Transcript of "Naace Conference 2103 - Using Apps for Good and mobile technology in the classroom - Debbie Forster"
Using Apps for Good andmobile technology in the classroom Debbie Forster COO Follow us @AppsforGoodCDI @debbieforster #AppsforGood appsforgood.org
Beat the Book Problem App solutionFrustrated with Helps encouragestudying books students to readat school and by rewardingembarrassed them with a gameabout failing for reading andEnglish tests understanding the books set by their teacher www.appsforgood .org appsforgood.org
Promise Keeper Problem App solutionAdults kept Lets youngpromising people, theirrewards and parents andconveniently teachers agreeforgetting them! and track a task, a timeline and a reward -- creating a mini-contract www.appsforgood .org appsforgood.org
RMBme Problem App solutionForgetting items Uses sounds,for important pictures andmeetings — and otherforgetting about customisableimportant features to alertmeetings and remind users about anything www.appsforgood .org appsforgood.org
2012 Apps for Good winners www.appsforgood .org appsforgood.org
What makes us special Educators 200+ expert in schools volunteers Students and Corporate alumni partners and funders www.appsforgood .org appsforgood.org
What makes our teachers special Fountain of knowledge Rock climbing coach Educator Team of students Expert(s) Educator Individual students www.appsforgood .org
Apps for Good makes the shift from individual... performance ...from just to being taught teamwork to working with experts ...from learning an answer to ...from taking a test to designing a solution testing a solution with others www.appsforgood .org appsforgood.org
What are we learning?The blessing and curse of BYOD, handhelds...and free tools Hard is good...but hard is hardThe drive to real coding...but only with context & purpose Student-driven vs Student-centred learning Hunger for real learning What students really value Where the real “wow” factor is www.appsforgood .org appsforgood.org
What our teachers sayThis programme is fantastic at bringingthe relevance of IT to the forefront ofthe students’ imagination – it’s great tosee more pupils enjoying learning andthe buzz pupils had from speaking toreal experts.Mike Rowley, Wordsley School This programme has The Apps for Good programme greatly enhanced the is a great way for our school reputation of our to support the creativity of our department and the students while also building staff. their technical and problem James Poulter, Sussex solving skills. Emily Monk, Reading Girls’ School Downs College www.appsforgood .org appsforgood.org
Broad impact on students...Improved tech and Improved confidence Clearer careerentrepreneurial skills interests 74% state significant • 65% say that 59% say that AfG effect on students’ students have has given the students teamwork skills significantly greater clarity on improved their their strengths 65% state significant confidence effect on students’ and weaknesses communication skills 61% state significant effect on students’ … and teachers: 56% learned new ability to use relevant subject knowledge and skills* Based on our first 2011/12 full impact data report technology/ ICT www.appsforgood .org appsforgood.org
A fast growing movement 97 schools across the UK 250 teachers 5,000+ students 10,000% growth over two years www.appsforgood .org appsforgood.org
Join Apps for Good Applications for education partnerships for 2013/14 are now open Gather info Determine Completeand assemble delivery application via your team model appsforgood.org www.appsforgood .org
Our vision Create a global movement that will enable everyyoung person around the world to use technologyand business skills to build a better future for their generation www.appsforgood .org appsforgood.org
Thank youFind out more appsforgood.orgStay in touch @appsforgoodcdi 19
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