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Architecting
Product
User Experience
Case: Smartphone
User
Experience for
Product
Case:
Smartphone
www.novel-ebiz.com
Strategic Global User Experience Architecture and Design Series
Definition of a Product
Architecting User
Experience for Product
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013
©
2©
An article or
substance that is
manufactured or
refined for users
Product Structure/Design
All product designs are Human-
Centered following
Ergonomics
that take care of how
humans interact with
products
Architecting User
Experience for Product
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 3©
Product Experience: Human Factors
• Happiness/Joy
• Satisfaction/Contentment
• Anger/Irritation
• Disappointment/
Dissatisfaction
Source: International Journal of Design
Architecting User
Experience for Product
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 4©
Product Usage: Human Factors
• Motive
• Context
• Interaction
Architecting User
Experience for Product
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 2©
User Motive drives Context for Interaction
Source: International Journal of Design
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 6©
Understanding User Context
Human/Product
Relationship -
Architecting User
Experience for Product
5 User Experience
factors…
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 7©
When, how and why a
product fits into
user’s workflow
Understanding User Context
Architecting User
Experience for Product
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 8©
1. User’s Workflow
Understanding User Context
Architecting User
Experience for Product
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 9©
What are user
expectations from the
product
2. User’s Goals
Understanding User Context
Architecting User
Experience for Product
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 10©
What users need to
know to use the product
3. User’s Domain
knowledge
4. User’s tasks
What tasks users need
to perform to use the
product
Understanding User Context
Architecting User
Experience for Product
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 11©
5. User’s mental model
Product perceptions,
expectations and
user’s what if/wish list
Understanding User Context
Architecting User
Experience for Product
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 12©
- A Methodology Model
Discovering User ContextArchitecting User
Experience for Product
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 13©
Discovery of
user’s “What
if/Wish List”
drives ease of
use and
product
innovations
User Experience: SmartphoneArchitecting User
Experience for Product
Architecture
Smartphone user
experience is context
driven – use cases and
scenarios…
Note: A Smartphone is categorized as a product for mobility combining hardware and
software integrated user experience that keeps user connected with information needs.
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 14©
Architecting User
Experience for Product
Architecture
User Context and Use Cases
Creating Human
Factors Metrics and
Use-case Logic
Smartphone
Smartphone Human Factors: User Context
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 15©
Expert User
User Actions
New User
User Actions
Goal
Striking a balance between User Groups
User Context and User Flow
Architecting User
Experience for Product
Smartphone
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 16©
Architecting User
Experience for Product Persona Driven Drill-down
Smartphone – A Use Case Scenario
Desired Experience
Persona - Expert
Smartphone Logic
Persona - New
Activate
Application
Display
Application
Helpline
System ResponseUser Actions
Activate App.
Get
Friends
Activate
Application
Display
List
Rules..
Link to
Application
Contact
Friends for help
Stored
Data
Link to
Helpline
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 17©
Author: Sushmita Dutt, Presentation dated: June
10, 2013
Architecture
Architecting User
Experience for Product Understanding the Product
Smartphone – Driven by generations of handheld
Factors driving product innovation Useful
Usable
Desirable
First Handheld
Smartphone
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 18©
Handheld
User Experience
The hold
Natural
Scenarios Movement
Ease of Use
Delivering
Two Fingers
Thumbs
Human
Mechanical effort
Natural process
Motion
Swipe
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 19©
Architecting User
Experience for Product Understanding Ease of Use
Smartphone – User Experience Scenarios
Handheld
User Experience
Interface
OS
Scenarios
Guidelines
Operating System
Touch Swipe Tap
Navigation
Single Screen
Application Structure
Single focus activity
Space
Data Views
Rules Custom Design
Scroll Expand
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 20©
Architecting User
Experience for Product Understanding The Medium
Smartphone – User Experience Scenarios
Architecture
User Experience
Constraints
Architecture
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 21©
Architecting User
Experience for Product Understanding Constraints
Smartphone – Environment
User Experience
Architecture is restricted to
Mobile Operating Systems
defined guidelines – the
most common ones –
Android, iOS (free, open
source) and Windows
Phone (closed
source, proprietary)
Architecture
User Experience
Scopes
Architecture
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 © 21
Architecting User
Experience for Product Understanding Scopes
Smartphone – Environment
• Deliver consistent user
• Deliver wireframes details
around user activities,
experience within defined
design standards
Deliver Custom Application
Structures based on
content and UI patterns
•
tasks, views, dependencies
Architecture
User Experience
Pattern
Sample
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 © 22
Architecting User
Experience for Product Understanding User Patterns
Smartphone – Scopes
Android patterns for gestures:
• Tap-and-hold (long press)
• One-finger drag
• Two-finger tap
• Two-finger drag
• Two-finger pinch-zoom
• Three-finger drag
Architecture
User Experience
Pattern
Sample
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 24©
Architecting User
Experience for Product Understanding User Patterns
Smartphone – Scopes
YouTube
Pattern:
Fixed tabs
to display
functional
areas
Architecture
User Experience
Pattern
Sample
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 25©
Architecting User
Experience for Product Understanding User Patterns
Smartphone – Scopes
Music Album
Pattern:
Allows
selection of
a song
and then
displays
user options
over a menu
Architecture
The purpose of User Experience Architecture for Products is to surface
communication options for enhanced user-centricity and ease of product use
Author: Sushmita Dutt
Consultant , User Experience and Information Architecture for
Web, Mobile and Hybrid Technology Platforms
sushmitadutt@novel-ebiz.com
Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 26©
Architecting User
Experience for Product The need for UX Architecture

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Product - User Experience Architecture

  • 1. Architecting Product User Experience Case: Smartphone User Experience for Product Case: Smartphone www.novel-ebiz.com Strategic Global User Experience Architecture and Design Series
  • 2. Definition of a Product Architecting User Experience for Product Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 © 2© An article or substance that is manufactured or refined for users
  • 3. Product Structure/Design All product designs are Human- Centered following Ergonomics that take care of how humans interact with products Architecting User Experience for Product Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 3©
  • 4. Product Experience: Human Factors • Happiness/Joy • Satisfaction/Contentment • Anger/Irritation • Disappointment/ Dissatisfaction Source: International Journal of Design Architecting User Experience for Product Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 4©
  • 5. Product Usage: Human Factors • Motive • Context • Interaction Architecting User Experience for Product Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 2©
  • 6. User Motive drives Context for Interaction Source: International Journal of Design Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 6©
  • 7. Understanding User Context Human/Product Relationship - Architecting User Experience for Product 5 User Experience factors… Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 7©
  • 8. When, how and why a product fits into user’s workflow Understanding User Context Architecting User Experience for Product Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 8© 1. User’s Workflow
  • 9. Understanding User Context Architecting User Experience for Product Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 9© What are user expectations from the product 2. User’s Goals
  • 10. Understanding User Context Architecting User Experience for Product Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 10© What users need to know to use the product 3. User’s Domain knowledge
  • 11. 4. User’s tasks What tasks users need to perform to use the product Understanding User Context Architecting User Experience for Product Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 11©
  • 12. 5. User’s mental model Product perceptions, expectations and user’s what if/wish list Understanding User Context Architecting User Experience for Product Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 12©
  • 13. - A Methodology Model Discovering User ContextArchitecting User Experience for Product Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 13© Discovery of user’s “What if/Wish List” drives ease of use and product innovations
  • 14. User Experience: SmartphoneArchitecting User Experience for Product Architecture Smartphone user experience is context driven – use cases and scenarios… Note: A Smartphone is categorized as a product for mobility combining hardware and software integrated user experience that keeps user connected with information needs. Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 14©
  • 15. Architecting User Experience for Product Architecture User Context and Use Cases Creating Human Factors Metrics and Use-case Logic Smartphone Smartphone Human Factors: User Context Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 15©
  • 16. Expert User User Actions New User User Actions Goal Striking a balance between User Groups User Context and User Flow Architecting User Experience for Product Smartphone Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 16©
  • 17. Architecting User Experience for Product Persona Driven Drill-down Smartphone – A Use Case Scenario Desired Experience Persona - Expert Smartphone Logic Persona - New Activate Application Display Application Helpline System ResponseUser Actions Activate App. Get Friends Activate Application Display List Rules.. Link to Application Contact Friends for help Stored Data Link to Helpline Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 17©
  • 18. Author: Sushmita Dutt, Presentation dated: June 10, 2013 Architecture Architecting User Experience for Product Understanding the Product Smartphone – Driven by generations of handheld Factors driving product innovation Useful Usable Desirable First Handheld Smartphone Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 18©
  • 19. Handheld User Experience The hold Natural Scenarios Movement Ease of Use Delivering Two Fingers Thumbs Human Mechanical effort Natural process Motion Swipe Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 19© Architecting User Experience for Product Understanding Ease of Use Smartphone – User Experience Scenarios
  • 20. Handheld User Experience Interface OS Scenarios Guidelines Operating System Touch Swipe Tap Navigation Single Screen Application Structure Single focus activity Space Data Views Rules Custom Design Scroll Expand Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 20© Architecting User Experience for Product Understanding The Medium Smartphone – User Experience Scenarios
  • 21. Architecture User Experience Constraints Architecture Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 21© Architecting User Experience for Product Understanding Constraints Smartphone – Environment User Experience Architecture is restricted to Mobile Operating Systems defined guidelines – the most common ones – Android, iOS (free, open source) and Windows Phone (closed source, proprietary)
  • 22. Architecture User Experience Scopes Architecture Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 © 21 Architecting User Experience for Product Understanding Scopes Smartphone – Environment • Deliver consistent user • Deliver wireframes details around user activities, experience within defined design standards Deliver Custom Application Structures based on content and UI patterns • tasks, views, dependencies
  • 23. Architecture User Experience Pattern Sample Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 © 22 Architecting User Experience for Product Understanding User Patterns Smartphone – Scopes Android patterns for gestures: • Tap-and-hold (long press) • One-finger drag • Two-finger tap • Two-finger drag • Two-finger pinch-zoom • Three-finger drag
  • 24. Architecture User Experience Pattern Sample Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 24© Architecting User Experience for Product Understanding User Patterns Smartphone – Scopes YouTube Pattern: Fixed tabs to display functional areas
  • 25. Architecture User Experience Pattern Sample Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 25© Architecting User Experience for Product Understanding User Patterns Smartphone – Scopes Music Album Pattern: Allows selection of a song and then displays user options over a menu
  • 26. Architecture The purpose of User Experience Architecture for Products is to surface communication options for enhanced user-centricity and ease of product use Author: Sushmita Dutt Consultant , User Experience and Information Architecture for Web, Mobile and Hybrid Technology Platforms sushmitadutt@novel-ebiz.com Author: Sushmita Dutt, Novel-eBiz Presentation: June 10, 2013 26© Architecting User Experience for Product The need for UX Architecture