4. ORGANISED FOR DEVOPS
we need cohesion
AGILE STUDIO CH 4
AzureDevOps ≠ DevOps Build + Run ≠ DevOps
DevOps team ≠ DevOps DevOps Phase ≠ DevOps
DevOps?
5. ORGANISED FOR DEVOPS
Pierre E. Neis
SAP GFA, SAP IT, SAP UK, COGNIZANT, SIG/WEGO, GLOBEMED, Banque de
Luxembourg, Real Solutions, ArcelorMittal, Six Cards Payments, BCG DV, BNPParibas,
Berytech, CNRS, Capgemini, Invivo, AXA, ORES, LaPoste, Touring Assurances, Euroclear,
Accenture, CNHi, SWISSRE, IN Groupe, Glencore…
AGILE STUDIO CH 5
CAC5, CEST, CBAC, CSPPO, CSP,
PSM, PAA
MIT Alumni
Head of agile studio
17. AGILE STUDIO CH 17
DISCOVER
PREPARE
EXPLORE
REALIZE
DEPLOY
RUN
project
project
project
project
project
transactions
DELAY STARTS
DELAY STARTS
DELAY STARTS
DELAY STARTS
OVERVIEW
Organizational Waterfall
this is bad waterfall agility
18. ORGANISED FOR DEVOPS
Team relay race
AGILE STUDIO CH
18
Team A
Team B
Team C
Team D
Team E
organizational waterfall
sign off
sign off
sign off
sign off
sign off
Team A
Team B
Team C
Team D
Team E
Team out
Team out
Team out
Team out
OVERVIEW
this is bad waterfall agility
19. contract
blue print validates contract. expectations: no
change. reality: loosing customer’s engagement
in the hurry development
poor
testing
expected
delivery
date
win/win We win / they loose we win / they loose loose/loose loose/loose
Tada!
value/efficiency curve
what not to do!
NOTICING THE WRONG WAY OF DOING THINGS
summary
AGILE STUDIO CH
19
CONSIDERING A PROJECT LIKE A
PROCESS IS THE WRONG WAY TO
DO AGILE
Team A
Team B
Team C
Team D
Team E
teams “relay race”
OVERVIEW
this is bad waterfall agility
21. AGILE STUDIO CH 21
Individuals and interactions
Working software
Customer collaboration
Responding to change
0 25 50 75 100
processes
and tools
comprehensive
documentation
contract
negotiation
following a
plan
More of Less of
that’s agile
22. HOW TO DO IT PROPERLY
Summary
what to do
AGILE STUDIO CH
22
custom development based on customer’s engagement & continuously
inspect&adapt cycles
contract
rapid delivery of
standard & continuous
delivery (test
automation) as
blueprint!
just
in
time,
just
enough
win/win customer is engaged: each sprint delivers , a
testable increment. customer delivers constructive
feedback each cycle
win/win
yeah!
value/efficiency curve
win/win customer delight
Team A
OVERVIEW
23. AGILE STUDIO CH 23
this is bad waterfall agility this is agile
35. AO
menschgeist
AGILE STUDIO CH 35
ORG DEV
FRAMEWORK
FUTURE OF HR
COMMUNITY
MEETUP
AGILE COACHING
PROGRAM
inspire
play, share, learn
design alliance
context
community
competence