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Game Live Broadcast
Service Concept
2
- Game channel
- Chatting
Your play awesome!!!
- Face and narration
※ SDK integration with game
Game Jockey
[GameJockey]
Audience
Benefit
Game developer User
Video Marketing
- Viral marketing
- User feedback
Fandom Community
- Show off
- Sharing experience
3
Copyright © 2013 by ChocoPepper All Rights Reserved 4
Differentiation
4
• Asian market
• Mobile Game
• Mobile Optimized
- Low memory
• NA market
• Online Game
• PC optimized
- support broadcast
tool
Market Trend
Game play becomes the content
2) Dominating RPG and simulation genre
 Adequate for broadcasting & story-telling
5
[ Korean Google store, May ‘14 ]
70%
1) Millenial generation
- born 1980 ~ 2000
- show off
- One man media
Partnership – CJ E&M
6
• Watch in App
• Chat
• Watch on Cable channel
• SVC Dev.
& Operation
• SVC PR
• Top Jockey
Scout
Copyright © 2013 by ChocoPepper All Rights Reserved 7
Team
7
Focusing on game community for 4 years
Usman Muhammad
Cofounder
• 3D graphic engine expert
• OpenGL
• KAIST Computer Science Ms.
Alex Choi
Cofounder
• Samsung
- Smartphone Product Manager
• KAIST Electronics Ms.
SW(SDK) SW(Server)
James Park Jinyoung Kim
• Unity Game
• Android embedded
• Video Cloud
• Game Community
Jungsoo Nam
• Android Capture
• Siemens
Architect
8
Thank you
Biz Model
• Adequate to the customer who is sensitive to dynamic content
Reward in-game
credits upon
completion of
viewing video ad
9
video of 15s
15초 광고
Virtual currency for being
rewarded for watching the video
15s
User gives the currency to
jockey for entertaiment
Download
Incentivized Video AD
Copyright © 2013 by ChocoPepper All Rights Reserved 10
Differentiation
10
Plugin
(C#)
Game
Engine
(Unity)Native
SDK
iOS
Game
Engine
(Unity)Native
SDK
iOS
Plugin
(C#)
Module for
Capture
Module for
Capture
• Capture : ~ 60fps
• Memory : 2~ 3MB
• small footprint with high perf.
Effective Structure
• Capture : ~ 50fps
• Memory : 3 ~ 5MB
• less optimized video processing
Non-optimzed structure

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Game live broadcast

  • 2. Service Concept 2 - Game channel - Chatting Your play awesome!!! - Face and narration ※ SDK integration with game Game Jockey [GameJockey] Audience
  • 3. Benefit Game developer User Video Marketing - Viral marketing - User feedback Fandom Community - Show off - Sharing experience 3
  • 4. Copyright © 2013 by ChocoPepper All Rights Reserved 4 Differentiation 4 • Asian market • Mobile Game • Mobile Optimized - Low memory • NA market • Online Game • PC optimized - support broadcast tool
  • 5. Market Trend Game play becomes the content 2) Dominating RPG and simulation genre  Adequate for broadcasting & story-telling 5 [ Korean Google store, May ‘14 ] 70% 1) Millenial generation - born 1980 ~ 2000 - show off - One man media
  • 6. Partnership – CJ E&M 6 • Watch in App • Chat • Watch on Cable channel • SVC Dev. & Operation • SVC PR • Top Jockey Scout
  • 7. Copyright © 2013 by ChocoPepper All Rights Reserved 7 Team 7 Focusing on game community for 4 years Usman Muhammad Cofounder • 3D graphic engine expert • OpenGL • KAIST Computer Science Ms. Alex Choi Cofounder • Samsung - Smartphone Product Manager • KAIST Electronics Ms. SW(SDK) SW(Server) James Park Jinyoung Kim • Unity Game • Android embedded • Video Cloud • Game Community Jungsoo Nam • Android Capture • Siemens Architect
  • 9. Biz Model • Adequate to the customer who is sensitive to dynamic content Reward in-game credits upon completion of viewing video ad 9 video of 15s 15초 광고 Virtual currency for being rewarded for watching the video 15s User gives the currency to jockey for entertaiment Download Incentivized Video AD
  • 10. Copyright © 2013 by ChocoPepper All Rights Reserved 10 Differentiation 10 Plugin (C#) Game Engine (Unity)Native SDK iOS Game Engine (Unity)Native SDK iOS Plugin (C#) Module for Capture Module for Capture • Capture : ~ 60fps • Memory : 2~ 3MB • small footprint with high perf. Effective Structure • Capture : ~ 50fps • Memory : 3 ~ 5MB • less optimized video processing Non-optimzed structure