4. Planning Lessons with the 4Cs
•Content- How can we make the material
more accessible to our language learners?
What might they already know about the topic?
•Communication- What vocabulary will
students need to use? What grammar
structures will they use?
•Cognition- What thinking tasks will they do?
Classifying, identifying, etc.
•Culture- What cultural considerations can you
make?
12. Character
Texts
•Students get in pairs
•They chose character
they want to be
•They text to each other
a conversation they
imagine the 2 characters
would have now
•Take screen shots, post
on blog & discuss
Twilight The Graphic Novel Lite
20. •Pre-reading:Students
search for
music, clothing, setting, etc
.
•While reading:
Students mark in book
what they found & how it
gives them a better
understanding
•Post reading:
Students post which items
they can relate to in their
lives. Ex. I like escaping to
…. like the main character.
Activity: Find it!
21. Photopeach for Multimedia Quizzes
•Create slideshows
& quizzes
•Upload images &
choose music from
library
•Embed
•Comments show in
the slide
presentation
25. GoogleLitTrips.org
•Free downloadable files
that mark the journeys of
characters from famous
literature on the surface
of Google Earth.
•Placemarks with pop-up
windows containing
discussion starters, links,
real world references, &
multimedia
•Make suggestions
•Help create
32. Character
Texts
•Students get into pairs
•They chose character
they want to be
•They text to each other
a conversation they
imagine the 2 characters
would have now
•Use Google Chat, FB
messenger or any other
free messaging app
36. Character
Texts
•Students can upload their pics or choose from a variety of
characters & backgrounds
•Can narrate with text
•Embeddable
•Interact with a book using Augmented Reality
•Free iPad app with QR Code Scans
ZooBurst.com
Anyway we try to spin it, a textbook is not real world learning. It doesn’t:Get children out of desksTouching real world objectsObserving and analyzing authentic materials Exploring hands-onExperimentingUsing their senses to explore knowledgeTalking to first hand sourcesDisplay knowledge in 3D or in multimediaShow knowledge within its context