Computer/digital arts make use of electronic and mechanical devices rather than the artist's own hand to produce images and effects. This defines them as technology-based art forms. The early experimenters in the 1960s were engineers and scientists with access to necessary hardware who began recognizing artistic potential through science and math. Personal devices like laptops, tablets, and phones now incorporate large-scale computer capabilities, allowing anyone to be a digital artist.
2. Technology-Based Art
- is essentially computer-generated and/or manipulated.
- Through the centuries, visual artists used actual brushes
and palettes, and a whole array of paints, inks, and
natural pigments applied to paper, canvas, fabric, stucco
walls and ceilings.
3. Computer/Digital Arts
Origin and Early Stages
- Computer art or digital art first came on the scene in the early 1960s.
- Thus, the early experimenters were not necessarily artists, but
engineers and scientists who had access to and experience with the
hardware needed.
- It was they who began to recognize the potential of artistic expression
through the application of scientific and mathematical principles.
4. A sampling of their works
Polygon Drawings
Frieder Nake, 1965
Schrotter (“Gravel”)
Georg Nees, c. 1965
5. (Des) Ordres
Vera Molnar, 1974
Plotter drawing
Mountain and Staurolyte
Ronald Davis, 1997
Computer-generated 3D art
7. The Philippine Scene
- In our country, Filipino artists were likewise influenced by
the technology trend in art.
- However, this was more in the commercial sphere. From
the 1960s to the 1990s, their computer-generated works
were primarily geared towards illustrating for international
comic books.
9. Digital Art in the Hands of Everyone
- Computer technology has by now invaded
every aspect of modern life.
- It was, therefore, inevitable that it would
develop into forms and devices that could be
mass produced, mass distributed, and therefore widely
accessible to everyone.
- In other words, anyone with a computer device—from a desktop
PC to a laptop, to a tablet or android phone—can now capture
and edit images and videos;
10. - create, manipulate, and share works of art;
- and even compose music. You can be— and probably already
are—a digital artist in your own right.
11. SUMMARY
Computer/digital arts
- make use of electronic and mechanical devices, rather than the
artist’s own hand, to produce the desired images and effects.
- Thus, these are definitely technology-based art forms.
- In recent decades, personal gadgets such as laptops, tablets
and android phones have incorporated the artistic capabilities
of the large-scale computers; so it is now possible for anyone
to be a digital artist.
12. ASSESSMENT
1. _______ is essentially computer-generated and/or manipulated.
2. ____________ or digital art first came on the scene in the early
1960s.
3. (Des) Ordres was created by __________ in 1997.
4. Mountain and Staurolyte is an example of _____________.
5. Cityscape is an example of __________ art.