Prelude to QA Testing #4 by Tedy

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Prelude to QA Testing #4 by Tedy

  1. 1. @agatestudio Prelude to QA Tedy Clerics Agate Studio
  2. 2. Prelude to QA Testing.. IV
  3. 3. Ready, Set, Go! entering the world of game testing
  4. 4. Get yourself noticed!!  modding
  5. 5. Get yourself noticed!!  modding  beta testing
  6. 6. Get yourself noticed!!  modding  beta testing  forum
  7. 7. Get yourself noticed!!  modding  beta testing  forum  conferences
  8. 8. The hunt begins!!
  9. 9. The hunt begins!!  game company websites
  10. 10. The hunt begins!!  game company websites “It Doesn’t Mean They Aren’t Hiring” The best advice I can give to someone looking to break into the industry is to stay focused and don’t assume that one company saying “no” is the final word on your career. Send your resumé to every video game company you can find, even if they don’t have the specific job you want. Just because they don’t list any positions on their “career” page, it does not mean that they aren’t hiring. David Price (Test Lead, THQ, Inc.)
  11. 11. The hunt begins!!  game company websites  job boards
  12. 12. The hunt begins!!  game company websites  job boards  professional & social networks
  13. 13. Packaging yourself!!
  14. 14. Packaging yourself!!  the cover letter that wasn’t
  15. 15. Packaging yourself!!  the cover letter that wasn’t  crafting a winning resumé: it’s easier than it seems!
  16. 16. The Interview
  17. 17. The Interview
  18. 18. “Anyone Can Find a Crash Bug . . .” David Price (Test Lead, THQ, Inc.)
  19. 19. Will I play this game almost every day, for the next million months, with a smile on my face, sharp eyes and ears, faithfully reporting every bug I see?! If you answered “yes,” you just might make it as a professional video game tester.

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