1. DEVELOPING E-CONTENT-
AN ALTERNATIVE LMS
Dr.Vaishali Tiwari
Principal , Shree Shaj Institute of Professional
Studies Khargone M.P.
Contact: 9407431777
Email.drvaishalitiwari777@gmail.com
2. ONLINE- THE BEST OPTION AHEAD
• Advancement of Internet and world wide web (www)
• Easy & affordable access
• Digital/ Smart Classroom through innovative digital devices and tools
• Information by accessing the Internet through mobile phones and computers, or
chatting with friends on a social networking site
• Improvement in educational outcomes
• Effective Teaching and Learning
• Enhancement of educational opportunities and benefits to the Millennial
3. E-content development is meant to
• understand the meaning andstandards of E-content learning objectives
• help in designing and developing digital resources for teaching and learning
Any course aims
• in providing knowledge and skill for teachers to cater to present day learners and their
learning styles.
5. ANALYSIS
• To analyse the learning content
• To develop profiles of the target group
• To formulate the objectives of learning
• To frame properinstructional strategy for easy presentation of the content
STEPS OF E-CONTENT DEVELOPMENT
6. CREATING INSTRUCTIONAL DESIGN
DOCUMENT (IDD)
• This is a unique Instructional Design Strategy with high-quality plan of the whole
instructional approach.
• Stress on solving problems, scenarios and avatars
• Emphasis on division of content (courses, screens, or even modules) with all the
visual and instructional elements
7. SCRIPTING
• Finalization of the content for each course
• Division the course into different modules
• Each screen to be decided
• The use of word document or a PowerPoint presentation
8. PROTOTYPE DEVELOPMENT
• Use of PPT for slide show
• Content on screen and audio to be finalized
• Priority for screen, interactivities , colors, images, andanimations
• Need for logical writing, rewriting, and revisions
• Prototype for eLearning content management system
9. DEVELOPING THE COURSE WITHOUT INCLUDING
AUDIO
• Involvement of target groups and stakeholders to examine and feedback
• Changes to the content and narration by stakeholders
• Development of audio-video presentation
• The audio file is created only when the audio script is final
• Very costly affair for creation of an audio file and recreation it with any iterations.
10. DEVELOPING THE COURSE WITHAUDIO
• Approval of the stakeholders
• Essential for the quality of the audio and perfection of pronunciation
• Synchronization of audio with onscreen text and animations.
11. CREATING THE LEARNING MANAGEMENT
SYSTEM VERSION
• Creation of Learning Management System version
• Comparability of course with the particular LMS
• Hosting on the learning platform and go live
12. PROGRAM OBJECTIVES AND CONSTRAINTS
• Plan for e-Learning development
• Accomplishment of programme
• Feedback to the objectives for best course of action
• A list of possible project constraints, such as budget, timing, andscheduling
• understanding training needs
13. CULTURAL FIT/ INADHERENCE WITH PROGRAMME
OBJECTIVES
• Institutional mission, vision & culture
• Curriculum to fit in well with the learning landscape of your organization
• Benchmarking curriculum
• Course outcomes
14. CONTENTAND STRATEGY
• Focus on content
• Topics and subtopics
• Bridge the learning deficit
• Brainstorm a list of topics to sort and consolidate the topics into concise units of study.
• Write a learning objective for each of these topics and use an action verb
• Demonstrate a specific skill
15. STORYBOARD AND DESIGN
• Analyzing, planning and organizing
to influence Instructional Design of
the storyboard.
• Previous experience of leaners with
the content can dictate the entry
point they need.
• A logical progression through the
topic and sub-topics, peppered with
examples, real-life scenarios or
interactions to increase learner
engagement.
• Visual graphic elements further
enhance learning as do animations
and video
The following key elements are
required for storyboard of a module
• An audio script for narration
• Graphics, animations,
photos
• Onscreen text
• Sound effects and music
• Learner interactions
video and
• Assessments, feedback and
remediation
• Scoring and next steps
16. DEVELOPMENT & REVISION
• Before your storyboard comes to life at the development stage,
• How the learner will view the module: laptop, mobile device, or both?.
• Use of preferred course-writing software, input the onscreen elements, create
interactions and assessments and align any animated objects to the audio narration.
• LMS specialist should be in contact with the developer to discuss publishing
preferences
17. TESTING AND REVISION
Depending on the needs of your institution
• A soft rollout of the curriculum to a focus test group isessential.
• Stakeholders should review the developed modules and give feedback.
• Detailed instructions as to what kind of feedback you want.
• Conflicting personal opinions and review of feedback by a designated person