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Using technology to support
assessment in the XXI century

        Patricia Santos Rodriguez
 Research Associate in Technology Enhanced
 Learning – BRILLE – FP7 IP Learning Layers
                 Year: 2013
Outline

1.   Background
2.   PhD Thesis
3.   Implementations and Experiments
4.   Conclusions and future work




                    Presentation - Patricia Santos   2
Background

Professional and Research
       experience
1 Background

•    Patricia Santos has got a:

      •   Computer Engineering degree (2007)

      •   Master of Information, Communication and Media Technologies (2008)

      •   PhD in Information, Communication and Media Technologies (2011), focused on
          the research areas of TEL and Human Computer Interaction (HCI)

•    In 2011 Patricia presented her PhD thesis Computing-based Testing: conceptual
     model, implementations and experiments extending IMS QTI, obtaining the
     qualification of Summa cum Laude.
         Award: Best Phd Thesis (ICT) Transfer of knowledge Entity: Awards Social Council -UPF
          Year: 2012


•    Since 2007, collaborating with the GTI research group (http://gti.upf.edu) within the
     Department of Information and Communication Technologies at the Universitat Pompeu
     Fabra.
                                         Presentation - Patricia Santos                           4
1 Background
    Professional Experience
•     Involved in European and national R&D projects in the field of TEL. Main projects:

       •   TENCompetence: developing and using infrastructure to support individuals, groups and
           organizations in lifelong competence development.
            •   Assessment methods for competence development.
       •   Learn3 project: this project organizes the spectrum of TEL along three main lines towards:
           3D Learning, Learning 3.0, 3rd place Learning. The aim was to study and propose new
           learning scenarios that can have a profound impact on the learning experience.
            •   Enriched questions, assessment in real situ and assessment in virtual situ




                                                                                                  5
                                           Presentation - Patricia Santos
PhD Thesis

“Computing-based Testing”
2 PhD Thesis
Context and motivation

                        Technology Enhanced Learning


                         Computing-Based Testing
      Different researchers claim that the use of ICT enables the design of new
      assessment solutions, allowing the creation of more complex scenarios
      based on tests

      CHALLENGE: Creating advanced assessment scenarios should
      involve the use of technology to perform test-activities which would
      be impossible or very expensive to reproduce using traditional
      methods of assessment
     GLOBAL OBJECTIVE: To propose and evaluate a conceptual framework and associated
     models for the Computing-based Testing domain to facilitate the design and
     implementation of advanced CBT scenarios and tools, extending the scope of the IMS
     Question and Test Interoperability (an educational technology standard)

                                       Presentation - Patricia Santos                     7
2 PhD Thesis
Context, objectives and contributions

  CONTEXT                                                                   InnovativeTechnology
                                    Assessment Technology                   Supporting Assessment
  Education           CAA           Specifications
                                                                                   Patterns & Models


Objectives
                                                  To create and evaluate
 To model the Computing-based Testing         advanced CBT implementations             To analyze the suitability of
 conceptual domain for facilitating the       and scenarios for supporting the        IMS QTI for computationally
 sharing of information, the design and         assessment of higher order            representing advanced CBT
 the implementation of advanced CBT            skills (extending the IMS QTI                   scenarios
 scenarios and systems                                    standard)



Contributions
                                      2. New scenarios of CBT using              3. Extension paths for QTI to
   1. Modelling of the                ICTs for assessing higher-order
   Conceptual Domain for                                                         support advanced CBT
                                      skills                                     scenarios. Demonstration of
   Computing-based Testing
                                                                                 its interoperability with other
                                                                                 languages and systems

Main Contribution: Santos, P. Hernández-Leo, D. Perez-Sanagustin, M. & Blat, (2012) Modelling the
Computing Based Testing domain extending IMS QTI: a Framework, models and exemplary implementations.
Computers and Human Behaviour, 28 (5), 1648-1662. (ISI-JCR Q1) Impact factor: 1.865
                                            Presentation - Patricia Santos                                         8
2 PhD Thesis: Modeling the CBT domain
         CBT Framework

•    The aim of the CBT framework is to facilitate a comprehensive representation of the
     elements and the relationships which have to be considered for designing advanced CBT
     scenarios




                                   PhD Presentation - Patricia Santos                   9
2 PhD Thesis: Modeling the CBT domain
         CBT Models

•    Models for computationally represent the aproaches proposed




                                PhD Presentation - Patricia Santos   10
2 PhD Thesis
Computing-based Testing
        Simple Tests
                                  Assessment in real situ: physical world as
                                  interactive context of tests and questions




                                    Assessment in virtual situ: 3D worlds as
                                    interactive context of tests and questions




 Enriched questions and interactions
                               Presentation - Patricia Santos                    11
Examples

Implementations & Experiments
3 Implementations and Experiments
    Research Experience

•     Especially focused on requirements analysis, design, implementation and evaluation of
      research pilots and experiments in real educational and lifelong learning contexts.

       •   Formal educational contexts: experiments with secondary and university teachers and
           students.

       •   Informal educational contexts: adult lifelong learners (with special needs and
           cognitive disabilities) and work-based contexts.




                                                                                            13
                                       Presentation - Patricia Santos
3 Implementations and Experiments
    Research Methodology

Multidisciplinary problem domain:
•     Hybrid RM: Software Engineering RM + Social Context
•     Four Phases: Informational, Propositional, Analytical, Evaluation
•     Evaluation phase:
       •   Mixed Method: Analysis of Quantitative + Qualitative data
            •   Usability tests, Contextual inquiry, Co-Design, Questionnaires, Focus groups...
       •   Triangulation: comparative analysis from differerent data sources
       •   Case Study: experiments grouped and analyzed following the case study method according
           to specific research questions




                                                                                                  14
                                          Presentation - Patricia Santos
3 Enriched representation of questions
          QTIMaps: Educational context

•    Assessment of geography information and spatial skills


                                                           Teachers



                                                                                  CBT Framework


                                                                                  CBT PIMs


Assessment at classroom                                   GTI team
                                                   Participatory design
                                                    (Schuler & Namioka, 1993)
                                                                “ identify, localize and analyze
                                                           geographical elements at different
                                                       QTIMaps PSM
                                                      scales” and “search, select, understand
                                                      and relate (...) implementation
                                                       gMapsQTItest cartographic information
                                                        from different sources: books, media,
                                                                     information technologies “
                                                     Geography & History K-12 spanish curriculum
                                  Presentation - Patricia Santos                           15
3 Enriched representation of questions
              QTIMaps - Implementation


•      The implementation, (gMapsQTItest, 2010) enables us to test the educational benefits
       and usability of using web maps as interactive contexts for representing closed
       questions



               edit                    publish
                             QTI-
                                                    Questionnaire
                          GoogleMaps
                            Editor
    Teacher
                                            interpret
                             save
                                              newAPIS           Renderize                        Demo
              Data-Base                      QTI engine         & compute
                                                                            Visualize &
                                                                            interact


                               Middleware
                                                        GoogleMaps
                                                           API

                                                                                          Students
                                            PhD Presentation - Patricia Santos                       16
                                               Presentation - Patricia Santos
3 Enriched representation of questions
           QTIMaps – Case study

•    Main experiment: IES DUC de Montblanc case, 23
     students between 14 and 16 years and their teacher.
     Design a gMapsQTI test with 8 questions/interactions.
     Authentic assessment context
•    Smaller experiment: Science Week at UPF (mini case),
     23 students from different schools visited an exhibition.
     Test with 8 questions/Interactions.
•    Data: questionnaires, observations, automatic data &
     interviews

                            Findings
1. The students are interested in web map applications using
       them to explore geographical information
2. The approach seems to provide significant learning benefits
       if it is used as formative or summative assessment tool
3. Students learn quickly how to use the different interactions.
       The difficulties were on the content of the questions and
       not related to the interactions.
4.QTIMaps PSM is useful for implementing assessment
       activities for assessing higher-order skills in Geography
                                          Presentation - Patricia Santos   17
3 Assessment in real situ
           QuesTInSitu – Educational context

•     Assessing the students’ skills in situ (situated learning)

                                                                 Teachers




                                                                                           CBT Framework


                                                                                           CBT PIMs
    Assessment in (real) situ                                    GTI team
                                                           Participatory design
                                                            (Schuler & Namioka, 1993)

                                                               “Students need to be located in situ in
                                                             the correct place because they will need
                                                               QuesTInSitu PSM
                                                                       to interact with the environment
                                                            (observing, touching, talking with people,
                                                               QuesTInSitu implementation
                                                             etc.) in order to understand the question
                                                                                          and answer it.“

                                          Presentation - Patricia Santos                            18
3 Assessment in situ
            QuesTInSitu system and mobile app


•    The interaction context of the test had to be the city a natural park... The questions have to
     be associated to real positions and distributed as a route in the physical environment


                                                                                      “Assessment in situ” refers to a type of
                                                                                      activity where the questions of a test
                                                                                      have to be answered in front of a related
                                                                                      real location (in situ) *.


                                                                                      Teachers can create geolocated QTI
                                                                                      questions     and     tests   (routes),   and
                                                                                      students answer the tests using a
                                                                                      mobile device with GPS and 3G.



* Main Contribution: Santos, P., Pérez-Sanagustín, M., Hernández-Leo, D. & Blat, J. (2011). QuesTInSitu: From tests to routes
for assessment in situ activities. Computers & Education, 57 (4), 2517-2534. (ISI-JCR Q1) Impact factor: 2.617




                                                 Presentation - Patricia Santos                                           19
3 Various experiments in diverse subject matters
           and educational levels




                               Assessing Botany in situ            A literature adventure
 Discovering Barcelona!
                                         Barca
                               The teacher created a route         A group ofBarca
                                                                              senior
 Bachelor students
                               where the university                learners (~65 years old),
 explored the city observing
                               students had to answer              members of a literature
 and interacting with the
                               questions in situ observing         group, created two routes
 architecture and the street
                               the Barcelona botany                with the aim of proposing
 furniture with the aim of
                               garden, and finding,                questions about facts of
 putting in practice
                               touching and measuring              a literature novel set in a
 urbanism and history
                               specific plants.                    district of Barcelona.
 skills.

                                  Presentation - Patricia Santos                             20
3 Assessment in real situ
         QuesTInSitu – Case study

Examples (videos of the pilots):
(1) Learning History Art in situ , a m-learning activity with 62 secondary students and 2
    teachers http://bit.ly/GUW5vf (starting at 2′ 30”, in Catalan language)

(1) A literature adventure in situ, design and implementation of m-learning routes with older
    learners http://www.youtube.com/watch?v=bBKvz9hYQ-k (english annotations)

                                             Findings
1.     QuesTInSitu supports successfully an assessment in situ activity thanks to
       functionalities such as the monitoring service or the provision of feedback in real
       time/situ.
2.     Educational benefits: dynamic and practical activity; put in practice of transversal
       (collaborative and communicative) and specific skills (botany, art, history,
       geography...).
3.     The GPS location-based system makes the process of finding locations faster and
       helps the students in their exploratory tasks
4.     The assessment in situ activity had a notable positive impact in the
       attitude/motivation of the students and teachers



                                        PhD Presentation - Patricia Santos                      21
                                           Presentation - Patricia Santos
3 Assessment in virtual situ
          Wonderland-QTI – Educational context

•    This case shows how a virtual world is an adequate interaction context to create advanced
     tests and question-items to assess Literature and language skills
                                                            GAST team


                                                                                    CBT Framework


                                                                                    CBT PIMs


                                                              GTI team

    Assessment in (virtual) situ                      Participatory design
                                                      (Schuler & Namioka, 1993)


                                                                     “When students learn a new
                                                       Wonderland-QTI PSMthey have to read and
                                                                language,
                                                               write correctly, but also they have
                                                       Wonderland-QTI third party implementation
                                                                  to know how to respond to real
                                                             circumstances (not only talking but
                                                                              also doing actions)”

                                      Presentation - Patricia Santos                        22
3 Assessment in virtual situ
           Wonderland-QTI - Implementation


•    Wonderland-QTI checks the students’ actions in the
     virtual world

•    Tests are represented by the interaction context of the
     virtual world

•    Students interact with the virtual world in order to answer
     the questions

•    The Wonderland-QTI PSM captures the elements for
     implementing assessment in virtual situ activities




                                        PhD Presentation - Patricia Santos   23
                                           Presentation - Patricia Santos
Conclusions &
 Future work
4 Conclusions and Future Work
    Future Research Directions

Modeling the CBT domain
•     Models to capture the main characteristics that advanced Question-Items,
      Test and assessment activity dimensions.
•     These models are extensions of the QTI Information Model

Advanced CBT implementations and scenarios
•     The scenarios and systems implemented in these experiments represent
      exemplary contributions for the CBT field and QTI



Future research directions

•Designing and implementing other advanced CBT scenarios and systems.

•Including CBT patterns in an authoring tool to guide teachers to select and
design adequate tests, question-items and activities considering their needs

•To study the inclusion of CBT activities in a flow of blended learning activities.



                                        Presentation - Patricia Santos                25
4 Conclusions and Future Work
    New version of QuesTInSitu

•     QueTInSitu: The Game: a new version of the QuesTInSitu application has been
      developed as a feasible approach to computationally represent and support the
      creation of gamified in situ learning activities that consider the puzzle-based
      game metaphor. (Melero, Santos et al, submitted)




Video: http://www.youtube.com/watch?v=YkvoXSh9UZU


                                       Presentation - Patricia Santos                   26
4 Conclusions and Future Work
    Related publications, projects and awards
•     Publications
        3 international journal papers (ETS11, C&E11, CHB12)
        2 book chapters (Investigations of e-learning patterns-IGI,Practical design patterns for teaching and
       learning with technology)
        International conference papers (ICALT09, INCOS09, INCOS10, IE2010, EC-TEL-TEFA10, IE10, E-
       iEd11, MUE12...)
        Posters (IICIDU11, EC-TEL12)


•     Projects
       European projects: TENCompetence
       Spanish Ministry of Education and Science projects: Learn3
       QTIMaps selected as one of its top best practices for assessment : ICOPER project

•     Awards
       IMS award was received in the category of “Most Innovative New Realization of Standards” - by the
       contribution done in the TENCompetence Learning Design Toolkit
       BDigital Awards for Digital Innovation 2011 - QuesTInSitu nomination
        CAA 2010: Best Paper Award

•     Workshops & conferences (invited)
       V Jornadas e-Learning Castilla y León 2011 - QuesTInSitu
        Jornada Aprenentatge 3.0 2011 - QuesTInSItu workshop with teachers


                                                                                                                 27
                                               Presentation - Patricia Santos
Questions?
                Thank you!

                Patricia Santos Rodríguez
           @: patricia.santos.rdz@gmail.com
        @: Patricia.Santosrodriguez@uwe.ac.uk
LinkedIn: http://www.linkedin.com/pub/patricia-santos-
                 rodriguez/54/207/a97

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Using technology to support assessment in the XXI century

  • 1. Using technology to support assessment in the XXI century Patricia Santos Rodriguez Research Associate in Technology Enhanced Learning – BRILLE – FP7 IP Learning Layers Year: 2013
  • 2. Outline 1. Background 2. PhD Thesis 3. Implementations and Experiments 4. Conclusions and future work Presentation - Patricia Santos 2
  • 4. 1 Background • Patricia Santos has got a: • Computer Engineering degree (2007) • Master of Information, Communication and Media Technologies (2008) • PhD in Information, Communication and Media Technologies (2011), focused on the research areas of TEL and Human Computer Interaction (HCI) • In 2011 Patricia presented her PhD thesis Computing-based Testing: conceptual model, implementations and experiments extending IMS QTI, obtaining the qualification of Summa cum Laude.  Award: Best Phd Thesis (ICT) Transfer of knowledge Entity: Awards Social Council -UPF Year: 2012 • Since 2007, collaborating with the GTI research group (http://gti.upf.edu) within the Department of Information and Communication Technologies at the Universitat Pompeu Fabra. Presentation - Patricia Santos 4
  • 5. 1 Background Professional Experience • Involved in European and national R&D projects in the field of TEL. Main projects: • TENCompetence: developing and using infrastructure to support individuals, groups and organizations in lifelong competence development. • Assessment methods for competence development. • Learn3 project: this project organizes the spectrum of TEL along three main lines towards: 3D Learning, Learning 3.0, 3rd place Learning. The aim was to study and propose new learning scenarios that can have a profound impact on the learning experience. • Enriched questions, assessment in real situ and assessment in virtual situ 5 Presentation - Patricia Santos
  • 7. 2 PhD Thesis Context and motivation Technology Enhanced Learning Computing-Based Testing Different researchers claim that the use of ICT enables the design of new assessment solutions, allowing the creation of more complex scenarios based on tests CHALLENGE: Creating advanced assessment scenarios should involve the use of technology to perform test-activities which would be impossible or very expensive to reproduce using traditional methods of assessment GLOBAL OBJECTIVE: To propose and evaluate a conceptual framework and associated models for the Computing-based Testing domain to facilitate the design and implementation of advanced CBT scenarios and tools, extending the scope of the IMS Question and Test Interoperability (an educational technology standard) Presentation - Patricia Santos 7
  • 8. 2 PhD Thesis Context, objectives and contributions CONTEXT InnovativeTechnology Assessment Technology Supporting Assessment Education CAA Specifications Patterns & Models Objectives To create and evaluate To model the Computing-based Testing advanced CBT implementations To analyze the suitability of conceptual domain for facilitating the and scenarios for supporting the IMS QTI for computationally sharing of information, the design and assessment of higher order representing advanced CBT the implementation of advanced CBT skills (extending the IMS QTI scenarios scenarios and systems standard) Contributions 2. New scenarios of CBT using 3. Extension paths for QTI to 1. Modelling of the ICTs for assessing higher-order Conceptual Domain for support advanced CBT skills scenarios. Demonstration of Computing-based Testing its interoperability with other languages and systems Main Contribution: Santos, P. Hernández-Leo, D. Perez-Sanagustin, M. & Blat, (2012) Modelling the Computing Based Testing domain extending IMS QTI: a Framework, models and exemplary implementations. Computers and Human Behaviour, 28 (5), 1648-1662. (ISI-JCR Q1) Impact factor: 1.865 Presentation - Patricia Santos 8
  • 9. 2 PhD Thesis: Modeling the CBT domain CBT Framework • The aim of the CBT framework is to facilitate a comprehensive representation of the elements and the relationships which have to be considered for designing advanced CBT scenarios PhD Presentation - Patricia Santos 9
  • 10. 2 PhD Thesis: Modeling the CBT domain CBT Models • Models for computationally represent the aproaches proposed PhD Presentation - Patricia Santos 10
  • 11. 2 PhD Thesis Computing-based Testing Simple Tests Assessment in real situ: physical world as interactive context of tests and questions Assessment in virtual situ: 3D worlds as interactive context of tests and questions Enriched questions and interactions Presentation - Patricia Santos 11
  • 13. 3 Implementations and Experiments Research Experience • Especially focused on requirements analysis, design, implementation and evaluation of research pilots and experiments in real educational and lifelong learning contexts. • Formal educational contexts: experiments with secondary and university teachers and students. • Informal educational contexts: adult lifelong learners (with special needs and cognitive disabilities) and work-based contexts. 13 Presentation - Patricia Santos
  • 14. 3 Implementations and Experiments Research Methodology Multidisciplinary problem domain: • Hybrid RM: Software Engineering RM + Social Context • Four Phases: Informational, Propositional, Analytical, Evaluation • Evaluation phase: • Mixed Method: Analysis of Quantitative + Qualitative data • Usability tests, Contextual inquiry, Co-Design, Questionnaires, Focus groups... • Triangulation: comparative analysis from differerent data sources • Case Study: experiments grouped and analyzed following the case study method according to specific research questions 14 Presentation - Patricia Santos
  • 15. 3 Enriched representation of questions QTIMaps: Educational context • Assessment of geography information and spatial skills Teachers CBT Framework CBT PIMs Assessment at classroom GTI team Participatory design (Schuler & Namioka, 1993) “ identify, localize and analyze geographical elements at different QTIMaps PSM scales” and “search, select, understand and relate (...) implementation gMapsQTItest cartographic information from different sources: books, media, information technologies “ Geography & History K-12 spanish curriculum Presentation - Patricia Santos 15
  • 16. 3 Enriched representation of questions QTIMaps - Implementation • The implementation, (gMapsQTItest, 2010) enables us to test the educational benefits and usability of using web maps as interactive contexts for representing closed questions edit publish QTI- Questionnaire GoogleMaps Editor Teacher interpret save newAPIS Renderize Demo Data-Base QTI engine & compute Visualize & interact Middleware GoogleMaps API Students PhD Presentation - Patricia Santos 16 Presentation - Patricia Santos
  • 17. 3 Enriched representation of questions QTIMaps – Case study • Main experiment: IES DUC de Montblanc case, 23 students between 14 and 16 years and their teacher. Design a gMapsQTI test with 8 questions/interactions. Authentic assessment context • Smaller experiment: Science Week at UPF (mini case), 23 students from different schools visited an exhibition. Test with 8 questions/Interactions. • Data: questionnaires, observations, automatic data & interviews Findings 1. The students are interested in web map applications using them to explore geographical information 2. The approach seems to provide significant learning benefits if it is used as formative or summative assessment tool 3. Students learn quickly how to use the different interactions. The difficulties were on the content of the questions and not related to the interactions. 4.QTIMaps PSM is useful for implementing assessment activities for assessing higher-order skills in Geography Presentation - Patricia Santos 17
  • 18. 3 Assessment in real situ QuesTInSitu – Educational context • Assessing the students’ skills in situ (situated learning) Teachers CBT Framework CBT PIMs Assessment in (real) situ GTI team Participatory design (Schuler & Namioka, 1993) “Students need to be located in situ in the correct place because they will need QuesTInSitu PSM to interact with the environment (observing, touching, talking with people, QuesTInSitu implementation etc.) in order to understand the question and answer it.“ Presentation - Patricia Santos 18
  • 19. 3 Assessment in situ QuesTInSitu system and mobile app • The interaction context of the test had to be the city a natural park... The questions have to be associated to real positions and distributed as a route in the physical environment “Assessment in situ” refers to a type of activity where the questions of a test have to be answered in front of a related real location (in situ) *. Teachers can create geolocated QTI questions and tests (routes), and students answer the tests using a mobile device with GPS and 3G. * Main Contribution: Santos, P., Pérez-Sanagustín, M., Hernández-Leo, D. & Blat, J. (2011). QuesTInSitu: From tests to routes for assessment in situ activities. Computers & Education, 57 (4), 2517-2534. (ISI-JCR Q1) Impact factor: 2.617 Presentation - Patricia Santos 19
  • 20. 3 Various experiments in diverse subject matters and educational levels Assessing Botany in situ A literature adventure Discovering Barcelona! Barca The teacher created a route A group ofBarca senior Bachelor students where the university learners (~65 years old), explored the city observing students had to answer members of a literature and interacting with the questions in situ observing group, created two routes architecture and the street the Barcelona botany with the aim of proposing furniture with the aim of garden, and finding, questions about facts of putting in practice touching and measuring a literature novel set in a urbanism and history specific plants. district of Barcelona. skills. Presentation - Patricia Santos 20
  • 21. 3 Assessment in real situ QuesTInSitu – Case study Examples (videos of the pilots): (1) Learning History Art in situ , a m-learning activity with 62 secondary students and 2 teachers http://bit.ly/GUW5vf (starting at 2′ 30”, in Catalan language) (1) A literature adventure in situ, design and implementation of m-learning routes with older learners http://www.youtube.com/watch?v=bBKvz9hYQ-k (english annotations) Findings 1. QuesTInSitu supports successfully an assessment in situ activity thanks to functionalities such as the monitoring service or the provision of feedback in real time/situ. 2. Educational benefits: dynamic and practical activity; put in practice of transversal (collaborative and communicative) and specific skills (botany, art, history, geography...). 3. The GPS location-based system makes the process of finding locations faster and helps the students in their exploratory tasks 4. The assessment in situ activity had a notable positive impact in the attitude/motivation of the students and teachers PhD Presentation - Patricia Santos 21 Presentation - Patricia Santos
  • 22. 3 Assessment in virtual situ Wonderland-QTI – Educational context • This case shows how a virtual world is an adequate interaction context to create advanced tests and question-items to assess Literature and language skills GAST team CBT Framework CBT PIMs GTI team Assessment in (virtual) situ Participatory design (Schuler & Namioka, 1993) “When students learn a new Wonderland-QTI PSMthey have to read and language, write correctly, but also they have Wonderland-QTI third party implementation to know how to respond to real circumstances (not only talking but also doing actions)” Presentation - Patricia Santos 22
  • 23. 3 Assessment in virtual situ Wonderland-QTI - Implementation • Wonderland-QTI checks the students’ actions in the virtual world • Tests are represented by the interaction context of the virtual world • Students interact with the virtual world in order to answer the questions • The Wonderland-QTI PSM captures the elements for implementing assessment in virtual situ activities PhD Presentation - Patricia Santos 23 Presentation - Patricia Santos
  • 25. 4 Conclusions and Future Work Future Research Directions Modeling the CBT domain • Models to capture the main characteristics that advanced Question-Items, Test and assessment activity dimensions. • These models are extensions of the QTI Information Model Advanced CBT implementations and scenarios • The scenarios and systems implemented in these experiments represent exemplary contributions for the CBT field and QTI Future research directions •Designing and implementing other advanced CBT scenarios and systems. •Including CBT patterns in an authoring tool to guide teachers to select and design adequate tests, question-items and activities considering their needs •To study the inclusion of CBT activities in a flow of blended learning activities. Presentation - Patricia Santos 25
  • 26. 4 Conclusions and Future Work New version of QuesTInSitu • QueTInSitu: The Game: a new version of the QuesTInSitu application has been developed as a feasible approach to computationally represent and support the creation of gamified in situ learning activities that consider the puzzle-based game metaphor. (Melero, Santos et al, submitted) Video: http://www.youtube.com/watch?v=YkvoXSh9UZU Presentation - Patricia Santos 26
  • 27. 4 Conclusions and Future Work Related publications, projects and awards • Publications  3 international journal papers (ETS11, C&E11, CHB12)  2 book chapters (Investigations of e-learning patterns-IGI,Practical design patterns for teaching and learning with technology)  International conference papers (ICALT09, INCOS09, INCOS10, IE2010, EC-TEL-TEFA10, IE10, E- iEd11, MUE12...)  Posters (IICIDU11, EC-TEL12) • Projects European projects: TENCompetence Spanish Ministry of Education and Science projects: Learn3 QTIMaps selected as one of its top best practices for assessment : ICOPER project • Awards IMS award was received in the category of “Most Innovative New Realization of Standards” - by the contribution done in the TENCompetence Learning Design Toolkit BDigital Awards for Digital Innovation 2011 - QuesTInSitu nomination  CAA 2010: Best Paper Award • Workshops & conferences (invited) V Jornadas e-Learning Castilla y León 2011 - QuesTInSitu  Jornada Aprenentatge 3.0 2011 - QuesTInSItu workshop with teachers 27 Presentation - Patricia Santos
  • 28. Questions? Thank you! Patricia Santos Rodríguez @: patricia.santos.rdz@gmail.com @: Patricia.Santosrodriguez@uwe.ac.uk LinkedIn: http://www.linkedin.com/pub/patricia-santos- rodriguez/54/207/a97