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User Experience Design - Testing app
1. Central Park app
Nick Wong, Christine Loiseau, Tom Lim,
Louise Leth and Jasmin Pedersen
2. Introduction
Description of the physical environment
The Living Mall
Description of the digital environment
The mobile application
3. Interest of this topic
Designed as a ”global village” within the city
Centralised accommodation, shopping center, cultural
events and outside areas, normally in different
locations
Observe how this innovative physical environment
is supported by the app
4. Objectives
Collecting data
Interview the users
Talk with Central Park
Observe the users using the app in the environment
Find recommendations to improve the app
5. Interviews
Minimum five interviews
Respondents
Wide range of users
Only iPhone users
The interview guide is structured in three parts
Expectations
Observation
Evaluation
Recommendations
6. Results of the interviews
First it was difficult to find it in app store
Expectations
Stores and products, opening hours, events, deals,
newsletter, pictures and films, map, contact info
Observation
Difficult to navigate and use the map
Lack of purpose for the app – many users believe the app
has a one time purpose
7. Evaluation
Positive Negative
Simple design Hard to find in App Store
Easy navigation Too much text
Easy to find information Lack of pictures
Only basic information
Not entertaining/engaging
8. Recommendations
Make the app’s use more encompassing, necessary,
interesting
New interactive map
Add pictures and new parameters
Pop up notifications about events and special offers
when the user is geographically close to Central Park
Make it easier to find the app in App Store
You have to search for “Fraser Properties”
9. Conclusion
Not supporting the Central Park’s innovative concept
The app is too basic
No promotion for the app