Immersive Training Strategy for GET-IT

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by Jelena Godjevac, CEO of www.mea-i.org

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Immersive Training Strategy for GET-IT

  1. 1. GET-IT CONFERENCE 2.016-17 OCTOBER 2009MCIT | CAIRO - EGYPT<br />
  2. 2. How to foster economic development?<br />Four conditions have to be met to foster economic development:<br />Stability of political institutions<br /> Respect for other humans<br /> Respect for private property<br />Stimulation of innovation<br />IbnKhaldun<br />(1332 Tunis - 1406 Cairo)<br />
  3. 3. Geneva-based, non-profit organization that develops and implements innovative <br />immersive training programs for young <br />would-be entrepreneurs and established <br />micro-entrepreneurs to improve their <br />ICT - business skills and thereby create job opportunities, foster economic growth, and improve lives around the world <br />How to stimulate innovation? Our approach is education<br />
  4. 4. GET-IT today: we are really global<br />Around 150 centers worldwide (excluding Americas)<br />Content delivered in more than 20 languages<br />(including Arabic, Mandarin, Russian, Hindi)<br />Around 100,000 people reached<br />More than 1,000 certified trainers<br />
  5. 5. Agenda<br />Tools for online entrepreneurship training <br />How to train trainers?<br />How to measure the impact?<br />Online Community <br />Online Conference <br />
  6. 6. Agenda<br />Tools for online entrepreneurship training <br />How to train trainers?<br />How to measure the impact?<br />Online Community <br />Online Conference <br />
  7. 7. How we deliver what content<br />Online<br />Guidance Course<br />GET-IT City<br />Online Trainings<br />Today<br />Traditional<br />Face-to-face<br /> Trainings<br />Guidance Course<br />T-Tools<br />Yesterday<br />Would-be entrepreneurs<br />18-25 <br />Trainers<br />
  8. 8. Immersive learning<br />
  9. 9. Combining online and offline training<br />Review learning materials<br />More information<br />Extra resources<br />Preferred by gamers and young users<br />More interactive<br />Get Certification<br />Easier for low tech students<br />Peer-to-peer learning<br />
  10. 10. Online Training<br />Global and massive reach <br />Free<br />Learn anywhere, anytime <br />More flexible, self-paced <br />With more self-study resources <br />Learning through games<br />Drive people to Centers for certification <br />
  11. 11. Expanding to online trainings<br />How?<br />Develop a generic game engine (role playing)<br />Possibility to develop scenarios every 3 months using the engine<br />Match the current F2F curriculum<br />Every scenario shows a specific set of topics including activities and how-to videos, from simple to complex ones<br />
  12. 12. Our City of Learning<br /><ul><li>Serious games
  13. 13. Videos
  14. 14. Teaching materials
  15. 15. Professional tips
  16. 16. Self-assessment tools</li></ul>12<br />
  17. 17. What you can find in the City<br />
  18. 18. GET Security (Serious) Game<br />http://www.get-it-city.net/<br />14<br />
  19. 19. Expanding our online initiativeExisting curricula: 4 entrepreneurs profiles<br />
  20. 20. Blossom Flowers is now available<br />http://www.youtube.com/watch?v=X2wSeaBsfnE<br />
  21. 21. The NEW Virtual Entrepreneur<br />
  22. 22. Serious Game<br />Blossom is a management and Role Playing Game (RPG), where the player manages and develops a flower business through the smart use of technology.<br />For the player to succeed he/she needs to:<br />Take the right business decisions<br />Buy hardware, software<br />Acquire skills<br />
  23. 23. Agenda<br />Tools for online entrepreneurship training <br />How to train trainers?<br />How to measure the impact?<br />Online Community <br />Online Conference <br />
  24. 24. The new TOT approach<br />Face-to-Face Training<br />5-dayworkshop<br />
  25. 25. Components<br />Animated theory modules<br />Video simulations <br />Self-assessments<br />
  26. 26. Training of Trainers Online<br />
  27. 27. Objectives<br />Provide larger number of Guidance Courses with less resources<br />Minimize travel time and budget requirements of GC trainees<br />Minimize MEA-I training costs <br />Maximize online resources and training materials to GET-IT trainers<br />Enhance quality of certified trainers through online refresher platform<br />Increase the sustainability of the program<br />
  28. 28. Agenda<br />Tools for online entrepreneurship training <br />How to train trainers?<br />How to measure the impact?<br />Online Community <br />Online Conference <br />
  29. 29. SmarTool<br />Center/Organization<br />Trainers<br />Certification<br />MEA-I<br />Students<br />Online<br />Database<br />M & E<br />Reports<br />Impact Indicators<br />Marketing<br />Success Stories<br />
  30. 30. Questions that we will be able to answer…<br />How manystudents have been trained?<br />Who are they?<br />How manygot a job afterwards? (6-monthsurvey)<br />Whichis the most active organization?<br />Who are the best/most active trainers?<br />Whichtopics are the mosttaught?<br />… and wewillbe able to tell stories…<br />
  31. 31. Agenda<br />Tools for online entrepreneurship training <br />How to train trainers?<br />How to measure the impact?<br />Online Community <br />Online Conference <br />
  32. 32. Goals<br />Strengthen<br />the Community<br />Training<br />Centers<br />Trainers<br />Students<br />Enlarge<br />the Community<br />
  33. 33. Needs<br />Community<br />
  34. 34. Eco-system<br /><ul><li>Business Intelligence
  35. 35. Communicationplatform
  36. 36. Best practicesthrough online tutorials
  37. 37. Marketing tools</li></ul>Community<br /><ul><li>Webinars
  38. 38. Technical Blog
  39. 39. Refreshers
  40. 40. Curriculum Development kit
  41. 41. Immersive online training
  42. 42. Learningmaterials
  43. 43. Clearpathtoentrepreneurship</li></li></ul><li>Channels<br />GET-IT<br />Website<br />Blog<br />GET-IT<br />CITY<br />Content<br />
  44. 44. Get-it Facebook page<br />
  45. 45. Agenda<br />Tools for online entrepreneurship training <br />How to train trainers?<br />How to measure the impact?<br />Online Community <br />Online Conference <br />
  46. 46. Our network is 2.0<br />Videos: Published on YouTube twice a day with 7 minutes summary of all the presentations (http://www.youtube.com/hpgetit )<br />Slides: Published after each session on Slideshare (http://www.slideshare.net/hpgetit )<br />Full coverage of the conference every 15 minutes through Twitter (http://twitter.com/hpgetit )<br />Pictures : Published after each session on Flickr (http://www.flickr.com/photos/hpgetit )<br />Aggregate all the contents in Facebook<br />(http://www.facebook.com/hpgetit )<br />
  47. 47. Thank you!<br />

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