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Heuristic Search
Chapter 9.
2
Outline
 Using Evaluation Functions
 A General Graph-Searching Algorithm
– Algorithm A*
– Iterative-Deepening A*
 Heuristic Functions and Search Efficiency
3
8-puzzle problem
– state description
 3-by-3 array: each cell contains one of 1-8 or blank symbol
– two state transition descriptions
 84 moves: one of 1-8 numbers moves up, down, right, or left
 4 moves: one black symbol moves up, down, right, or left
– The number of nodes in the state-space graph:
 9! ( = 362,880 )
57
461
382
567
48
321
4
9.1 Using Evaluation Functions
 Best-first search (BFS) = Heuristic search
– proceeds preferentially using heuristics
– Basic idea
 Heuristic evaluation function : based on information
specific to the problem domain
 Expand next that node, n, having the smallest value of
 Terminate when the node to be expanded next is a goal
node
 Eight-puzzle
– The number of tiles out of places: measure of the
goodness of a state description
fˆ
)(ˆ nf
goal)with(comapredplaceofouttilesofnumber)(ˆ nf
5
9.1 Using Evaluation Functions (2)
6
Using Evaluation Functions (3)
– Preference to early path: add “depth factor”  Figure 9.2
– : estimate of the depth of n
the length of the shortest path from the start to n
– : heuristic evaluation of node n
^ ^ ^
( ) ( ) ( )f n g n h n 
^
( )g n
^
( )h n
7 )(ˆ)(ˆ)(ˆngSearch UsiHeuristic9.2Figure nhngnf 
8
Using Evaluation Functions (4)
 Questions
– How to settle on evaluation functions for guiding BFS?
– What are some properties of BFS?
– Does BFS always result in finding good paths to a goal
node?
9
A General Graph-Searching Algorithm
 GRAPHSEARCH: general graph-searching algorithm
1. Create a search tree, Tr, with the start node n0  put n0 on
ordered list OPEN
2. Create empty list CLOSED
3. If OPEN is empty, exit with failure
4. Select the first node n on OPEN  remove it  put it on CLOSED
5. If n is a goal node, exit successfully: obtain solution by tracing a
path backward along the arcs from n to n0 in Tr
6. Expand n, generating a set M of successors + install M as
successors of n by creating arcs from n to each member of M
7. Reorder the list OPEN: by arbitrary scheme or heuristic merit
8. Go to step 3
10
A General Graph-Searching Algorithm
 Breadth-first search
– New nodes are put at the end of OPEN (FIFO)
– Nodes are not reordered
 Depth-first search
– New nodes are put at the beginning of OPEN (LIFO)
 Best-first (heuristic) search
– OPEN is reordered according to the heuristic merit of the
nodes
11
9.2.1 Algorithm A*
 Algorithm A*
– Reorders the nodes on OPEN according to increasing values of
 Some additional notation
– h(n): the actual cost of the minimal cost path between n and a goal
node
– g(n): the cost of a minimal cost path from n0 to n
– f(n) = g(n) + h(n): the cost of a minimal cost path from n0 to a goal
node over all paths via node n
– f(n0 ) = h(n0 ): the cost of a minimal cost path from n0 to a goal node
– : estimate of h(n)
– : the cost of the lowest-cost path found by A* so far to n
fˆ
)(ˆ nh
)(ˆ ng
n0 n G
12
9.2.1 Algorithm A* (2)
 Algorithm A*
– If = 0: uniform-cost search
– When the graph being searched is not a tree?
 more than one sequence of actions that can lead to the same
world state from the starting state
– In 8-puzzle problem
 Actions are reversible: implicit graph is not a tree
 Ignore loops in creating 8-puzzle search tree: don’t include the
parent of a node among its successors
 Step 6
– Expand n, generating a set M of successors that are not
already parents (ancestors) of n + install M as
successors of n by creating arcs from n to each
member of M
hˆ
13
Figure 9.3
Heuristic
Search
Notation
14
9.2.1 Algorithm A* (3)
 Modification of A* to prevent duplicate search effort
– G
 search graph generated by A*
 structure of nodes and arcs generated by A*
– Tr
 subgraph of G
 tree of best (minimal cost) paths
– Keep the search graph
 subsequent search may find shorter paths
 the paths use some of the arcs in the earlier search graph,
not in the earlier search tree
15
Figure 9.4 Search Graphs and Trees Produced by a Search Procedure
16
9.2.1 Algorithm A* (4)
 A* that maintains the search graph
1. Create a search graph, G, consisting solely of the start node,
n0  put n0 on a list OPEN
2. Create a list CLOSED: initially empty
3. If OPEN is empty, exit with failure
4. Select the first node on OPEN  remove it from OPEN 
put it on CLOSED: node n
5. If n is a goal node, exit successfully: obtain solution by
tracing a path along the pointers from n to n0 in G
6. Expand node n, generating the set, M, of its successors that
are not already ancestors of n in G install these members
of M as successors of n in G
17
9.2.1 Algorithm A* (5)
7. Establish a pointer to n from each of those members of M that
were not already in G  add these members of M to OPEN
 for each member, m, redirect its pointer to n if the best path
to m found so far is through n  for each member of M already
on CLOSED, redirect the pointers of each of its descendants in
G
8. Reorder the list OPEN in order of increasing values
9. Go to step 3
– Redirecting pointers of descendants of nodes
 Save subsequent search effort
fˆ
18
9.2.2 Admissibility
 Conditions that guarantee A* always finds minimal cost paths
– Each node in the graph has a finite number of successors
– All arcs in the graph have costs greater than some positive
amount 
– For all nodes in the search graph.
 Theorem 9.1
– Under the conditions on graphs and on , and
providing there is a path with finite cost from n0 to a
goal node, algorithm A* is guaranteed to terminate
with a minimal-cost path to a goal
)()(ˆ nhnh 
hˆ
19
9.2.2 Admissibility of A* (2)
 Lemma 9.1
– At every step before termination of A*, there is always a node, n*,
on OPEN with the following properties
 n* is on an optimal path to a goal
 A* has found an optimal path to n*

– Proof : by mathematical induction
 Base case
– at the beginning of search, n0 is on OPEN and on an optimal
path to the goal
– A* has found this path
–
– n0 : n* of the lemma at this stage
)(*)(ˆ
0nfnf 
)()(ˆ)(ˆbecause)()(ˆ
00000 nfnhnfnfnf 
20
9.2.2 Admissibility of A* (3)
 Induction step
– assume the conclusions of the lemma at the time m nodes have been expanded ( )
– prove the conclusions true at the time m+1 nodes have been expanded
0m
21
9.2.2 Admissibility of A* (4)
 Now prove relation
)()(_____)(
)()()(_____)(
)()(ˆ__)()(___)()(
___)(ˆ)(ˆ)(ˆ
0
*
0
****
******
***
nfnfbecausenf
nhngnfbecausenf
nhnhandngngbecausenhng
definitionbynhngnf




22
9.2.2 Admissibility of A* (5)
 Continuing the proof of the theorem
– A* must terminate
 If not, g(n) value will eventually exceed f(n0).
– A* terminates in an optimal path
 A* has found an optimal path to n* in Open set.
 Admissible
– Algorithm that is guaranteed to find an optimal path to the goal
– With the 3 conditions of the theorem, A* is admissible
– Any function not overestimating h is admissiblehˆ
23
9.2.2 Admissibility of A* (6)
 Theorem 9.2
– If is more informed than , then at the termination of their
searches on any graph having a path from n0 to a goal node,
every node expanded by is also expanded by
– expands at least as many nodes as does
– is more efficient
*
2A
*
2A
*
1A
*
1A
*
1A *
2A
*
2A
24
Relationships Among Search Algorithm
 Figure 9.6
– : uniform-cost search
–
breadth-first search
– uniform-cost/breadth-first search
admissible
0ˆ h
)(depth)(ˆ)(ˆ nngnf 
25
9.2.3 The Consistency Condition
 Consistency condition
– nj is a successor of ni
–
– : cost of the arc from ni to nj
– Rewriting
– A type of triangle inequality
),()(ˆ)(ˆ
jiji nncnhnh 
),( ji nnc
),()(ˆ)(ˆ
jiji nncnhnh  ),()(ˆ)(ˆ
jiij nncnhnh 
Figure 9.7
The Consistency Condition
26
9.2.3 The Consistency Condition (2)
– Implies that values of the nodes are monotonically
nondecreasing as we move away from the start node
– Consistency condition on is often called the monotone
condition on
– Theorem 9.3
 If the consistency condition on is satisfied, then when A*
expands a node n, it has already found an optimal path to n
fˆ
)(ˆ)(ˆ
ij nfnf 
),()(ˆ)(ˆ)(ˆ)(ˆ
),()(ˆ)(ˆ
jijijj
jiij
nncngnhngnh
nncnhnh


),()(ˆ)(ˆ jiij nncngng 
fˆ
hˆ
hˆ
27
9.2.3 The Consistency Condition (3)
 Argument for the admissibility of A* under the consistency condition
– Monotonicity of : search expands outward along contours of
increasing values
– The first goal node selected will be a goal node having a minimal
– For any goal node, ng,
– The first goal node selected will be one having minimal
– Whenever a goal node, ng, is selected for expansion, we have found an
optimal path to that goal node ( )
– The first goal node selected will be one for which the algorithm has
found an optimal path
fˆ
fˆ
fˆ
)(ˆ)(ˆ
gg ngnf 
gˆ
)()(ˆ gg ngng 
28
9.2.4 Iterative-Deepening A*
 Breadth-first search
– Exponentially growing memory requirements
 Iterative deepening search
– Memory grows linearly with the depth of the goal
– Parallel implementation of IDA*: further efficiencies gain
 IDA*
– Cost cut off in the first search:
– Depth-first search with backtracking
– If the search terminates at a goal node: minimal-cost path
– Otherwise
 increase the cut-off value and start another search
 The lowest values of the nodes visited (not expanded) in the
previous search is used as the new cut-off value in the next search
)(ˆ)(ˆ)(ˆ)(ˆ
0000 nhnhngnf 
fˆ
29
9.2.5 Recursive Best-First Search
 RBFS (recursive best-first search)
– uses slightly more memory than does IDA*
– generates fewer nodes than does IDA*
 Backing up value
– When a node n is expanded, computes values of
successors of n and recomputes values of n and all of
n’s ancestors
 Process of backing up
– Backed-up value, , of node m with successors
fˆ
fˆ
fˆ
)(ˆ mf im
)(ˆmin)(ˆ
i
m
mfmf
i

30
9.2.5 Recursive Best-First Search (2)
 Description
– One of successors of node n has the smallest over
all OPEN nodes, it is expanded in turn, and so on.
– When other OPEN node, n’, (not a successor of n) has the
lowest value of
 backtracks to the lowest common ancestor, node k
 kn: successor of node k on the path to n
 RBFS removes the subtree rooted at kn, from OPEN
 kn becomes an OPEN node with value (its backed-up
value)
 Search continues below that OPEN node with the lowest
value of
fˆ
fˆ
fˆ
fˆ
31
Figure 9.9 Recursive Best-First Search
32
9.3 Heuristic Functions & Search Efficiency
 Selection of heuristic function
– Crucial for the efficiency of A*
–
 assures admissibility
 Uniform-cost search  inefficient
– = the highest possible lower bound on h
 maintains admissibility
 expands the fewest nodes
 Using relaxed model
– functions are always admissible
0ˆ h
hˆ
hˆ
33
9.3 Heuristic Functions & Search Efficiency
 Selecting function
– must consider the amount of effort involved in calculating it
– Less relaxed model: better heuristic function (difficult in calculating)
– Trade off between the benefits gained by an accurate and the
cost of computing it
 Using instead of the lower bound of h
– increases efficiency at the expense of admissibility
– : easier to compute
 Modifying the relative weights of and in the evaluation function
– Large values of w: overemphasize the heuristic component
– Very small values of w: give the search a predominantly breadth-
first character
hˆ
hˆ
hˆ
hˆ
hˆgˆ
hwgf ˆˆˆ 
34
9.3 Heuristic Functions & Search Efficiency
 Simultaneous searches from both the start and a goal node
– Breadth-first search
 search frontiers meet between start and goal
 guaranteed to find an optimal path
– Heuristic search
 Two search frontiers might not meet to produce an optimal path
 Effective branching factor
– describes how sharply a search process is focused toward a goal
– B = the number of successors of each node in the tree having the
following properties
 Nonleaf node has the same number (B) of successors
 Leaf nodes are all of depth d
 Total number of nodes is N
N
B
BB
NBBB
d
d




)1(
)1(
...2
35 Figure 9.10 Bidirectional Searches
36 Figure 9.11 B Versus N for Various Values of d
37
9.3 Heuristic Functions & Search Efficiency
 3 important factors influencing the efficiency of algorithm A*
– The cost (or length) of the path found
– The number of nodes expanded in finding the path
– The computational cost required to compute
 Time complexity: O(n)
– Breadth-first search: O(Bd)
– Uniform-cost search ( ): O(BC/c)
 C: cost of an optimal solution
 c: cost of the least costly arc u
hˆ
0ˆ h

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09 heuristic search

  • 2. 2 Outline  Using Evaluation Functions  A General Graph-Searching Algorithm – Algorithm A* – Iterative-Deepening A*  Heuristic Functions and Search Efficiency
  • 3. 3 8-puzzle problem – state description  3-by-3 array: each cell contains one of 1-8 or blank symbol – two state transition descriptions  84 moves: one of 1-8 numbers moves up, down, right, or left  4 moves: one black symbol moves up, down, right, or left – The number of nodes in the state-space graph:  9! ( = 362,880 ) 57 461 382 567 48 321
  • 4. 4 9.1 Using Evaluation Functions  Best-first search (BFS) = Heuristic search – proceeds preferentially using heuristics – Basic idea  Heuristic evaluation function : based on information specific to the problem domain  Expand next that node, n, having the smallest value of  Terminate when the node to be expanded next is a goal node  Eight-puzzle – The number of tiles out of places: measure of the goodness of a state description fˆ )(ˆ nf goal)with(comapredplaceofouttilesofnumber)(ˆ nf
  • 5. 5 9.1 Using Evaluation Functions (2)
  • 6. 6 Using Evaluation Functions (3) – Preference to early path: add “depth factor”  Figure 9.2 – : estimate of the depth of n the length of the shortest path from the start to n – : heuristic evaluation of node n ^ ^ ^ ( ) ( ) ( )f n g n h n  ^ ( )g n ^ ( )h n
  • 8. 8 Using Evaluation Functions (4)  Questions – How to settle on evaluation functions for guiding BFS? – What are some properties of BFS? – Does BFS always result in finding good paths to a goal node?
  • 9. 9 A General Graph-Searching Algorithm  GRAPHSEARCH: general graph-searching algorithm 1. Create a search tree, Tr, with the start node n0  put n0 on ordered list OPEN 2. Create empty list CLOSED 3. If OPEN is empty, exit with failure 4. Select the first node n on OPEN  remove it  put it on CLOSED 5. If n is a goal node, exit successfully: obtain solution by tracing a path backward along the arcs from n to n0 in Tr 6. Expand n, generating a set M of successors + install M as successors of n by creating arcs from n to each member of M 7. Reorder the list OPEN: by arbitrary scheme or heuristic merit 8. Go to step 3
  • 10. 10 A General Graph-Searching Algorithm  Breadth-first search – New nodes are put at the end of OPEN (FIFO) – Nodes are not reordered  Depth-first search – New nodes are put at the beginning of OPEN (LIFO)  Best-first (heuristic) search – OPEN is reordered according to the heuristic merit of the nodes
  • 11. 11 9.2.1 Algorithm A*  Algorithm A* – Reorders the nodes on OPEN according to increasing values of  Some additional notation – h(n): the actual cost of the minimal cost path between n and a goal node – g(n): the cost of a minimal cost path from n0 to n – f(n) = g(n) + h(n): the cost of a minimal cost path from n0 to a goal node over all paths via node n – f(n0 ) = h(n0 ): the cost of a minimal cost path from n0 to a goal node – : estimate of h(n) – : the cost of the lowest-cost path found by A* so far to n fˆ )(ˆ nh )(ˆ ng n0 n G
  • 12. 12 9.2.1 Algorithm A* (2)  Algorithm A* – If = 0: uniform-cost search – When the graph being searched is not a tree?  more than one sequence of actions that can lead to the same world state from the starting state – In 8-puzzle problem  Actions are reversible: implicit graph is not a tree  Ignore loops in creating 8-puzzle search tree: don’t include the parent of a node among its successors  Step 6 – Expand n, generating a set M of successors that are not already parents (ancestors) of n + install M as successors of n by creating arcs from n to each member of M hˆ
  • 14. 14 9.2.1 Algorithm A* (3)  Modification of A* to prevent duplicate search effort – G  search graph generated by A*  structure of nodes and arcs generated by A* – Tr  subgraph of G  tree of best (minimal cost) paths – Keep the search graph  subsequent search may find shorter paths  the paths use some of the arcs in the earlier search graph, not in the earlier search tree
  • 15. 15 Figure 9.4 Search Graphs and Trees Produced by a Search Procedure
  • 16. 16 9.2.1 Algorithm A* (4)  A* that maintains the search graph 1. Create a search graph, G, consisting solely of the start node, n0  put n0 on a list OPEN 2. Create a list CLOSED: initially empty 3. If OPEN is empty, exit with failure 4. Select the first node on OPEN  remove it from OPEN  put it on CLOSED: node n 5. If n is a goal node, exit successfully: obtain solution by tracing a path along the pointers from n to n0 in G 6. Expand node n, generating the set, M, of its successors that are not already ancestors of n in G install these members of M as successors of n in G
  • 17. 17 9.2.1 Algorithm A* (5) 7. Establish a pointer to n from each of those members of M that were not already in G  add these members of M to OPEN  for each member, m, redirect its pointer to n if the best path to m found so far is through n  for each member of M already on CLOSED, redirect the pointers of each of its descendants in G 8. Reorder the list OPEN in order of increasing values 9. Go to step 3 – Redirecting pointers of descendants of nodes  Save subsequent search effort fˆ
  • 18. 18 9.2.2 Admissibility  Conditions that guarantee A* always finds minimal cost paths – Each node in the graph has a finite number of successors – All arcs in the graph have costs greater than some positive amount  – For all nodes in the search graph.  Theorem 9.1 – Under the conditions on graphs and on , and providing there is a path with finite cost from n0 to a goal node, algorithm A* is guaranteed to terminate with a minimal-cost path to a goal )()(ˆ nhnh  hˆ
  • 19. 19 9.2.2 Admissibility of A* (2)  Lemma 9.1 – At every step before termination of A*, there is always a node, n*, on OPEN with the following properties  n* is on an optimal path to a goal  A* has found an optimal path to n*  – Proof : by mathematical induction  Base case – at the beginning of search, n0 is on OPEN and on an optimal path to the goal – A* has found this path – – n0 : n* of the lemma at this stage )(*)(ˆ 0nfnf  )()(ˆ)(ˆbecause)()(ˆ 00000 nfnhnfnfnf 
  • 20. 20 9.2.2 Admissibility of A* (3)  Induction step – assume the conclusions of the lemma at the time m nodes have been expanded ( ) – prove the conclusions true at the time m+1 nodes have been expanded 0m
  • 21. 21 9.2.2 Admissibility of A* (4)  Now prove relation )()(_____)( )()()(_____)( )()(ˆ__)()(___)()( ___)(ˆ)(ˆ)(ˆ 0 * 0 **** ****** *** nfnfbecausenf nhngnfbecausenf nhnhandngngbecausenhng definitionbynhngnf    
  • 22. 22 9.2.2 Admissibility of A* (5)  Continuing the proof of the theorem – A* must terminate  If not, g(n) value will eventually exceed f(n0). – A* terminates in an optimal path  A* has found an optimal path to n* in Open set.  Admissible – Algorithm that is guaranteed to find an optimal path to the goal – With the 3 conditions of the theorem, A* is admissible – Any function not overestimating h is admissiblehˆ
  • 23. 23 9.2.2 Admissibility of A* (6)  Theorem 9.2 – If is more informed than , then at the termination of their searches on any graph having a path from n0 to a goal node, every node expanded by is also expanded by – expands at least as many nodes as does – is more efficient * 2A * 2A * 1A * 1A * 1A * 2A * 2A
  • 24. 24 Relationships Among Search Algorithm  Figure 9.6 – : uniform-cost search – breadth-first search – uniform-cost/breadth-first search admissible 0ˆ h )(depth)(ˆ)(ˆ nngnf 
  • 25. 25 9.2.3 The Consistency Condition  Consistency condition – nj is a successor of ni – – : cost of the arc from ni to nj – Rewriting – A type of triangle inequality ),()(ˆ)(ˆ jiji nncnhnh  ),( ji nnc ),()(ˆ)(ˆ jiji nncnhnh  ),()(ˆ)(ˆ jiij nncnhnh  Figure 9.7 The Consistency Condition
  • 26. 26 9.2.3 The Consistency Condition (2) – Implies that values of the nodes are monotonically nondecreasing as we move away from the start node – Consistency condition on is often called the monotone condition on – Theorem 9.3  If the consistency condition on is satisfied, then when A* expands a node n, it has already found an optimal path to n fˆ )(ˆ)(ˆ ij nfnf  ),()(ˆ)(ˆ)(ˆ)(ˆ ),()(ˆ)(ˆ jijijj jiij nncngnhngnh nncnhnh   ),()(ˆ)(ˆ jiij nncngng  fˆ hˆ hˆ
  • 27. 27 9.2.3 The Consistency Condition (3)  Argument for the admissibility of A* under the consistency condition – Monotonicity of : search expands outward along contours of increasing values – The first goal node selected will be a goal node having a minimal – For any goal node, ng, – The first goal node selected will be one having minimal – Whenever a goal node, ng, is selected for expansion, we have found an optimal path to that goal node ( ) – The first goal node selected will be one for which the algorithm has found an optimal path fˆ fˆ fˆ )(ˆ)(ˆ gg ngnf  gˆ )()(ˆ gg ngng 
  • 28. 28 9.2.4 Iterative-Deepening A*  Breadth-first search – Exponentially growing memory requirements  Iterative deepening search – Memory grows linearly with the depth of the goal – Parallel implementation of IDA*: further efficiencies gain  IDA* – Cost cut off in the first search: – Depth-first search with backtracking – If the search terminates at a goal node: minimal-cost path – Otherwise  increase the cut-off value and start another search  The lowest values of the nodes visited (not expanded) in the previous search is used as the new cut-off value in the next search )(ˆ)(ˆ)(ˆ)(ˆ 0000 nhnhngnf  fˆ
  • 29. 29 9.2.5 Recursive Best-First Search  RBFS (recursive best-first search) – uses slightly more memory than does IDA* – generates fewer nodes than does IDA*  Backing up value – When a node n is expanded, computes values of successors of n and recomputes values of n and all of n’s ancestors  Process of backing up – Backed-up value, , of node m with successors fˆ fˆ fˆ )(ˆ mf im )(ˆmin)(ˆ i m mfmf i 
  • 30. 30 9.2.5 Recursive Best-First Search (2)  Description – One of successors of node n has the smallest over all OPEN nodes, it is expanded in turn, and so on. – When other OPEN node, n’, (not a successor of n) has the lowest value of  backtracks to the lowest common ancestor, node k  kn: successor of node k on the path to n  RBFS removes the subtree rooted at kn, from OPEN  kn becomes an OPEN node with value (its backed-up value)  Search continues below that OPEN node with the lowest value of fˆ fˆ fˆ fˆ
  • 31. 31 Figure 9.9 Recursive Best-First Search
  • 32. 32 9.3 Heuristic Functions & Search Efficiency  Selection of heuristic function – Crucial for the efficiency of A* –  assures admissibility  Uniform-cost search  inefficient – = the highest possible lower bound on h  maintains admissibility  expands the fewest nodes  Using relaxed model – functions are always admissible 0ˆ h hˆ hˆ
  • 33. 33 9.3 Heuristic Functions & Search Efficiency  Selecting function – must consider the amount of effort involved in calculating it – Less relaxed model: better heuristic function (difficult in calculating) – Trade off between the benefits gained by an accurate and the cost of computing it  Using instead of the lower bound of h – increases efficiency at the expense of admissibility – : easier to compute  Modifying the relative weights of and in the evaluation function – Large values of w: overemphasize the heuristic component – Very small values of w: give the search a predominantly breadth- first character hˆ hˆ hˆ hˆ hˆgˆ hwgf ˆˆˆ 
  • 34. 34 9.3 Heuristic Functions & Search Efficiency  Simultaneous searches from both the start and a goal node – Breadth-first search  search frontiers meet between start and goal  guaranteed to find an optimal path – Heuristic search  Two search frontiers might not meet to produce an optimal path  Effective branching factor – describes how sharply a search process is focused toward a goal – B = the number of successors of each node in the tree having the following properties  Nonleaf node has the same number (B) of successors  Leaf nodes are all of depth d  Total number of nodes is N N B BB NBBB d d     )1( )1( ...2
  • 35. 35 Figure 9.10 Bidirectional Searches
  • 36. 36 Figure 9.11 B Versus N for Various Values of d
  • 37. 37 9.3 Heuristic Functions & Search Efficiency  3 important factors influencing the efficiency of algorithm A* – The cost (or length) of the path found – The number of nodes expanded in finding the path – The computational cost required to compute  Time complexity: O(n) – Breadth-first search: O(Bd) – Uniform-cost search ( ): O(BC/c)  C: cost of an optimal solution  c: cost of the least costly arc u hˆ 0ˆ h