Be the first to like this
Second Life is a large, on-line virtual world where avatars dance, fly, shop, play, meet, work, fall in love and hack.
This giant, collaborative development environment is run on a grid of over 25,000 cores that simulate the land of Second Life. Since August 2008 Mono has been available as a scripting engine for running interactive content in Second Life and over 80 million user created scripts are now running on Mono in Second Life. This talk will discuss our experiences using Mono in Second Life and our plans for the future.