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IMPORTANCE OF TECHNOLOGY IN
EDUCATION
B Y M N YAT H I
What makes technology
important in our education
• Children can learn at their own pace.
• With technology, there are no limitations.
• Easy access to assessments with online assessments
• Endless resources
• It keeps students engaged
TECHNOLOGY
USE IN
EDUCATION
What is the difference between:
• Digitised education
• Digitalised education
Digitized
Education
• Digitization is the process of converting
information or content from a physical
format (also called an analogue format)
into a digital format. The teacher who
used to write worksheets by hand,
photocopy them and distribute the
copies to learners, now uses a word
processor to type the worksheet, and
then distributes the word processing file
to learners. She merely digitized the
information.
Digitalized
Education
• Digitalization of education is not only
about converting materials to a digital
format, but also capitalizing on the
strengths or benefits of digital tools to
improve education.
WHY SHOULD
TECHNOLOGY BE USED
FOR TEACHING AND
LEARNING [BENEFITS]
• Digital Learning makes learners smarter.
• • Digital Learning improves learners' self-motivation
and makes them more
• accountable.
• • Digital Learning Tools allows for deeper
Involvement of teachers and parents.
• • Digital Learning Tools and Technology facilitate
cooperative and collaborative
• learning.
• • Being digitally capable increases learners'
employability.
21ST CENTURY SKILLS DERIVE
THROUGH THE INTEGRATION OF
TECHNOLOGY IN THE CLASSROOM
THE INTEGRATION OF TECHNOLOGY IN TEACHING AND LEARNING ENABLE LEARNERS TO
ACQUIRE 21ST CENTURY SKILLS SUCH AS:
• COLLABORATION
• COMMUNICATION
• CRITICAL THINKING
• CREATIVITY
Affordances of
technology use
in education
• The word “affordance” refers to the proposed
use a person can derive from the tool.
AFFORDANCES OF DIGITAL TOOLS
[ICT] FOR T & L
• Affordance 1: Ubiquitous Learning
• Affordance 2: Active Knowledge-making
• Affordance 3: Multimodal Meaning
• Affordance 4: Recursive Feedback
• Affordance 5: Collaborative Intelligence
• Affordance 6: Metacognition
• Affordance 7: Differentiated Learning
Ubiquitous
learning
Ubiquitous learning can be defined as an everyday
learning environment that is supported by mobile and
embedded computers and wireless networks in our
everyday life (Ogata et al. 2009).
Ubiquitous Learning:
• Takes place any time
• Takes place at the right time
• That uses digital mobile devices
• Can learn about anything from anywhere
Active
Knowledge-
making
Providing learners the opportunity to build their
understanding of the topic being taught rather than
just telling them what it is and is underpinned by
emphases on innovation, creativity and problem
solving.
Active Knowledge-making:
• Build understanding of topic
• Strengthen skills
• Provide evidence
• Engage in research
• Hypothesis testing
Multimodal
Meaning
Providing learners the opportunity to be
able to use digital media to juxtapose
and link text, diagram, table, dataset,
video documentation, audio recording
and other media.
Multimodal Meaning:
• Teach according to learner strengths
• Various media formats
Recursive
Feedback
New assessment systems that includes continuous
machine-mediated human assessment from
multiple perspectives (peers, self, teacher, parents,
invited experts etc.), and machine feedback
(selected and supply response assessments,
natural language processing).
Recursive Feedback:
• Real-time feedback
• Formative assessment
• Improve learning
Collaborativ
e
Intelligence
Offers structured feedback to peers, knowledge
resources are diverse and open, and the
contributions of peers and sources to knowledge
formation are documented and transparent. It
focuses on learning as social activity rather
than learning as individual memory.
Collaborative Intelligence:
• Knowledge construction
• Resilient product
• Diverse engagement
Metacognitio
n
When placing learners as self- and peer-
assessors and thus get them to give and
receive feedback, and in so doing put them in a
position of having to think metacognitively
about the nature of the task, and the cognitive
processes of the discipline.
Metacognition:
• Critical thinking
• Develop process of evaluation
• Reflection and development
Differentiate
d Learning
A framework or philosophy for effective teaching
that involves providing all students within a diverse
classroom of learners a range of different avenues
for understanding new information and developing
teaching materials and assessment measures so
that all students regardless of differences in their
ability benefit
Differentiated Learning:
• Group work
• Accommodation
• Confidence and respect
WEEEK 2 FSM.pptx

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WEEEK 2 FSM.pptx

  • 1. IMPORTANCE OF TECHNOLOGY IN EDUCATION B Y M N YAT H I
  • 2. What makes technology important in our education • Children can learn at their own pace. • With technology, there are no limitations. • Easy access to assessments with online assessments • Endless resources • It keeps students engaged
  • 3. TECHNOLOGY USE IN EDUCATION What is the difference between: • Digitised education • Digitalised education
  • 4. Digitized Education • Digitization is the process of converting information or content from a physical format (also called an analogue format) into a digital format. The teacher who used to write worksheets by hand, photocopy them and distribute the copies to learners, now uses a word processor to type the worksheet, and then distributes the word processing file to learners. She merely digitized the information.
  • 5. Digitalized Education • Digitalization of education is not only about converting materials to a digital format, but also capitalizing on the strengths or benefits of digital tools to improve education.
  • 6. WHY SHOULD TECHNOLOGY BE USED FOR TEACHING AND LEARNING [BENEFITS] • Digital Learning makes learners smarter. • • Digital Learning improves learners' self-motivation and makes them more • accountable. • • Digital Learning Tools allows for deeper Involvement of teachers and parents. • • Digital Learning Tools and Technology facilitate cooperative and collaborative • learning. • • Being digitally capable increases learners' employability.
  • 7. 21ST CENTURY SKILLS DERIVE THROUGH THE INTEGRATION OF TECHNOLOGY IN THE CLASSROOM THE INTEGRATION OF TECHNOLOGY IN TEACHING AND LEARNING ENABLE LEARNERS TO ACQUIRE 21ST CENTURY SKILLS SUCH AS: • COLLABORATION • COMMUNICATION • CRITICAL THINKING • CREATIVITY
  • 8. Affordances of technology use in education • The word “affordance” refers to the proposed use a person can derive from the tool.
  • 9. AFFORDANCES OF DIGITAL TOOLS [ICT] FOR T & L • Affordance 1: Ubiquitous Learning • Affordance 2: Active Knowledge-making • Affordance 3: Multimodal Meaning • Affordance 4: Recursive Feedback • Affordance 5: Collaborative Intelligence • Affordance 6: Metacognition • Affordance 7: Differentiated Learning
  • 10. Ubiquitous learning Ubiquitous learning can be defined as an everyday learning environment that is supported by mobile and embedded computers and wireless networks in our everyday life (Ogata et al. 2009). Ubiquitous Learning: • Takes place any time • Takes place at the right time • That uses digital mobile devices • Can learn about anything from anywhere
  • 11. Active Knowledge- making Providing learners the opportunity to build their understanding of the topic being taught rather than just telling them what it is and is underpinned by emphases on innovation, creativity and problem solving. Active Knowledge-making: • Build understanding of topic • Strengthen skills • Provide evidence • Engage in research • Hypothesis testing
  • 12. Multimodal Meaning Providing learners the opportunity to be able to use digital media to juxtapose and link text, diagram, table, dataset, video documentation, audio recording and other media. Multimodal Meaning: • Teach according to learner strengths • Various media formats
  • 13. Recursive Feedback New assessment systems that includes continuous machine-mediated human assessment from multiple perspectives (peers, self, teacher, parents, invited experts etc.), and machine feedback (selected and supply response assessments, natural language processing). Recursive Feedback: • Real-time feedback • Formative assessment • Improve learning
  • 14. Collaborativ e Intelligence Offers structured feedback to peers, knowledge resources are diverse and open, and the contributions of peers and sources to knowledge formation are documented and transparent. It focuses on learning as social activity rather than learning as individual memory. Collaborative Intelligence: • Knowledge construction • Resilient product • Diverse engagement
  • 15. Metacognitio n When placing learners as self- and peer- assessors and thus get them to give and receive feedback, and in so doing put them in a position of having to think metacognitively about the nature of the task, and the cognitive processes of the discipline. Metacognition: • Critical thinking • Develop process of evaluation • Reflection and development
  • 16. Differentiate d Learning A framework or philosophy for effective teaching that involves providing all students within a diverse classroom of learners a range of different avenues for understanding new information and developing teaching materials and assessment measures so that all students regardless of differences in their ability benefit Differentiated Learning: • Group work • Accommodation • Confidence and respect