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Chapter 12
Economics, Global, and
    Other Issues in
 Electronic Commerce

        © Prentice Hall, 2000   1
Learning Objectives
Identify the major impacts of Web-based economics
Describe the major components of Web-based
economics
Analyze the impact of online markets on competition
Describe the impacts and industry structure on
intermediation
Describe the role and impact of virtual communities
Evaluate the issues involved in global electronic
commerce
Analyze the impact of EC on small businesses
Understand the research opportunities in EC
Describe the factors that will determine the future of
EC                  © Prentice Hall, 2000   2
Marketplace Vs. Marketspace

Markets have three main functions
  Matching buyers and sellers
  Facilitating the exchange of information, goods,
  services and payments
  Providing an institutional infrastructure
Electronic Marketplaces = Marketspaces
  Increase effectiveness
  Lower distribution costs
  ‘Friction-free’ markets
                  © Prentice Hall, 2000   3
Marketplace Vs. Marketspace
                   (cont.)


Regular and EC economics are completely
different
  EC involves gathering, selecting, synthesizing,
  and distributing information
  Economics of EC starts with supply and
  demand, and ends with pricing and
  competition



                 © Prentice Hall, 2000   4
The Components of
             Digital (Virtual) Economics
      Digital Products
Information and entertainment products that are digitized :
 •Paper-based documents : books, newspapers, magazines journals,
 newsletters
 •Product information : product specifications, catalogs, user manuals
 •Graphics : photographs, postcards, calendars, maps, posters, x-rays
 •Audio : music recordings, speeches, lectures, industrial voices
 •Software : programs,
Symbols, tokens and games, development tools
                        concepts :
  •Tickets and reservations : airlines, hotels, concerts, sport events, transportation
  •Financial instruments : checks, electronic currencies, credit cards, securities
Processes and services :
  •Government services : forms, benefits, and welfare payments, licenses
  •Electronic messaging : letters, faxes, telephone calls
  •Business value creation processes : ordering, bookkeeping, inventorying
  •Auction, bidding, bartering
  •Remote education, telemedicine, and other interactive services
  •Cybercafes interactive entertainment, virtual communities
                                 © Prentice Hall, 2000               5
The Components of
Digital (Virtual) Economics (cont.)
The Consumers— people worldwide that surf the Web
are potential buyers of goods and services
The Sellers— frontstores available on the Net,
advertising and/or offering millions of items
The Infrastructure Companies— companies provide
the hardware and software necessary to support EC
The Intermediaries— intermediaries of all kinds offer
their services on the Web
The Support Services— ranging from certification and
trust, which assures security to knowledge providers
Content Creators— media-type companies create and
perpetually update Web pages and sites
                     © Prentice Hall, 2000      6
Competition in Electronic Commerce

    Impacts on competition
      Lower buyers’ search cost
      Speedy comparisons
      Differentiation
      Lower price
      Customer service
      Digital products lack normal wear
      and tear
               © Prentice Hall, 2000   7
Competition in Electronic
        Commerce (cont.)

Perfect competition
  Enable many buyers and sellers to enter the
  market at little or no cost (no barriers to entry)
  Not allow any buyers and sellers to individually
  influence the market
  Make certain products homogeneous (no product
  differentiation)
  Supply buyers and sellers with perfect
  information about the products and the market
  participants and conditions
                  © Prentice Hall, 2000     8
Competition in Electronic
        Commerce (cont.)

Observations regarding competitiveness
  There will be many new entrants
  The bargaining power of buyers is likely to increase
  There will be more substitute products and services
  The bargaining power of suppliers may decrease
  The number of industry competitors in one location
  will increase


                  © Prentice Hall, 2000     9
Cost Curves

Cost                           Cost
per                            per
unit                           unit

                  Optimal


                Quantity                              Quantity

       Regular Products                       Digital Products

                      © Prentice Hall, 2000              10
The Need for a Critical Mass of Buyers

  Reasons for the need for critical mass of buyers
    Fixed cost of EC is high, need many customers to
    cover it.
    Strong and fair competition can be developed
  Estimated Internet users worldwide :
    150-200 million range (1999)
    Small number as compared with an estimated 1.3
    billion TVs
  No need to wait a few years before starting EC
    Look at the microlevel segmentation of the market
                    © Prentice Hall, 2000    11
Quality Uncertainty and Quality
           Assurance

Price is becoming the major factor influencing
many Web purchases
Quality is extremely important in many
situations
Issue of quality is related to issue of trust
Quality assurance by a trusted 3rd party is
needed
  For example : Trust-e and Better Business Bureau
  (BBB)
                  © Prentice Hall, 2000   12
Quality Uncertainty and Quality
        Assurance (cont.)
Solutions for quality uncertainty
  Provide free samples
     clear signal that the vendor is confident about the
     quality
  Return if you are not satisfied
     providing a guarantee, or a full refund, for dissatisfied
     customers is facilitating EC
     returns not feasible for digital products
      • many digital products such as information, knowledge,
        or educational material, are fully consumed when they
        are viewed by consumers
      • returning a product or refunding a purchase price may
        be impractical due to transaction costs
                      © Prentice Hall, 2000           13
Pricing on the Internet

Price Discovery
  Electronic marketplaces enable new types of price
  discovery
    Web-based auctions at Onsale.com and eBay.com
    Intermediaries such as Priceline (www.priceline.com)
    Agents such as Kasbah (ecomerce.medis.mit.edu/kasbah)


      The ability to                 The ability to
       customize                         price
        products                     discriminate

                   © Prentice Hall, 2000              14
Online Vs. Offline Pricing
How to price the online Vs. the offline products
or services
    Pacific Brokerage Services (www.tradepbs.com)
      • a discount broker
      • offered almost 50% commission discount for online services
    Banking Industry
      • most do not offer any discounts for going online
      • some even charge additional online fixed monthly service fee
      • some, whose strategy is to aggressively go online, provide
        discount
    Retailers
      • no clear strategy
                       © Prentice Hall, 2000           15
Contributors to Electronic Market
             Success
Product characteristics
  Digitizable products; low priced items; computers;
  electronics, consumer products; and even cars
Industry characteristics
  The need for a transaction broker exists (e.g.,
  stocks)
Seller characteristics
  In oligopolistic situations, sellers can maintain an
  environment of lower volume, higher profit margin
  transactions
Consumer characteristics
  Patient and analytical consumers
                   © Prentice Hall, 2000     16
Impacts on Industry Structure

Traditional market
  Customers search out information (about the
  products available and their prices, quality, and
  features) from a wide range of sources
                         Market Information
   Seller 1              Exchange
   Seller 1
                                             Customer
   Seller 1

                                                        Information
              Product Distribution Network
                                                        Product
        Traditional Market Industry Structure
                            © Prentice Hall, 2000         17
Impacts on Industry Structure (cont.)
 Electronic markets
   The search cost for consumers is reduced
   Consumers can buy products for lower prices,
   intermediaries play new roles
     Seller 1
     Seller 1            Electroni
                                               Customer
                         c Market
     Seller 1

                Product Distribution Network              Information
                                                          Product
    Industry Structure with an Electronic Market
                    © Prentice Hall, 2000      18
The Roles and Value of Brokers in
       Electronic Markets
Limitations of Privately Negotiated Transactions

    Search costs for finding partners—high
    Lack of privacy; can not remain
    anonymous
    Incomplete information; a broker can get
    more
    Contracting risk of refusing to pay, poor
    quality products, etc.
    Pricing inefficiencies, opportunities may
    be missed
                  © Prentice Hall, 2000   19
Potential Winners and Losers in EC
Winners
 Proprietary network owners               Internet access providers
 Midsize manufacturers                    Portal providers
 Technology suppliers                     A few large resellers
 Market makers                            EC software companies
 Online dedicated companies
 Conventional retailers that use online extensively
 Providers of diversified Internet services
 Advertisement and target marketing companies
 Security, special infrastructure, and payment systems
 providers
                       © Prentice Hall, 2000              20
Potential Losers in EC

  Most wholesalers,
  especially small ones
  Brokers
  Salespeople
  Non-differentiated
  manufacturers

       © Prentice Hall, 2000   21
Virtual Communities
The Internet Communities
  Web is being transformed into a social Web of
  communities
  Types of communities
    Communities of transactions
      • facilitate buying and selling
    Communities of interest
      • place for people to interact with each other on a specific topic
    Communities of relations
      • be organized around certain life experiences
    Communities of fantasy
      • place for participants to create imaginary environments
                      © Prentice Hall, 2000              22
Virtual Communities (cont.)
    Ways to transform a community site into a
    commerce site:
  Understand a particular niche             Build a site that provides that
 industry, its information needs,            information, either through
 and the step-by-step process by              partnerships with existing
    which it does the research               publishers and information
     needed to do business.                  providers or by gathering it
                                                   independently.
Set up the site to mirror the steps
    a user goes through in the            Build a community that relies on
   information-gathering and                the site for decision support.
    decision-making process.

Start selling products and services, such as sample chips to engineers,
               that fit into the decision-support process.
                           © Prentice Hall, 2000                 23
Virtual Communities (cont.)

The Expected Payback
 Customer loyalty increases
 Increased sales
 Customer participation and feedback
 increases
 Increased repeat traffic to site
 Drive new traffic to the site

            © Prentice Hall, 2000   24
Virtual Communities (cont.)

Creating economic value
  Members input useful information in the form of
  comments, feedback, elaborating their attitudes
  and beliefs, and information needs of the
  community
  The community brings together consumers of
  specific demographic and interest
  Communities charge members content fees for
  downloading certain articles, music, or pictures


                  © Prentice Hall, 2000     25
Global Electronic Commerce
While geographical market boundaries may
be falling, global interest-based communities
will spring up
Mainly in support of business-to-business
financial and other repetitive, standard
transactions, e.g. EFT & EDI
The emergence of the Internet and the
extranets resulted in an inexpensive and
flexible infrastructure that can greatly
facilitate global trade
                © Prentice Hall, 2000   26
Barriers to Global Electronic Commerce
   Legal Issues
     Uncoordinated actions must be avoided and an
     international policy of cooperation should be
     encouraged
   Market Access Issues
     Companies starting e-commerce need to
     evaluate bandwidth needs by analyzing the data
     required, time constraints, access demands, and
     user technology limitations
   Financial Issues
     Customs and taxation           electronic payment systems
                      © Prentice Hall, 2000         27
Barriers to Global Electronic
      Commerce (cont.)
Other Issues
  Identification of buyers and sellers
  Trust
  Security ( for example, viruses)
  Cultural diversity
  International agreements (multi-lateral
  agreements)
  Role of government
  Purchasing in local currencies
  Language and translation
               © Prentice Hall, 2000        28
The U.S. Policy Regarding
  Global Electronic Commerce
The private sector should lead
Governments should avoid undue restrictions on
electronic commerce
Where government involvement is needed, its
aim should be to support and enforce a
predictable minimalist, consistent and simple
legal environment for commerce
Governments should recognize the unique
qualities of the Internet
Electronic commerce on the Internet should be
facilitated on a global basis
                © Prentice Hall, 2000   29
The Advantage for Small Businesses

 Inexpensive source of information
 Inexpensive way of advertising
 Inexpensive way of conducting market research
 Inexpensive way to build (or rent) a storefront
 Lower transaction cost
 Niche market, specialty products (cigars, wines,
 sauces) are the best
 Image and public recognition can be accumulated fast
 Inexpensive way of providing catalogs
 Inexpensive way to reach worldwide customers
                  © Prentice Hall, 2000    30
The Risks and Disadvantages for
       Small Businesses
Inability to use EDI, unless it is EDI/Internet
Lack of resources to fully exploit the Web
Lack of expertise in legal issues,
advertisement
Less risk tolerance than a large company
Disadvantage when a commodity is the
product (for example, CDs)
No more personal contact which is a strong
point of a small business
No advantage being in a local community
                 © Prentice Hall, 2000   31
Success Factors for Small Businesses
 Niche products                        International products
 Small volume                          Information
 Capital investment must be small
 Inventory should be minimal or non-existent
 Electronic payments schema exist
 Payment methods must be flexible
 Logistical services must be quick and reliable
 The Web site should be submitted to directory-based
 search engine services like Yahoo in a correct way
 Join an online service or mall and do banner exchange
 Design a Web site that is functional and provides all
 needed services to consumers
                      © Prentice Hall, 2000              32
Research in Electronic Commerce

Behavioral Issues
  Consumer behavior
  Building consumers behavioral profiles and
  identify ways to utilize them
  Seller’s behavior and motivation
  Issue-oriented research (e.g., trust,
  intermediaries)
  Internet usage pattern and willingness to buy
  Mental model of consumer product search
  process, comparison process, and negotiation
  How to build trust in the marketspace

                  © Prentice Hall, 2000   33
Research in Electronic Commerce
                        (cont.)

Technical Issues
  Methods that help customers find what they want
  Models for extranet design and management
  Natural language processing and automatic language
  translation
  Matching smart card technology with payment mechanisms
  Integrating EC with existing corporate information systems,
  databases, etc.
  Retrieval of information from an electronic industry directory
  Establishing standards for international trade
  Building a mobile Internet distribution command system
                      © Prentice Hall, 2000       34
Managerial Research Issues
Advertisement
  measuring the effectiveness, integration and coordination
Applications
  creating a methodology of finding EC business applications
Strategy
  designing strategic advantage strategy for EC
  initiating “Where to market” strategy
  finding way to Integrate EC into organizations
Impacts
  identify the necessary organization structure and culture
  integration with ERP and SCM
                   © Prentice Hall, 2000           35
The Future of Electronic Commerce
Internet Usage— increase exponentially; access via
cellphones!
Opportunities for Buying— increase rapidly
Purchasing Incentives— increase buyers’ advantages
Increased Security and Trust— significant improvement
Efficient Information Handing— accessible from
anywhere
Innovative Organizations— restructured and
reengineered
Virtual Communities— spreading rapidly
Payment Systems— ability to use e-cash cards and
make micropayments is getting close to reality
Business-to-Business— continues to grow rapidly
                     © Prentice Hall, 2000    36
The Future of Electronic Commerce
                          (cont.)

Technology Trends
  Clients
    thin client and embedded client
  Servers
    Windows NT
  Networks
    xDSL and wireless communication
  EC software and services
    availability of all types of EC software
    companies support auctions and multiple types of certifications
  EC knowledge
     the quantity and quality of EC knowledge is increasing rapidly
                       © Prentice Hall, 2000          37

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Ecommerce Chap 12

  • 1. Chapter 12 Economics, Global, and Other Issues in Electronic Commerce © Prentice Hall, 2000 1
  • 2. Learning Objectives Identify the major impacts of Web-based economics Describe the major components of Web-based economics Analyze the impact of online markets on competition Describe the impacts and industry structure on intermediation Describe the role and impact of virtual communities Evaluate the issues involved in global electronic commerce Analyze the impact of EC on small businesses Understand the research opportunities in EC Describe the factors that will determine the future of EC © Prentice Hall, 2000 2
  • 3. Marketplace Vs. Marketspace Markets have three main functions Matching buyers and sellers Facilitating the exchange of information, goods, services and payments Providing an institutional infrastructure Electronic Marketplaces = Marketspaces Increase effectiveness Lower distribution costs ‘Friction-free’ markets © Prentice Hall, 2000 3
  • 4. Marketplace Vs. Marketspace (cont.) Regular and EC economics are completely different EC involves gathering, selecting, synthesizing, and distributing information Economics of EC starts with supply and demand, and ends with pricing and competition © Prentice Hall, 2000 4
  • 5. The Components of Digital (Virtual) Economics Digital Products Information and entertainment products that are digitized : •Paper-based documents : books, newspapers, magazines journals, newsletters •Product information : product specifications, catalogs, user manuals •Graphics : photographs, postcards, calendars, maps, posters, x-rays •Audio : music recordings, speeches, lectures, industrial voices •Software : programs, Symbols, tokens and games, development tools concepts : •Tickets and reservations : airlines, hotels, concerts, sport events, transportation •Financial instruments : checks, electronic currencies, credit cards, securities Processes and services : •Government services : forms, benefits, and welfare payments, licenses •Electronic messaging : letters, faxes, telephone calls •Business value creation processes : ordering, bookkeeping, inventorying •Auction, bidding, bartering •Remote education, telemedicine, and other interactive services •Cybercafes interactive entertainment, virtual communities © Prentice Hall, 2000 5
  • 6. The Components of Digital (Virtual) Economics (cont.) The Consumers— people worldwide that surf the Web are potential buyers of goods and services The Sellers— frontstores available on the Net, advertising and/or offering millions of items The Infrastructure Companies— companies provide the hardware and software necessary to support EC The Intermediaries— intermediaries of all kinds offer their services on the Web The Support Services— ranging from certification and trust, which assures security to knowledge providers Content Creators— media-type companies create and perpetually update Web pages and sites © Prentice Hall, 2000 6
  • 7. Competition in Electronic Commerce Impacts on competition Lower buyers’ search cost Speedy comparisons Differentiation Lower price Customer service Digital products lack normal wear and tear © Prentice Hall, 2000 7
  • 8. Competition in Electronic Commerce (cont.) Perfect competition Enable many buyers and sellers to enter the market at little or no cost (no barriers to entry) Not allow any buyers and sellers to individually influence the market Make certain products homogeneous (no product differentiation) Supply buyers and sellers with perfect information about the products and the market participants and conditions © Prentice Hall, 2000 8
  • 9. Competition in Electronic Commerce (cont.) Observations regarding competitiveness There will be many new entrants The bargaining power of buyers is likely to increase There will be more substitute products and services The bargaining power of suppliers may decrease The number of industry competitors in one location will increase © Prentice Hall, 2000 9
  • 10. Cost Curves Cost Cost per per unit unit Optimal Quantity Quantity Regular Products Digital Products © Prentice Hall, 2000 10
  • 11. The Need for a Critical Mass of Buyers Reasons for the need for critical mass of buyers Fixed cost of EC is high, need many customers to cover it. Strong and fair competition can be developed Estimated Internet users worldwide : 150-200 million range (1999) Small number as compared with an estimated 1.3 billion TVs No need to wait a few years before starting EC Look at the microlevel segmentation of the market © Prentice Hall, 2000 11
  • 12. Quality Uncertainty and Quality Assurance Price is becoming the major factor influencing many Web purchases Quality is extremely important in many situations Issue of quality is related to issue of trust Quality assurance by a trusted 3rd party is needed For example : Trust-e and Better Business Bureau (BBB) © Prentice Hall, 2000 12
  • 13. Quality Uncertainty and Quality Assurance (cont.) Solutions for quality uncertainty Provide free samples clear signal that the vendor is confident about the quality Return if you are not satisfied providing a guarantee, or a full refund, for dissatisfied customers is facilitating EC returns not feasible for digital products • many digital products such as information, knowledge, or educational material, are fully consumed when they are viewed by consumers • returning a product or refunding a purchase price may be impractical due to transaction costs © Prentice Hall, 2000 13
  • 14. Pricing on the Internet Price Discovery Electronic marketplaces enable new types of price discovery Web-based auctions at Onsale.com and eBay.com Intermediaries such as Priceline (www.priceline.com) Agents such as Kasbah (ecomerce.medis.mit.edu/kasbah) The ability to The ability to customize price products discriminate © Prentice Hall, 2000 14
  • 15. Online Vs. Offline Pricing How to price the online Vs. the offline products or services Pacific Brokerage Services (www.tradepbs.com) • a discount broker • offered almost 50% commission discount for online services Banking Industry • most do not offer any discounts for going online • some even charge additional online fixed monthly service fee • some, whose strategy is to aggressively go online, provide discount Retailers • no clear strategy © Prentice Hall, 2000 15
  • 16. Contributors to Electronic Market Success Product characteristics Digitizable products; low priced items; computers; electronics, consumer products; and even cars Industry characteristics The need for a transaction broker exists (e.g., stocks) Seller characteristics In oligopolistic situations, sellers can maintain an environment of lower volume, higher profit margin transactions Consumer characteristics Patient and analytical consumers © Prentice Hall, 2000 16
  • 17. Impacts on Industry Structure Traditional market Customers search out information (about the products available and their prices, quality, and features) from a wide range of sources Market Information Seller 1 Exchange Seller 1 Customer Seller 1 Information Product Distribution Network Product Traditional Market Industry Structure © Prentice Hall, 2000 17
  • 18. Impacts on Industry Structure (cont.) Electronic markets The search cost for consumers is reduced Consumers can buy products for lower prices, intermediaries play new roles Seller 1 Seller 1 Electroni Customer c Market Seller 1 Product Distribution Network Information Product Industry Structure with an Electronic Market © Prentice Hall, 2000 18
  • 19. The Roles and Value of Brokers in Electronic Markets Limitations of Privately Negotiated Transactions Search costs for finding partners—high Lack of privacy; can not remain anonymous Incomplete information; a broker can get more Contracting risk of refusing to pay, poor quality products, etc. Pricing inefficiencies, opportunities may be missed © Prentice Hall, 2000 19
  • 20. Potential Winners and Losers in EC Winners Proprietary network owners Internet access providers Midsize manufacturers Portal providers Technology suppliers A few large resellers Market makers EC software companies Online dedicated companies Conventional retailers that use online extensively Providers of diversified Internet services Advertisement and target marketing companies Security, special infrastructure, and payment systems providers © Prentice Hall, 2000 20
  • 21. Potential Losers in EC Most wholesalers, especially small ones Brokers Salespeople Non-differentiated manufacturers © Prentice Hall, 2000 21
  • 22. Virtual Communities The Internet Communities Web is being transformed into a social Web of communities Types of communities Communities of transactions • facilitate buying and selling Communities of interest • place for people to interact with each other on a specific topic Communities of relations • be organized around certain life experiences Communities of fantasy • place for participants to create imaginary environments © Prentice Hall, 2000 22
  • 23. Virtual Communities (cont.) Ways to transform a community site into a commerce site: Understand a particular niche Build a site that provides that industry, its information needs, information, either through and the step-by-step process by partnerships with existing which it does the research publishers and information needed to do business. providers or by gathering it independently. Set up the site to mirror the steps a user goes through in the Build a community that relies on information-gathering and the site for decision support. decision-making process. Start selling products and services, such as sample chips to engineers, that fit into the decision-support process. © Prentice Hall, 2000 23
  • 24. Virtual Communities (cont.) The Expected Payback Customer loyalty increases Increased sales Customer participation and feedback increases Increased repeat traffic to site Drive new traffic to the site © Prentice Hall, 2000 24
  • 25. Virtual Communities (cont.) Creating economic value Members input useful information in the form of comments, feedback, elaborating their attitudes and beliefs, and information needs of the community The community brings together consumers of specific demographic and interest Communities charge members content fees for downloading certain articles, music, or pictures © Prentice Hall, 2000 25
  • 26. Global Electronic Commerce While geographical market boundaries may be falling, global interest-based communities will spring up Mainly in support of business-to-business financial and other repetitive, standard transactions, e.g. EFT & EDI The emergence of the Internet and the extranets resulted in an inexpensive and flexible infrastructure that can greatly facilitate global trade © Prentice Hall, 2000 26
  • 27. Barriers to Global Electronic Commerce Legal Issues Uncoordinated actions must be avoided and an international policy of cooperation should be encouraged Market Access Issues Companies starting e-commerce need to evaluate bandwidth needs by analyzing the data required, time constraints, access demands, and user technology limitations Financial Issues Customs and taxation electronic payment systems © Prentice Hall, 2000 27
  • 28. Barriers to Global Electronic Commerce (cont.) Other Issues Identification of buyers and sellers Trust Security ( for example, viruses) Cultural diversity International agreements (multi-lateral agreements) Role of government Purchasing in local currencies Language and translation © Prentice Hall, 2000 28
  • 29. The U.S. Policy Regarding Global Electronic Commerce The private sector should lead Governments should avoid undue restrictions on electronic commerce Where government involvement is needed, its aim should be to support and enforce a predictable minimalist, consistent and simple legal environment for commerce Governments should recognize the unique qualities of the Internet Electronic commerce on the Internet should be facilitated on a global basis © Prentice Hall, 2000 29
  • 30. The Advantage for Small Businesses Inexpensive source of information Inexpensive way of advertising Inexpensive way of conducting market research Inexpensive way to build (or rent) a storefront Lower transaction cost Niche market, specialty products (cigars, wines, sauces) are the best Image and public recognition can be accumulated fast Inexpensive way of providing catalogs Inexpensive way to reach worldwide customers © Prentice Hall, 2000 30
  • 31. The Risks and Disadvantages for Small Businesses Inability to use EDI, unless it is EDI/Internet Lack of resources to fully exploit the Web Lack of expertise in legal issues, advertisement Less risk tolerance than a large company Disadvantage when a commodity is the product (for example, CDs) No more personal contact which is a strong point of a small business No advantage being in a local community © Prentice Hall, 2000 31
  • 32. Success Factors for Small Businesses Niche products International products Small volume Information Capital investment must be small Inventory should be minimal or non-existent Electronic payments schema exist Payment methods must be flexible Logistical services must be quick and reliable The Web site should be submitted to directory-based search engine services like Yahoo in a correct way Join an online service or mall and do banner exchange Design a Web site that is functional and provides all needed services to consumers © Prentice Hall, 2000 32
  • 33. Research in Electronic Commerce Behavioral Issues Consumer behavior Building consumers behavioral profiles and identify ways to utilize them Seller’s behavior and motivation Issue-oriented research (e.g., trust, intermediaries) Internet usage pattern and willingness to buy Mental model of consumer product search process, comparison process, and negotiation How to build trust in the marketspace © Prentice Hall, 2000 33
  • 34. Research in Electronic Commerce (cont.) Technical Issues Methods that help customers find what they want Models for extranet design and management Natural language processing and automatic language translation Matching smart card technology with payment mechanisms Integrating EC with existing corporate information systems, databases, etc. Retrieval of information from an electronic industry directory Establishing standards for international trade Building a mobile Internet distribution command system © Prentice Hall, 2000 34
  • 35. Managerial Research Issues Advertisement measuring the effectiveness, integration and coordination Applications creating a methodology of finding EC business applications Strategy designing strategic advantage strategy for EC initiating “Where to market” strategy finding way to Integrate EC into organizations Impacts identify the necessary organization structure and culture integration with ERP and SCM © Prentice Hall, 2000 35
  • 36. The Future of Electronic Commerce Internet Usage— increase exponentially; access via cellphones! Opportunities for Buying— increase rapidly Purchasing Incentives— increase buyers’ advantages Increased Security and Trust— significant improvement Efficient Information Handing— accessible from anywhere Innovative Organizations— restructured and reengineered Virtual Communities— spreading rapidly Payment Systems— ability to use e-cash cards and make micropayments is getting close to reality Business-to-Business— continues to grow rapidly © Prentice Hall, 2000 36
  • 37. The Future of Electronic Commerce (cont.) Technology Trends Clients thin client and embedded client Servers Windows NT Networks xDSL and wireless communication EC software and services availability of all types of EC software companies support auctions and multiple types of certifications EC knowledge the quantity and quality of EC knowledge is increasing rapidly © Prentice Hall, 2000 37