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AA5
AA5
AA5
AA5
AA5
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AA5
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AA5
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AA5

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  • 1. Aims <ul><li>To confidently recognise the action-adventure genre in terms of NICS </li></ul><ul><li>To creatively apply the codes and conventions of the action-adventure genre </li></ul><ul><li>SEAL/PLTS : To successfully work in a group </li></ul>
  • 2. Action-Adventure?
  • 3. Action-Adventure?
  • 4. Action-Adventure?
  • 5. Action-Adventure?
  • 6. Action-Adventure?
  • 7. Action-Adventure?
  • 8. Action-Adventure?
  • 9. Action-Adventure?
  • 10. The Choice Wheel <ul><li>Start from the middle. </li></ul><ul><li>Roll the dice. </li></ul><ul><li>Do this five times, moving out a stage each time. </li></ul><ul><li>You will then collect a range of conventions and you must then think of a new action-adventure film. </li></ul>
  • 11. The Choice Wheel 1 2 3 4 5 6
  • 12. Activity <ul><li>You must develop your ideas and come up with a new storyline for a new action-adventure film. </li></ul><ul><li>Who will star in your film? </li></ul><ul><li>Who is the target audience for the film? </li></ul><ul><li>How will you advertise/market your film? </li></ul>
  • 13. Presenting <ul><li>Each member of the group must speak and contribute. </li></ul><ul><li>You must pitch your idea to the producer, director and financier. </li></ul><ul><li>They and the other groups will have a chance to question your idea. </li></ul><ul><li>The producer, director and financier will give each group feedback before deciding which group will get the $100,000,000 budget. </li></ul>
  • 14. Decision Time! Who gets the funding for their film?
  • 15. Reviewing the Aims <ul><li>To confidently recognise the action-adventure genre in terms of NICS </li></ul><ul><li>To creatively apply the codes and conventions of the action-adventure genre </li></ul><ul><li>SEAL/PLTS : To successfully work in a group </li></ul>

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