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Jakepirate 8143940
- 1. RACE
CLASS & LEVEL PLAYER NAME
CHARACTER NAME EXPERIENCE POINTSBACKGROUND
PASSIVE WISDOM (PERCEPTION)
SENSES WEAPON ATTACKS & CANTRIPS
NAME HIT DAMAGE/TYPE
INITIATIVE
STRENGTH
DEXTERITY
CONSTITUTION
INTELLIGENCE
WISDOM
CHARISMA
SAVING THROWS
SKILLS
PASSIVE WISDOM (INSIGHT)
PASSIVE INTELLIGENCE (INVESTIGATION)
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight of Hand
Stealth
Survival
Saving Throw Modifiers
NOTES
ACTIONS
INSPIRATION
PROFICIENCIES & LANGUAGES
DEFENSES DEATH SAVESHIT DICE
Total SUCCESSES
FAILURES
HIT POINTS
Max HP Current HP Temp HP
SPEED
ARMOR
CLASS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
PROFICIENCY BONUS
ABILITY SAVE DC
Makka Ra
Monk 1 Jakepirate
Triton Folk Hero (Milestone)
+0
11
+1
13
+2
15
+3
16
+2
15
-1
9
• +2
• +3
+2
+3
+2
-1
Resistances - Cold
+1 DEX
P +4 WIS
+3 INT
P +2 STR
-1 CHA
+3 INT
P +4 WIS
-1 CHA
+3 INT
+2 WIS
+3 INT
+2 WIS
-1 CHA
-1 CHA
+3
+1
+1
P +4
12
14
13
+1 13
+2
30 ft. (Walking), 30 ft. (Swimming)
10 --
1d8
=== WEAPONS ===
Shortsword, Simple Weapons
=== TOOLS ===
Alchemist's Supplies, Brewer's Supplies,
Vehicles (Land)
=== LANGUAGES ===
Common, Primordial
INT
DEX
DEX
WIS
=== ACTIONS ===
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
Opportunity Attack, Grapple, Shove, Improvise,
Two-Weapon Fighting, Interact with an Object
=== BONUS ACTIONS ===
Unarmed Strike
When you use the Attack action with an unarmed
strike or a monk weapon on your turn, you can make
one unarmed strike as a bonus action.
Unarmed Strike +3 1d4+1 Bludgeoning
Unarmed Strike +3 1d4+1 Bludgeoning
- 2. FEATURES & TRAITS
RACE
CLASS & LEVEL PLAYER NAME
CHARACTER NAME EXPERIENCE POINTSBACKGROUND
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CP
EP
PP
GP
SP
EQUIPMENT
WEIGHT CARRIED
ENCUMBERED
PUSH/DRAG/LIFT
NAME QTY WEIGHT NAME QTY WEIGHT
ATTUNED MAGIC ITEMS QTY WEIGHT
Makka Ra
Monk 1 Jakepirate
Triton Folk Hero (Milestone)
=== MONK FEATURES ===
* Hit Points • PHB 77
* Proficiencies • PHB 77
* Unarmored Defense • PHB 78
While not wearing armor and not using a shield, your
AC equals 10 + DEX modifier + WIS modifier.
* Martial Arts • PHB 78
While you are unarmed or wielding only monk
weapons and you aren’t wearing armor or wielding a
shield, you can use DEX instead of STR for the attack
and damage rolls, you can roll your Martial Arts
damage die in place of the normal damage, and when
you use the Attack action on your turn, you can make
one unarmed strike as a bonus action.
| Unarmed Strike: 1 Bonus Action
=== TRITON RACIAL TRAITS ===
* Ability Score Increase • VGtM
* Age • VGtM
* Alignment • VGtM
* Size • VGtM
* Speed • VGtM
Your base walking speed is 30 feet, and you have a
swimming speed of 30 feet.
* Amphibious • VGtM
You can breathe air and water.
* Control Air and Water • VGtM
[1st] You can cast fog cloud once per long rest. [3rd]
You can cast gust of wind once per long rest. [5th] You
can cast wall of water once per long rest. CHA is your
spellcasting ability.
|
* Emissary of the Sea • VGtM
You can communicate simple ideas with beasts that
can breathe water.
* Guardians of the Depths • VGtM
You have resistance to cold damage, and you ignore
any of the drawbacks caused by a deep, underwater
environment.
* Languages • VGtM
0
0
0
0
0
0 lb.
0 lb.
0 lb.
- 3. TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CHARACTER NAME ALIGNMENT
GENDER WEIGHTSIZE
HAIRSKIN
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
AGE HEIGHT
EYESFAITH
IDEALS
BONDS
FLAWS
PERSONALITY TRAITS
Makka Ra
Male 100 Medium 6’0 200
Lawful Neutral Midnight Blue Sunrise Red Green hair
I judge people by their actions, not their words.
I have a strong sense of fair play and always try to find the
most equitable solution to arguments.
I’m confident in my own abilities and do what I can to instill
confidence in others.
I misuse long words in an attempt to sound smarter.
I get bored easily. When am I going to get on with my
Respect. People deserve to be treated with dignity and respect.
(Good)
Freedom. Tyrants must not be allowed to oppress the people.
(Chaotic)
Freedom. Tyrants must not be allowed to oppress the people.
I have a family, but I have no idea where they are. One day, I hope
to see them again.
My tools are symbols of my past life, and I carry them so that I will
never forget my roots.
I protect those who cannot protect themselves.
I have a weakness for the vices of the city,
especially hard drink.
Taverns are my first stop when we enter a new
city.
“Folk hero”
Driven to the pry with a sense of duty
Armies have stopped the sea monsters
Drove them into the darkest depths
We are the protectors of the sea€
Organized and lawful€
Actively protecting the surface of sea monsters€
Paladin-like people. Sense of honor.
Strong arrogance streak. Do not have
understanding of the outside world
Long history of war and victor and it’s absurd that
surface level people don’t see triton's in that way.
Insulted by their arrogance. We talk down to the
land dwellers. Ignorance is a two-way street. it
doesn’t come from a bad place but it comes off
that way. Snewty, annoying.
“Lawful asshole”
“Folk hero”
- 4. SPELLCASTING
CLASS
SPELLCASTING
ABILITY
SPELL SAVE DC SPELL ATTACK
BONUS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
PAGE REFSOURCE SAVE/ATK TIME RANGE COMP DURATIONPREP SPELL NAME
SPELLS
NOTES
=== 1st LEVEL ===
O Fog Cloud <C> Triton -- 1A 120 ft./20 ft. Sphere V,S 1 Hour PHB 243 1/LR, D: 1h, 20 ft. Sphere, V/S