2. About us
• Research has shown that gadget usage by the
young has adverse effects on their growth and
development
• Our project aims to bring about awareness
about such behavior, and present alternatives
for parents to keep their children entertained
3. About: Objectives
1. Raise awareness on the impacts of excessive
use of gadgets in children through employing
various appeals
1. Introduce convenient-to-play toys as an
alternative for parents to keep their children
entertained
6. Carnival
• Organized aiming to trendify the moderate
usage of gadgets, and promoting alternatives
• Two-pronged approach
– Raising awareness of negative impacts of excess
use of gadgets, hence the importance of
moderating it
– Igniting the children’s interest in physical toys
• Held Monthly
• At Community Centres
7. Carnival
• Goodie Bags to be distributed to participants
• Contents of the goodie bag:
– Vouchers for Family Friendly Places
– Sample Toys Kit (elaborated in the upcoming
slides)
• Gad-rID Mascot
– Kids friendly
– Families may take photos with the mascot
14. Parents: Talk Show
• One hour per session
• New topic discussed monthly
• 3 Sections
– What’s Your Story
– i-Spy
– Ask me a question!
15. What’s Your Story
• Parenting/ Pediatrics experts share insightful
information with Parents
• Celebrity Parents invited to share their views
and opinions
• Parenting topic for discussion released 1 week
before on the Official Facebook page
16. i-Spy
• Production group will go around the carnival
to get participants to do a series of tests of
their cognitive and motor skills
• Process will be filmed down and screened
during the talkshow
• Entertainment
17. Ask Me a Question!
• Question and Answer session for all
• Questions may be posed to the experts or
celebrities parents
• Serve as a platform for clarifications
18. Game Booths: Kampong iD
• Collaboration with National Heritage Board
• Aim to provide the children an opportunity to
try traditional games and hence an alternative
to gadgets
• Traditional Games
– Chapteh
– Hopscotch
– 5 stones
19. Game Booths: Natural Easy Craft!
• Making of simple handicraft and handmade
toys
– E.g. Green Bean Shaker
• Guided by volunteers
• Aim to provide the children an opportunity to
pick up handicraft as a hobby
20. Game Booths. R-abit
• Collaboration with National Library Board
• Story-telling sessions at regular intervals
• Aim to provide the children an opportunity to
try pick up reading as a habit
21. Toys Kit
• Convenient kit that has many portable toys
• Toys target cognitive development
• Provide an alternate source of entertainment
to electronic devices
• Toys may be rented on a monthly basis, so
that the children are able to change the toys
inexpensively every few months
22. Toys Kit: Rental
• Mobile rental of toys are made available
through Rental Vans
• Vans with the toys would go to different
estates and childcare centres for parents to
rent and return their toys
23. Rental
• The toys would be arranged according to VARK
(further explained)
26. Type of Toys: VARK and Steiner’s Theory
• Visual, Aural, Reading, Kinesthetic
• Toys will appeal to the 4 abovementioned
aspects of the child, and hence help in their
development
• Additionally, toys would help according to
Steiner’s Theory of Development
27. Cognitive Development
• Learning through Physical Actions
(Kinesthetic)
• Art & Craft supplies
• Assembly Toys
• Clay
• Jigsaw Puzzles
• Board games (e.g. Snakes and Ladders)
• Simple Musical Instruments (e.g. Triangle)
28. Language Development
• Learning through Reading and Interpretation
• Picture Vocabulary Cards
• Picture Books and Poems
29. Motor Development
• Learning through Hand-eye Coordination
• Rubiks’ Cube
• Threading Beads
• Building blocks
• Lego