2. Design should be fast and messy, but
it is too often
because most designers
struggle with “just getting started.”
because our egos are tied
up in the work.
slow and precious.
Slow
Precious
Design in 48
Andre de la Cruz
8. Letting ego drive
Our ego can compel us to wait too
long to share our work with others,
because we’ve
It can even lead us to
: maybe a part
of the project that’s easier, more fun
to work on, and let’s us showcase our
visual skills—but isn’t the most
critical challenge to tackle first.
set our bar too high.
choosing the
wrong place to start
Struggle #2
Andre de la Cruz
9. Tip 1
Get comfortable doing, and sharing,
mediocre (even bad) design.
It is normal that your first ideas aren’t
your best ones.
Y
ou get through the bad ones, to get
to the good ones; that is just a natural
part of the process.
Struggle #2: Letting ego drive
Andre de la Cruz
10. Struggle #2: Letting ego drive
Tip 2
Be ok with not having the answer
right away.
Instead, learn to facilitate better
working sessions with your team, to
arrive at a solution together.
Being the idea person is overrated.
Being an effective facilitator and
synthesizer of ideas for your team is
a way more valuable skill.
Andre de la Cruz
11. Struggle #2: Letting ego drive
Tip 3
Do design work, that aren’t
mockups in Figma.
“Craft” is more than visual design.
Stop using hifi mockups as a crutch
to prove you’re a good designer.
Maybe the challenge at hand is more
IA or IXD than visual; you might
consider wireframes, user flows, or
developing taxonomy.
Andre de la Cruz
12. Struggle #2: Letting ego drive
Tip 4
The key to overcoming creative
resistance—your insecurity, self-
doubt, and perfectionism—is to
take your ego out of it.
Break down the challenge in front of
you, pick a place to start, pick a tool
from your toolbox, time box the
effort, share early and often, and
enjoy the process.
Andre de la Cruz
13. Struggle #2: Letting ego drive
Here’s an affirmation,
for the next time you’re in front of a
mirror:
“I design to solve problems for
people. My designs don’t need to be
perfect or pretty to have value, but I
am capable of making pretty things,
when I so choose. I am a good
designer, and I am enough.”
Andre de la Cruz
14. Design in 48
Next issue of Design in 48:
Subscribe to our weekly
newsletter at:
3 Techniques to “Just Get
Started”
joinrally.substack.com
Andre de la Cruz