SlideShare a Scribd company logo
1 of 27
More for Less: The Hidden *  Challenges of Games Education Daniel Livingstone University of the West of Scotland dlivingstone.com @dlivingstone *Well, hidden from students and the external games industry, at any rate
 
University of Somewhere Strategic Goals ,[object Object],[object Object],[object Object],[object Object],[object Object]
More For Less
 
 
The Man with Two Brains
 
 
 
 
Lecturers are like heating engineers ,[object Object],[object Object],[object Object]
 
 
 
 
 
 
 
40%
 
 
 
 
 
 
http://dlivingstone.com twitter.com/dlivingstone slideshare.net/dlivingstone

More Related Content

More from Daniel Livingstone

Where next for Virtual Worlds?
Where next for Virtual Worlds?Where next for Virtual Worlds?
Where next for Virtual Worlds?Daniel Livingstone
 
Opening Up Access In Games, Simulations and Virtual Worlds
Opening Up Access In Games, Simulations and Virtual WorldsOpening Up Access In Games, Simulations and Virtual Worlds
Opening Up Access In Games, Simulations and Virtual WorldsDaniel Livingstone
 
Into The 3rd Dimension with SLOODLE
Into The 3rd Dimension with SLOODLEInto The 3rd Dimension with SLOODLE
Into The 3rd Dimension with SLOODLEDaniel Livingstone
 
Teaching With Sloodle: Two Case Studies
Teaching With Sloodle: Two Case StudiesTeaching With Sloodle: Two Case Studies
Teaching With Sloodle: Two Case StudiesDaniel Livingstone
 
Virtual Worlds For Global Commerce April 2008
Virtual Worlds For Global Commerce April 2008Virtual Worlds For Global Commerce April 2008
Virtual Worlds For Global Commerce April 2008Daniel Livingstone
 
Before, Beyond and Beside Second Life
Before, Beyond and Beside Second LifeBefore, Beyond and Beside Second Life
Before, Beyond and Beside Second LifeDaniel Livingstone
 
Web 2.0 Online Collaboration (Public)
Web 2.0 Online Collaboration (Public)Web 2.0 Online Collaboration (Public)
Web 2.0 Online Collaboration (Public)Daniel Livingstone
 
Virtual Worlds And VLEs For Schools
Virtual Worlds And VLEs For SchoolsVirtual Worlds And VLEs For Schools
Virtual Worlds And VLEs For SchoolsDaniel Livingstone
 
UWS - Virtual Worlds For Education Nov 2007
UWS - Virtual Worlds For Education Nov 2007UWS - Virtual Worlds For Education Nov 2007
UWS - Virtual Worlds For Education Nov 2007Daniel Livingstone
 
Sloodle Presentation - Eduserv JiscCetis Workshop Sept07
Sloodle Presentation - Eduserv JiscCetis Workshop Sept07Sloodle Presentation - Eduserv JiscCetis Workshop Sept07
Sloodle Presentation - Eduserv JiscCetis Workshop Sept07Daniel Livingstone
 
A Richer Blend - Integrating Web and 3D learning environments
A Richer Blend - Integrating Web and 3D learning environmentsA Richer Blend - Integrating Web and 3D learning environments
A Richer Blend - Integrating Web and 3D learning environmentsDaniel Livingstone
 

More from Daniel Livingstone (16)

Ethics in Immersive Systems
Ethics in Immersive SystemsEthics in Immersive Systems
Ethics in Immersive Systems
 
Ethical choices in games
Ethical choices in gamesEthical choices in games
Ethical choices in games
 
Where next for Virtual Worlds?
Where next for Virtual Worlds?Where next for Virtual Worlds?
Where next for Virtual Worlds?
 
SLOODLE Case Study: UWS
SLOODLE Case Study: UWSSLOODLE Case Study: UWS
SLOODLE Case Study: UWS
 
Opening Up Access In Games, Simulations and Virtual Worlds
Opening Up Access In Games, Simulations and Virtual WorldsOpening Up Access In Games, Simulations and Virtual Worlds
Opening Up Access In Games, Simulations and Virtual Worlds
 
Into The 3rd Dimension with SLOODLE
Into The 3rd Dimension with SLOODLEInto The 3rd Dimension with SLOODLE
Into The 3rd Dimension with SLOODLE
 
Teaching With Sloodle: Two Case Studies
Teaching With Sloodle: Two Case StudiesTeaching With Sloodle: Two Case Studies
Teaching With Sloodle: Two Case Studies
 
Virtual Worlds For Global Commerce April 2008
Virtual Worlds For Global Commerce April 2008Virtual Worlds For Global Commerce April 2008
Virtual Worlds For Global Commerce April 2008
 
Before, Beyond and Beside Second Life
Before, Beyond and Beside Second LifeBefore, Beyond and Beside Second Life
Before, Beyond and Beside Second Life
 
How Real Are Virtual Worlds
How Real Are Virtual WorldsHow Real Are Virtual Worlds
How Real Are Virtual Worlds
 
Web 2.0 Online Collaboration (Public)
Web 2.0 Online Collaboration (Public)Web 2.0 Online Collaboration (Public)
Web 2.0 Online Collaboration (Public)
 
Virtual Worlds And VLEs For Schools
Virtual Worlds And VLEs For SchoolsVirtual Worlds And VLEs For Schools
Virtual Worlds And VLEs For Schools
 
UWS - Virtual Worlds For Education Nov 2007
UWS - Virtual Worlds For Education Nov 2007UWS - Virtual Worlds For Education Nov 2007
UWS - Virtual Worlds For Education Nov 2007
 
Sloodle-JISC CETIS Nov 07
Sloodle-JISC CETIS Nov 07Sloodle-JISC CETIS Nov 07
Sloodle-JISC CETIS Nov 07
 
Sloodle Presentation - Eduserv JiscCetis Workshop Sept07
Sloodle Presentation - Eduserv JiscCetis Workshop Sept07Sloodle Presentation - Eduserv JiscCetis Workshop Sept07
Sloodle Presentation - Eduserv JiscCetis Workshop Sept07
 
A Richer Blend - Integrating Web and 3D learning environments
A Richer Blend - Integrating Web and 3D learning environmentsA Richer Blend - Integrating Web and 3D learning environments
A Richer Blend - Integrating Web and 3D learning environments
 

Recently uploaded

Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxRoyAbrique
 
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Krashi Coaching
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxpboyjonauth
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesFatimaKhan178732
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityGeoBlogs
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfchloefrazer622
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionSafetyChain Software
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxNirmalaLoungPoorunde1
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformChameera Dedduwage
 
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdfssuser54595a
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfciinovamais
 
Hybridoma Technology ( Production , Purification , and Application )
Hybridoma Technology  ( Production , Purification , and Application  ) Hybridoma Technology  ( Production , Purification , and Application  )
Hybridoma Technology ( Production , Purification , and Application ) Sakshi Ghasle
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13Steve Thomason
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpinRaunakKeshri1
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfsanyamsingh5019
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeThiyagu K
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docxPoojaSen20
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 

Recently uploaded (20)

Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptx
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and Actinides
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activity
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdf
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory Inspection
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptx
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy Reform
 
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
 
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptxINDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
Hybridoma Technology ( Production , Purification , and Application )
Hybridoma Technology  ( Production , Purification , and Application  ) Hybridoma Technology  ( Production , Purification , and Application  )
Hybridoma Technology ( Production , Purification , and Application )
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpin
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdf
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docx
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 

More for Less - Games:EDU 2010

Editor's Notes

  1. Choosing the curriculum, picking technologies, etc is NOT the main challenge facing games education... Though it is the part most obvious to students and external industry Lifecycle diagram CC-BY-NC, Harold Jarche, http://www.jarche.com/2007/10/instructional-design-needs-more-agility/ Scheme logo - http://commons.wikimedia.org/wiki/File:PltSchemeLogo.gif, GNU Free Documentation License , Version 1.2 The C++ Programming Language by Bjarne Stroustrup published by ... Design Patterns by Gamma et al. Published by ... All other logos are TM of their repsective owners, and used for illustrative purposes: DirectX 11 and XNA logos TM Microsoft OpenGL and WebGL logos TM Khronos Foundation Unreal TM Epic Games Unity TM Unity Maya TM Autodesk Flash logo TM Adobe Systems
  2. Many universities today have strategic goals like these...
  3. More for less... Goodbye to balance http://www.flickr.com/photos/30084068@N08/3813864085/ Lichfield District Council http://www.flickr.com/photos/30084068@N08/
  4. And those that aren’t trying to achieve more for less, soon will be... Source: http://www.guardian.co.uk/education/2010/feb/07/job-losses-universities-cuts
  5. The problem is sufficiently severe for the Guardian to have a special section dedicated to cuts and closures Source: http://www.guardian.co.uk/education/cutsandclosures
  6. David Willetts, Secretary for Universities and Science – what has he got in store for universities? Too early to tell. http://www.flickr.com/photos/30300078@N02/3000052562 Cc Edge Foundation http://www.flickr.com/photos/edgefoundation/
  7. Paperwork – something we see a lot of in university Piles of Paper: http://www.flickr.com/photos/bourgeoisbee/2037138203/ http://www.flickr.com/photos/bourgeoisbee/ Post-it: http://www.flickr.com/photos/flatcat/3555774083/ Peteris B http://www.flickr.com/photos/flatcat/
  8. Quality assurance – how good is our paperwork? Enhancement Led Institutional Review Research Assessment Exercise / Research Evaluation Framework – how good is our research? Piles of Paper: http://www.flickr.com/photos/bourgeoisbee/2037138203/ http://www.flickr.com/photos/bourgeoisbee/ Post-it: http://www.flickr.com/photos/flatcat/3555774083/ Peteris B http://www.flickr.com/photos/flatcat/
  9. Validation and accreditation British Computer Society Skillset External validation and re-validation of all courses Piles of Paper: http://www.flickr.com/photos/bourgeoisbee/2037138203/ http://www.flickr.com/photos/bourgeoisbee/ Post-it: http://www.flickr.com/photos/flatcat/3555774083/ Peteris B http://www.flickr.com/photos/flatcat/
  10. Also lots and lots of internal paperwork – such as module descriptors, programme descriptors, learning outcomes etc In Scotland, learning outcomes need to be expressed in terms matching those provided by the Scottish Certificates and Qualifications Framework – which are specific to the year of study Piles of Paper: http://www.flickr.com/photos/bourgeoisbee/2037138203/ http://www.flickr.com/photos/bourgeoisbee/ Post-it: http://www.flickr.com/photos/flatcat/3555774083/ Peteris B http://www.flickr.com/photos/flatcat/
  11. But lecturers are like heating engineers – we became lecturers for the action. To teach, not to fill in forms. Brazil (Dir. Terry Gilliam) © 1985 Embassy International Pictures; Image used under ‘fair-use’ provisions.
  12. A typical university organisation (Note: A games course could be in ANY of the four faculties shown – what effect would that have on the type of course it was, and on what topics might be covered?)
  13. In almost every university there exists a Department of Innovation Prevention. As you try to introduce changes to improve things, there are forces that try to keep things the same... It might be IT wanting to protect the network infrastructure by locking it down and making it hard to add new hardware or software, legal guidance that prevents or limits use of Web 2.0, finance procedures that make purchasing specialist hardware impossible.... Etc
  14. Reorganisation is also a periodic feature of most universities. The University of the West of Scotland was recently formed by a merger between Bell College Hamilton and the University of Paisley. As a result, in a few years we have seen more reorganisation than most. Image (c) University of the West of Scotland
  15. So far I’ve listed some of the forces affecting academic time, and pressures on university education to provide more for less. But what can be done about it? A good place to start is to rethink our instruction methods. http://www.flickr.com/photos/38299630@N05/3635356091/ Laurakgibbs @ flickr - http://www.flickr.com/photos/38299630@N05/
  16. Lectures are popular – not least because it is the cheapest way of addressing a large number of students with a small amount of staff resource. But are they the most effective teaching method? It has certainly been a feature of university education since the modern university came into existence as shown in this medieval picture – complete with students talking at back and falling asleep. In a video on YouTube, David Wiley presents a Parody of the Future of Education. He notes that lectures started because books were too expensive. Now we have books, videos, YouTube, podcasts, ... So why still lectures? Medieval lecture image, public domain, sourced from WikiMedia Commons
  17. We also have to stop thinking in simple pass fail terms. A degree can be thought of as a succession of pass/fail binary decisions. A series of ‘yes’ decisions, and the student graduates, a ‘no’ and they are binned. Degree flowchart by Daniel Livingstone CC-BY-NC Keep Britain Tidy logo (c) http://www.keepbritaintidy.org/ Graduation hat http://commons.wikimedia.org/wiki/File:Graduation_hat.svg GNU Free Documentation License
  18. Students who fail one course might do so for many reasons – perhaps they might succeed on another course. From experience, a technically demanding degree on games programming will have retention issues. From students who struggle with programming and from students who realise (perhaps after two years or more!) that programming is no longer what they wish to do. Providing a route to alternative qualifications can help these students succeed in other areas. Additionally, we need to prepare students who might leave to directly enter work – perhaps in a non-games area. Degree flowchart by Daniel Livingstone CC-BY-NC
  19. Another challenge is the 40% pass mark common in UK undergraduate qualifications. Even from the best courses, students who scrape through with a bare pass might not be well prepared – and students can easily focus on passing a degree instead of focussing on learning.
  20. Students use a wide range of online and offline technologies for learning and personal use – social networking is common, other technologies used to varying degrees. Can we use these to try to extend the reach of university to meet students on neutral turf? But students might not want to ‘friend’ us on their own turf – e.g. Facebook Creative Commons: http://www.flickr.com/photos/gretchensfrage/3379888408/
  21. At UWS a social network exists for use by staff and students on the games (and games related) courses. The network is open, and administrated by students and staff – but not part of the official web presence. Students have real ownership – and the discussion is kept informal. Students can and do interact with each other a lot more – but in a space where staff can also offer advice and support. Students, alumni and staff all share a common network. Source: http://wosgamers.ning.com/
  22. It also becomes important to recognise other student achievements. Such as extra-credit classes (common in the USA) or other schemes that offer awards to students for work beyond class assignments. Source: University of Bristol
  23. It is important to encourage participation in competitions – though most are limited in the numbers that they can accept. What about students who don’t get into the big competitions? Can also encourage students to self-publish – perhaps easier for courses which focus on casual/web games or which use XNA/C# in the curriculum. More challenging for programming focussed courses based on C++ Global Game Jam logo TM Global Game Jam (check?) Dare to be Digital... Real Time Worlds logo TM Real Time Worlds Ltd. App Store icon TM Apple Computers Xbox Live Arcade logo TM Microsoft Kongretate logo TM Kongregate Steam logo TM Valve Facebook icon/logo TM Facebook
  24. So for example this summer at UWS I will be running a summer “Unversity” program. Like University, but without lectures, coursework or deadlines! Basically, students pick their own projects and groups. I provide some support, some encouragement, and some basic structure. A number of students have already signed up, I’ll be contacting others. Participation will be in the labs and online – the goal for each group to try to complete at least one game project over the summer. Time will tell if this works... UNversity logo by Daniel Livingstone incorporating arcade controller image from Open Clipart Library, public domain - http://commons.wikimedia.org/wiki/File:Retro_gamepad.svg
  25. What these different strategies have in common is trying to encourage students to behave like game developers. Instead of focussing on teaching, we need to encourage students to become active participants in a game development community. Change the mindset from trying to pass the course and learning about game development to *being* a game developer – and learning to be a better developer. UWS Computer lab, students and alumni. (c) John Sutherland, used with permission Communities of Practice image taken from CC-NC-SA image by PLEARN on Flickr: http://www.flickr.com/photos/49653615@N00/4288801363