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Multiplayer Online Games

 Looking into MUDs and WoW
Intro
 I looked into multiplayer games. Showing the
  contrast from text based MUDs (Multi-User
    Dungeons) to WoW (World of Warcraft).
Including the recent improvement of MUDs to
      MMO (massively multiplayer online).
MUDs
•   MUD or Multi-User Dungeon
•   Mainly text based games, introduced in 1975,First MUDs would be online
    using a university internet.
•   1978 - Roy Trubshaw, a student at Essex University, started to work on a
    multi-user adventure game calling it MUD and setting the base for MUDs
•   MUD firstly being writing in MACRO-10 assembly language, was then
    converted to BCPL (later turned to C)
•   Being text based games, the player types a selection of commands, such as
    “Attack Dragon” or “South”
•   Different types of MUDs consist of :PvP, Role Playing, Hack and
    Slash, Social, Educational and Graphical.
•   Early MUDs contain many features from D&D.
•   MUD developers as the gaming world expanded, went on to MMORPGs
WoW
•   WoW or World of Warcraft
•   3D graphic game, require a lot more that MUDs do to run.
•   Subscription based
•   Text used just to talk to other players
•   Around 10.3 million players, creating $1.44 billion yearly
•   WoW encourages multi tasking – using the mouse and all aspects of the keyboard.
•   Created in September 2001
•   Taking around 4 – 5 years to make
•   Warcraft being the base of the game.
•   Due to the amount of money made the game is able to be expanded, and updated
    constantly.
•   Requires a large amount of HD space (30GB)
•   Runs on a PvP or PvE aspect

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Multiplayer online games

  • 1. Multiplayer Online Games Looking into MUDs and WoW
  • 2. Intro I looked into multiplayer games. Showing the contrast from text based MUDs (Multi-User Dungeons) to WoW (World of Warcraft). Including the recent improvement of MUDs to MMO (massively multiplayer online).
  • 3. MUDs • MUD or Multi-User Dungeon • Mainly text based games, introduced in 1975,First MUDs would be online using a university internet. • 1978 - Roy Trubshaw, a student at Essex University, started to work on a multi-user adventure game calling it MUD and setting the base for MUDs • MUD firstly being writing in MACRO-10 assembly language, was then converted to BCPL (later turned to C) • Being text based games, the player types a selection of commands, such as “Attack Dragon” or “South” • Different types of MUDs consist of :PvP, Role Playing, Hack and Slash, Social, Educational and Graphical. • Early MUDs contain many features from D&D. • MUD developers as the gaming world expanded, went on to MMORPGs
  • 4. WoW • WoW or World of Warcraft • 3D graphic game, require a lot more that MUDs do to run. • Subscription based • Text used just to talk to other players • Around 10.3 million players, creating $1.44 billion yearly • WoW encourages multi tasking – using the mouse and all aspects of the keyboard. • Created in September 2001 • Taking around 4 – 5 years to make • Warcraft being the base of the game. • Due to the amount of money made the game is able to be expanded, and updated constantly. • Requires a large amount of HD space (30GB) • Runs on a PvP or PvE aspect