecture 2011- Course Manual 11 Use Fine to be able to see the hatches and other details whereas coarse for draft view. Visual styles Wireframes in plans could be used to trace plans; Hidden in 3d for un shaded views. Similarly others can be used for their intended purposes. Sun Path, Shadows, crop views, show crop views, Temporary Hide/isolate and reveal Hidden will be discussed later on as the manual progresses. 2.1.9 View Windows 2.1.9.1 The User Interface Button RibbonView tabUser Interface It is used whenever you want to enable or disable any of the bars listed above. Switch windows- to go into the desired view Close Hidden- To close all other views which are opened in the background but isn’t required. Replicate- To make a copy of the current view Cascade-To adjust all opened view in order, according to the name of the view. Tile- To adjust all opened views in a single Revit window. With this the basic introduction phase is complete. The user will be ready to start a design once this is being properly learned.
  • 12. Revit Architecture 2011- Course Manual 12 2.2 The essential categorization of Revit elements Category- It is the head of the tree which can be understood as a head or element of the building. For e.g. Windows or doors, Floors. To understand it simply, it is allocated as buttons in the Home tab of the ribbon. Family- It can be of different types that come under a single family. If window is a category, then window with vent or an oval window falls under family. Type- As its name says, it is the different type of family that Revit possesses, like say a 4’-6” X 3’-0” window. Instance – Every individual count of the particular type of element in Revit is taken as an instance. Say 2 instances of 7’-0” X 3’- 6” doors and 5 instances of 7’-3” X 4’-0” doors.
  • 13. Revit Architecture 2011- Course Manual 13 MODELLING
  • 14. Revit Architecture 2011- Course Manual 14 3 LINES, COMMANDS AND EDITING TOOLS What are the ways to start a design in Revit?  Sketching  Building Models directly  Importing Auto Cad files  Massing for conceptual visualizations For now, let us discuss sketching. In Revit sketching refers to drawing lines so as to start our design. It is two dimensional and are called “Model Lines” HomeModel Tab Model Lines Through model lines, many different geometric shapes can be drawn like straight lines, curves, rectangles, polygons, circles, etc. Also, you can change the line styles to different other types like center lines, hidden lines, wide lines, etc To know about any line types, just place the cursor on it(without clicking) and it will give you hints with related images. For every line, there will be some parameters on the options bar. This is a typical example.  Placement plane is the level in which the line will be placed.  Check chain so that continuous poly line could be drawn.  Give offset distance as required  Radius is the radius of the arc which would join two lines. Refer image Things to remember  While making a line with 2 or more edges, press TAB to select all the lines that was made in chain.  Revit understands every line as single line whatever the shape may be.  Clicking on any line will give you temporary dimensions. Click on ll symbol near the dimension line to make it permanent.  Pick lines is an advantageous option through which we can draw another walls, take reference for offsets, etc. 3.1 Important command list/Modify tools Revit does not have command bars and all the commands are two letter. They get activated without hitting enter or space bar. Mv- move Co- copy Al-align  Use to align any object on the required plane.  Select the target line or plane and then select the plane of the object
  • 15. Revit Architecture 2011- Course Manual 15 Tr-trim  Used to connect to edges at right angles Ma- Match properties Re-resize/scale  Used to change the scale of the object in both axes at once.  In graphical, first select the base point, then end point of source then the target end point  In Numerical, give the scale in numbers directly. Pn/Up-pin/unpin To attach such objects those never move during the entire process, like grids. Mm/Dm –mirror (pick mirror line/draw mirror line) Of- offset Ro- rotate  Consists of a pivot which can be moved to desired location  First draw the reference axis and then rotate in required angle. Ar-array  Used to arrange and repeat the elements at certain interval.  It is of two types- Linear and Radial.  Try clicking on both buttons to toggle between linear and radial array. Linear array  In this type, elements are arranged in a line.  Check Group and Associate so that all the objects in the array unify and to be able to change the number of array repetitions.  Check on constraints so that the lines move in perfect X-axis or Y-axis. Figure 1Rotate Figure 2Linear array
  • 16. Revit Architecture 2011- Course Manual 16 Radial Array  Used to arrange objects in a circular path.  Also, the require angle can be given directly. Sl- split- To break the elements like walls into two or more different parts. Space bar- Use the space bar to flip the elements like doors, walls. Figure 3Radial array
  • 17. Revit Architecture 2011- Course Manual 17 4 LEVELS AND GRIDS 4.1 LEVELS Levels are the dotted lines seen in the elevations or sections that define the various floors or vertical changes in distance. HomeDatumLevels 4.1.1 Basic parameters that you can change in Levels  Level Name(which is Floor name as well)  Height  Symbol at ends  2d/3d  Add Elbow 4.1.2 Other methods to create levels  Offset from previous levels through pick lines  Create similar (command- cs) Note that the side from which you start to draw the level will be the End1. Try looking for other Type properties.
  • 18. Revit Architecture 2011- Course Manual 18 4.2 GRIDS They are the vertical and horizontal line which is referred by the structural members. Grids can be placed in Plans, elevations or sections and are two dimensional HomeDatumGrids The concept of grids in Revit is to make lines in which columns and beams can be placed easily. It is known that columns lie at the intersecting points of grids and other structural members also follow. So, the similar idea is followed here. Not only the structural members but walls for example may also refer to grids during design.  While creating grids it is wise to name them correctly as shown right from the beginning.  Revit automatically names the proceeding grids as 2, 3, 4……, if the first one is named 1. It also follows English alphabets.  Like levels, they can be made in different alternative ways.  Grids should never be mistakenly moved at any time in design. So to attach/fix it use the pin/unpin command (pn/up). To select all instances of grids at once, the command is sa-select all(instances)  Try using different properties in Edit type.
  • 19. Revit Architecture 2011- Course Manual 19 5 WALLS In Revit, all the elements on the building model are parameter based. A parameter based entity is one which requires information from the user. Walls also have such parameters which require information so that it could be directly converted into a 3d-model as desired. Home Walls Walls, like lines can be made of different shapes. If you check the options bar, you can get change different values  Unconnected height- to give height of the wall. Unconnected refers to the one whose top will not be linked with any level.  Also the wall which you draw manually or through pick line must have a reference. You can choose the various location lines (in the options bar). Revit, by default gives a range of walls which can be modified. Any wall initially present needs to be modified at first so as to use into the project. The major parameters that we need to change are usually: thickness, structural details, appearances, etc. These are modified by changing its type properties. Select wall and always check these properties before proceeding  Base constraint  Top constraint Always first: Select a generic wallEdit typeDuplicate
  • 20. Revit Architecture 2011- Course Manual 20 After this, edit its structure. A simple wall consists of the following things to edit in structure.  Structure (core boundary)-Masonry brick walls, concrete walls  Substrate- e.g. Plaster  Membrane- zero thickness layer- e.g. Mesh wire, Damp proof layer coating  Thermal/Air layer- e.g. insulation  Finish (1) - Exterior  Finish (2) – Interior Toggle between thick lines and thin lines- command- tl Figure 4 A cavity wall
  • 21. Revit Architecture 2011- Course Manual 21 5.1 Working with graphics options Revit has a wide range of materials and maps to use for walls, floor finishes, site, etc. It can be approached via Edit typeedit assembly edit structurematerials Materials can be searched for in the box provided accordingly as required. On the right side, it has many tabs namely: 5.1.1 The graphics tab Through this we can control  Type of material(Always duplicate the existing material before making a custom material)  Color appearance of the material  Surface pattern- the drop down arrow can be used to select a range of patterns (hatches) as required  Cut pattern- the drop down arrow can be used to select a range of patterns (hatches) as required
  • 22. Revit Architecture 2011- Course Manual 22 5.1.2 Render appearance tab It is used if we use images to denote the materials in elements like walls, roofs, etc.  Color of the image  Glossiness  Reflectivity  Transparency 5.1.3 Edit profile Select a wall On the ribbon, click edit profile Use this feature to change the shape of the wall, to make holes as required
  • 23. Revit Architecture 2011- Course Manual 23 6 MANAGING VIEWS By now, we have known the work flow and bi-directional associativity of Revit. Apart from modeling, there are lots of works left in Revit; we have to manage views and display setting for creating properly managed drawings. Following sub-topics are covered under managing views. 4. Visibility Graphics 5. Duplicating views 6. User Interface 7. Transferring project standards 8. Object style 6.1 Visibility Graphics Visibility graphic controls how the objects are displayed. Visual graphic is applicable only in the current view. It controls the line display, cut pattern, surface pattern, line weightage; color etc. when we import AutoCAD Files, the properties of AutoCAD layers can also be altered from visual graphics. Working process Type VG Visual Graphics screen displays. The first button contains all the model categories such as, doors, columns, windows, walls etc. The second button contains annotation categories such as dimensions. The third button contains imported categories such as cad files and Revit files. The fourth button is used to filter different properties within visual graphics. Projection/surface This button controls how the surface pattern is displayed; it is mostly used in elevations where almost everything displayed is surface pattern. (Even in plan, we see the surface of different furniture and parapet walls) Line: line controls the line of that surface; it controls the line weightages, line pattern and color of the line. Pattern: Pattern controls the hatch pattern of the surface. Cut: This button controls how the cut pattern is displayed; it is mostly used in plans and sections where there is cut portion. Halftone: This button is used to display different categories in halftone. Transparent: this button is used to make certain categories transparent,, such as interior walls etc.
  • 24. Revit Architecture 2011- Course Manual 24 Detail levels: Generally, we control the detail level from view but we can also assign particular detail level to certain categories from vg. 6.2 Duplicating Views Duplicating view is a way of creating duplicate of the view and modifying accordingly. For example you may want to display the floor plans in two or more different ways, first view as a working drawing, second view as the Furniture layout, third with the finish materials and fourth view showing private, public and semipublic spaces. For this we have to create duplicate view of the floor plan. Point to remember is that change made in visual styles such as color, shadow, area plan etc are associated only with that view but if we change the properties of material such as floor material, position of doors, windows and components etc. are updated in whole model. The objective of the following procedure is to create a furniture plan of Level 1, then turn off the furniture on the original Level 1. 1. In the Project Browser, find Level 1 and right-click. 2. Select Duplicate View ➢ Duplicate with Detailing, as shown in Figure. 3. You now have a view called Copy of Level 1. Right-click on it, Rename it to Level 1 Furniture Plan. 4. Make sure you are still in Level 1. In the Level 1 view window, type VG. This will bring up the Visibility Graphics window.
  • 25. Revit Architecture 2011- Course Manual 25 5. In the Visibility Graphics section, deselect Casework, Furniture, and Furniture Systems. 6. Click OK. Now, any time you add furniture or casework, it will only show up in the furniture plan. You do not need to deal with a layer or display configuration. The ability to create a copy of a view and then modify its visibility graphics to display certain items is a critical function that exists within Revit. Another similar task is also available: the ability to create coordinated match line divisions in a model by creating dependent views. 6.3 User Interface This button is very essential for beginners as it helps to manipulate the interface screen. For turning on/off the different bars such as navigation bar, properties bar, project browser etc., Project browser is used. Go to view button User Interface 6.4 Transferring Project Standards This is a very important step if you already have completed one Revit project and working on your second project. Creating wall types, furniture’s and doors can be a very tedious job if you have to do it in every new project. You can export all the wall types, families, from your current project to your next project. For this do the following: 1. On the Revit Home button, go to new ➢ Project. 2. In the New Project dialog, click OK to start a new project using the default template. 3. On the View tab, Click Switch Windows to get back to your previous project. 4. On the Manage tab, click Transfer Project Standards in the Project Settings panel. 5. In the Select Items to Copy dialog (see the following graphic), click the Check None button. 6. Click walls, Component and windows Types. 7. Click OK. 8. Don’t override the existing types. 6.5 Object Styles Object Style is used for drafting purpose, i.e. adjusting line weightage, line colour , cut pattern, surface pattern etc. . You already know how to adjust line weightage in the current view from VG. Object style is used to adjust properties all over your project. This is reflected in all your views, elevations and even in 3d. On the Project Settings panel of the Manage tab, click Settings ➢ Object Styles, as shown in Figure. You will see a list of every object category available in Revit. The first items we want to change are the walls. In the category column, scroll down until you see walls, as shown in Figure. Now adjust the corresponding values.
  • 26. Revit Architecture 2011- Course Manual 26 7 OPENINGS/COMPONENTS 7.1 OPENINGS Doors and Windows are the openings provided in Revit. For starting, these openings are only exported from the library and used in the project. Then some properties are changed. But if they are to be modified, we need to edit or make new family which is to be studied later on. They can only be placed on presence of hosts like walls and not anywhere outside. The scope of this chapter on openings lies on changing the fundamental parameters. 7.1.1 Doors Loading a door Home Doors On the ribbon, click the load family button which takes you to a window with different doors family that is pre made by Revit. For now to learn, use some of these. Edit property The important instance properties for doors that need to be changed are  Sill height  Head height Edit type is done to make following general changes  Door and frame material  Dimensions of frame  Dimensions of the shutter Other general things that you can do  Space bar flips the doors automatically  To align the doors to the wall, press al and then the wall and then the door. Load Family
  • 27. Revit Architecture 2011- Course Manual 27 Revit family has pre made “family” which can be added in the project directly. It can be done in two ways General Insert tab load family Specific  Go to a family (e.g. Doors) RibbonLoad family(do this before using it anywhere in the project)  Then select the appropriate family in which the families have been saved. 7.1.2 Windows It is similar like doors and is also loaded as family. The properties can be changed following the same process
  • 28. Revit Architecture 2011- Course Manual 28 7.1.3 Components Components drop downPlace a componentLoad family  The properties can be changed  Every pre made component has different types. They can be changed from the type selector.
  • 29. Revit Architecture 2011- Course Manual 29 8 FLOORS Floors are created in Revit through sketch mode. Sketch mode is an exclusive feature in Revit through which many building elements like floors, roofs, staircases, railings, etc are made. They are made through the drawing modes similar to any mode lines. However, to complete any sketch, the figure must be complete/closed and the lines should not overlap at any point. That’s how a sketch is completed and so will be the elements. Floors are made on the outer finish of walls. They divide the building vertically. After making any floor, it should be joined with members like walls. Like walls, floors also have edit assembly on its Edit properties button. Floor finishes, substrate layers, etc cane be placed on them as well. 8.1 Making a simple floor Home  Floors  Draw sketch. The ways to complete any sketch are  Drawing them  Pick lines  Pick walls to make a boundary within which the floor comes  Complete sketch 8.2 Modify floors 8.2.1 Shape editing This option is available if any completed floor is selected. We can see them on the ribbon. It is used to  Modify sub elements  Add points  Add split line  Pick support
  • 30. Revit Architecture 2011- Course Manual 30 8.2.2 Modifying sub elements (Changing the elevation of any point)  Select floor  Ribbon Modify sub elements  Click on the required vertex. Change the elevation by directly clicking on it and typing the new elevation or by typing it on the options bar. 8.2.3 Add points To add further points on the floor and modify these sub elements 8.2.4 Add split line It is to add a separating line which can be used to make a two way slope in general. 8.2.5 Pick supports It is used to select the structural member (e.g. beam) which supports the floor 8.2.6 Reset shape It is used to go back to the previous stage when none of the sub elements of that particular floor was being modified
  • 31. Revit Architecture 2011- Course Manual 31 8.3 Making one way slopped floor For any floor with gentle slope, these things in structure are concerned: It contains three layers: the structure/slab, the substrate/screed, the finish  The only thing that will cope with the changing elevation is the substrate, because the thickness of the slab and the finish is always constant and is not practical to vary them. So, the thickness of only the substrate can be varied.  Then, completer these steps in Revit o Complete the floor. o Modify the elevations of the vertices as required o Edit type Edit the structure(For now, make the same changes as that for the simple floor above) o Check the “variable” parameter of the substrate. o Finish floor
  • 32. Revit Architecture 2011- Course Manual 32 9 STRUCTURES One of the key features of Revit architecture is integration of structure elements within Revit model, which can be used by structure engineers for structural analysis. Structure modeling begins with the placement of grids. Grids have already been discussed in previous chapter which you will find easy to use. 9.1 Structural Columns After placing structural grids, next structural element that comes is structural columns. There are two types of columns in Revit architecture, Structural columns and architectural columns. Structural columns are those columns which carry load and are used for structural analysis whereas architectural columns are purely for decorative purpose, hence they do not join with structural elements such as beams, braces, and isolated foundation. Hence before placing any columns, user should be sure about the type of column they want to use. Process of adding structural columns:  On the Home tab- build panel, click Column ➢ Structural Column  You will probably not have any structural columns loaded into the model. If you get the message as shown in Figure, click yes to browse for a structural column.  Browse to Imperial Library ➢ Structural ➢ Columns ➢concrete➢Concrete-Rectangular-Column  Click ok  On the option bar, set depth (For creating below the viewing plan) or Height(Actual height-Starts from your current view)  If you want to rotate the column after placement, select rotate after placement on the option bar.  Click on the screen for column placement.  OR you can Place a column at grid intersection.  Click on At grids and then select grids  Click finish. Placing Structural column inside an architectural column:  On the Home tab- build panel, click Column ➢ Structural Column  Click place structural column tab multiple panel At Columns.  Select architectural column, then it automatically snaps to the centre of the architectural column.
  • 33. Revit Architecture 2011- Course Manual 33 9.2 Structural Framing Although most structural framing will not be done in Revit Architecture, there are a few areas where we need to add some framing, such as Canopies with light structural framing.  On the Structure panel of the Home tab, select the Beam button.  Click on the first point of framing system and then the second point of the framing system.  You may get the message, that the current element is not visible in this view; adjust the view range properly as mentions in the previous chapter. Structural framing System Although adding beam systems is much more crucial in Revit Structure, it does have its usefulness in Revit Architecture as well. Having the ability to equally space a framing system can be quite advantageous. To create a beam system, follow along with this procedure: 1. On the Structure panel of the Home tab, click the Beam ➢ Beam System button, as shown in Figure. 2. On the Draw panel, click the Pick Supports button, as shown in Figure. 3. Pick the two HSS members that form the canopy, as shown in Fig. 9.3 Structural Beams Beams are the most fundamental structural elements of any frame structure. Various standard beams can be loaded from the Revit family or beams with any desired shape can be designed through making new family. Process of adding beam:  Click home tab Structural Panel Beam Drop-down Beam.  Click on the drawing area to specify the start point.  Use the mouse to sketch the beam, moving the cursor to the end point.  Click to specify the end point.(or you can use the ON GRID tool to add multiple beams to selected grids when columns are also present at the working level.) 9.4 Structural Beam System Although adding beam systems is much more crucial in Revit Structure, it does have its usefulness in Revit Architecture as well. Structural beam system creates a single structural framing element that contains a series of individual beams placed in parallel. The beam system provides a quick method for framing an area of a structure that requires additional support. Having the ability to equally space a framing system can be quite advantageous. To create a beam system, follow along with this procedure:  Click home tab build panel  Beam drop-down beam System.  On the Draw panel, either sketch the boundary or click the Pick Supports button  On the Element tab, select the Beam System properties button.  Change the layout rule to Maximum Spacing.  Change the spacing to desired value like 4’–0, etc.  To define the beam direction click at the draw panel.  Click OK.  To the far right of the Create Beam System tab, click the Finish Beam System button.
  • 34. Revit Architecture 2011- Course Manual 34 9.5 Structural Braces Braces can be added in a plan view or in the framing elevation view. Procedure  Load required braces from structural-framing folder of your library.  Click home tab Component  load from library  Browse to Structural ➢ Framing ➢ Steel, and open the fi le  On the Structure panel of the Home tab, click the Brace button, as shown in Figure  Once you select the Brace button, Revit will display a dialog asking you to specify a work plane. In the Pick a Plane menu, select Grid 1, as shown in Figure  Verify that Round Bar: 1" is the current framing member in the Type Selector on the Options bar.  Draw a diagonal bar, as shown in Figure  Go to the south elevation.  Change the detail level to Fine and Model Graphics Style to Shading with Edges.  On the Structure panel of the Home tab, click the Brace button.  Choose Grid: F as the work plane.  Draw a diagonal rod similar to the one in Figure 9.6 Foundation System Although Foundation system is designed by structure engineer in their Revit structure but the basic foundation system is created by architect who is monitored and modified later by structure engineer. Foundation wall: Foundation wall is placed beneath the wall. For using foundation wall:  Go to the bottom floor plan (ground floor plan or basement plan).  Click on the Wall  Structural wall button on the Home tab.  In the change Element Type menu on the Place Structural wall tab, select: Generic 8" Masonry, duplicate and modify the thickness and layers as per requirement.  In the edit type menu of the structural wall change the wall function to foundation.  Edit the view range to make the wall foundation visible.  While drawing wall foundation, pick the centre line of exterior walls.  Open 3d view for proper cleaning of the foundation wall.  Use join geometry for joining wall and foundation wall. Footing After we add foundation wall, next step is to add footings to those foundation wall. For this follow the following procedure:  Go to build panelstructure wall foundation  Edit type adjust material, width etc.  Click ok  Click OK again to get back to the model.  Start picking walls. This footing will be centred underneath each wall you pick.
  • 35. Revit Architecture 2011- Course Manual 35  When you are done picking the walls, go to a 3D view to make sure you have all of the foundations covered. Mat foundation Mat foundations are made by making structural slab. For this go to build panelstructurestructural slab Edit type duplicate rename accordingly and adjust the properties Adjust level and pick line finish Isolated Footing Isolated footings are placed under the column. For this go to build PanelStructureIsolated footing Select the columns
  • 36. Revit Architecture 2011- Course Manual 36 10 CEILINGS AND ROOFS 10.1 Ceiling Ceiling in Revit acts more as a false ceiling. Without creating a ceiling, you cannot put lightings. Also, ceiling means a different ceiling floor which can be treated differently like any floor plan. Home- Ceiling Automatic ceiling is made if we have a closed boundary of wall and want to take that as a reference. Sketch ceiling option is used if we want to manually create the boundary of the ceiling. The general rules of sketching are followed then. Once the ceiling is completed, check the properties to change important parameters like level and height offset from level. Also, its type properties can be used to change the thickness. Note: Edit ceilings to make decorative punctures, designs and styles. 10.1.1 Inserting a Light As like any component, ceiling and wall lights can be loaded similarly from componentsload family. Ceiling lights compulsorily need a ceiling where as wall lights can be placed on walls directly. Due to this reason we need to have a ceiling plan. (It can be accessed through the project browser below floor plans) 10.2 Roofs HomeRoofs In Revit, it can be made in two different ways-  Roof by foot print  Roof by extrusion
  • 37. Revit Architecture 2011- Course Manual 37 10.2.1 Roof by footprint It is used to make both the flat and pitched roofs. A normal sketch mode appears. The difference lies in the things we can change in the options bar.  Defines slope allows to make slopped roof where as the user can uncheck the box to make a flat roof.  After finishing the sketch, the slope can be controlled from the properties box. However, angular slope can be given through roof by extrusion option only. 10.2.2 Roof by Extrusion The main idea is to make a profile of the roof in one plane and extrude it along a path on the other axis. However the plane selected automatically defines the path. Profiles are made in work planes 10.2.2.1 Work plane A work plane is a 2-D area where our profile lies. It denotes the axes in which we complete our profile so that it can be extruded along a path. Use a line on the required side from your floor plan to set the work plane. Steps (Work in plan view) 1. Make walls on which the roofs come. It will help to set the work plane as well 2. RoofRoof by extrusion 3. Select the plane/Pick the plane (the side on plan) in which the profile will be drawn 4. After selecting the plane, it will ask you for the options regarding which views to open. It would generally consist of South and North Elevations or East and West Elevations. Figure 5 Four way slopped roof
  • 38. Revit Architecture 2011- Course Manual 38 5. Mention the level, and then sketch your profile on the desired location. Note that you do not need to close the profile. 6. End the roof, open 3d view 7. Select the walls (use TAB) and on ribbon, click attach top/base and the select the roof. 10.2.3 Sloped Glazing Sloped glazing is a roof that has glass as material and mullions for divisions as like in curtain walls. Using sloped glazing, you can make roof lights and shed lights. Steps  Make a simple pitched roof  Select it, and use the Properties dialog box to change the type to Sloped Glazing.  Edit type Add grids and mullions 10.2.4 Modifying roof elements It can be done only in flat roofs. The process is similar as like in floors.  Use slope arrows inside edit boundary option to give slope directly. However the modify sub element option will not be accessible if slope arrow is given.  Use shape editing options following similar procedure as in floors. Figure 6 Simple vaulted roof
  • 39. Revit Architecture 2011- Course Manual 39 10.2.5 Making a dormer window  Place slope in all sides  Split lines on points where dormer comes  Remove slope from the split line in the middle.  Add “slope arrows” as shown in figure  Finish the drawing
  • 40. Revit Architecture 2011- Course Manual 40 10.2.6 Making a dormer window and managing the details In this chapter, we develop an idea to create a dormer window and then fix it properly with the main roof. Process  Complete your slopped roof(which will be referred as main/primary roof) on which the dormer comes  Create the roof of the dormer via roof by extrusion(which will be referred as secondary roof)  Make walls at proper level (At this point the walls are not attached with anything on top or base) Attaching top and base of the wall that supports the dormer 1. Select the walls Ribbon-Select attach top/ base Options barChoose top option Select the secondary roof 2. Select the walls Ribbon-Select attach top/ base Options barChoose base option Select the primary roof 3. Add windows as per design in the walls Joining the roofs 1. Modify panel Join/unjoin roof button Select a line on the side of the secondary roof which needs to be joined 2. Select the main roof Cut dormer opening The dormer must be cut so as to receive light from the window to the rooms below  RibbonOpening tabDormer  Select the main roof  A new window appears in which we can “Pick Roof/ Wall edges”. Pick the edges from
  • 41. Revit Architecture 2011- Course Manual 41 appropriate elevation view Pick the edges as follows 1. The profile of the secondary roof 2. Internal walls in order (to be seen in wireframe mode) 3. Trim edges
  • 42. Revit Architecture 2011- Course Manual 42 10.2.7 Inserting a glazed panel in the face of a slopped roof Any roof can be cut and a hole can be made in it. After this, a glazing can be introduced in the cut hole. Process 1. RibbonOpening tabVertical 2. Select the roof; Sketch mode opens 3. In Plan view, draw the sketch of the portion to be cut Adding a glazed panel in the cut area(hole) 1. You may need to create a separate section or elevation view from which the profile of the cut will be seen 2. Enable wire frame to view the cut portion in section/elevation 3. Use “roof by extrusion” option to create a roof and draw the profile on the new view created (either section or elevation) 4. Hint: Use align command “AL” to exactly fit the newly created roof inside the hole. 5. Select the new roof and on type selector drop down, reach for “Sloped glazing”. The new roof will be converted to glazed panel.
  • 43. Revit Architecture 2011- Course Manual 43 11 SPECIAL WALLS 11.1 Curtain Walls A curtain wall has almost all of the properties similar to the masonry wall (try checking the instance property, change profile option, etc). But it is a different type of wall with glazed panels divided by grids and mullions. When you create a curtain wall, with simple parametric changes, the curtain panels as shown in the diagram can be achieved. But there is a lot to curtain walls than this. For now, let’s focus on the basic parameters…. HomeWallsType selectorCurtain walls The idea of a curtain wall is to either place it independently from base to top of a floor or to embed it in a masonry wall. If a curtain wall has sill and lintel level, it can’t be placed independently, i.e. masonry wall should be placed and curtain wall embedded in it. Important terms Grid pattern A grid defines the placement of mullions that define the glazing in a curtain wall. There are options to layout the vertical and horizontal grid patterns either as fixed distance, fixed number, Maximum or Minimum spacing. Horizontal and vertical mullions The profile of mullions can be changed and selected as required from the type properties. Creating panels The glass panels can be of different thickness such as 3mm, 5mm or as required. Also, it can have different properties. The type of glazing required must be first made and then fitted into the curtain wall properties. To create a self-defined panel  Make a normal masonry wall  Change its structure to glass  Change its thickness as required and give the wall a different name (say: glasspanel1)  Select the curtain wall  Type propertiesConstructionCurtain PanelSelect the newly created glass panel(glasspanel1) Join Condition This defines the behavior of the mullion joins. It can be one of the following:
  • 44. Revit Architecture 2011- Course Manual 44  Not Defined (join conditions can be overridden as necessary)  Vertical Grid Continuous  Horizontal Grid Continuous  Border and Vertical Grid Continuous  Border and Horizontal Grid Continuous To insert a curtain wall inside a masonry wall (Work in Floor plan)  Create a masonry wall  Overlap the curtain wall on top of the wall; Give the head level (Top offset negative value)) and sill level(Base offset positive value) from Curtain wall’s instance properties  Check in 3d view; only a blank wall will be seen since the curtain wall is hidden inside  To cut the curtain wall from the masonry wall, Modify panelCut geometrySelect the masonry wallSelect the curtain wall
  • 45. Revit Architecture 2011- Course Manual 45 Adding grids manually As mentioned above, curtain wall parameter only allows uniform distribution of panels. In many cases, it might be required that a differently sized panel be introduce. Process (work in elevations)  HomeRibbonCurtain Grid  RibbonAll segment/ One segment o All segment lets you add grids along the whole length where as one segment will allow you to add grids between the respected grids only.  Note that after you select all or one segment you can add grids. It will automatically snap and allow you to toggle between additions of horizontal and vertical grids automatically.  To place the new grids in exact position o First, just place the grid o Select the grid and then change the dimension
  • 46. Revit Architecture 2011- Course Manual 46 Inserting a curtain door and window This process follows the logic of placing grids manually as discussed above. Inserting a door in a curtain wall is different and not simple like in the case of a normal wall. The idea is to replace curtain panel by modifying the grids according to the size of the door required(delete and add grids) and inserting the door in that panel. Process (refer to the figures)  Insertload family load any “curtain wall door” which is different from a normal door (and it will not go inside the normally door category)  Be sure of the dimensions of the door, its placement and the number of grids to add/delete.  Select the vertical grid(second from the right)  RibbonAdd/Remove segments  Click on the grids which is not required to delete them(you do not need to press delete however)  Repeat the process until the area is blank  Select the newly created single panel using TAB  Type selectorScroll downSelect the ”curtain wall door” that was previously loaded Note: Window panels are inserted using the exact same process as well
  • 47. Revit Architecture 2011- Course Manual 47 11.2 Stacked walls Stacked walls are a form of compound walls with different types of walls arranged vertically. A combination of parapet wall, main wall, and foundation wall is a compound wall known as stacked wall in Revit Before starting a stacked wall in Revit, you need to manually create the different walls used. Let us take an example in which we create a stacked wall with 3’ high 4” brick parapet, 9” thick brick masonry wall and 1’ thick stone footing. Process  Create these different walls first using the normal process  Then go to HomeWallScroll down- Stacked wall  Edit typeDuplicate  Select walls in order from top to base(Click insert to add walls)  Make the main wall as variable
  • 48. Revit Architecture 2011- Course Manual 48 11.3 Vertically Compound walls Adding New Materials by Splitting a Region If you want more than one material along the face of a wall, you will use the Split Region command that is imbedded within the Edit Assembly dialog. The objective of the following procedure is to add a new material, then apply it to the top half of the plywood face. 1. Click the Edit button in the Structure row. 2. Click on Layer 1 (the top layer). 3. Click Insert. 4. Make the function Finish 2 [5]. 5. For the material, fi and Wood - Cherry, and click OK. (Do not give it a thickness.) 6. Click the Split Region button, as shown in Figure 16.6. 7. Move your cursor up the plywood face. Notice that your cursor turns into a knife. You will also see a short, horizontal line within the plywood. This indicates where the region will be cut. N O T E: You are going to find that splitting the correct region can be extremely difficult even if you have done this procedure many times. Make sure you zoom in to the area, and try it again if you are getting frustrated. 8. Once you see 3'–0" in the temporary dimension, pick the point as shown in Figure 16.6. Do not press Esc during this process You have now split the plywood. The only thing left to do is to apply a new material to the upper region. You can accomplish this by using the Assign Layers button.
  • 49. Revit Architecture 2011- Course Manual 49 Assigning Material to Different Layers The Assign Layers command will allow you to choose where you would like to assign a layer to. This is quite useful within the context of this dialog because now you are not “stuck” without the ability to just move the layers around the wall as you need. Of course, when you split the wall such as we just did, you will notice that the thickness of the two wood layers is set to 0 and Variable. Revit needs us to assign an alternate layer at this point. The objective of the following procedure is to assign the cherry layer to the upper portion of the plywood. 1. Pick the Layer 1 row (Wood - Cherry), as shown in Figure 2. Click the Assign Layers button, as shown in Figure 3. Move your cursor over the upper region of the plywood layer and pick. 4. Cherry is now assigned to the upper portion of the wall, and the layers are now set back to 3/4" 5. At the bottom of the dialog, click OK. 6. Click Apply. 7. Click the Edit button in the Structure row to get back to the Edit Assembly dialog. 8. Pan to the top of the wall in the display, as shown in Figure. 9. Click the Modify button, as shown in Figure. 10. Move your cursor over the top of the 3/4" plywood, as shown in Figure 16.8. 11. Once the top of the plywood becomes highlighted, pick the line. 12. Unlock the blue padlock. 13. Click OK twice. 14. Click OK one more time to get to the model. 15. Click the Modify button on the Home toolbar. 16. Save the model.
  • 50. Revit Architecture 2011- Course Manual 50 11.4 Creating Custom In-Place Walls Whether you are working on traditional architecture, restoration of historic buildings, or freeform design, you may need to create walls that are irregular in shape. The Model In-Place tool, found in the Component drop-down on the Home tab, lets you create any wall style independent of the constraints of the layer structure described in the previous sections of this chapter. Figure shows an example of such a wall created with the solid geometry tools also found in the Family Editor. You can refer to“Family Editor,” to explore the various modelling techniques available in the Model In-Place mode. Remember that the selection of the family category is important to the behaviour of the custom geometry. Select the Walls category to allow your custom elements to be scheduled with other walls and for hosted elements such as doors and windows to be placed.
  • 51. Revit Architecture 2011- Course Manual 51 12 CIRCULATION The components of circulation in Revit are  Staircase  Ramps  Railings 12.1 Staircase Few of the basic types of staircase that we know are: dog legged, straight flight, open well and radial which will be demonstrated in this manual to learn the required theory. Methods of creating a staircase 1. Riser method 2. Run method Extra parameters to adjust  String type  Tread riser material  Railings etc. HomeCirculation panel Stairs When we initiate a staircase, the sketch mode opens. It is wise to first make a plan of the staircase using model lines or annotation lines. It can be then used to create actual staircase; but it is entirely optional. Before you start off, be sure to check the following Parameters under Instance properties  Base Level and Top Level  Width  Desired No. of risers  Actual tread depth Other properties are included under edit type properties, which can be changed as desired. Since the architectural terms are used, it is not being dealt in detail in this manual.
  • 52. Revit Architecture 2011- Course Manual 52 Initiating a staircase 12.1.1 The run method This is the widely used method and will allow you to create staircase along the run, i.e. the risers will be automatically created along the path of the run sketched. The parameters given will dictate the type of staircase being made. It is important to note here, that Revit will automatically give information on the no. of risers created and number of risers remaining. Creating a straight flight staircase  HomeCirculation panel Stairs  Drag the line in the direction of the stairs to complete the plan  Finish the stair to create it in 3D
  • 53. Revit Architecture 2011- Course Manual 53 Creating a dog legged staircase  HomeCirculation panel Stairs  For this, it is wise to make the desired plan using model lines first. The reason to do is to make the snapping easy while making real staircase and to get clear idea of where the stair will lie.  Then follow similar step like in a straight flight, and check the parameters as well  Finish the stair to create it in 3D
  • 54. Revit Architecture 2011- Course Manual 54 The role of Boundary option The greeen lines shown in the sketch mode is the boundary where as the black ones are risers. It is used to modify the boundary of the staircase made by using the run method. Say for example, to change the witdth of the landing, to make the boundary curved, etc. Notice that you need to “edit sketch” in order to make changes. Using the boundary option properly  After finishing the stairs in sketch mode, delete the boundary which are to be changed.  The boundary option allows you to draw lines of different shapes; Use them as required.  It is not necessary to join the risers with the new boundary; it connects automatically after we finish the sketch.
  • 55. Revit Architecture 2011- Course Manual 55 Using the Riser option It is used to manually add a riser. It can be used to crease stairs like we do in AutoCAD or to add risers after the original staircase is to be modified. But another important reason to use this is to create landings in the middle of straight flight staircase. The process to create a staircase as shown in the image is as follows (To work in Plan)  After a normal straight flight staircase is created, delete the risers where the landing comes. Here two of the risers in the middle have been deleted.  Split the boundary (green line) at both ends of the newly created landing.  Add a new boundary using curve lines  Now, the two risers previously deleted for the space of the landing should be added. Use the riser tool and make two new risers. (Either create lines at the interval of tread distance or pic lines and offset at the distance of the tread distance)
  • 56. Revit Architecture 2011- Course Manual 56 12.1.2 Spiral staircase The option is located in the same sketch mode screen; the one with a curved line and point in it. The idea of creating a spiral staircase is by locating the center of the arc and the radius of the circular boundary. The distance(radius) we set is the distance between the center of the arc and center of the staircase.
  • 57. Revit Architecture 2011- Course Manual 57 12.2 Ramps HomeCirculation panel Ramp Like staircase, the method of drawing the ramps is simple. It also has run, boundary and riser options and the meanings are the same. To create a ramp, consider the following things as pre-requisites (In the Type Properties)  Give the Ramp max slope. Eg. For 1/15 give the value as 15, because the option will ask for (1/x)  Give the maximum inclined length under edit properties Theory and process Say that a ramp is to have inclination of 1/15. This means to provide ramp for a 10’ tall floor of a building, the length of the ramp should be 135’. Revit calculates this length automatically once the base and top level are given correctly. Give the value of maximum inclined length as any value more than 150’; say 160’ or 200’.  Start creating the ramp using the Run tool Note: Like in stairs, information on the length of ramp created and remained will be given automatically.  Change the shape as thick or solid to change the type of ramp.  For ramps of custom shape, use the boundary and riser options like in the staircase. Figure 7 Ramp with solid shape
  • 58. Revit Architecture 2011- Course Manual 58 12.3 Railings The important things that should be understood are  The horizontals elements of the railings are called “Rails”.  The vertical elements are called “Balusters”. They are loaded as profile and can also be panels (eg. Of glass). HomeCirculation panelRailing Making custom railings The default railings given do not meet the demand of the design. Making new railings as desired or customizing it is done actually by changing the “balusters” and “Rails”. Process (From a typical example)  Duplicate a current railing and rename as desired  In the type properties, there are two important parameters: Rail structure and Baluster placement Rail structure theory and process  The idea is to add horizontal members or rails  Normally, they lie at different heights.  Notice the profile; The primary one is the biggest (rectangular 2” X 3”) at a height of 3’ from the base whereas the other two are circular 1”. If a desired profile is not located, pre load from InsertLoad familyRails At this point, we have not interfered with balusters, so the result as we see has default balusters (vertical members). Notice the rail which is as planned. Baluster theory and process RailsEdit TypeBaluster placement Let’s try to modify the balusters and add two types; round 2” and square 1” occurring simultaneously at 6” interval.
  • 59. Revit Architecture 2011- Course Manual 59  First select the current baluster and duplicate  Under Baluster family, change one of them as round 2” and the other as square 1” (or as desired).  The distance from previous should be so set that it is the addition of the actual gap required and the thickness of the previous baluster. For eg if 1” is the thickness of the previous baluster and the gap required is 1’, keep the distance as 1”+1’=13” At this point, we have successfully placed the rail and the baluster as we intended. But the corner posts and the justification still seems to be unconsidered. Changing other properties of the rail (posts, justifications, etc.) It is done through the previous window of balusters as well. We need to adjust the posts at and to justify the elements so that it maintains equal distance.  Check the “break pattern at” and “justify” options and keep them as required. (Spread pattern to fit has been chosen for the time being)  On the lower portion of the previous screen, there are options for them.  Change the start post, corner post and end post as required. All are kept as M_post newel (loaded from the family) for the time being. Also check the “corner post at” option. The final output has a better rail and baluster structure with modified posts.
  • 60. Revit Architecture 2011- Course Manual 60 Railing with glass panels  As mentioned glass panels are interpreted as balusters.  Load a glass panel family from balusters folder and then change the baluster to the loaded glass panel.  Distance from previous should be the sum of intended gap between panel and the width of the panel.
  • 61. Revit Architecture 2011- Course Manual 61 13 SITE AND TOPOGRAPHY Toposurface- Massing and site contextual tabModel site panelToposurface It makes up the site. Note the elevation of each point which dictates the contours of the site. Site components- They should be loaded and includes trees, shrubs in general. Parking components- They should be loaded and includes components like bike stand, parking separators, etc. Building pad- It is an essential component of a site. It can be considered as a n excavation carried in site which makes it flat for the buildings to rest upon it. A building pad has a concrete surface in general and cuts the site in the given shape and at given height. It is made in sketch mode Split surface- It splits the site into different parts and used when the site will have different surfaces. Merge surfaces- Used to merge two split surfaces. The first one selected will act as primary Sub region- When the site has different regions like grass, roads, pavements along the same contour, this option is used. Property line- Use this option to fix the property line or boundary of the site exactly. Figure 8 Rectangular building pad
  • 62. Revit Architecture 2011- Course Manual 62 Graded region- Use this option before any interference is made in the site. It makes a duplicate of the site so that the original site and the graded site can be compared. The graded region, appearing in purple color should be kept somewhere far in the working area to be used further if needed in the design process. Contour Labels- They are used to denote the contour levels in the site plan. It is always very important to manage the settings to get the contour information as desired. The properties of contour labels along with other site labeling properties can be managed from the split button near “model site” panel. Site settings At intervals of- mention the contour label to occur at this interval Passing through elevation- This value will act as bench mark and this value will be labelled in the plan. Additional contour properties Figure 9 Site-Grading
  • 63. Revit Architecture 2011- Course Manual 63 Start and stop - enter an elevation at which contour lines starts and stops respectively Increament- specify the increament for each additional contour.[This value is enable when you select multiple values for range type Range type- for each additional contour lines, select single values; for multiple values, use multiple. Sub category- select the function of the sub-contour lines from this option either as primary(dark), secondary(light), hidden lines(dotted), etc Note the values in the picture and the effect as seen in the labeling on the site plan
  • 64. Revit Architecture 2011- Course Manual 64 ANNOTATIONS AND SCHEDULING
  • 65. Revit Architecture 2011- Course Manual 65 14 ANNOTATIONS 2d works under Revit are placed under Annotations tab. Following important things come under it: 1. Dimension 2. Detail Lines 3. Region and Mask 4. 2d Components 5. Detail group 6. Text 7. Tags 8. Symbols 14.1 Dimensioning 14.1.1 Temporary dimension It is the dimension shown temporarily after making any object and selecting them. To change the settings, Manage Additional settings Temporary Dimensions Click on lsign to make it permanent. 14.1.2 Permanent Dimensions Short cut (DI) AnnotateDimensions panel They are of the following kinds 1. Aligned dimension 2. Linear dimension 3. Angular dimension 4. Radial dimension 5. Base line dimension 6. Ordinate dimension Base line and Ordinate dimensions are only available at the type properties to be discussed later. Options bar Individual reference  Requires two parallel references for dimensioning Pick entire wall  Will select the entire wall along with dimensions of selected parameter
  • 66. Revit Architecture 2011- Course Manual 66  Select the parameters from options 1. Opening: center or width 2. Intersecting wall 3. Intersecting grids Properties Select the dimensionEdit type Dimension string type 1. continuous 2. Baseline 3. Ordinate Flipped dimension line extension  The dimension given when the located area will not be sufficient. It gets activated only if tick mark is set to arrow-head. Use the type properties to manage the following general options
  • 67. Revit Architecture 2011- Course Manual 67  Graphics o Dimension types o Tick marks o Color  Text o Color o Size o Change dimension units Witness line This is seen as a filled small square box. It is the point which controls the actual dimensioning length distance. Detail Lines It is similar to the one at the beginning in every respect and has advantages over model lines, like: usability even in elevations
  • 68. Revit Architecture 2011- Course Manual 68 14.2 Region 14.2.1 Filled region It is creating a boundary and hatching in it. 1. As soon as it is selected, sketch mode opens where the user can draw lines. 2. Draw the area and finish the sketch 3. Select hatch type as required from type selector 4. End the properties like line weight, transparency. Tec. To change the hatch of region, select the regionEdit type Fill pattern 14.2.2 Masking region It is done following the similar process like that in Region but does not have a fill pattern. It is used to cover the lines, drawings in specific view only. 14.3 Components These are 2d view specific components and are located inside AnnotationsDetail components if we browse inside Load family. 14.4 Revision cloud It is used to indicate the portion of drawing that needs attention 14.5 Detail Group It is used to create a block containing 2d elements which can be repeated as many times as required. Changes made in one group would be reflected in all. 14.6 Text Annotate Text panel Texts in Revit come as leaders, i.e. arrow with texts. Accordingly, it has been divided to 4 types: 1. No leader 2. One segment 3. Two segment 4. Curve Inside edit type, following important properties should be checked. 1. Color 2. Line weight 3. Transparency 4. Font 5. Text Height
  • 69. Revit Architecture 2011- Course Manual 69 14.7 Tags Annotate Tag panel 14.7.1 Tag by category They are the names given to doors and windows like D1, W1, etc. it is of the following types: Edit tags 1. Select tags 2. Ribbon Edit family 3. Select the tag, edit label. 4. Select the default parameter and remove 5. Add the parameter type mark instead 6. Finish and load into project This insures that while naming the tags for doors, windows the tag name appears as D1 or W2 for same type of doors or windows respectively. 14.7.2 Material tag It is given to materials used in the building. For e.g. it is used to tag the brick, plaster and paint in the plan view of a wall. Once a tag name for a material is given, say named as “Masonry brick” or “plaster”, it will be tagged as the same whenever the same material is tagged, i.e. naming the same material again and again will not be required.
  • 70. Revit Architecture 2011- Course Manual 70 15 SCHEDULING AND QUANTITIES Scheduling means listing the total no or total amount of any material or objects. Revit is very powerful BIM based software so it allows to itemize door, window, light fixtures or calculate the area/volume of plaster, paint, concrete or claddings. Scheduling also includes the data about no. of sheets, area plan, and notes and so on. Once created, the data’s are automatically constantly updated even when any change are made in the model itself. Legends are a way to graphically display building components, elements, or annotations. Legends can be created for displaying information such as door types, wall types, key plans, or general notes. Legends are unique in their behaviour as a view because they are the one view in Revit that can be placed on multiple sheets. In any project estimating and scheduling is one of the most tedious and time consuming work. When estimating, there is a lots of chance of making error hence multiple checking and rechecking has to be done. In Revit multiple information can be set to any element. Such as the material, fire rating, cost, etc. can be assigned to the elements and all of this information can be scheduled and quantified. Schedule is very powerful tool in Revit because it is directly associated with corresponding model, hence changes made in size, and properties of elements in schedule are automatically updated in the model as well. 15.1 Schedule types  Schedule/Quantities o Scheduling/Quantities is the most common type of Scheduling used in Revit. This helps to schedule and quantify the elements such as doors, windows, walls etc.  Material Take-off o This type of schedule can list all the materials and subcomponents of any Revit family category. You can use a material take off to schedule any material that is placed in a component or assembly. For example, you might want to know the cubic yardage of concrete within the model. Regardless of whether the concrete is in a wall or floor or column, you can tell the schedule to report the total amount of that material in the project.  Sheet List This allows making list of all the sheets made in the project.  Note Block o This schedule lists the notes that are applied to elements and assemblies in your project. You can also use a note block to list the annotation symbols (centrelines, north arrows) used in a project.  View List o This lists all the properties of views in the project browser.
  • 71. Revit Architecture 2011- Course Manual 71 15.2 Creating a Door Schedule  On the Create panel of the View tab, click the Schedules ➢ Schedule / Quantities button  Allows you to choose which item you would like to schedule. Select Doors and click OK.  The next dialog allows you to add the fields (parameters) required for your schedule. The first field you will add is the Mark. To do this, find Mark in the area to the left, and click the Add button in the middle of the dialog, as shown in Figure  Once this field is added, add the following fields using the same method: Height, Width, Level  Door Finish, Door Hardware Group, Frame Finish, Frame Jamb Type, Comments  This completes the way of scheduling, next thing to do is arranging, shorting, filtering the extracted data in such a way that it can be presented easily. Fields: The Fields tab lets you select the data that will appear in your schedule. For the wall schedule, it shows all the properties available in the wall family (we chose Family and Type, Type Mark, and Volume). The list of available fields on the left will vary based on the family you chose to schedule. If you’ve added any project-based parameters to those family categories, they will be available here as well. Also notice the option Include Elements In Linked Files at the lower-left corner. Enabling this option will allow you to schedule across multiple files and can be a great tool for larger projects. Filter: on the Filter, you can filter out the data you don’t want to show in your schedule. Filters work like common database functions. As an example, you can filter out all the sheets in a set that don’t begin with the letter A. Or you can filter a material list so that it only shows items containing Concrete. Sorting/Grouping: The Sorting/Grouping tab lets you control the order in which information is displayed and which elements control that order. For instance, if you are creating a sheet index, you can choose to sort by Sheet Number or Sheet Name, depending on how you’d like the information displayed. You can also decide whether you want to show every instance of an item or only the categories for a family by using the Itemize Every Instance check box at the bottom. Formatting The Formatting tab controls the display heading for each field and whether the field is visible on the schedule. It also controls other elements of the field such as justification, display name, and orientation of the header. This tab also allows you to use the Calculate Totals check box. Not all Revit fields will calculate their total values at the bottom of the schedule. By highlighting the field on the left, you can check the
  • 72. Revit Architecture 2011- Course Manual 72 Calculate Totals box and show a sum at the bottom for any numerical column. Appearance The Appearance tab controls the graphical aspects of the schedule, such as font size and style of text for each of the columns and headers in the schedule. It also allows you to turn the schedule grid lines on and off, and modify the line thickness for the grid and boundary lines.
  • 73. Revit Architecture 2011- Course Manual 73 Once you’ve established the fields and look of your schedule, clicking OK gives you a preliminary layout. The schedule’s layout can be modified at any time during the project but gives you a basis from which to begin. To modify the schedule at any time, simply click the Element Properties button or right-click and choose Element Properties from the context menu. Schedules have their own special tab on the ribbon that is active when you are viewing the schedule outside of a sheet. The tab allows you to select the properties, add and delete rows, and show or hide columns within the schedule.
  • 74. Revit Architecture 2011- Course Manual 74 PRESENTATION
  • 75. Revit Architecture 2011- Course Manual 75 16 ROOM AND AREA 16.1 Room Room is an area enclosed by walls. HomeRoom and Area Room can be placed in two ways: 1. Drawing enclosed area 2. Drawing separation line Wall properties Room bounding check/uncheck to allow/not allow the particular wall to effect the area boundary. 16.1.1 Room separation line Used to create area without walls (eg: for combined dining-kitchen) 16.1.2 Modifying parameters Parameters include room name, number, area, volume, perimeter or others that mentions the room’s properties. 1. Select the room tagEdit type Check room area, volume and number 2. Select room tag 3. Ribbon Edit family 4. HomeRibbonLabel 5. Labels are now options to add different parameters whose values/identities change accordingly. Eg. Perimeter of room 6. Edit label windowAdd new category as desired. 16.1.3 Volume computation For volume, the room must have a base and a top covered.
  • 76. Revit Architecture 2011- Course Manual 76 Room and area drop downArea and volume computation 16.1.4 Color schemes 1. Level propertiescolor scheme 2. New dialogue box appears a. Category: Name b. Color: By Area, By name, etc c. Edit fill pattern, preview colors as required 16.2 Area/Area Plan It is used to make separate plan and present the drawings according to area distribution. It automatically creates a new floor plan which is defined as rentable area. HomeArea Area plan The new area plan is shown in the project browser. Area boundary line is similar to room separation line. Use it to separate the rooms by selecting the walls that bound the area and then give area. Editing room tag is similar to above. 16.2.1 Color scheme The idea is similar as that above. The difference is that Category is to be set as Rentable Area and Color is to be set as Area
  • 77. Revit Architecture 2011- Course Manual 77 17 GRAPHICS AND PRESENTATION 17.1 Camera View3d viewCamera It is set in plan. As soon as we place the camera, the view opens instantly. 17.1.1 To relocate the camera in plan Project browser3d viewCamera viewRt. ClickShow cameraGo back to the plan Or Project Browser3d viewOpen Camera viewclick on frameGo back to the plan view 17.1.2 Important camera properties  Far clip off set  Section box  Eye elevation  Target elevation 17.1.3 Sun path View control bar Sun path It is used to control the position of the sun. (Toggle on/off)
  • 78. Revit Architecture 2011- Course Manual 78 17.1.3.1 Sun settings Still- single day We can control the location, date and time for positioning the sun Single day We can control the start and finish time as well. It is used for solar study as well. Multi Day We can control multiple days and is used for solar study Lighting It is used to control the azimuth angle or keep sun’s position on left or right (used for elevations) 17.1.3.2 Shadows Shadows can be toggle on/off. It’s property is influenced by sun settings and graphics display option properties. 17.1.3.3 Graphics Display option and view control  Sun settings is controlled from sun path(previous session)  Sun Intensity- Usually 80-100 for daylight  Indirect light/Bounced light- Not more than 40  Cast shadows- Usually in the mid-range of 40-60  Ambient occlusion (specific in 3d or camera views only) for better presentation  Gradient Background
  • 79. Revit Architecture 2011- Course Manual 79 Views of an image in hidden lines, shaded with edges, realistic and rendered modes respectively (Copyright:Author) Figure 12 Hidden line mode with ambience and background Figure 11Shaded mode with ambience and background Figure 10Realistic with ambience and background Figure 13Rendered image
  • 80. Revit Architecture 2011- Course Manual 80 17.2 Renderings View control bar Show rendering dialogue Region- to control area In the view to render Quality Setting- Draft-low-medium-high-best Lighting scheme- I has interior, exterior options with sun and/or artificial light and vice versa. Artificial light- To control particular light and to group them Background- control the amount of cloud and color of the sky Name Description Value Exposure Brightness of the overall image 12.5 Highlights light level for the brightest area of the image 0.3 Mid tones Light level for area whose brightness lies between highlight and shadow 1.5 Shadows Light level for darkest area of the image 2.5 White point Color temperature of light that displays as white in the image. For orange color, reduce WP and for blue increase WP. Daylight: 6500 Incandescent: 2800 Saturation Intensity of colors 1-5
  • 81. Revit Architecture 2011- Course Manual 81 17.3 Walkthrough Walkthrough is movement along a given path. It is controlled by camera positioned at key locations. The idea of walkthrough in Revit is to keep cameras in key locations usually at turnings or at other points so as to give a path to the walkthrough. View3d view drop downWalkthrough 1. Check on options bar and give required offset from level right in the beginning for each camera positioned. 2. Keep cameras so that it will form the path
  • 82. Revit Architecture 2011- Course Manual 82 17.3.1 Editing walkthrough parameters Walkthrough unlike camera does not end without editing. It can be said that we cannot complete a walkthrough without editing. Editing involves changing the target of camera, adding or removing key frames, changing camera properties, etc. 1. Select the walkthrough created 2. Ribbon Edit walkthrough 3. Options bar a. Active camera: manages the setting of camera or key frames (change the direction of target and other properties and from elevations change the height of camera and target) b. Path: manages the path of walkthrough c. Add and Remove Key frame
  • 83. Revit Architecture 2011- Course Manual 83 17.3.2 Walkthrough frames calculation The quality of walkthrough is always guided by total frames. By quality, proper speed is meant in this case. Frame: it is the smallest unit that makes up a movement. There are 15-30 frames in one second in general case. More the frames per second, better the quality. Key frame: it denotes the position of camera Total walkthrough frames required= (Total Distance/speed of movement) * frame per second In general, speed of movement is taken as 3 feet per second for a good walkthrough output Frame per second is from 15-30 as desired. So if the distance of our path is known, we can calculate the total walkthrough frames required.
  • 84. Revit Architecture 2011- Course Manual 84 18 SHEETS Working in sheets is like working in the layout of AutoCAD.  View tabSheets  Load any sheet from the Title block folder  The view of sheet opens and the list goes on Project browser 18.1 Working with sheets Inserting drawings in sheet (Plan/Elevation/Section)  Go to the particular drawing o Adjust (in General)  Scale  Detail level  Visual style  Crop region  Drag and drop into sheet  To make any changes on the corresponding views (the drawings that are to be kept in a sheet) o Select view o Activate view o Work on that particular view o Right clickDeactivate
  • 85. Revit Architecture 2011- Course Manual 85 18.2 Title block A title block is a template for any sheet. If we require making any new sheet on our own, we need to create a title block and later load into project. A manually created sheet layout forms the title block which can be later uploaded as sheets R buttonNewTitle block Load a title block At first, a newly loaded title block will only be a rectangle of given dimension. It is up to us to change the dimension of the sheet according to our need. The basic components of any sheet are 1. Borders 2. Labels and texts Borders Use lines to make borders as required Labels and texts Use labels and texts in the Ribbon of Home to add names on the sheet like name of the project, scale, dates, sheet number, etc. Labels can be edited in the sheet after loading in the project whereas texts cannot be changed.
  • 86. Revit Architecture 2011- Course Manual 86 18.3 Printing Short cut- Ctrl + P Important things to consider  Select printerPdf creator, Bullzip printer, etc.  Select location of file  Print range- select view/sheet  SettingSetup o Size, paper placement o Orientation, o Raster processing o Appearance o Colors
  • 87. Revit Architecture 2011- Course Manual 87 MASSING AND FAMILY
  • 88. Revit Architecture 2011- Course Manual 88 19 MASSING A block of different shapes and profiles is termed as a mass. It is a conceptual block which allows the user to play with various forms during the design phase. A mass can be converted into walls, floors, roofs, i.e. the basic structures of any building. The concept of massing is also used to create families (next chapters). The important thing to understand here is though different types of forms are separated in theory; it is not actually separated in Revit. The basic idea needs to be understood and then different forms are made. All the forms are made following this step RibbonMassing and site In place Mass 19.1 Basic concept of massing (Solid forms) 1. Make profile(s) in desired work plane 2. Make axis, path as required if the form is made through sweep, sweep blend, and revolve. 3. Select profiles and axis, path according to the model and make solid form or void form. 19.2 Types of forms 1. Surface forms 2. Extrusion 3. Sweep 4. Revolve 5. Blend/blend sweep/loft Work plane It is the plane in which a profile is drawn. Process 1. RibbonReference Plane. Draw the plane as required 2. RibbonSet plane. Pick a plane and select the line. 3. Open the desired view and start making profile. Note: Open 3d view to work easily along with the visualization of what the model will be. We might sometimes need to select a plane which is perpendicular to the axis. To set a plane perpendicular to the axis without the help of any reference lines or planes 1. Go to 3d view 2. Ribbon Set plane 3. Select the end point of a line previously drawn. 4. The plane will be set perpendicular to the line. Open the desired view and start making profile.
  • 89. Revit Architecture 2011- Course Manual 89 19.2.1 Surface forms It is about joining two lines or curves so as to make a 2d surface. The idea is to draw lines at same or different levels and join them. Process 1. Make lines using lines in the draw tool 2. If you need to draw surfaces at different level, use project browser and draw it in different levels(Use 3d view to select lines at different levels) 3. Select the lines and RibbonCreate form drop downSolid form
  • 90. Revit Architecture 2011- Course Manual 90 19.2.2 Extrusion Pulling a profile perpendicular to it is extrusion. Profile: A two dimensional closed shape that is converted to a three dimensional object is termed as profile. Simply, it is the cross-sectional plane of solid geometry. Process 1. Make profile(s) using items in the draw tool 2. If you need to draw profiles at different level, use project browser and draw it in different levels(Use 3d view to select lines at different levels) 3. Select the profile and RibbonCreate form drop downSolid form 4. To change the height, elevations, etc. select planes or edges as required. 19.2.3 Sweep Extrusion of a profile along a given path is sweeping. However, at a time only uniform lines can be swept. Process 1. Make profile(s) using items in the draw tool 2. Draw a line which will act as path of sweep. So we have two things: the profile and the path. 3. Select the profile and the axis (use 3d if required) 4. RibbonCreate form drop downSolid form According to the law of geometry, a profile can be swept along a path only if they are perpendicular to each other. So to complete step 2, we need to change the work plane and set it perpendicular to the profile.
  • 91. Revit Architecture 2011- Course Manual 91 19.2.4 Revolve Revolving is done by rotating a profile along a virtual axis. Process 1. Make profile(s) using items in the draw tool 2. Draw a virtual axis which is a line always. If it goes along the edge of the profile, draw it overlapping the edge. So we have two things: the profile and the axis. 3. Select the profile and the axis (use 3d if required) 4. RibbonCreate form (drop down)Solid form
  • 92. Revit Architecture 2011- Course Manual 92 19.2.5 Blend or Blend sweep or loft If we require blending two or more profiles, this idea is used. The main idea is to make profiles at different levels and join them. It does not require a path. Process 1. Make profile(s) using items in the draw tool at various level 2. Select the profiles at different levels (use 3d view if required) 3. RibbonCreate form (drop down)Solid form
  • 93. Revit Architecture 2011- Course Manual 93 19.2.6 Void A void is made for different reasons, to make holes in mass, subtract a portion of mass, etc. Steps 1. Make solid form following steps above. 2. Make profile of void and path as required following same process as in solid. But note that the profile and path must remain inside the solid form. 3. Select the profile(s), path, axes 4. RibbonCreate form (drop down)Void form Note: the void should lie on the mass
  • 94. Revit Architecture 2011- Course Manual 94 19.3 Adding floors, roofs and walls After the mass is finished, if required it can be directly changed to floors, roofs and walls 19.3.1 Create floors 1. Select the mass 2. Ribbon Mass Floors 3. Select the levels. Note that floors will be made by converting the profile drawn on that particular level. 4. RibbonModel by face panel Floor 5. Select the floors 6. Ribbon Create floors 19.3.2 Create walls 1. RibbonModel by face panel Walls 2. Select the required faces that need to be converted to wall. The type of walls can be changed as required. 19.3.3 Create roof 1. RibbonModel by face panel Roofs 2. Select the top plane 3. RibbonCreate roofs 19.3.4 Modifying a Mass It is mainly used to add points, edges and profiles to mass that make up the model. Steps Figure 14 Use of mass to create built structures (Sc. Author)
  • 95. Revit Architecture 2011- Course Manual 95 1. Select the mass. 2. Ribbon Edit in place 3. Select any plane/face using tab 4. Ribbon Form elementadd profile/ add edge A profile is horizontal to the floors whereas edges are drawn perpendicular and divides the vertical face. Note that X-Ray view should be enabled to view the added edges/profile Modeling  Select the mass  Edit in place  Select any horizontal plane/face (using TAB)  RibbonForm element panel o X-ray o Add edge-edges divide the surface vertically o Add profile-profiles divide the surface horizontally and can be taken as the cross-section of the mass o Dissolve- to take the mass back to previous stage without profiles and edges  Ribbon Divide surface o To add pattern to the face of the mass o Change the pattern through the type selector. o Type properties can be changed as required. Some of them could be changing the size of the pattern blocks, number in horizontal and vertical grids, etc.
  • 96. Revit Architecture 2011- Course Manual 96 19.3.5 Using X-ray  After profiles/edges have been added, select any plane and enable X-ray.  This view enables the user to see the profiles that have been added.  It also enables to control the vertices, shows added profiles.  To disable this view, click on any plane and click on X-ray again. Figure 15 A dome transformed using X-ray
  • 97. Revit Architecture 2011- Course Manual 97 20 FAMILY Revit family is used to create a custom model family. Modelling in Revit is not that hard but modelling in such a way that it behaves the way it is meant to be in real world is very important. There are few key processes of making a custom family: 1. Plan carefully what you want your family to behave. 2. Select proper template file. Every template has its own behaviour. This is also a most important step because while loading any family in project it stays in its corresponding family category. 3. Reference plane: add reference planes to set up the form and structure of the family and define its geometric limits and characteristics. 4. Parameter and constrains: Parameters are a rule that the user can interact with and change later in project. A constraint is “locked in” design intent. It is a permanent behavior that the user cannot change later in the project. 5. To change the material finish, select the object, go to the properties palate, and under materials and finishes, click on the button to the right of materials; a dialogue box pops up. Materials currently defaults to “By Category” however by clicking on the box you can assign a material parameter by clicking on the add parameters button. The material does not show up right away on the object, but by going to the home tab and clicking on the Family Types dialogue, you can view and select the new parameters you have included; click OK. Making Family:  Application menu  new  family  Select the desired family template  Point to Note: there are few family which depends on the host, for such families select host based template such as wall based, ceiling based, floor based etc.  When you load a template, first thing to set is reference planes.
  • 98. Revit Architecture 2011- Course Manual 98  For setting reference plane: o Go to home tab  Datum panel reference plane o Draw reference planes just like drawing lines in plan; this sets the framework of your family. When you make reference plane name it properly in properties pallet so that you can easily work on that work plane later on. o Do the same thing in elevation and draw framework of height and different levels using reference plane. o This reference plane defines your family, when we modify later on we will be modifying the reference plane.  Next add dimensions to the reference plane, for this go to Annotate dimension. o Next important step is labelling our dimension. Select you dimension(say dimension line showing the length) and select label either in option bar or properties pallet bar  Add Parameter Name the parameter  in this case say “length” o Add label to other dimensions also such as breadth, thickness, height, leg, etc. o When you create parameter, it appears in front of the dimensions. o You can create constrains by making dimension and then locking it.  Flexing the model o Flexing means testing whether the created dimensions, parameters and constraints works the way we expect it to work. o Go to home tab family types  vary the different parameter values. o Create new different family types from the same tab. o Apply and save
  • 99. Revit Architecture 2011- Course Manual 99 Applying material:  After you create solid and void geometry in modelling family, final step is applying material.  There may be few materials that you want to apply permanently and few materials that you want to be parametric.  Select the solid and on its properties pallet there is material and a button is with it,, click on that button and associate family parameter appears and select add parameter  Specify the name of material parameter  Now flex the material parameter just like before Save and load into project.
  • 100. Revit Architecture 2011- Course Manual 100 OTHERS
  • 101. Revit Architecture 2011- Course Manual 101 21 EXPORT, IMPORT AND LINK Export Generally, we export the followings from Revit to other software 1. 2D drawings- As DWG files 2. Images and animations-As Jpegs 3. 3D drawings- As DWG or FBX files 4. Reports from Estimations-As txt file Exporting 2D drawings R- ButtonExportCAD formats  Under export, select In session views/sheet set  Choose option under drop down of show in list  Select the views/sheets to export as 2d AutoCAD drawings Exporting images The current view port can be exported as image in Revit R- ButtonExportImage and AnimationImage Change the pixels in image size, format and zoom to options, export range and image export location, the general properties which affects the output.
  • 102. Revit Architecture 2011- Course Manual 102 Exporting 3D views While in a 3D view or any camera view, the model cane be exported as a 3D file. R- ButtonExportFBX Import A similar process is followed and the general idea is used as like in any other software.
  • 103. Revit Architecture 2011- Course Manual 103 Link Insert tabLink panel This option is used to Link auto CAD files and/or Revit files with another Revit File.  Used in a big project, like Housing  To make independent changes and then load into the master file  Used to decrease the load(file size) of same repeated buildings on a single project While working in Revit, we can make changes in individual file and then link with the master plan in master file. So to see the changes made we need to close and re-open the master file or select reload. Linking an AutoCAD file in Revit Insert tabLink panelLink CAD  Insert the file from your computer  Make changes in your CAD file as required (Working in Revit not necessary for the time being)  After the changes are made, go to Mage Links; click on the file and click reload. The changes made will be seen in the Revit automatically Follow the same process for Revit files as well Insert tabLink panelLink Revit
  • 104. Revit Architecture 2011- Course Manual 104 Figure 16 Linked building units in a Master plan
  • 105. Revit Architecture 2011- Course Manual 105 22 DESIGN OPTIONS AND PHASING 22.1 Design options The general process is to  Prepare a main model that consists of every major elements(those which will remain same in every option)  Add options and rename them Open options and make changes  View and compare the different options Steps The idea here is to make options that are different in a typical character only, like roofs, or openings, etc. These design options are not suitable for those which have very large differences, like ones which totally different in plan for example. After you are done with your design and want to make options of it follow these steps  ManageDesign options tabdesign options  Option setmain set; generally named as headings (e.g. Roofs)  Optionoptions of option set (e.g. Curved roof, flat roof)  Notice that you are in Main model and not in any of the options  In the main model, select all the elements that make up the fundamental part of your building  Manageadd to set; add to options Note: Now you cannot make any changes to the main model but only to the options  Select option1 (primary) and start making changes. After finishing, select option2 and start making changes
  • 106. Revit Architecture 2011- Course Manual 106  If you want to compare a specific view, duplicate that view and press VG(visibility graphics). Under Design options tab; select the options as required
  • 107. Revit Architecture 2011- Course Manual 107 22.2 Phasing It is used to show various phases of construction during design and construction. It is generally used in Renovation projects where there are two stages  One is the existing(before demolition)  Another is the building after new construction (after demolition)  Managephasingphases  Initially two phases are already present- Existing and New construction  Insert new phases if required “before” or “after” the given phase Note: phases once added cannot be deleted but only combined with another Idea First of all it is important to understand that phasing is a complete process of construction, demolition and further construction.  Prepare the model of the old building  Demolish the elements according to the design plan  Select the elements and give proper information under “Phase created” and “phase demolished” Steps Allocate phases/making existing building as demolished  Select the elements (walls, roofs, floors,… ) which form the major structure  Instance propertiesphase createdexisting/new construction  Managephasingdemolish; start demolishing walls
  • 108. Revit Architecture 2011- Course Manual 108 Click on Phases again to control the graphics override After this step, we need to know the actual existing, to be demolished and new construction Control views Now that we have completed existing building and also demolished them, it is easy to understand how to control views  IP of your view Phasing  Phase Select the phase you want to be in  Phase Filter: To show the desired phase  Start making changes, i.e. new construction  IPPhasingphase filtershow all  IPPhasingphaseExisting; start making changes Note that the elements should have the phase “new construction” (Select the elements and change the phase in IP) Important: After completion of new construction, Toggle between views to view the ones as desired. The general phases are: phases before demolition phase after demotion (Portion of building left unchanged) and the new construction made. However it is up to the user to define the phases.