Written by Tobias Golodnoff / Miriam Lerkenfeld …
Written by Tobias Golodnoff / Miriam Lerkenfeld
The objective of the research is to give a theoretical understanding of the value created when digitising a cultural heritage.
This research is grounded in a case study of the Danish Broadcasting Corporation’s Cultural Heritage Project. The project deals with the digitisation of an analogue radio and television collection of more than 500.000 hours of content, and with the work being done after digitisation ensuring archive content in collaboration with other public cultural institutions and the research community becomes available to the public. The project group is an inter-organisational team combining expertise from many places within the organisation.
When establishing a project of this kind, some aspects have significance on the value creation. Findings are, that flexibility is key, and hence, the use of resources within the budget should not be too specific, because it is unpredictable where cost can be cut, or where extra resources will be needed. Also, a scanning process is essential for defining the objectives of future tasks, and focus should not be to solve one problem, but exploring challenges that can be useful for different scenarios.
In addition, findings are that collaboration is a good tool for diffusing digitised cultural heritage, and these collaborations should have a variable, decentralised structure, in order to facilitate different needs and objectives. Another emphasis should be put on the openness towards collaboration partners, so shared value can be created and utilised - benefiting not just the organisations, but society in general. Conclusively, the overall goal when digitising the cultural heritage is always to make it accessible for the users. The conclusion leads to four principle guidelines which are: use is value, transparent boxes, open source collective, flexible frameworks, and project economy.
Finally, a vision is presented, a society where public service is substituted for public resources, constructing a all-encompassing cultural production system with fluid borders and autonomous projects based on a set of clearly defined objectives.