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History of Computers
Presented by
Jeffrey A. Trazo, LPT
CSS NC II Teacher
Computer System Servicing NC II
“LIFE IS
THE BEST
TEACHER”
01
03
Lesson
Objectives
Define the computer
02 Know the history of computers
Appreciate the importance of
computer through activity
04 Participate in the class discussion
01
02
03
04
Topics Definition of Computer
Earliest Computer
Computer History
Computer Generaration
What is
Computer?
• Computer is a programmable machine.
• Computer is a machine that manipulates
data according to a list of instructions.
• Computer is any device which aids
humans in performing various kinds of
computations or calculations.
• A machine or device that performs
processes, calculations and operations
based on instructions provided by a
software or hardware program.
Definition of Computer
Three principles characteristic of computer:
• It responds to a specific set of instructions in a
well- defined manner.
• It can execute a pre-recorded list of instructions.
• It can quickly store and retrieve large amounts
of data.
Definition of Computer
Earliest Computer
calculation of a mathematical expression.
• Originally calculations were computed by humans,
whose job title was computers.
• These human computers were typically engaged in the
• The calculations of this period were specialized and expensive,
requiring years of training in mathematics.
• The first use of the word "computer" was recorded in 1613,
referring to a person who carried out calculations, or
computations, and the word continued to be used in that sense
until the middle of the 20th century.
record and
Tally Sticks
A tally stick was an ancient memory aid device to
document numbers, quantities, or even messages.
Tallysticks
Abacus
• An abacus is a mechanical device used to aid an
individual in performing mathematical calculations.
• The abacus was invented in Babylonia in 2400 B.C.
• The abacus in the form we are most familiar with
was first used in China in around 500 B.C.
• It used to perform basic arithmetic operations.
Abacus
EarlierAbacus Modern Abacus
Napier’s Bones
• Invented by John Napier in
1614.
• Allowed the operator to multiply, divide
and calculate square and cube roots
by moving the rods around and placing
them in specially constructed boards.
John Napier
Napier’s Bones
Slide Rule
• Invented by William Oughtred
in 1622.
• Is based on Napier's ideas
about logarithms.
• Used primarily for
– multiplication
– division
– roots
– logarithms
– Trigonometry
• Not normally used for addition
or subtraction.
William Oughtred
Slide Rule
Pascaline
• Invented by Blaise Pascal in
1642.
• It was its limitation to addition and
subtraction.
• It is too expensive.
Blaise Pascal
Pascaline
Stepped Reckoner
• Invented by Gottfried Wilhelm
Leibniz in 1672.
• The machine that can add, subtract,
multiply and divide automatically. Gottfried Wilhelm Leibniz
Stepped Reckoner
Jacquard Loom
• The Jacquard loom is a mechanical loom,
invented by Joseph-Marie Jacquard in 1881.
• It an automatic loom controlled by punched cards.
Joseph-Marie Jacquard
Jacquard Loom
Arithmometer
• A mechanical calculator invented
by Thomas de Colmar in 1820,
• The first reliable, useful and commercially
successful calculating machine.
• The machine could perform the four basic
mathematic functions.
• The first mass-produced calculating
machine.
Thomas de Colmar
Arithmometer
Difference Engine and Analytical Engine
• It an automatic, mechanical calculator designed to
tabulate polynomial functions.
• Invented by Charles Babbage in 1822 and 1834
• It is the first mechanical computer.
Charles Babbage
Difference
Engine
Analytical
Engine
First Computer Programmer
• In 1840, Augusta Ada Byron or Ada
Lovelace suggests to Babbage that
he use the binary system.
• Ada Byron was a writer and
mathematician known for her work on
Babbage's early mechanical
general-purpose computer. She
helped to write the first algorithm
intended to be processed by a machine
Augusta Ada Byron
Scheutzian Calculation Engine
• Invented by Per Georg Scheutz in
1843.
• Based on Charles Babbage's
difference engine.
• The first printing calculator.
Per Georg Scheutz
Scheutzian Calculation Engine
Tabulating Machine
• Invented by Herman Hollerith
in 1890.
• To assist in summarizing information
and accounting.
Herman Hollerith
Tabulating Machine
Havard Mark 1
• Also known as IBM Automatic
Sequence Controlled Calculator
(ASCC).
• Invented by Howard H. Aiken in
1943
• The first electro-mechanical
computer.
Howard H.Aiken
Mark 1
Z1
• The first programmable computer.
• Created by Konrad Zuse in
Germany from 1936 to 1938.
• To program the Z1 required that the
user insert punch tape into a punch
tape reader and all output was also
generated through punch tape.
Konrad Zuse
Z1
Atanasoff-Berry Computer (ABC)
• It was the first electronic digital computing device.
• Invented by Professor John Atanasoff and graduate
student Clifford Berry at Iowa State University between
1939 and 1942.
Professor JohnAtanasoff Atanasoff-Berry Computer
ENIAC
• ENIAC stands for Electronic
Numerical Integrator and
Computer.
• It was the first electronic general-
purpose computer.
• Completed in 1946.
• Developed by John Presper
Eckert and John W. Mauchl.
UNIVAC 1
• The UNIVAC I (UNIVersal
Automatic Computer 1)
was the first commercial computer.
• Designed by J. Presper
Eckert and John Mauchly.
UNIVAC 1
EDVAC
• EDVAC stands for Electronic
Discrete Variable Automatic
Computer
• The First Stored Program
Computer
• Designed by Von Neumann in 1952.
• It has a memory to hold both a
stored program as well as data.
The First Portable Computer
• Osborne 1 – the first portable
computer.
• Released in 1981 by the
Osborne Computer Corporation.
The First Computer Company
• The first computer company was
the Electronic Controls
Company.
• Founded in 1949 by J. Presper
Eckert and John Mauchly.
Computer Generations
There are five generations of computer:
• First generation – 1946 - 1958
• Second generation – 1959 - 1964
• Third generation – 1965 - 1970
• Fourth generation – 1971 - today
• Fifth generation – Today to future
The First Generation
• The first computers used vacuum tubes
for circuitry and magnetic drums for
memory, and were often enormous, taking
up entire rooms.
• They were very expensive to operate and in
addition to using a great deal of electricity,
generated a lot of heat, which was often the
cause of malfunctions.
Vacuum tube
The First Generation
• First generation computers relied on machine language,
the lowest-level programming language understood by
computers, to perform operations, and they could only
solve one problem at a time.
• Input was based on punched cards and paper tape, and
output was displayed on printouts.
The Second Generation
• Transistors replaced vacuum tubes
and ushered in the second generation
of computers.
• One transistor replaced the
equivalent of 40 vacuum tubes.
• Allowing computers to become
smaller, faster, cheaper, more
energy-efficient and more reliable.
• Still generated a great deal of heat
that can damage the computer.
Transistor
The Second Generation
• Second-generation computers moved from cryptic binary
machine language to symbolic, or assembly, languages,
which allowed programmers to specify instructions in
words.
• Second-generation computers still relied on punched
cards for input and printouts for output.
• These were also the first computers that stored their
instructions in their memory, which moved from a magnetic
drum to magnetic core technology.
The Third Generation
• The development of the integrated
circuit was the hallmark of the third
generation of computers.
• Transistors were miniaturized and
placed on silicon chips, called
semiconductors, which drastically
increased the speed and efficiency of
computers.
• Much smaller and cheaper compare
to the second generation computers.
• It could carry out instructions in
billionths of a second.
Integrated Circuit
The Third Generation
• Users interacted with third generation computers through
keyboards and monitors and interfaced with an operating
system, which allowed the device to run many different
applications at one time with a central program that
monitored the memory.
• Computers for the first time became accessible to a mass
audience because they were smaller and cheaper than their
predecessors.
The Fourth Generation
• The microprocessor brought the
fourth generation of computers, as
thousands of integrated circuits
were built onto a single silicon chip.
• As these small computers became
more powerful, they could be linked
together to form networks, which
eventually led to the development
of the Internet.
• Fourth generation computers also
saw the development of GUIs, the
mouse and handheld devices.
Microprocessor
The Fifth Generation
• Based on Artificial Intelligence (AI).
• Still in development.
• The use of parallel processing and superconductors is helping to
make artificial intelligence a reality.
• The goal is to develop devices that respond to natural language
input and are capable of learning and self-organization.
• There are some applications, such as voice recognition,
that are being used today.
THANK YOU
History of Computer

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W1_History_of_Computers.pptx

  • 1. History of Computers Presented by Jeffrey A. Trazo, LPT CSS NC II Teacher Computer System Servicing NC II
  • 3. 01 03 Lesson Objectives Define the computer 02 Know the history of computers Appreciate the importance of computer through activity 04 Participate in the class discussion
  • 4. 01 02 03 04 Topics Definition of Computer Earliest Computer Computer History Computer Generaration
  • 6. • Computer is a programmable machine. • Computer is a machine that manipulates data according to a list of instructions. • Computer is any device which aids humans in performing various kinds of computations or calculations. • A machine or device that performs processes, calculations and operations based on instructions provided by a software or hardware program. Definition of Computer
  • 7. Three principles characteristic of computer: • It responds to a specific set of instructions in a well- defined manner. • It can execute a pre-recorded list of instructions. • It can quickly store and retrieve large amounts of data. Definition of Computer
  • 8. Earliest Computer calculation of a mathematical expression. • Originally calculations were computed by humans, whose job title was computers. • These human computers were typically engaged in the • The calculations of this period were specialized and expensive, requiring years of training in mathematics. • The first use of the word "computer" was recorded in 1613, referring to a person who carried out calculations, or computations, and the word continued to be used in that sense until the middle of the 20th century.
  • 9. record and Tally Sticks A tally stick was an ancient memory aid device to document numbers, quantities, or even messages. Tallysticks
  • 10. Abacus • An abacus is a mechanical device used to aid an individual in performing mathematical calculations. • The abacus was invented in Babylonia in 2400 B.C. • The abacus in the form we are most familiar with was first used in China in around 500 B.C. • It used to perform basic arithmetic operations.
  • 12. Napier’s Bones • Invented by John Napier in 1614. • Allowed the operator to multiply, divide and calculate square and cube roots by moving the rods around and placing them in specially constructed boards. John Napier Napier’s Bones
  • 13. Slide Rule • Invented by William Oughtred in 1622. • Is based on Napier's ideas about logarithms. • Used primarily for – multiplication – division – roots – logarithms – Trigonometry • Not normally used for addition or subtraction. William Oughtred Slide Rule
  • 14. Pascaline • Invented by Blaise Pascal in 1642. • It was its limitation to addition and subtraction. • It is too expensive. Blaise Pascal Pascaline
  • 15. Stepped Reckoner • Invented by Gottfried Wilhelm Leibniz in 1672. • The machine that can add, subtract, multiply and divide automatically. Gottfried Wilhelm Leibniz Stepped Reckoner
  • 16. Jacquard Loom • The Jacquard loom is a mechanical loom, invented by Joseph-Marie Jacquard in 1881. • It an automatic loom controlled by punched cards. Joseph-Marie Jacquard Jacquard Loom
  • 17. Arithmometer • A mechanical calculator invented by Thomas de Colmar in 1820, • The first reliable, useful and commercially successful calculating machine. • The machine could perform the four basic mathematic functions. • The first mass-produced calculating machine. Thomas de Colmar Arithmometer
  • 18. Difference Engine and Analytical Engine • It an automatic, mechanical calculator designed to tabulate polynomial functions. • Invented by Charles Babbage in 1822 and 1834 • It is the first mechanical computer. Charles Babbage Difference Engine Analytical Engine
  • 19. First Computer Programmer • In 1840, Augusta Ada Byron or Ada Lovelace suggests to Babbage that he use the binary system. • Ada Byron was a writer and mathematician known for her work on Babbage's early mechanical general-purpose computer. She helped to write the first algorithm intended to be processed by a machine Augusta Ada Byron
  • 20. Scheutzian Calculation Engine • Invented by Per Georg Scheutz in 1843. • Based on Charles Babbage's difference engine. • The first printing calculator. Per Georg Scheutz Scheutzian Calculation Engine
  • 21. Tabulating Machine • Invented by Herman Hollerith in 1890. • To assist in summarizing information and accounting. Herman Hollerith Tabulating Machine
  • 22. Havard Mark 1 • Also known as IBM Automatic Sequence Controlled Calculator (ASCC). • Invented by Howard H. Aiken in 1943 • The first electro-mechanical computer. Howard H.Aiken Mark 1
  • 23. Z1 • The first programmable computer. • Created by Konrad Zuse in Germany from 1936 to 1938. • To program the Z1 required that the user insert punch tape into a punch tape reader and all output was also generated through punch tape. Konrad Zuse Z1
  • 24. Atanasoff-Berry Computer (ABC) • It was the first electronic digital computing device. • Invented by Professor John Atanasoff and graduate student Clifford Berry at Iowa State University between 1939 and 1942. Professor JohnAtanasoff Atanasoff-Berry Computer
  • 25. ENIAC • ENIAC stands for Electronic Numerical Integrator and Computer. • It was the first electronic general- purpose computer. • Completed in 1946. • Developed by John Presper Eckert and John W. Mauchl.
  • 26. UNIVAC 1 • The UNIVAC I (UNIVersal Automatic Computer 1) was the first commercial computer. • Designed by J. Presper Eckert and John Mauchly. UNIVAC 1
  • 27. EDVAC • EDVAC stands for Electronic Discrete Variable Automatic Computer • The First Stored Program Computer • Designed by Von Neumann in 1952. • It has a memory to hold both a stored program as well as data.
  • 28. The First Portable Computer • Osborne 1 – the first portable computer. • Released in 1981 by the Osborne Computer Corporation.
  • 29. The First Computer Company • The first computer company was the Electronic Controls Company. • Founded in 1949 by J. Presper Eckert and John Mauchly.
  • 30. Computer Generations There are five generations of computer: • First generation – 1946 - 1958 • Second generation – 1959 - 1964 • Third generation – 1965 - 1970 • Fourth generation – 1971 - today • Fifth generation – Today to future
  • 31. The First Generation • The first computers used vacuum tubes for circuitry and magnetic drums for memory, and were often enormous, taking up entire rooms. • They were very expensive to operate and in addition to using a great deal of electricity, generated a lot of heat, which was often the cause of malfunctions. Vacuum tube
  • 32. The First Generation • First generation computers relied on machine language, the lowest-level programming language understood by computers, to perform operations, and they could only solve one problem at a time. • Input was based on punched cards and paper tape, and output was displayed on printouts.
  • 33. The Second Generation • Transistors replaced vacuum tubes and ushered in the second generation of computers. • One transistor replaced the equivalent of 40 vacuum tubes. • Allowing computers to become smaller, faster, cheaper, more energy-efficient and more reliable. • Still generated a great deal of heat that can damage the computer. Transistor
  • 34. The Second Generation • Second-generation computers moved from cryptic binary machine language to symbolic, or assembly, languages, which allowed programmers to specify instructions in words. • Second-generation computers still relied on punched cards for input and printouts for output. • These were also the first computers that stored their instructions in their memory, which moved from a magnetic drum to magnetic core technology.
  • 35. The Third Generation • The development of the integrated circuit was the hallmark of the third generation of computers. • Transistors were miniaturized and placed on silicon chips, called semiconductors, which drastically increased the speed and efficiency of computers. • Much smaller and cheaper compare to the second generation computers. • It could carry out instructions in billionths of a second. Integrated Circuit
  • 36. The Third Generation • Users interacted with third generation computers through keyboards and monitors and interfaced with an operating system, which allowed the device to run many different applications at one time with a central program that monitored the memory. • Computers for the first time became accessible to a mass audience because they were smaller and cheaper than their predecessors.
  • 37. The Fourth Generation • The microprocessor brought the fourth generation of computers, as thousands of integrated circuits were built onto a single silicon chip. • As these small computers became more powerful, they could be linked together to form networks, which eventually led to the development of the Internet. • Fourth generation computers also saw the development of GUIs, the mouse and handheld devices. Microprocessor
  • 38. The Fifth Generation • Based on Artificial Intelligence (AI). • Still in development. • The use of parallel processing and superconductors is helping to make artificial intelligence a reality. • The goal is to develop devices that respond to natural language input and are capable of learning and self-organization. • There are some applications, such as voice recognition, that are being used today.