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Small Press for Big
Games
The Quest for Press
1
Gray Hogan
And now, the part of the
quest that you usually
scroll through
 I am your trainer for your quest. Together we will overcome
the bosses of indifference and AAA games and level you up
appropriately
 I have extensive experience in Community Management
dating before some of you were born on an old thing called a
“modem.”
 I host a podcast called Game Briefs, which just got picked up
by TheUltimateGamer.com – I have seen bad interviews, and
I have seen glory beyond your wildest dreams.
2
Before you set out on your first
quest
 You have to train…
 No, seriously.
 Find a way to channel your passion for your game
 Stand in front of a mirror, like in the Sims, and practice talking
 Call a friend who doesn’t know anything about your game (yeah right) and tell
them about it. Get their feedback
 Practice writing emails to game journalists. Run it past industry friends, or if
you don’t have any, do so at the next IGDA meeting
 Don’t be afraid of sounding silly or stupid.
 Everyone does at some point or another.
 I have run a show for 3 years, and you had better believe I have sounded
stupid at times.
3
! Your First task:
 Build a community to help you fight your first encounter,
indifference
 Will require you to work (you are building something after all)
 You have to have the desire to have your community succeed
 Your community will stand the test of time
4
Fear not- for you have tools to help you!
 A shield that gives you +1 personality
 A potion that gives you the ability to adapt to feedback
 A cloak of humor and fun
 Your #1 key on your hot bar- the forums
5
What if?
 The game sucks?
 Nobody comes?
 I don’t know how to do any of that?
 There is a sudden decline in the industry?
 Schrodinger got together with Murphy?
6
Mini Boss Battle
 Submitting your game to press
 You have to know the right strategy going in, just like any other
boss battle
 Be “yourself”
 Don’t “sell” your game
 Offer an interview
 Offer incentives and exclusives
 Swag
 Access
 Sponsorship
7
Boss Stages
 3 tiers of show
 Large audience
 Minimal interaction with listeners
 Usually have to pay for ads within the show or magazine
 Medium Audience
 Large interaction with listeners
 Anxious to have you on their show
 Will treat you well if you treat them nicely
 Low Audience
 Fanboys
 Can become larger, and will remember you
8
Your Toolkit
 Engage their community before the interview
 Will give you credibility
 Will help transfer their community members to yours
 How?
 Chat Rooms
 Forums
 Call-Ins
 Be Yourself
 It’s a phone call. Treat it that way
 Don’t be shy. If you have opinions, express them.
9
10
What to look for
 Good Show
 Will ask you weeks ahead
of time
 Will be produced, with
segments
 Will make you the highlight
of the show
 Will want you back
 Will talk to you before they
record or go live
 Not so good show
 Will be a spur of the
moment request
 Will not be produced
 Will talk over you
 Will not try to engage you
with their community
 Will not help you out if you
fumble in an interview
Level UP!
 You are now imbued with the following abilities
 +1 to Confidence
 +5 to Exposure
 +3 to Awareness
 +7 to Credibility
11
Now that you are a level 2
interviewee
 Let’s have someone come up here and talk to us about their
game.
 No, seriously.
12
Ohshi! Someone volunteered!
 You are now officially level 5.
 I am the quest giver and I can do that.
 Let’s talk for 5 minutes about your game.
 Everyone will want to do this after you do it, so you’re
officially cooler than them.
13
Slide in case nobody comes up
 Fine. Here’s my game that will never be made.
 French First Person “shooter” where you have
 Cheese Grenades, Wine as Potions, and a stale baguette as
your “weapon”
 You must try to surrender to the American General (because…
reasons?)
 The princess is in another castle.
14
Kickstarter
 Only works if you have a community
 3360 projects funded last year
 6099 not funded
 If you can get more than 20% raised, you have an 80%
chance of getting your goal funded
 Should be used sparingly
 Not a very effective PR tool unless it goes Viral
15
Congratulations, You have saved
the realm.
 Now you start the end game.
 Prepare for tough bosses
 Use your debuffs
 CC is a must
 Q/A time?
16

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Small Press for Big Games

  • 1. Small Press for Big Games The Quest for Press 1 Gray Hogan
  • 2. And now, the part of the quest that you usually scroll through  I am your trainer for your quest. Together we will overcome the bosses of indifference and AAA games and level you up appropriately  I have extensive experience in Community Management dating before some of you were born on an old thing called a “modem.”  I host a podcast called Game Briefs, which just got picked up by TheUltimateGamer.com – I have seen bad interviews, and I have seen glory beyond your wildest dreams. 2
  • 3. Before you set out on your first quest  You have to train…  No, seriously.  Find a way to channel your passion for your game  Stand in front of a mirror, like in the Sims, and practice talking  Call a friend who doesn’t know anything about your game (yeah right) and tell them about it. Get their feedback  Practice writing emails to game journalists. Run it past industry friends, or if you don’t have any, do so at the next IGDA meeting  Don’t be afraid of sounding silly or stupid.  Everyone does at some point or another.  I have run a show for 3 years, and you had better believe I have sounded stupid at times. 3
  • 4. ! Your First task:  Build a community to help you fight your first encounter, indifference  Will require you to work (you are building something after all)  You have to have the desire to have your community succeed  Your community will stand the test of time 4
  • 5. Fear not- for you have tools to help you!  A shield that gives you +1 personality  A potion that gives you the ability to adapt to feedback  A cloak of humor and fun  Your #1 key on your hot bar- the forums 5
  • 6. What if?  The game sucks?  Nobody comes?  I don’t know how to do any of that?  There is a sudden decline in the industry?  Schrodinger got together with Murphy? 6
  • 7. Mini Boss Battle  Submitting your game to press  You have to know the right strategy going in, just like any other boss battle  Be “yourself”  Don’t “sell” your game  Offer an interview  Offer incentives and exclusives  Swag  Access  Sponsorship 7
  • 8. Boss Stages  3 tiers of show  Large audience  Minimal interaction with listeners  Usually have to pay for ads within the show or magazine  Medium Audience  Large interaction with listeners  Anxious to have you on their show  Will treat you well if you treat them nicely  Low Audience  Fanboys  Can become larger, and will remember you 8
  • 9. Your Toolkit  Engage their community before the interview  Will give you credibility  Will help transfer their community members to yours  How?  Chat Rooms  Forums  Call-Ins  Be Yourself  It’s a phone call. Treat it that way  Don’t be shy. If you have opinions, express them. 9
  • 10. 10 What to look for  Good Show  Will ask you weeks ahead of time  Will be produced, with segments  Will make you the highlight of the show  Will want you back  Will talk to you before they record or go live  Not so good show  Will be a spur of the moment request  Will not be produced  Will talk over you  Will not try to engage you with their community  Will not help you out if you fumble in an interview
  • 11. Level UP!  You are now imbued with the following abilities  +1 to Confidence  +5 to Exposure  +3 to Awareness  +7 to Credibility 11
  • 12. Now that you are a level 2 interviewee  Let’s have someone come up here and talk to us about their game.  No, seriously. 12
  • 13. Ohshi! Someone volunteered!  You are now officially level 5.  I am the quest giver and I can do that.  Let’s talk for 5 minutes about your game.  Everyone will want to do this after you do it, so you’re officially cooler than them. 13
  • 14. Slide in case nobody comes up  Fine. Here’s my game that will never be made.  French First Person “shooter” where you have  Cheese Grenades, Wine as Potions, and a stale baguette as your “weapon”  You must try to surrender to the American General (because… reasons?)  The princess is in another castle. 14
  • 15. Kickstarter  Only works if you have a community  3360 projects funded last year  6099 not funded  If you can get more than 20% raised, you have an 80% chance of getting your goal funded  Should be used sparingly  Not a very effective PR tool unless it goes Viral 15
  • 16. Congratulations, You have saved the realm.  Now you start the end game.  Prepare for tough bosses  Use your debuffs  CC is a must  Q/A time? 16