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Best Tools for Engaging
Students
Introducing Spiral
A suite of collaborative apps that enrich learning and help teachers make the
most of personal devices in the classroom
Individual
Assessment
of learning
Passive
Active Collaborative Assessment for learning
“At the heart of Spiral concept lies pedagogy, around
which technology has been designed. This is truly
transformative and will enhance teaching and learning
throughout the UK and beyond.”
Ian Loynd, Assistant Headteacher, St Teilo’s High School
Class participation
There are lots of apps and tools which you can
use in the classroom to engage students.
From screensharing apps to quizzes to learning
management systems – we’ve compiled a list a
of the best tools for increasing engagement.
Kahoot!
Quizzes are a fun way to test your student’s learning. Using
personal devices to answer quizzes with Kahoot! is more
engaging than traditional pen-and-paper type quizzes, because
it’s interactive; scoreboards are displayed in real-time; and you
can add pictures or videos.
Funbrain World Geography
Games
Funbrain boasts a wide
range of educational games
to help improve basic Math
and Reading skills.
It’s more suited for
younger students, but the
bright colors and
animations will capture
your audience’s attention.
This very simple but
effective map-based game
can be enjoyed by students
of varying ages. It can also
be played in different
languages.
Nearpod
Use Nearpod to make
slideshows more engaging
by embedding various
activities within the slides
– such as quizzes, polls,
drawing and fill in the
blanks activities.
Quickfire
Unlike Kahoot!, Quickfire
doesn’t require any
preparation. Launch
quizzes quickly to
immediately capture your
student’s attention.
Answers are displayed
anonymously on the
whiteboard, allowing
students to collaborate
and build on each other’s
ideas.
Discuss
Produce lesson resources
within Discuss, such as a
presentation. Add
discussion questions to
spark conversation and
engage your students.
Answers are displayed
anonymously on the
whiteboard, and on the
teacher’s device, which
they can provide feedback
from.
How Spiral Works
Using 1:1 devices encourages students to
become active and engaged learners.
Collaborative learning techniques engage
students because they can share ideas and
interact with one another.
Conclusion
Sign-up free at:
http://spiral.ac

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Best Tools for Engaging Students

  • 1. Best Tools for Engaging Students
  • 2. Introducing Spiral A suite of collaborative apps that enrich learning and help teachers make the most of personal devices in the classroom Individual Assessment of learning Passive Active Collaborative Assessment for learning
  • 3. “At the heart of Spiral concept lies pedagogy, around which technology has been designed. This is truly transformative and will enhance teaching and learning throughout the UK and beyond.” Ian Loynd, Assistant Headteacher, St Teilo’s High School
  • 4. Class participation There are lots of apps and tools which you can use in the classroom to engage students. From screensharing apps to quizzes to learning management systems – we’ve compiled a list a of the best tools for increasing engagement.
  • 5. Kahoot! Quizzes are a fun way to test your student’s learning. Using personal devices to answer quizzes with Kahoot! is more engaging than traditional pen-and-paper type quizzes, because it’s interactive; scoreboards are displayed in real-time; and you can add pictures or videos.
  • 6. Funbrain World Geography Games Funbrain boasts a wide range of educational games to help improve basic Math and Reading skills. It’s more suited for younger students, but the bright colors and animations will capture your audience’s attention. This very simple but effective map-based game can be enjoyed by students of varying ages. It can also be played in different languages.
  • 7. Nearpod Use Nearpod to make slideshows more engaging by embedding various activities within the slides – such as quizzes, polls, drawing and fill in the blanks activities.
  • 8. Quickfire Unlike Kahoot!, Quickfire doesn’t require any preparation. Launch quizzes quickly to immediately capture your student’s attention. Answers are displayed anonymously on the whiteboard, allowing students to collaborate and build on each other’s ideas.
  • 9. Discuss Produce lesson resources within Discuss, such as a presentation. Add discussion questions to spark conversation and engage your students. Answers are displayed anonymously on the whiteboard, and on the teacher’s device, which they can provide feedback from.
  • 11. Using 1:1 devices encourages students to become active and engaged learners. Collaborative learning techniques engage students because they can share ideas and interact with one another. Conclusion