14. MAS ÁUDIO É COMPLICADO?
• REFLEXÃO
• ATRAVESSA PAREDES
• ATENUAÇÃO DE DIFERENTES MATERIAIS
• DOPPLER
http://research.microsoft.com/pubs/131479/paper.pdf
21. TEMPLATES UNREAL 4 – VR (GEARVR)
https://github.com/akshaybabloo/GearVR-
UnrealEngine4
Gunjack – Game feito na UE4 para Samsung GearVR
22. TEMPLATES UNREAL 4 – VR (HTC VIVE)
https://forums.unrealengine.com/showthread.php?
108302-HTC-Vive-Template
-Smallest VR Project EVER: So far the total project size is about 6MB, WHAT?!
-Preset Rendering Settings: Don't have to go into 'Project Settings' and change anything.
-Trackpad Input Bindings included for non-room scale locomotion
-VR-Physics World: Go have some fun with picking up and throwing objects!
23. TEMPLATES UNREAL 4 – VR (STEAM VR)
• Features
• Animated triggers in both controllers
• Map of all buttons/trackpad on controllers
• Toggle on/off debugging squares of controllers and/or base stations
• Toggle on/off debugging meshes of base stations
• 2 different ways to teleport
• Ghost move
• Basic vehicle
• Scalability settings for Vive
• Finger tracking on trackpad
• Trace line with trigger
• Force feedback
• Textures on cubes and sphere to test scalability settings
• Toybox: 4 objects with skeletal sockets: the sword, the gun, the baton, the lightsaber; 1 object with mesh socket: the book; 1 object without sockets: the hat
• Animated "grabbing" mesh right hand (will be refined) -- can be used instead of right controller mesh
• Teleportation with trackpad à la The Lab with cylinder & particles validation
• Go/No go teleportation zones with camera fade out
• Moving platform for testing purpose, by simple actor move (embark by triggering overlap volume or teleportation; disembark by teleportation) and matinee (embark/disembark with controller input)
• Triggerable poles at the 4 chaperone corners
• Addition of a cone at the tip of the right trigger -- can be rotated
• “UltraMan” mode
• Standing/seated experience switch
• Grab function
• Head mesh with mirror
• Selectable controllers skins & opacity
• Select alternate meshes for controllers
• Adjustable "safe" value to teleport on uneven surfaces
https://forums.unrealengine.com/showthread.php?106609-
Steam-VR-Template