Your SlideShare is downloading. ×
0
Using Apps for Good andmobile technology in the       classroom       Debbie Forster           COO Follow us @AppsforGoodC...
Beat the Book   Problem                         App solutionFrustrated with                   Helps encouragestudying book...
Promise Keeper   Problem                           App solutionAdults kept                         Lets youngpromising    ...
RMBme   Problem                  App solutionForgetting items           Uses sounds,for important              pictures an...
2012 Apps for Good winners                        www.appsforgood .org                              appsforgood.org
Inspiring students- -our approachProblem-solving   Student-driven     Technology                     learning             ...
Answers vs problem-solving                         www.appsforgood .org                               appsforgood.org
‘STEAMED’ courses                     1.Problem                     definition 4. Product design                2. Market ...
What makes us special      Educators         200+ expert      in schools        volunteers   Students and     Corporate   ...
What makes our teachers special   Fountain of knowledge   Rock climbing coach Educator                               Team ...
Apps for Good makes the shift  from individual...   performance                           ...from just        to          ...
What are we learning?The blessing and curse of BYOD, handhelds...and free tools              Hard is good...but hard is ha...
What our teachers sayThis programme is fantastic at bringingthe relevance of IT to the forefront ofthe students’ imaginati...
Broad impact on students...Improved tech and         Improved confidence                               Clearer careerentre...
A fast growing movement               97 schools across the UK               250 teachers               5,000+ students   ...
Join Apps for Good   Applications for education partnerships for             2013/14 are now open Gather info       Determ...
Our vision Create a global movement that will enable everyyoung person around the world to use technologyand business skil...
Thank youFind out more   appsforgood.orgStay in touch   @appsforgoodcdi   19
Upcoming SlideShare
Loading in...5
×

Naace Conference 2103 - Using Apps for Good and mobile technology in the classroom - Debbie Forster

197

Published on

Debbie Forster, Apps for Good

Published in: Education
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
197
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
5
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Transcript of "Naace Conference 2103 - Using Apps for Good and mobile technology in the classroom - Debbie Forster"

  1. 1. Using Apps for Good andmobile technology in the classroom Debbie Forster COO Follow us @AppsforGoodCDI @debbieforster #AppsforGood appsforgood.org
  2. 2. Beat the Book Problem App solutionFrustrated with Helps encouragestudying books students to readat school and by rewardingembarrassed them with a gameabout failing for reading andEnglish tests understanding the books set by their teacher www.appsforgood .org appsforgood.org
  3. 3. Promise Keeper Problem App solutionAdults kept Lets youngpromising people, theirrewards and parents andconveniently teachers agreeforgetting them! and track a task, a timeline and a reward -- creating a mini-contract www.appsforgood .org appsforgood.org
  4. 4. RMBme Problem App solutionForgetting items Uses sounds,for important pictures andmeetings — and otherforgetting about customisableimportant features to alertmeetings and remind users about anything www.appsforgood .org appsforgood.org
  5. 5. 2012 Apps for Good winners www.appsforgood .org appsforgood.org
  6. 6. Inspiring students- -our approachProblem-solving Student-driven Technology learning www.appsforgood .org appsforgood.org
  7. 7. Answers vs problem-solving www.appsforgood .org appsforgood.org
  8. 8. ‘STEAMED’ courses 1.Problem definition 4. Product design 2. Market research 3. Solution design www.appsforgood .org appsforgood.org
  9. 9. What makes us special Educators 200+ expert in schools volunteers Students and Corporate alumni partners and funders www.appsforgood .org appsforgood.org
  10. 10. What makes our teachers special Fountain of knowledge Rock climbing coach Educator Team of students Expert(s) Educator Individual students www.appsforgood .org
  11. 11. Apps for Good makes the shift from individual... performance ...from just to being taught teamwork to working with experts ...from learning an answer to ...from taking a test to designing a solution testing a solution with others www.appsforgood .org appsforgood.org
  12. 12. What are we learning?The blessing and curse of BYOD, handhelds...and free tools Hard is good...but hard is hardThe drive to real coding...but only with context & purpose Student-driven vs Student-centred learning Hunger for real learning What students really value Where the real “wow” factor is www.appsforgood .org appsforgood.org
  13. 13. What our teachers sayThis programme is fantastic at bringingthe relevance of IT to the forefront ofthe students’ imagination – it’s great tosee more pupils enjoying learning andthe buzz pupils had from speaking toreal experts.Mike Rowley, Wordsley School This programme has The Apps for Good programme greatly enhanced the is a great way for our school reputation of our to support the creativity of our department and the students while also building staff. their technical and problem James Poulter, Sussex solving skills. Emily Monk, Reading Girls’ School Downs College www.appsforgood .org appsforgood.org
  14. 14. Broad impact on students...Improved tech and Improved confidence Clearer careerentrepreneurial skills interests 74% state significant • 65% say that  59% say that AfG effect on students’ students have has given the students teamwork skills significantly greater clarity on improved their their strengths 65% state significant confidence effect on students’ and weaknesses communication skills 61% state significant effect on students’ … and teachers: 56% learned new ability to use relevant subject knowledge and skills* Based on our first 2011/12 full impact data report technology/ ICT www.appsforgood .org appsforgood.org
  15. 15. A fast growing movement 97 schools across the UK 250 teachers 5,000+ students 10,000% growth over two years www.appsforgood .org appsforgood.org
  16. 16. Join Apps for Good Applications for education partnerships for 2013/14 are now open Gather info Determine Completeand assemble delivery application via your team model appsforgood.org www.appsforgood .org
  17. 17. Our vision Create a global movement that will enable everyyoung person around the world to use technologyand business skills to build a better future for their generation www.appsforgood .org appsforgood.org
  18. 18. Thank youFind out more appsforgood.orgStay in touch @appsforgoodcdi 19
  1. A particular slide catching your eye?

    Clipping is a handy way to collect important slides you want to go back to later.

×