A Gaming Layer for Student Success Elizabeth Lawley Ryan MartinezRochester Institute of Technology University of Wisconsin
―We are beginning tosee ourselves not justfrom the inside, as anactor doing somethingon a daily basis, butfrom the outside—understanding what welook like to the worldaround us anddeveloping a kind ofhybrid identity.‖ – Aram Simmreich
―My point is that the ‗fun‘, the pleasure of these elements does not come from some extrinsic reward value of those elements, but chiefly from the experience of competence they give rise to.‖Sebastian Deterding
What behaviors did we want to reward and encourage? What feelings of competence could we engender?What did we want our students to remember and reflect on?
I walked in the next morning and several of the students(including Somara) were waiting outside the room to hear myreaction, which was my turning around and yelling"SOMARA!!!" Definitely a good time :)