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Similar to Barbarela (10)
Barbarela
- 1. RACE
CLASS & LEVEL PLAYER NAME
CHARACTER NAME EXPERIENCE POINTSBACKGROUND
PASSIVE WISDOM (PERCEPTION)
SENSES WEAPON ATTACKS & CANTRIPS
NAME HIT DAMAGE/TYPE
INITIATIVE
STRENGTH
DEXTERITY
CONSTITUTION
INTELLIGENCE
WISDOM
CHARISMA
SAVING THROWS
SKILLS
PASSIVE WISDOM (INSIGHT)
PASSIVE INTELLIGENCE (INVESTIGATION)
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight of Hand
Stealth
Survival
Saving Throw Modifiers
NOTES
ACTIONS
INSPIRATION
PROFICIENCIES & LANGUAGES
DEFENSES DEATH SAVESHIT DICE
Total SUCCESSES
FAILURES
HIT POINTS
Max HP Current HP Temp HP
SPEED
ARMOR
CLASS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
PROFICIENCY BONUS
ABILITY SAVE DC
Barbarela Nakedstone
Paladin 1 RPGNoticias
Hill Dwarf Folk Hero (Milestone)
+2
15
+0
10
+2
15
-1
8
+1
13
+2
14
+2
+0
+2
-1
• +3
• +4
Resistances - Poison
Advantage Against
Poison
+0 DEX
P +3 WIS
-1 INT
P +4 STR
+2 CHA
-1 INT
+1 WIS
P +4 CHA
-1 INT
+1 WIS
-1 INT
+1 WIS
+2 CHA
+2 CHA
-1
+0
+0
P +3
11
11
9
Darkvision 60 ft.
+0 10
+2
25 ft. (Walking)
13 --
1d10
=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
Shields
=== WEAPONS ===
Martial Weapons, Simple Weapons
=== TOOLS ===
Smith's Tools, Vehicles (Land), Woodcarver's
Tools
=== LANGUAGES ===
Common, Dwarvish
INT
DEX
DEX
WIS
=== ACTIONS ===
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
Opportunity Attack, Grapple, Shove, Improvise,
Two-Weapon Fighting, Interact with an Object
Divine Sense • 3 / Long Rest
As an action, you can detect good and evil. Until
the end of your next turn, you can sense anything
affected by the hallow spell or know the location of any
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 3 times per long
rest.
Lay on Hands Pool • 5 / Long Rest
You have a pool of healing power that can restore
5 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
Unarmed Strike +4 3 Bludgeoning
- 2. FEATURES & TRAITS
RACE
CLASS & LEVEL PLAYER NAME
CHARACTER NAME EXPERIENCE POINTSBACKGROUND
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CP
EP
PP
GP
SP
EQUIPMENT
WEIGHT CARRIED
ENCUMBERED
PUSH/DRAG/LIFT
NAME QTY WEIGHT NAME QTY WEIGHT
ATTUNED MAGIC ITEMS QTY WEIGHT
Barbarela Nakedstone
Paladin 1 RPGNoticias
Hill Dwarf Folk Hero (Milestone)
=== PALADIN FEATURES ===
* Hit Points • PHB 84
* Proficiencies • PHB 84
* Divine Sense • PHB 84
As an action, you can detect good and evil. Until the
end of your next turn, you can sense anything affected
by the hallow spell or know the location of any
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 3 times per long
rest.
| 3 / Long Rest • 1 Action
* Lay on Hands • PHB 84
You have a pool of healing power that can restore 5
HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
| Lay on Hands Pool: 5 / Long Rest • 1 Action
=== HILL DWARF RACIAL TRAITS ===
* Darkvision • PHB 20
You can see in darkness (shades of gray) up to 60 ft.
* Dwarven Resilience • PHB 20
You have advantage on saves against poison and
resistance against poison damage.
* Dwarven Combat Training • PHB 20
You have proficiency with the battleaxe, handaxe, light
hammer, and warhammer.
* Tool Proficiency • PHB 20
You gain proficiency with your choice of smith’s tools,
brewer’s supplies, or mason’s tools.
* Stonecunning • PHB 20
Whenever you make an Intelligence (History) check
related to the origin of stonework, you are considered
proficient in the History skill and add double your
proficiency bonus to the check.
* Dwarven Toughness • PHB 20
Your hit point maximum increases by 1, and it
increases by 1 every time you gain a level.
0
0
0
10
0
159 lb.
225 lb.
450 lb.
Chain Mail 1 55 lb.
Greataxe 1 6 lb.
Longbow 1 2 lb.
Javelin 5 10 lb.
Backpack 1 5 lb.
Bedroll 1 7 lb.
Mess Kit 1 1 lb.
Tinderbox 1 1 lb.
Torch 10 10 lb.
Rations (1 day) 10 20 lb.
Waterskin 1 5 lb.
Rope, Hempen (50 feet) 1 10 lb.
Amulet 1 1 lb.
Smith's Tools 1 8 lb.
Shovel 1 5 lb.
Pot, Iron 1 10 lb.
Clothes, Common 1 3 lb.
- 3. TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CHARACTER NAME ALIGNMENT
GENDER WEIGHTSIZE
HAIRSKIN
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
AGE HEIGHT
EYESFAITH
IDEALS
BONDS
FLAWS
PERSONALITY TRAITS
Barbarela Nakedstone
Medium
Chaotic Good
I’m confident in my own abilities and do what I can to instill
confidence in others.
I get bored easily. When am I going to get on with my
destiny?
Might. If I become strong, I can take what I
want—what I deserve. (Evil)
I protect those who cannot
protect themselves.
The people who knew me when I
was young know my shameful
secret, so I can never go home
- 4. SPELLCASTING
CLASS
SPELLCASTING
ABILITY
SPELL SAVE DC SPELL ATTACK
BONUS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
PAGE REFSOURCE SAVE/ATK TIME RANGE COMP DURATIONPREP SPELL NAME
SPELLS
NOTES