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Email : juangauthier@gmail.com
Tel : +46-72 302 20 92
Youtube : https://www.youtube.com/user/MrJuangauthier
Timeless Music video
Video production of “Timeless” for the band Pointof Existence.
Filming, greenscreen, compositing,cg graphics,effects (smoke
particles, fracture physics animation,custom particles),
animation and motion capture using Kinect.
Applications used; 3DStudio Max, Motionbuilder, After Effects &
Hitfilm 2 Ultimate.
Youtube: http://www.youtube.com/watch?v=iu9AjVjZ46Q
Character Design & Animation
Characters created & designed for different purposes.
Realtime 3D games, pre-rendered movies and large scale
printouts.
Applications used; 3DStudio Max, Maya,
Mudbox & Photoshop.
Vehicles Design
Vehicles created & designed for different purposes.
Realtime 3D games, pre-rendered CG, low resolution
models and high reolution models.
Modelling, uvw-mapping, animation,rigging & texturing.
Applications used; 3DStudio Max, Maya,Mudbox &
Photoshop.
Environmental design
Game environments created for different game engines.
(Unreal 1-2-3-4, Cryengine, Unity, And Source)
Also 10 years in tutoring in game production, mechanics,
gameplay and mission design.
Games: Autodestruct, Headhunter I-II, Roadkill Warriors,
Superbike Championship 08, MotoGP 09, Just Cause.
VFX
Different visual FX (Weapon effects, hit effects, smoke, fire,
explosions, plasma effects, debris, physics based fracture
animations, simulated liquids, weather effects, volumetric
lighing) created for different uses.
Ingamerealtime 3d, pre-rendered CG Also part in
development of inhouse particlesystems tool for Amuze
Entertainment for Headhunter II.
InGame Weapons & Tools
Models created for different games, high resolution and low
resolution types, for oldgen and nextgen platforms.
Vizualisation& Prototyping
Vizualisations of real products, cut-through of real structure
facades, pre-vizualisation of product prototypes, large scale
areas and photomontage of real life photographs.
Logotypes
From idea to final company profiling (logotypes,
symbols, icons etc), animated vignettes,
business cards, cd covers.
Webdesign
Some of the webpages created for different
customers, HTML & CSS, Wordpress or Joomla.

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CV - JuanGauthier Portofolio

  • 1. Email : juangauthier@gmail.com Tel : +46-72 302 20 92 Youtube : https://www.youtube.com/user/MrJuangauthier
  • 2. Timeless Music video Video production of “Timeless” for the band Pointof Existence. Filming, greenscreen, compositing,cg graphics,effects (smoke particles, fracture physics animation,custom particles), animation and motion capture using Kinect. Applications used; 3DStudio Max, Motionbuilder, After Effects & Hitfilm 2 Ultimate. Youtube: http://www.youtube.com/watch?v=iu9AjVjZ46Q
  • 3. Character Design & Animation Characters created & designed for different purposes. Realtime 3D games, pre-rendered movies and large scale printouts. Applications used; 3DStudio Max, Maya, Mudbox & Photoshop.
  • 4. Vehicles Design Vehicles created & designed for different purposes. Realtime 3D games, pre-rendered CG, low resolution models and high reolution models. Modelling, uvw-mapping, animation,rigging & texturing. Applications used; 3DStudio Max, Maya,Mudbox & Photoshop.
  • 5. Environmental design Game environments created for different game engines. (Unreal 1-2-3-4, Cryengine, Unity, And Source) Also 10 years in tutoring in game production, mechanics, gameplay and mission design. Games: Autodestruct, Headhunter I-II, Roadkill Warriors, Superbike Championship 08, MotoGP 09, Just Cause.
  • 6. VFX Different visual FX (Weapon effects, hit effects, smoke, fire, explosions, plasma effects, debris, physics based fracture animations, simulated liquids, weather effects, volumetric lighing) created for different uses. Ingamerealtime 3d, pre-rendered CG Also part in development of inhouse particlesystems tool for Amuze Entertainment for Headhunter II.
  • 7. InGame Weapons & Tools Models created for different games, high resolution and low resolution types, for oldgen and nextgen platforms.
  • 8. Vizualisation& Prototyping Vizualisations of real products, cut-through of real structure facades, pre-vizualisation of product prototypes, large scale areas and photomontage of real life photographs.
  • 9. Logotypes From idea to final company profiling (logotypes, symbols, icons etc), animated vignettes, business cards, cd covers.
  • 10. Webdesign Some of the webpages created for different customers, HTML & CSS, Wordpress or Joomla.