2. Major League Baseball is Wondering…
“How do we keep today’s fan
engaged, for the entire game?”
MLB Commissioner Rob
Manfred 2/27/15
3. Annual Revenue
$350MM by our fourth
year
First to Market
Fantasy Sports app with
four revenue channels
Game Changing
Daily Fantasy Sports app
that provides a more
intense user engagement
Simple and Easy
to play while creating an
interest for both the
casual and avid sports
fan
Solution… FanZcall!
A N D T H E
4. www.fanzcall.com
Earn non-monetary rewards, prizes and
promotions from partners & sponsors
Play for Free
Contests against other players for cash prizes
Entry Fee
Two ways to play
E X P L A I N E R V I D E O
5. Click for iOS demo Click for Android demo
Experience FanZcall
I O S & A N D R O I D
6. Fans playing
FanZcall
Players Win!
Winner takes selfie
& shares it on the
FanZcall channel
Fanz watching the
FanZcall Roku
channel at the bar
FanZcall Roku Channel
M U L T I M E D I A E X P E R I E N C E
7. $9.1 Billion
MLB 2014 revenue
74 Million
in attendance
51.6 Million
fantasy sports players in the US
$2.3 Billion
fantasy sports 2014 revenue
Overall Fantasy spending has Skyrocketed since 2012, up
70% YOY from $95.
Material
spending $46
Traditional
League spending
$162
Daily Fantasy
Sports spending
$257
Spending 2012 YOY Growth
DFS $15 158%
Traditional $60 39%
Materials $15 32%
F A N T A S Y S P O R T S
Target Market
Average Annual
Spending Per
Fantasy Player
$465
8. Fantasy App downloaders primarily use mobile
devices for Fantasy Sports.
53% Primarily use their mobile device for fantasy
sports activity
30% Primarily use their desktop computer for fantasy
sports activity
27% Use both their desktop computer and mobile device
Equally for fantasy sports activity
The FanZcall gaming platform captures its users
attention for 10x the industry standard.
FanZcall players will spend 3.5x on our app, than an
Average Facebook and Twitter user.
FanZcall provides a brand new marketing platform
for Major League sports franchises with measurable
KPIs, real-time ROI tractability and relevant on-
demand marketing.
Direct marketing to a highly coveted audience with
remarkable sales and marketing opportunities.
Marketing Opportunity
F A N Z C A L L
9. 40% Entry fee from cash prize
contestants
$
$
Revenue Model
F A N Z C A L L
35% Native ads marketing
15% Licensing for access to user community
and network
10% Revenue share with FanZcall dedicated
Roku channel/network
10. User Acquisition
F A N Z C A L L
Fun Factor & Viral adoption
Fantasy Sports associations and social
communities- (UAC $0.70)
Deposit & Referral Bonuses
(UAC $3.80)
In-stadium game app promotion
& organic acquisition
Social Media & Mobile Advertising
Platforms - (UAC $4.25)
Traditional media outlets
(UAC $8.75)
Billion $ March Madness Bracket style
Promo at Go Live - (UAC $1.25)
Dedicated Roku channel in bars &
restaurants - (UAC $.90)
Free Play ACV $64 | Cash Play ACV $147
11. MLB Opening Day 2016
Public Launch
January 2016
Private Beta Launch
Prototype Development
Completion
November 2015
Development Timeline
F A N Z C A L L
12. Competitive Advantage
F A N Z C A L L
FanZcall will be the first to market
with an all new game play model
FanZcall has a patent pending
game play model and scoring
algorithm
Proprietary
New Model
Patent Pending
01
03
FanZcall has a proprietary
infrastructure to support it’s Roku
channel in bars/restaurants
13. Alex Tarasenko
Chief Technology Officer
David Caruso
Chief Operating Officer
Michael Bianchi
Chief Experience Officer
Anton Khinchuk
CEO & Founder
Leadership Team
F A N Z C A L L
14. Thomas F. Walls
Principal - General Counsel
Randolph K. Adler Jr
Partner - Startup Program
Steven Saunders
Intellectual Property
Glenn C. Colton
Partner - Fantasy Sports
Legal Team
F A N Z C A L L
15. Funding
F A N Z C A L L
We’re raising $1,500,000 for iOS and Android
application development, consumer marketing &
promotion, subsidized prize pools, customer support,
and infrastructure expansion.
$1,500,000
.
$200,000 Committed