This document discusses how video games have impacted traditional film and television narrative over the past 40 years. It explores how games have adopted storytelling techniques from other mediums like episodic and sequel/spin-off structures from TV, as well as the importance of story and familiar yet unique worlds from movies. The document also examines how games are influencing other mediums by emphasizing player exploration of physical and narrative spaces, world-building, and coherent action sequences that respect the player's spatial awareness. Overall, it analyzes the evolving relationships and influences between games, film, and TV as narrative forms blend together.
18. Variety:
Variety recently wrote “television and gaming
have supplanted movies as platforms for
iconoclastic works of art ranging from Mass
Effect to Breaking Bad.“
23. STRUCTURE
He recalls the studio’s creative director Sam
Lake banging his head over trying to perfect
game narrative beyond Max Payne’s movie
format, before taking inspiration from TV shows
like Lost.
“It was during that time that the big series started
to come out with HBO and whatnot, Lost for
instance was one where people were buying the
boxsets, and then watching the episodes at their
own pace. Some are binging through it, some are
watching one a day, some are watching one
every other day or once a week, but all at their
own pace,” he explains.
Listen to everything I say… guy made a living – I can do
Our background
Use the old slide stuff...
IMAGES
printing press,
Leads to magazine newspaper
Rise of the novel
Dickins and serializaion
Viral immersesive
radio,
movie camera,
Vistavision
vistavision, video games, broadband
television, computer, vistavision, video games, broadband
= the tech is now getting good.
What tech changed the gaming business?
Video games? Really? But it didn’t start that way...
A lot left to imagination
Part One: Keith
Just as film taught TV -- film and tv have taught games
Influences
Character development
Great parts = great actors
Kevin Spacey
Sequlitiise
Need one or two more
Thank you for your kind attention.
Part One: Keith
Just as film taught TV -- film and tv have taught games
Influences
Character development
Great parts = great actors
Kevin Spacey
Sequlitiise