My final presentation in the Product Management Immersive at General Assembly. This project spanned two weeks made up of two one week sprints. Deliverables include:
-Customer Analysis
-Market Sizing
-Financials
-Prototype Demo
-User Interactions and Insights
5. Hypotheses & Takeaways
Affinity for the cause important to follow+donate
Easy to understand the social aspect
Understand that SM engine powers fundraising abilities
"How this Works" section was helpful
Users are likely to share
Activity updates ties them emotionally to the cause
They like being referred to as a philanthropist
Users understand the value of points
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6 Users, 16-31 y/o:
6. User Interactions
Unique Users: 23
Points
Likes: 119
Comments: 43
Shares: 332
Donations: 40,825
Total Points: 41,319
Like CommentShare
An American boy goes to visit his family in Southern India every summer and sees abject poverty. Comes home, tells friends and they don’t seem interested. His friends didn’t have a connection or affinity for his homeland like he did.
He thinks of a way to improve the donor experience so that they would stay engaged with the causes they care about.
Trust was the biggest concern. Trust in the NGO. Our solution would be to partner with reputable org
User initially did NOT understand that the social media engine powered NGOs' fundraising abilities. That's why we inserted the "How this Works" section
What's the purpose of the points? If we needed users to value the gamefication aspect, then maybe we should use the points to rank users or reward them somehow.
our engineers build a database to log every button clicked (like, comment, share, donate). we have a timestamp of every time users visited the site and click actions (how many times each user commended, shared, etc.) This was a workaround solution to Google Analytics because we couldn’t legal allow users to share simulated stories that we created for the prototype.
Users: wanted to share! Designed to make very easy to share - since a convenient process, people used that button most frequently
Total Addressable Market: Target people who have visited India (work & leisure).
Likely have more personal connection to helping.
Served Available Market:
How many of the 1.19M can we reach through our sales channel, Fb?
Assume 55% of 1.19M can be reached through Fb = 654,500
The math: (split difference at 55%)- 71% adults online use fb; 41% adults are curators (internet users who share photos/ videos through reposting)
Served Obtainable Market: Assume 10% of SAM
Total Addressable Market: Target people who have visited India (work & leisure).
Likely have more personal connection to helping.
Served Available Market:
How many of the 1.19M can we reach through our sales channel, Fb?
Assume 55% of 1.19M can be reached through Fb = 654,500
The math: (split difference at 55%)- 71% adults online use fb; 41% adults are curators (internet users who share photos/ videos through reposting)
Served Obtainable Market: Assume 10% of SAM