Ciid  day 1- design thinking excersize
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Ciid day 1- design thinking excersize

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  • methodology, for unlocking the innovator in everyone; mixed philosophies; IDEO - testing, revisitng , questionsing, asking; contrasting it with scientific method - defining all the parameters in order to design solution ; [stay longer in the problem space] EMPATH analystis and synthesis - end goal
  • human centered design , engage, prototype driven, low res prototypes, use other brains - innovate healthcare - how to engage, make, build, bring out into the worl do impact people’s lives analysis vs. synthesis; go through both processes - break down and put back together problem solving
  • Do you need to understand your users better and find new inspiration for your work? Do you need start building, to stop planning and just try something? Do you need to reframe the challenge and generate new solution possibilities?
  • define the problem - how to dig deeper
  • many solutions - divergent
  • BRAINSTORM - with others
  • BRAINSTORM - with others
  • BRAINSTORM - with others
  • convergent in 1
  • what is prototyping: examples:
  • KEEP IT LO RES: props, scenes, notes ipad app sticky notes: you dont have to write a custom app to know if it will be good
  • KEEP IT LO RES: props, scenes, notes ipad app sticky notes: you dont have to write a custom app to know if it will be good
  • KEEP IT LO RES: props,act out
  • arduino is a prototype
  • prototype user experiences: user experience [google glasses] - you can do this by acting , so make it hands on USE PROPS - google glasses took 20 minutes
  • BRAINSTORM - with others
  • actually test it
  • BRAINSTORM - with others
  • GO through these steps one by one: start with empathy
  • GO through these steps one by one: start with empathy
  • GO through these steps one by one: start with empathy
  • GO through these steps one by one: start with empathy
  • GO through these steps one by one: start with empathy
  • GO through these steps one by one: start with empathy
  • GO through these steps one by one: start with empathy
  • MAKE HANDOUTS FOR THIS!!
  • MAKE HANDOUTS FOR THIS!!
  • MAKE HANDOUTS FOR THIS!!
  • MAKE HANDOUTS FOR THIS!!
  • MAKE HANDOUTS FOR THIS!!
  • MAKE HANDOUTS FOR THIS!!
  • MAKE HANDOUTS FOR THIS!!
  • DESIGN CHALLENGE

Ciid  day 1- design thinking excersize Ciid day 1- design thinking excersize Presentation Transcript

  • DESIGN THINKING Exercise 1 CIID 2013 Exploring Biomimetic Interfaces Gabriella Levine + Genevieve Hoffman
  • DESIGN What is a design philosophy?
  • DESIGN THINKING
  • ENGAGE with people DESIGN
  • DESIGN THINKING
  • EMPATH Y
  • EMPATH Y
  • DEFINE
  • DEFINE
  • IDEAT E
  • 3. IDEATE
  • IDEAT E
  • The Rules of Brainstorming: 1. defer judgement 2. wild ideas 3. build on ideas 4. lots of ideas 5. be visual 6. headline 7. one conversation at a time IDEAT E
  • PROTOTYP E
  • PROTOTYP E
  • PROTOTYP E
  • PROTOTYP E
  • 4. PROTOTYPE
  • PROTOTYP E
  • PROTOTYP E
  • 1. keep it LOW RES 2. create experiences 3. act it out 4. use props 3. iterate quickly 4. adapt 5. fail often, but fail early PROTOTYP E
  • TEST
  • 5. TEST
  • What Worked? What Didn't? Questions New Ideas s? TEST
  • REPEAT !
  • EMPATH Y
  • DEFINE
  • IDEATE
  • PROTOTYP E
  • TEST
  • LET’S TRY IT!
  • CIIDGuest pw: copenhagen WIFI
  • Redesign an ideal outdoor playground experience 1 hour CHALLENGE
  • Interview Dig Deeper EMPATH Y
  • P.O.V. statement User [ ____ ] needs a way to [ _____ ] because [ ___________________ ] DEFINE
  • Sketch Generate alternatives to test Iterate based on User Feedback IDEATE
  • Build and Test PROTOTYP E
  • Share your solution and get feedback TEST
  • HOW DID IT FEEL?