C. orre serious games

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C. orre serious games

  1. 1. Serious Games Carljohan Orre, Umeå University,
  2. 2. Notes on Serious Games • To use games and gamification to support: • Rehabilitation • Support learning and routines that will improve the patients ability to manage their disease • Empower, involve and engage patients • Training staff- introduce new practices
  3. 3. Context  -­‐  exercise  works  –  but  you  have  to  do  it Targeted  rehabilitation  through  active  participation   and  engagement  in  contextually-­‐appropriate   repetitive  and  intensive  movements  (e.g.  Otago   programme)  shown  to  promote  recovery Exercises  completed  individually  at  home,  can  be   tedious  =>  problem  with  motivation. Only  effective  with  good  compliance Computer  games  can  provide  a  controlled,  safe  and   challenging  stimulus  for  rehabilitation.  BUT  most   computer  games  not  suited  to  an  older  clientele.
  4. 4. Kinematics measurement – G4 laboratory system • Position  and  orientation  measurements   of  3  sensors  (extendable)  at  120  Hz • 10  hours  battery  life • 2  mm,  0.5  degrees  error  at  1m  range • 4  m  range  maximum • susceptible  to  distortion  from  ferro-­‐ magnetic  materials • ~  €5000
  5. 5. Kinematics – inertial systems, Ti Sensortag • 3  x  accelerometry • 3  x  rate  gyroscope • 3  x  magnetometer • 1  x  temperature • 1  x  barometric  pressure • 1  x  humidity • Operates  from  single  coin  cell • Bluetooth  LE • 71.2  x  36  x  15.5  mm • $25!!!!
  6. 6. Kinematics – garment transducers - Danfoss PolyPower versatile stretch sensor • Strain  up  to  100% • Low  hysteresis • Mechanically  robust • Linear  signal • 0.5mm  thick • ~  €40
  7. 7. Issues raised from earlier RBWs • Gaming- when is something a game? what elements of gamification leads to change in behaviour? Who should be targeted? • Personalisation- can we design something that will fitt for all? Customistion? • Standards- Ethical considerations, how to match needs with selection of games • Service models- possibillities to integrate with telecare/ telehealth services? Which are the appropriate services models? How do we put SG in the care pathway?

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