SlideShare a Scribd company logo
1 of 7
Download to read offline
A flood of initiatives to use design methods is underway around the world.
The hope is that these will advance public and social innovation and achieve
creative solutions beyond the reach of conventional structures and methods.
Some of the momentum originates in firms offering distinctive techniques:
IDEO and Frog, Thinkpublic and Engine have been amongst the pioneers.
Public bodies have also promoted design, including Mindlab in Denmark, SITRA
in Finland with its Helsinki Design Lab, the Design Council in the UK and Region
27 in France. Umbrella organisations like the Design Management Initiative and
collaborative programmes like DESIS have also played a part. Interest in these
various methods has grown in tandem with rising interest in social innovation.
Within the public sector the imperative to improve user experiences has
combined with acute pressures to raise productivity.
So could good design deliver both quality and diversity? Strong advocacy by the design
community has paid off in terms of interest.1
Indeed the language of user–led design, and
recognition of the need to apply design thinking to public services has become fairly
commonplace, and a recent survey of social innovation methods in use around the world found
many with design elements.2
But the strong push over the last decade has also prompted some criticisms, often in reaction
to over–inflated claims. There is very little hard evidence on what works – and some resistance
to formal evaluations let alone more rigorous methods such as randomised control trials. The
advocates of design methods have been unclear about whether they are primarily promoting
methods derived from product design, promising policymakers some of the magic of Apple
iPads, Dysons and Toyota hybrids, or whether they are echoing the ideas promoted by Herbert
Simon and others a generation ago that see all public service as involving aspects of design:
policy design, organisational design, service design, and role design.3
Design methods have also
been criticised for their uneven usefulness: they can work well for some stages of the innovation
process but less so for others, and some of the weaknesses of design methods have been
exposed by their application to novel fields. Moreover, despite the apparent interest, the majority
DESIGN IN PUBLIC AND
SOCIAL INNOVATION
WHAT WORKS AND WHAT
COULD WORK BETTER
Geoff Mulgan	 January 2014
2	 DESIGN IN PUBLIC AND SOCIAL INNOVATION
	 WHAT WORKS AND WHAT COULD WORK BETTER
of design being done in public services does not involve designers or (many) design methods:
the latter remain consigned to fairly marginal pilots and experiments, and there are still few signs
of public services building up the capacities needed to be good commissioners of design.
So what’s going right and what’s going wrong? Is design a key to more efficient and effective
public services, or a costly luxury, good for conferences and consultants but not for the public?
Now is a good moment to take stock of what is working and what could be working better,
and in this paper I look at the elements of the design method; the strengths of current models;
some of their weaknesses and the common criticisms made of them; and what might be the way
forward.4
As I will show design has a great deal to contribute – but the grandiose claims made at
times over the last decade have often been more a hindrance than a help. Designers now need to
find a humbler tone, to pay more attention to results, to attend to the ‘deep craft’ that’s needed
for successful public innovation, and to recognise that they are most likely to achieve their best
within teams bringing together complementary skills.
Strengths of the design method in social innovation and public service
Design promises to bring flair and delight to services that can seem dull, homogeneous, and
unresponsive, and it has done so before. There is a clear line of continuity between some of the
claims made by 19th
century designers such as William Morris, advocates of a generation ago
such as Victor Papanek,5
and today’s arguments for more ecological and human–centred design.
A century ago Bauhaus modernism saw itself as a radical democratic movement that would
use mass manufacture to improve the lives of the people, offering an alternative to mediocrity.
Industrial designers who had made good products available to everyone went on, a few
generations later, to meld mass production and craft production so that a vastly wider variety of
distinctive objects became available at affordable prices, a move which effectively repelled the
critics of numbing conformity in mass production and standardisation.
Public services aspire to a comparable mix of variety and affordability. Most of the work of
designers in public services and social issues has used methods associated with product design
and applied them directly to very different problems. Its methods generally combine four main
elements.
Understanding user experiences: a first set help with understanding, and getting to the roots
of the problem that needs to be solved. Designers have adapted some of the methods of
ethnography to see how the world looks and feels to the users of services, tools that were
at times used in public services but more often forgotten. The use of stories, videos, picture
boards to map the real experience of being a patient or a welfare claimant invariably provide
new insights. Under the banner of ‘user–led design’ designers have also adapted some of the
methods of social movements – like the disability rights movement – which have always involved
people in need in shaping new alternatives. As they’ve found, serious engagement with end users
of any kind brings new insights to the surface, showing how apparently well–designed systems
often fail to take account for the fine grain of daily life. Individual services may work well but the
whole service journey does not, whether for a patient with a life threatening condition, or a pupil
passing through schools and colleges.
There are of course plenty of designers who practise very different methods – using their own
skills to imagine, reinvent and recombine. The most visible example is Apple’s Jonathan Ive who
is sceptical of user engagement on the grounds that the designer’s job is to jump ahead of public
perceptions of want and need. But the emphasis on user engagement has generally had an
enlivening effect on public servants. These methods bring freshness and clarity to public services
that often take their existing frameworks for granted. Design quickens thinking. It bridges the
gap between thought and action,6
and it can bring to the fore the micro–politics of services and
the question of who is defining the purposes of services.
3	 DESIGN IN PUBLIC AND SOCIAL INNOVATION
	 WHAT WORKS AND WHAT COULD WORK BETTER
Ideation: the next set of tools move on from diagnosis to ideas. Tools for creativity can sound
opaque and mysterious, or superficial. But the serious analysis of design has shown that
relatively straightforward tools can have a big impact on creativity, helping teams develop
much longer menus of options. For example, IDEO’s methods can be deconstructed into simple,
incremental steps.7
My own experience of service design in the social field and around public
services has confirmed for me that a series of easily used steps can help teams to come up with
much more radical ideas.
The table summarises a version I developed, along with examples. The usual method is to draw
on a range of inputs – ethnographic, economic etc. – and then apply each of these approaches
listed below to the problem or service being considered so as to generate menus of new options.
SOCIAL DESIGN TOOLS™
Inversion (peasants become bankers, patients become doctors)
Integration (personal advisers, one stop shops, portals, speeding flow)
Extension (extended schools, outreach)
Differentiation (segmenting services by groups, or personalisation)
Addition (getting GPs to do a new test, libraries running speech therapy)
Subtraction (no frills, cutting targets, decluttering)
Translation (airport management into hospitals, business planning into families)
Grafting an element from one field into another, creating a new fusion
(coaching into a secondary school)
Creative extremism (pushing ideas and methods to their furthest boundaries)
Random inputs (e.g. dictionaries, Yellow Pages)
^
∫
x
∂
+
–
t
g
∞
r
Rapid prototyping: Once new ideas begin to crystallise, they can be tried out fast, again an
approach that is alien to mainstream bureaucratic practice. Designers tend to favour rapid
prototyping; learning fast by doing things rather than very detailed planning, and today we have
not only rapid prototyping of things, using new tools such as 3D printers, and not only the tools
of CAD, but also a third generation of prototyping tools that allow fast, collaborative creation
of new systems and services. Rather than spending years perfecting a new service model or
strategy the best way to improve it is often to do it on a small scale, and for real. This has always
been the way in some of the crafts, and architects such as Christopher Alexander8
have long
advocated this approach for buildings too – using mock–ups of structures and putting them in
4	 DESIGN IN PUBLIC AND SOCIAL INNOVATION
	 WHAT WORKS AND WHAT COULD WORK BETTER
situ to see whether they really do feel right. It comes naturally to social entrepreneurs, and to
some innovators in the professions (Michael Young, for example, always believed in what we now
call rapid prototyping, starting small–scale precursors of what became NHS Direct or the Open
University partly to learn what works, and partly to create momentum).
Visualisation: during each of these stages design methods tend to be very visual – and graphic
designers have played an important role in both the practice and promotion of design. Clear
visualisations of problems, and of potential solutions, can have a surprising impact in cultures
dominated by blocks of prose, and the occasional data chart. I’ve often been struck by the
influence achieved by some very small projects thanks to good visual communication – even
when otherwise very similar ones have achieved better results. Bold, clear, visualisations have a
powerful impact on otherwise sceptical civil servants, and good branding helps ideas to travel.
Systems: finally, designers have adopted ideas from systems thinking, partly in response to
earlier criticisms that portrayed designers as coming up with overly discrete product or service
ideas. Systems thinking prompts us to ask the right question rather than taking questions at face
value. What, for example, is the real problem of non–attendance at school? Is it a failure on the
part of schools themselves, of families or of young people? Do the real causes lie in the fact that
lessons are boring, or that popular culture devalues hard work? Or take street homelessness.
Is the underlying problem a lack of housing or is it in fact more to do with mental illness, drink
and drugs or family breakdown? Or what of the apparent rise in mental illnesses across the
developed world? Is it just an artefact of the statistics, since we now measure things that weren’t
measured in the past? Is it an effect of stress, the waning of religion and the family? Or is it, as
some recent research suggests, the long–term effect of the very pharmaceutical products that
were meant to address the problems of mental illness in the first place? Getting the questions
sharply focused is the necessary condition for getting the answers right, and, in general, the
more we can think systemically rather than in institutional and disciplinary silos the more likely
it is that we will achieve results. In each of these cases the fact that designers aren’t parti pris or
part of a powerful profession gives them a distance to see and say things that the incumbents
can’t. Often having a designer involved strengthens the innovators within the system: it
legitimises the things they want to say.9
Weaknesses of design projects and methods
It should already be clear that design methods are best understood as a synthesis of methods
drawn from many fields, including product design itself, that together helpfully mitigate the
traditional limitations of public policymaking. So what are the weaknesses?
The first set of complaints are about cost – highly paid consultants jet in from London or
Los Angeles to work in poor communities, using methods that may work for electronics
manufacturers or sports goods but turn out to be ill–suited to the cash–constrained realities of
the poor. This is a particular complaint in the developing world but it’s also been a problem in
the UK and other rich countries where very well paid designers have been parachuted into poor
areas to help redesign children’s services or hospitals.
A second typical complaint echoes the general complaint about consultants – that they appear
to be committed but disappear as soon as the money stops flowing. This would arguably matter
less if there wasn’t such an emphasis on users’ voice and needs in design rhetoric. Because
the usual unit of design work is the project, it’s often hard to demonstrate impact. Some have
responded by focusing instead on the development of sustainable ventures – this allows for a
longer period of development, and greatly enhances the prospects for long–term impact.
The third set of complaints criticise designers for not matching their skills in creativity with
skills in implementation. Many would concede that design methods widen the menu of options
available to public services. But they warn that lack of attention to economics – ensuring that
ideas are cost–effective – and lack of attention to organisational issues and cultures, condemns
too many ideas to staying on the drawing board. So for example, it’s common to see new ideas
which claim to save money for the public sector by preventing future costs – prison numbers
5	 DESIGN IN PUBLIC AND SOCIAL INNOVATION
	 WHAT WORKS AND WHAT COULD WORK BETTER
or hospital admissions. But the costings tend to be simplistic; to ignore the knock–on effects
on other services; or the sort of evidence that policymakers might require, such as trials with
proper control groups. Much of the evidence on what helps innovations to diffuse has yet to be
integrated into design thinking.10
The fourth set of complaints warn that designers are poor at learning. They are eloquent on why
other fields and disciplines need them, but not so good at recognising what they might need
to learn from others. A tendency to reinvent the wheel is particularly striking in some cases –
the freshness that is often a virtue can turn into a vice, as very old ideas are reimagined and
presented as if they are brand new, and without regard to the lessons learned from their past
failure.
I’ve several times sat in meetings with designers and design promoters, alongside policymakers,
where the same pattern has repeated. The policymakers grudgingly accepted that they might
have quite a bit to learn from the designers; but the designers appeared baffled when it was
suggested that they might have something to learn from the policymakers, or from the many
other organisations and fields with claims to insight into service design: social entrepreneurs,
professions, consultancies, IT, policymakers. There are plenty of exceptions to this rule: but
overblown claims that design methods are uniquely placed to tackle complex, holistic problems
has not always helped to inspire a culture of collaboration and mutual learning.
The challenge
Many of the criticisms of designers are unfair. Good designers recognise that their skills only
become useful when combined with other complementary skills. Most have avoided the risks
of hubris. But even so, we’re still left with a challenge: how can we mobilise the best of design
without amplifying its weaknesses? The answers are likely to have to do with team management,
skills, formation, and use.
1.	 Teams engaged in design need a full mix of skills to ensure awareness of organisational,
economic, political and social contexts, and they need project managers who are genuinely
multilingual across a range of fields and disciplines.
2.	Some designers, at least, need to combine design skills with other key skills (economics,
policy, social knowledge), in a ‘T’ shape, to reduce the risks identified above.
3.	Alongside more skilled people we need better methods – that use design within project
frameworks that improve their prospects for implementation. A fair amount of work has
been done in this area, but there is a need for more systematic experimentation and evalu-
ation. Just as important, project management methods need to be adapted to ensure that
they are both cheaper, and leave behind stronger skills in the organisations and communities
that will implement the designs (not least because innovation is a constant, evolutionary
process, and even the best ideas need to be adapted in the light of experience).
Design in the context of innovation
Finally, we need a different kind of conversation. The style of many events in the last decade,
which simply showcased and promoted design, needs to give way to something more like
conversation and mutual learning. In particular design needs to learn from the larger study of
innovation. Figures such as Rosabeth Moss Kanter, Gary Hamel and Clayton Christensen have
tried to understand some of the common patterns of innovation, such as the role of disruption
or the relatively poor performance of very successful innovations in their early phases of
competition with more mature, and more optimised, incumbents.11
There has also been a recent
surge of interest in open innovation12
and user–driven innovation,13
both of which are interesting
examples of ideas with a long history in the social field being adapted to business. All touch
on design. The connections are even more striking in the case of arguably the most impressive
6	 DESIGN IN PUBLIC AND SOCIAL INNOVATION
	 WHAT WORKS AND WHAT COULD WORK BETTER
recent attempt to provide a structured analysis of technological change. Brian Arthur’s work
suggests that technology often starts with observation of natural phenomena – such as light,
heat and motion in the case of physical technologies, and social interactions in the case of
social ones. It then seeks to replicate, or otherwise mimic these in ways that amplify their power,
and comes to be organised in architectures that include sub–systems and components, each
of which can evolve in tandem. And it has its own logic of evolution, as advances in one field
prompt advances in another, or as an entirely new domain of knowledge is brought to bear on a
particular problem.
Brian Arthur emphasises in particular the ‘deep craft’ that is key to sustained technological
innovation. Much of this has to be intuitive, built up from a feel for the elements that are brought
together in a service or product, and from experience of what does and doesn’t work. Here we
see a much broader notion of design than that brought by product designers. The deep craft
needed for innovation in fields like education or health is as likely to have its roots in psychology
as in engineering; in social dynamics as much as physical ones. But so far, this broader notion of
design lacks champions – and in many fields there is a lack of people with the skills to straddle
the different domains of knowledge so crucial for effective design.
Conclusions
At their best design methods and design thinking catalyse people to see issues and possibilities
in a fresh way. They spark creativity and help us to spot the possible connections between
things, which so often become obscured by the silos of daily life which dominate governments
and businesses alike. But we’re at a fascinating moment when design needs to learn as well as
teach if its full potential is to be realised. If it does, it could become one of the defining fields of
the next few decades. If it doesn’t it risks being seen as a fad that failed.
Geoff Mulgan is Chief Executive of Nesta and author of ‘The Art of Public Strategy’ Oxford
University Press, 2009.
Nesta
1 Plough Place
London EC4A 1DE
research@nesta.org.uk
www.twitter.com/nesta_uk
www.facebook.com/nesta.uk
www.nesta.org.uk
© Nesta. January 2014
Nesta is a registered charity in England and Wales with company number 7706036 and charity number 1144091.
Registered as a charity in Scotland number SCO42833. Registered office: 1 Plough Place, London, EC4A 1DE.
About Nesta
Nesta is the UK’s innovation foundation.
An independent charity, we help people and organisations bring great
ideas to life. We do this by providing investments and grants and
mobilising research, networks and skills.
Endnotes
1.	Brown,T. (2009) ‘Change by Design: How Design Thinking Transforms Organisations an Inspires Innovation.’ New York: Harper Collins;
Sparke, P. (2009) ‘The Genius of Design.’ London: Quadrille Publishing; Sanders, E. and Stappers, P. (2008) Co–Creation and the New
Landscapes Of Design. ‘CoDesign.’ 4 (1), 5–18.
2.	NESTA and The Young Foundation (2010) ‘The Open Book of Social Innovation.’ London: NESTA.
3.	See for example Whiteley, N. (1993) ‘Design For Society.’ London: Reaktion Books.
4.	This paper is based on observation and many conversations with people in the field rather than hard evidence (partly because the field
has had so little external measurement and evaluation). I was on the board of the Design Council for several years, and helped review
their work in public services. I’ve also taken part in many design conferences, festivals and competitions, and have benefitted from
hundreds of conversations with designers and users of design. Like many I oscillate between enthusiastic inspiration and occasional
frustration.
5.	Papanek, V. (1971) ‘Design for the Real World.’ London: Thames and Hudson.
6.	NESTA and The Young Foundation (2010) ‘The Open Book of Social Innovation.’ London: NESTA. For a series of other reports describing
the field of social innovation and its methods see the following: Mulgan, G. (2006) ‘Social Innovation: what it is, why it matters, how
it can be accelerated.’ London: Basingstoke Press; Mulgan, G. (2007) ‘Ready or Not? Taking Innovation in the Public Sector Seriously.’
NESTA Provocation 03. London: NESTA; Mulgan, G., Ali, R., Halkett, R. and Sanders, B. (2007) ‘In and Out of Sync: The challenge of
growing social innovations.’ London: NESTA.
7.	Markman, A. and Wood, K. (ed.) (2009) ‘Tools for Innovation.’ Oxford: Oxford University Press.
8.	Christopher Alexander’s huge collections from the 1980s and the 2000s still represent an unmatched vision of both the principles and
practice of design, though he rarely uses the word itself. [ADD REFS]
9.	For an overview of systemic innovation, see the papers by Geoff Mulgan and Charles Leadbeater published by Nesta, January 2013.
10.	See for example Rogers, E. (1995) ‘Diffusion of Innovations.’ New York: Free Press; Nutley, S., Davies, H. and Walter, I. (2002)
‘Conceptual Synthesis 1: Learning from the Diffusion of Innovations.’ ESRC Working Paper 10. Swindon: ESRC; Nooteboom, B. (2000)
‘Learning and innovation in organisations and economies.’ Oxford: Oxford University Press.
11.	 For example, Christianson, C. (2003) ‘The Innovators Solution.’ Cambridge MA: Harvard Business School Press.
12.	See for example Chesbrough, H. (2006) ‘Innovation Intermediaries, enabling open innovation.’ Cambridge MA: Harvard Business School
Press.
13.	Von Hippel, E. (2001) ‘Sources of Innovation.’ Cambridge MA: MIT Press.

More Related Content

What's hot

How design is shaping thinking at the heart of Government
How design is shaping thinking at the heart of GovernmentHow design is shaping thinking at the heart of Government
How design is shaping thinking at the heart of GovernmentAndrea Cooper
 
CityVerve Human Centred Design Induction
CityVerve Human Centred Design InductionCityVerve Human Centred Design Induction
CityVerve Human Centred Design InductionDrew Hemment
 
The Age of Strategic Design
The Age of Strategic DesignThe Age of Strategic Design
The Age of Strategic DesignÁlvaro Márquez
 
Design and-social-impact
Design and-social-impactDesign and-social-impact
Design and-social-impactCarol Hoffmann
 
Virtual SDGC20 Workshop | Oct 23, 2020 | Planet centric impact mapping
Virtual SDGC20 Workshop | Oct 23, 2020 | Planet centric impact mappingVirtual SDGC20 Workshop | Oct 23, 2020 | Planet centric impact mapping
Virtual SDGC20 Workshop | Oct 23, 2020 | Planet centric impact mappingService Design Network
 
The socio economic impact of creative products and services developing the cr...
The socio economic impact of creative products and services developing the cr...The socio economic impact of creative products and services developing the cr...
The socio economic impact of creative products and services developing the cr...Joana Cerejo
 
Professionalism on media work
Professionalism on media workProfessionalism on media work
Professionalism on media workRaphaëlle Laubie
 
Service design futures - how to create 'sociable services'
Service design futures - how to create 'sociable services'Service design futures - how to create 'sociable services'
Service design futures - how to create 'sociable services'Andrea Cooper
 
Aulas 1e 2 - Gonçalo Gomes
Aulas 1e 2 - Gonçalo GomesAulas 1e 2 - Gonçalo Gomes
Aulas 1e 2 - Gonçalo Gomesgoncalo gomes
 
Project "ADS 4 CHANGE"
Project "ADS 4 CHANGE"Project "ADS 4 CHANGE"
Project "ADS 4 CHANGE"Jason Oh
 
"Codesign Tools and Techniques” - Alessio Ricco
"Codesign Tools and Techniques” - Alessio Ricco"Codesign Tools and Techniques” - Alessio Ricco
"Codesign Tools and Techniques” - Alessio Ricconois3
 
Practical co design guidance-workshop lessons
Practical co design guidance-workshop lessonsPractical co design guidance-workshop lessons
Practical co design guidance-workshop lessonsMark Hicks
 
Evolution of the Double Diamond | Cat Drew | Design Council
Evolution of the Double Diamond | Cat Drew | Design CouncilEvolution of the Double Diamond | Cat Drew | Design Council
Evolution of the Double Diamond | Cat Drew | Design CouncilService Design Network
 
Designing Complex Systems - Karen Cham
Designing Complex Systems - Karen ChamDesigning Complex Systems - Karen Cham
Designing Complex Systems - Karen Chamuxbri
 
Virtual SDGC20 Workshop | Oct 23, 2020 | Inclusion by design
Virtual SDGC20 Workshop | Oct 23, 2020 | Inclusion by designVirtual SDGC20 Workshop | Oct 23, 2020 | Inclusion by design
Virtual SDGC20 Workshop | Oct 23, 2020 | Inclusion by designService Design Network
 
Unboring Service Design with Craft & Creativity
Unboring Service Design with Craft & CreativityUnboring Service Design with Craft & Creativity
Unboring Service Design with Craft & CreativityFITC
 
What happens when everything is connected to everything.
What happens when everything is connected to everything.What happens when everything is connected to everything.
What happens when everything is connected to everything.Duncan/Channon
 

What's hot (19)

How design is shaping thinking at the heart of Government
How design is shaping thinking at the heart of GovernmentHow design is shaping thinking at the heart of Government
How design is shaping thinking at the heart of Government
 
CityVerve Human Centred Design Induction
CityVerve Human Centred Design InductionCityVerve Human Centred Design Induction
CityVerve Human Centred Design Induction
 
The Age of Strategic Design
The Age of Strategic DesignThe Age of Strategic Design
The Age of Strategic Design
 
Design and-social-impact
Design and-social-impactDesign and-social-impact
Design and-social-impact
 
Virtual SDGC20 Workshop | Oct 23, 2020 | Planet centric impact mapping
Virtual SDGC20 Workshop | Oct 23, 2020 | Planet centric impact mappingVirtual SDGC20 Workshop | Oct 23, 2020 | Planet centric impact mapping
Virtual SDGC20 Workshop | Oct 23, 2020 | Planet centric impact mapping
 
The socio economic impact of creative products and services developing the cr...
The socio economic impact of creative products and services developing the cr...The socio economic impact of creative products and services developing the cr...
The socio economic impact of creative products and services developing the cr...
 
POSITION_PAPER_2.0_Apr15
POSITION_PAPER_2.0_Apr15POSITION_PAPER_2.0_Apr15
POSITION_PAPER_2.0_Apr15
 
Professionalism on media work
Professionalism on media workProfessionalism on media work
Professionalism on media work
 
Service design futures - how to create 'sociable services'
Service design futures - how to create 'sociable services'Service design futures - how to create 'sociable services'
Service design futures - how to create 'sociable services'
 
Aulas 1e 2 - Gonçalo Gomes
Aulas 1e 2 - Gonçalo GomesAulas 1e 2 - Gonçalo Gomes
Aulas 1e 2 - Gonçalo Gomes
 
Project "ADS 4 CHANGE"
Project "ADS 4 CHANGE"Project "ADS 4 CHANGE"
Project "ADS 4 CHANGE"
 
"Codesign Tools and Techniques” - Alessio Ricco
"Codesign Tools and Techniques” - Alessio Ricco"Codesign Tools and Techniques” - Alessio Ricco
"Codesign Tools and Techniques” - Alessio Ricco
 
Practical co design guidance-workshop lessons
Practical co design guidance-workshop lessonsPractical co design guidance-workshop lessons
Practical co design guidance-workshop lessons
 
Evolution of the Double Diamond | Cat Drew | Design Council
Evolution of the Double Diamond | Cat Drew | Design CouncilEvolution of the Double Diamond | Cat Drew | Design Council
Evolution of the Double Diamond | Cat Drew | Design Council
 
Ct June 2009 Newsletter
Ct June 2009 NewsletterCt June 2009 Newsletter
Ct June 2009 Newsletter
 
Designing Complex Systems - Karen Cham
Designing Complex Systems - Karen ChamDesigning Complex Systems - Karen Cham
Designing Complex Systems - Karen Cham
 
Virtual SDGC20 Workshop | Oct 23, 2020 | Inclusion by design
Virtual SDGC20 Workshop | Oct 23, 2020 | Inclusion by designVirtual SDGC20 Workshop | Oct 23, 2020 | Inclusion by design
Virtual SDGC20 Workshop | Oct 23, 2020 | Inclusion by design
 
Unboring Service Design with Craft & Creativity
Unboring Service Design with Craft & CreativityUnboring Service Design with Craft & Creativity
Unboring Service Design with Craft & Creativity
 
What happens when everything is connected to everything.
What happens when everything is connected to everything.What happens when everything is connected to everything.
What happens when everything is connected to everything.
 

Viewers also liked

2013-06 Design Innovation / MONS (Belgique)
2013-06 Design Innovation / MONS (Belgique)2013-06 Design Innovation / MONS (Belgique)
2013-06 Design Innovation / MONS (Belgique)Stéphane VINCENT
 
Atelier 23 eduardo staszowski - dpl
Atelier 23   eduardo staszowski - dplAtelier 23   eduardo staszowski - dpl
Atelier 23 eduardo staszowski - dplStéphane VINCENT
 
Design for policy - 100 people, 70 organizations, 50 countries
Design for policy - 100 people, 70 organizations, 50 countriesDesign for policy - 100 people, 70 organizations, 50 countries
Design for policy - 100 people, 70 organizations, 50 countriesStéphane VINCENT
 
Design management europe award 2011
Design management europe award 2011Design management europe award 2011
Design management europe award 2011Stéphane VINCENT
 
Coopererpourentreprendre27 r
Coopererpourentreprendre27 rCoopererpourentreprendre27 r
Coopererpourentreprendre27 rStéphane VINCENT
 
Atelier 24 nina terrey - thinkplace - rethinking assitance to vulnerable fa...
Atelier 24   nina terrey - thinkplace - rethinking assitance to vulnerable fa...Atelier 24   nina terrey - thinkplace - rethinking assitance to vulnerable fa...
Atelier 24 nina terrey - thinkplace - rethinking assitance to vulnerable fa...Stéphane VINCENT
 

Viewers also liked (9)

2013-06 Design Innovation / MONS (Belgique)
2013-06 Design Innovation / MONS (Belgique)2013-06 Design Innovation / MONS (Belgique)
2013-06 Design Innovation / MONS (Belgique)
 
Public reactor2014
Public reactor2014Public reactor2014
Public reactor2014
 
Slides Participants Londres
Slides Participants LondresSlides Participants Londres
Slides Participants Londres
 
Kubai Presentation
Kubai PresentationKubai Presentation
Kubai Presentation
 
Atelier 23 eduardo staszowski - dpl
Atelier 23   eduardo staszowski - dplAtelier 23   eduardo staszowski - dpl
Atelier 23 eduardo staszowski - dpl
 
Design for policy - 100 people, 70 organizations, 50 countries
Design for policy - 100 people, 70 organizations, 50 countriesDesign for policy - 100 people, 70 organizations, 50 countries
Design for policy - 100 people, 70 organizations, 50 countries
 
Design management europe award 2011
Design management europe award 2011Design management europe award 2011
Design management europe award 2011
 
Coopererpourentreprendre27 r
Coopererpourentreprendre27 rCoopererpourentreprendre27 r
Coopererpourentreprendre27 r
 
Atelier 24 nina terrey - thinkplace - rethinking assitance to vulnerable fa...
Atelier 24   nina terrey - thinkplace - rethinking assitance to vulnerable fa...Atelier 24   nina terrey - thinkplace - rethinking assitance to vulnerable fa...
Atelier 24 nina terrey - thinkplace - rethinking assitance to vulnerable fa...
 

Similar to Design in public_and_social_innovation

Design Public Local, synthèse en anglais
Design Public Local, synthèse en anglaisDesign Public Local, synthèse en anglais
Design Public Local, synthèse en anglaisStéphane VINCENT
 
Leading social design what does it take
Leading social design  what does it take Leading social design  what does it take
Leading social design what does it take Stéphane VINCENT
 
How Design Theories Evolved from User-Centered Design to Design Thinking.pdf
How Design Theories Evolved from User-Centered Design to Design Thinking.pdfHow Design Theories Evolved from User-Centered Design to Design Thinking.pdf
How Design Theories Evolved from User-Centered Design to Design Thinking.pdfWorxwideConsulting1
 
Pelle Ehn - Social Innovation
Pelle Ehn - Social InnovationPelle Ehn - Social Innovation
Pelle Ehn - Social InnovationIBM Danmark
 
SDNC13 - Membersday - Championing great design to improve lives by John Mathe...
SDNC13 - Membersday - Championing great design to improve lives by John Mathe...SDNC13 - Membersday - Championing great design to improve lives by John Mathe...
SDNC13 - Membersday - Championing great design to improve lives by John Mathe...Service Design Network
 
Involving Citizens in Policy Making with Participatory Design Research Method...
Involving Citizens in Policy Making with Participatory Design Research Method...Involving Citizens in Policy Making with Participatory Design Research Method...
Involving Citizens in Policy Making with Participatory Design Research Method...Sandra Cecet
 
Design thinking and the big society
Design thinking and the big societyDesign thinking and the big society
Design thinking and the big societyActant
 
A few notes on creating together
A few notes on creating togetherA few notes on creating together
A few notes on creating togetherMarc Rettig
 
Mediaspaces: Life After Convergence / Presentation at EBU Multimedia Forum 5....
Mediaspaces: Life After Convergence / Presentation at EBU Multimedia Forum 5....Mediaspaces: Life After Convergence / Presentation at EBU Multimedia Forum 5....
Mediaspaces: Life After Convergence / Presentation at EBU Multimedia Forum 5....Kari-Hans Kommonen
 
PUBLIC INTEREST DESIGN & SEED PRESENTATION
PUBLIC INTEREST DESIGN & SEED PRESENTATIONPUBLIC INTEREST DESIGN & SEED PRESENTATION
PUBLIC INTEREST DESIGN & SEED PRESENTATIONSHAHEENPARVEEN56
 
Produsage and Beyond: Exploring the Pro-Am Interface
Produsage and Beyond: Exploring the Pro-Am InterfaceProdusage and Beyond: Exploring the Pro-Am Interface
Produsage and Beyond: Exploring the Pro-Am InterfaceAxel Bruns
 
Generating Social Innovation, Tools, Techniques And Methods
Generating  Social  Innovation, Tools, Techniques And MethodsGenerating  Social  Innovation, Tools, Techniques And Methods
Generating Social Innovation, Tools, Techniques And MethodsSIX
 
Human Centred Design, Codesign and Government
Human Centred Design, Codesign and GovernmentHuman Centred Design, Codesign and Government
Human Centred Design, Codesign and GovernmentJacqueline (Jax) Wechsler
 
Social Innovation & Open Innovation - Coaching Material for Social Entrepreneurs
Social Innovation & Open Innovation - Coaching Material for Social EntrepreneursSocial Innovation & Open Innovation - Coaching Material for Social Entrepreneurs
Social Innovation & Open Innovation - Coaching Material for Social Entrepreneursikosom GmbH
 
Designschoolsasagentsofsustainablechange
DesignschoolsasagentsofsustainablechangeDesignschoolsasagentsofsustainablechange
DesignschoolsasagentsofsustainablechangeAnoukPaepen
 
Designschoolsasagentsofsustainablechange
DesignschoolsasagentsofsustainablechangeDesignschoolsasagentsofsustainablechange
DesignschoolsasagentsofsustainablechangeAnoukPaepen
 

Similar to Design in public_and_social_innovation (20)

Design Public Local, synthèse en anglais
Design Public Local, synthèse en anglaisDesign Public Local, synthèse en anglais
Design Public Local, synthèse en anglais
 
Lunchtime Talk: Evaluating design enabled innovations
Lunchtime Talk: Evaluating design enabled innovationsLunchtime Talk: Evaluating design enabled innovations
Lunchtime Talk: Evaluating design enabled innovations
 
Leading social design what does it take
Leading social design  what does it take Leading social design  what does it take
Leading social design what does it take
 
How Design Theories Evolved from User-Centered Design to Design Thinking.pdf
How Design Theories Evolved from User-Centered Design to Design Thinking.pdfHow Design Theories Evolved from User-Centered Design to Design Thinking.pdf
How Design Theories Evolved from User-Centered Design to Design Thinking.pdf
 
Attachement 3: Social
Attachement 3: SocialAttachement 3: Social
Attachement 3: Social
 
Pelle Ehn - Social Innovation
Pelle Ehn - Social InnovationPelle Ehn - Social Innovation
Pelle Ehn - Social Innovation
 
SDNC13 - Membersday - Championing great design to improve lives by John Mathe...
SDNC13 - Membersday - Championing great design to improve lives by John Mathe...SDNC13 - Membersday - Championing great design to improve lives by John Mathe...
SDNC13 - Membersday - Championing great design to improve lives by John Mathe...
 
Involving Citizens in Policy Making with Participatory Design Research Method...
Involving Citizens in Policy Making with Participatory Design Research Method...Involving Citizens in Policy Making with Participatory Design Research Method...
Involving Citizens in Policy Making with Participatory Design Research Method...
 
Design thinking and the big society
Design thinking and the big societyDesign thinking and the big society
Design thinking and the big society
 
A few notes on creating together
A few notes on creating togetherA few notes on creating together
A few notes on creating together
 
Mediaspaces: Life After Convergence / Presentation at EBU Multimedia Forum 5....
Mediaspaces: Life After Convergence / Presentation at EBU Multimedia Forum 5....Mediaspaces: Life After Convergence / Presentation at EBU Multimedia Forum 5....
Mediaspaces: Life After Convergence / Presentation at EBU Multimedia Forum 5....
 
PUBLIC INTEREST DESIGN & SEED PRESENTATION
PUBLIC INTEREST DESIGN & SEED PRESENTATIONPUBLIC INTEREST DESIGN & SEED PRESENTATION
PUBLIC INTEREST DESIGN & SEED PRESENTATION
 
Co creating Change
Co creating ChangeCo creating Change
Co creating Change
 
Produsage and Beyond: Exploring the Pro-Am Interface
Produsage and Beyond: Exploring the Pro-Am InterfaceProdusage and Beyond: Exploring the Pro-Am Interface
Produsage and Beyond: Exploring the Pro-Am Interface
 
Attachement 2: Public
Attachement 2: PublicAttachement 2: Public
Attachement 2: Public
 
Generating Social Innovation, Tools, Techniques And Methods
Generating  Social  Innovation, Tools, Techniques And MethodsGenerating  Social  Innovation, Tools, Techniques And Methods
Generating Social Innovation, Tools, Techniques And Methods
 
Human Centred Design, Codesign and Government
Human Centred Design, Codesign and GovernmentHuman Centred Design, Codesign and Government
Human Centred Design, Codesign and Government
 
Social Innovation & Open Innovation - Coaching Material for Social Entrepreneurs
Social Innovation & Open Innovation - Coaching Material for Social EntrepreneursSocial Innovation & Open Innovation - Coaching Material for Social Entrepreneurs
Social Innovation & Open Innovation - Coaching Material for Social Entrepreneurs
 
Designschoolsasagentsofsustainablechange
DesignschoolsasagentsofsustainablechangeDesignschoolsasagentsofsustainablechange
Designschoolsasagentsofsustainablechange
 
Designschoolsasagentsofsustainablechange
DesignschoolsasagentsofsustainablechangeDesignschoolsasagentsofsustainablechange
Designschoolsasagentsofsustainablechange
 

More from Stéphane VINCENT

Portraits robots-démarches inno départements-2017
Portraits robots-démarches inno départements-2017Portraits robots-démarches inno départements-2017
Portraits robots-démarches inno départements-2017Stéphane VINCENT
 
Direction administrative et financière la 27e région
Direction administrative et financière la 27e régionDirection administrative et financière la 27e région
Direction administrative et financière la 27e régionStéphane VINCENT
 
Visions prospectives extrêmes de l'administration
Visions prospectives extrêmes de l'administrationVisions prospectives extrêmes de l'administration
Visions prospectives extrêmes de l'administrationStéphane VINCENT
 
Dossier documentaire séminaire "design des usages/usage de design"
Dossier documentaire séminaire "design des usages/usage de design"Dossier documentaire séminaire "design des usages/usage de design"
Dossier documentaire séminaire "design des usages/usage de design"Stéphane VINCENT
 
Présentation de Nacima Baron - Chaire Gare
Présentation de Nacima Baron - Chaire GarePrésentation de Nacima Baron - Chaire Gare
Présentation de Nacima Baron - Chaire GareStéphane VINCENT
 
Présentation Tram Nord Express / Plausible Possible
Présentation Tram Nord Express / Plausible PossiblePrésentation Tram Nord Express / Plausible Possible
Présentation Tram Nord Express / Plausible PossibleStéphane VINCENT
 
Vd.2017. 01.27. superpublic gare remix
Vd.2017. 01.27. superpublic  gare remixVd.2017. 01.27. superpublic  gare remix
Vd.2017. 01.27. superpublic gare remixStéphane VINCENT
 
international cooperation officer
international cooperation officerinternational cooperation officer
international cooperation officerStéphane VINCENT
 
La 27e région rapport d'activité 2016
La 27e région   rapport d'activité 2016 La 27e région   rapport d'activité 2016
La 27e région rapport d'activité 2016 Stéphane VINCENT
 
Offre d'apprentissage - Assistant(e) administratif(ve) et comptable
Offre d'apprentissage - Assistant(e) administratif(ve) et comptableOffre d'apprentissage - Assistant(e) administratif(ve) et comptable
Offre d'apprentissage - Assistant(e) administratif(ve) et comptableStéphane VINCENT
 
Final program "labs builders", Marseille, June 16-17 2016
Final program "labs builders", Marseille, June 16-17 2016Final program "labs builders", Marseille, June 16-17 2016
Final program "labs builders", Marseille, June 16-17 2016Stéphane VINCENT
 
Résidence Gares BZH / déployer la méthode de la résidence
Résidence Gares BZH / déployer la méthode de la résidenceRésidence Gares BZH / déployer la méthode de la résidence
Résidence Gares BZH / déployer la méthode de la résidenceStéphane VINCENT
 
Résidence Gares BZH / 3 visions de gare
Résidence Gares BZH / 3 visions de gareRésidence Gares BZH / 3 visions de gare
Résidence Gares BZH / 3 visions de gareStéphane VINCENT
 
Présentation "Chantiers ouverts au public" dans l'OPC n48
Présentation "Chantiers ouverts au public" dans l'OPC n48Présentation "Chantiers ouverts au public" dans l'OPC n48
Présentation "Chantiers ouverts au public" dans l'OPC n48Stéphane VINCENT
 
Journée découverte / 9.06.16 / Gaillac
Journée découverte / 9.06.16 / GaillacJournée découverte / 9.06.16 / Gaillac
Journée découverte / 9.06.16 / GaillacStéphane VINCENT
 

More from Stéphane VINCENT (20)

Webinaire hesamla27eregion
Webinaire hesamla27eregionWebinaire hesamla27eregion
Webinaire hesamla27eregion
 
Rapport d'activité 2017
Rapport d'activité 2017Rapport d'activité 2017
Rapport d'activité 2017
 
Portraits robots-démarches inno départements-2017
Portraits robots-démarches inno départements-2017Portraits robots-démarches inno départements-2017
Portraits robots-démarches inno départements-2017
 
Direction administrative et financière la 27e région
Direction administrative et financière la 27e régionDirection administrative et financière la 27e région
Direction administrative et financière la 27e région
 
Visions prospectives extrêmes de l'administration
Visions prospectives extrêmes de l'administrationVisions prospectives extrêmes de l'administration
Visions prospectives extrêmes de l'administration
 
Dossier documentaire séminaire "design des usages/usage de design"
Dossier documentaire séminaire "design des usages/usage de design"Dossier documentaire séminaire "design des usages/usage de design"
Dossier documentaire séminaire "design des usages/usage de design"
 
Livrable aventuriers 2016
Livrable aventuriers 2016Livrable aventuriers 2016
Livrable aventuriers 2016
 
Présentation de Nacima Baron - Chaire Gare
Présentation de Nacima Baron - Chaire GarePrésentation de Nacima Baron - Chaire Gare
Présentation de Nacima Baron - Chaire Gare
 
Présentation Tram Nord Express / Plausible Possible
Présentation Tram Nord Express / Plausible PossiblePrésentation Tram Nord Express / Plausible Possible
Présentation Tram Nord Express / Plausible Possible
 
Vd.2017. 01.27. superpublic gare remix
Vd.2017. 01.27. superpublic  gare remixVd.2017. 01.27. superpublic  gare remix
Vd.2017. 01.27. superpublic gare remix
 
Iheie la27e region020317
Iheie la27e region020317Iheie la27e region020317
Iheie la27e region020317
 
international cooperation officer
international cooperation officerinternational cooperation officer
international cooperation officer
 
La 27e région rapport d'activité 2016
La 27e région   rapport d'activité 2016 La 27e région   rapport d'activité 2016
La 27e région rapport d'activité 2016
 
Plaquette 2016 version web
Plaquette 2016 version webPlaquette 2016 version web
Plaquette 2016 version web
 
Offre d'apprentissage - Assistant(e) administratif(ve) et comptable
Offre d'apprentissage - Assistant(e) administratif(ve) et comptableOffre d'apprentissage - Assistant(e) administratif(ve) et comptable
Offre d'apprentissage - Assistant(e) administratif(ve) et comptable
 
Final program "labs builders", Marseille, June 16-17 2016
Final program "labs builders", Marseille, June 16-17 2016Final program "labs builders", Marseille, June 16-17 2016
Final program "labs builders", Marseille, June 16-17 2016
 
Résidence Gares BZH / déployer la méthode de la résidence
Résidence Gares BZH / déployer la méthode de la résidenceRésidence Gares BZH / déployer la méthode de la résidence
Résidence Gares BZH / déployer la méthode de la résidence
 
Résidence Gares BZH / 3 visions de gare
Résidence Gares BZH / 3 visions de gareRésidence Gares BZH / 3 visions de gare
Résidence Gares BZH / 3 visions de gare
 
Présentation "Chantiers ouverts au public" dans l'OPC n48
Présentation "Chantiers ouverts au public" dans l'OPC n48Présentation "Chantiers ouverts au public" dans l'OPC n48
Présentation "Chantiers ouverts au public" dans l'OPC n48
 
Journée découverte / 9.06.16 / Gaillac
Journée découverte / 9.06.16 / GaillacJournée découverte / 9.06.16 / Gaillac
Journée découverte / 9.06.16 / Gaillac
 

Design in public_and_social_innovation

  • 1. A flood of initiatives to use design methods is underway around the world. The hope is that these will advance public and social innovation and achieve creative solutions beyond the reach of conventional structures and methods. Some of the momentum originates in firms offering distinctive techniques: IDEO and Frog, Thinkpublic and Engine have been amongst the pioneers. Public bodies have also promoted design, including Mindlab in Denmark, SITRA in Finland with its Helsinki Design Lab, the Design Council in the UK and Region 27 in France. Umbrella organisations like the Design Management Initiative and collaborative programmes like DESIS have also played a part. Interest in these various methods has grown in tandem with rising interest in social innovation. Within the public sector the imperative to improve user experiences has combined with acute pressures to raise productivity. So could good design deliver both quality and diversity? Strong advocacy by the design community has paid off in terms of interest.1 Indeed the language of user–led design, and recognition of the need to apply design thinking to public services has become fairly commonplace, and a recent survey of social innovation methods in use around the world found many with design elements.2 But the strong push over the last decade has also prompted some criticisms, often in reaction to over–inflated claims. There is very little hard evidence on what works – and some resistance to formal evaluations let alone more rigorous methods such as randomised control trials. The advocates of design methods have been unclear about whether they are primarily promoting methods derived from product design, promising policymakers some of the magic of Apple iPads, Dysons and Toyota hybrids, or whether they are echoing the ideas promoted by Herbert Simon and others a generation ago that see all public service as involving aspects of design: policy design, organisational design, service design, and role design.3 Design methods have also been criticised for their uneven usefulness: they can work well for some stages of the innovation process but less so for others, and some of the weaknesses of design methods have been exposed by their application to novel fields. Moreover, despite the apparent interest, the majority DESIGN IN PUBLIC AND SOCIAL INNOVATION WHAT WORKS AND WHAT COULD WORK BETTER Geoff Mulgan January 2014
  • 2. 2 DESIGN IN PUBLIC AND SOCIAL INNOVATION WHAT WORKS AND WHAT COULD WORK BETTER of design being done in public services does not involve designers or (many) design methods: the latter remain consigned to fairly marginal pilots and experiments, and there are still few signs of public services building up the capacities needed to be good commissioners of design. So what’s going right and what’s going wrong? Is design a key to more efficient and effective public services, or a costly luxury, good for conferences and consultants but not for the public? Now is a good moment to take stock of what is working and what could be working better, and in this paper I look at the elements of the design method; the strengths of current models; some of their weaknesses and the common criticisms made of them; and what might be the way forward.4 As I will show design has a great deal to contribute – but the grandiose claims made at times over the last decade have often been more a hindrance than a help. Designers now need to find a humbler tone, to pay more attention to results, to attend to the ‘deep craft’ that’s needed for successful public innovation, and to recognise that they are most likely to achieve their best within teams bringing together complementary skills. Strengths of the design method in social innovation and public service Design promises to bring flair and delight to services that can seem dull, homogeneous, and unresponsive, and it has done so before. There is a clear line of continuity between some of the claims made by 19th century designers such as William Morris, advocates of a generation ago such as Victor Papanek,5 and today’s arguments for more ecological and human–centred design. A century ago Bauhaus modernism saw itself as a radical democratic movement that would use mass manufacture to improve the lives of the people, offering an alternative to mediocrity. Industrial designers who had made good products available to everyone went on, a few generations later, to meld mass production and craft production so that a vastly wider variety of distinctive objects became available at affordable prices, a move which effectively repelled the critics of numbing conformity in mass production and standardisation. Public services aspire to a comparable mix of variety and affordability. Most of the work of designers in public services and social issues has used methods associated with product design and applied them directly to very different problems. Its methods generally combine four main elements. Understanding user experiences: a first set help with understanding, and getting to the roots of the problem that needs to be solved. Designers have adapted some of the methods of ethnography to see how the world looks and feels to the users of services, tools that were at times used in public services but more often forgotten. The use of stories, videos, picture boards to map the real experience of being a patient or a welfare claimant invariably provide new insights. Under the banner of ‘user–led design’ designers have also adapted some of the methods of social movements – like the disability rights movement – which have always involved people in need in shaping new alternatives. As they’ve found, serious engagement with end users of any kind brings new insights to the surface, showing how apparently well–designed systems often fail to take account for the fine grain of daily life. Individual services may work well but the whole service journey does not, whether for a patient with a life threatening condition, or a pupil passing through schools and colleges. There are of course plenty of designers who practise very different methods – using their own skills to imagine, reinvent and recombine. The most visible example is Apple’s Jonathan Ive who is sceptical of user engagement on the grounds that the designer’s job is to jump ahead of public perceptions of want and need. But the emphasis on user engagement has generally had an enlivening effect on public servants. These methods bring freshness and clarity to public services that often take their existing frameworks for granted. Design quickens thinking. It bridges the gap between thought and action,6 and it can bring to the fore the micro–politics of services and the question of who is defining the purposes of services.
  • 3. 3 DESIGN IN PUBLIC AND SOCIAL INNOVATION WHAT WORKS AND WHAT COULD WORK BETTER Ideation: the next set of tools move on from diagnosis to ideas. Tools for creativity can sound opaque and mysterious, or superficial. But the serious analysis of design has shown that relatively straightforward tools can have a big impact on creativity, helping teams develop much longer menus of options. For example, IDEO’s methods can be deconstructed into simple, incremental steps.7 My own experience of service design in the social field and around public services has confirmed for me that a series of easily used steps can help teams to come up with much more radical ideas. The table summarises a version I developed, along with examples. The usual method is to draw on a range of inputs – ethnographic, economic etc. – and then apply each of these approaches listed below to the problem or service being considered so as to generate menus of new options. SOCIAL DESIGN TOOLS™ Inversion (peasants become bankers, patients become doctors) Integration (personal advisers, one stop shops, portals, speeding flow) Extension (extended schools, outreach) Differentiation (segmenting services by groups, or personalisation) Addition (getting GPs to do a new test, libraries running speech therapy) Subtraction (no frills, cutting targets, decluttering) Translation (airport management into hospitals, business planning into families) Grafting an element from one field into another, creating a new fusion (coaching into a secondary school) Creative extremism (pushing ideas and methods to their furthest boundaries) Random inputs (e.g. dictionaries, Yellow Pages) ^ ∫ x ∂ + – t g ∞ r Rapid prototyping: Once new ideas begin to crystallise, they can be tried out fast, again an approach that is alien to mainstream bureaucratic practice. Designers tend to favour rapid prototyping; learning fast by doing things rather than very detailed planning, and today we have not only rapid prototyping of things, using new tools such as 3D printers, and not only the tools of CAD, but also a third generation of prototyping tools that allow fast, collaborative creation of new systems and services. Rather than spending years perfecting a new service model or strategy the best way to improve it is often to do it on a small scale, and for real. This has always been the way in some of the crafts, and architects such as Christopher Alexander8 have long advocated this approach for buildings too – using mock–ups of structures and putting them in
  • 4. 4 DESIGN IN PUBLIC AND SOCIAL INNOVATION WHAT WORKS AND WHAT COULD WORK BETTER situ to see whether they really do feel right. It comes naturally to social entrepreneurs, and to some innovators in the professions (Michael Young, for example, always believed in what we now call rapid prototyping, starting small–scale precursors of what became NHS Direct or the Open University partly to learn what works, and partly to create momentum). Visualisation: during each of these stages design methods tend to be very visual – and graphic designers have played an important role in both the practice and promotion of design. Clear visualisations of problems, and of potential solutions, can have a surprising impact in cultures dominated by blocks of prose, and the occasional data chart. I’ve often been struck by the influence achieved by some very small projects thanks to good visual communication – even when otherwise very similar ones have achieved better results. Bold, clear, visualisations have a powerful impact on otherwise sceptical civil servants, and good branding helps ideas to travel. Systems: finally, designers have adopted ideas from systems thinking, partly in response to earlier criticisms that portrayed designers as coming up with overly discrete product or service ideas. Systems thinking prompts us to ask the right question rather than taking questions at face value. What, for example, is the real problem of non–attendance at school? Is it a failure on the part of schools themselves, of families or of young people? Do the real causes lie in the fact that lessons are boring, or that popular culture devalues hard work? Or take street homelessness. Is the underlying problem a lack of housing or is it in fact more to do with mental illness, drink and drugs or family breakdown? Or what of the apparent rise in mental illnesses across the developed world? Is it just an artefact of the statistics, since we now measure things that weren’t measured in the past? Is it an effect of stress, the waning of religion and the family? Or is it, as some recent research suggests, the long–term effect of the very pharmaceutical products that were meant to address the problems of mental illness in the first place? Getting the questions sharply focused is the necessary condition for getting the answers right, and, in general, the more we can think systemically rather than in institutional and disciplinary silos the more likely it is that we will achieve results. In each of these cases the fact that designers aren’t parti pris or part of a powerful profession gives them a distance to see and say things that the incumbents can’t. Often having a designer involved strengthens the innovators within the system: it legitimises the things they want to say.9 Weaknesses of design projects and methods It should already be clear that design methods are best understood as a synthesis of methods drawn from many fields, including product design itself, that together helpfully mitigate the traditional limitations of public policymaking. So what are the weaknesses? The first set of complaints are about cost – highly paid consultants jet in from London or Los Angeles to work in poor communities, using methods that may work for electronics manufacturers or sports goods but turn out to be ill–suited to the cash–constrained realities of the poor. This is a particular complaint in the developing world but it’s also been a problem in the UK and other rich countries where very well paid designers have been parachuted into poor areas to help redesign children’s services or hospitals. A second typical complaint echoes the general complaint about consultants – that they appear to be committed but disappear as soon as the money stops flowing. This would arguably matter less if there wasn’t such an emphasis on users’ voice and needs in design rhetoric. Because the usual unit of design work is the project, it’s often hard to demonstrate impact. Some have responded by focusing instead on the development of sustainable ventures – this allows for a longer period of development, and greatly enhances the prospects for long–term impact. The third set of complaints criticise designers for not matching their skills in creativity with skills in implementation. Many would concede that design methods widen the menu of options available to public services. But they warn that lack of attention to economics – ensuring that ideas are cost–effective – and lack of attention to organisational issues and cultures, condemns too many ideas to staying on the drawing board. So for example, it’s common to see new ideas which claim to save money for the public sector by preventing future costs – prison numbers
  • 5. 5 DESIGN IN PUBLIC AND SOCIAL INNOVATION WHAT WORKS AND WHAT COULD WORK BETTER or hospital admissions. But the costings tend to be simplistic; to ignore the knock–on effects on other services; or the sort of evidence that policymakers might require, such as trials with proper control groups. Much of the evidence on what helps innovations to diffuse has yet to be integrated into design thinking.10 The fourth set of complaints warn that designers are poor at learning. They are eloquent on why other fields and disciplines need them, but not so good at recognising what they might need to learn from others. A tendency to reinvent the wheel is particularly striking in some cases – the freshness that is often a virtue can turn into a vice, as very old ideas are reimagined and presented as if they are brand new, and without regard to the lessons learned from their past failure. I’ve several times sat in meetings with designers and design promoters, alongside policymakers, where the same pattern has repeated. The policymakers grudgingly accepted that they might have quite a bit to learn from the designers; but the designers appeared baffled when it was suggested that they might have something to learn from the policymakers, or from the many other organisations and fields with claims to insight into service design: social entrepreneurs, professions, consultancies, IT, policymakers. There are plenty of exceptions to this rule: but overblown claims that design methods are uniquely placed to tackle complex, holistic problems has not always helped to inspire a culture of collaboration and mutual learning. The challenge Many of the criticisms of designers are unfair. Good designers recognise that their skills only become useful when combined with other complementary skills. Most have avoided the risks of hubris. But even so, we’re still left with a challenge: how can we mobilise the best of design without amplifying its weaknesses? The answers are likely to have to do with team management, skills, formation, and use. 1. Teams engaged in design need a full mix of skills to ensure awareness of organisational, economic, political and social contexts, and they need project managers who are genuinely multilingual across a range of fields and disciplines. 2. Some designers, at least, need to combine design skills with other key skills (economics, policy, social knowledge), in a ‘T’ shape, to reduce the risks identified above. 3. Alongside more skilled people we need better methods – that use design within project frameworks that improve their prospects for implementation. A fair amount of work has been done in this area, but there is a need for more systematic experimentation and evalu- ation. Just as important, project management methods need to be adapted to ensure that they are both cheaper, and leave behind stronger skills in the organisations and communities that will implement the designs (not least because innovation is a constant, evolutionary process, and even the best ideas need to be adapted in the light of experience). Design in the context of innovation Finally, we need a different kind of conversation. The style of many events in the last decade, which simply showcased and promoted design, needs to give way to something more like conversation and mutual learning. In particular design needs to learn from the larger study of innovation. Figures such as Rosabeth Moss Kanter, Gary Hamel and Clayton Christensen have tried to understand some of the common patterns of innovation, such as the role of disruption or the relatively poor performance of very successful innovations in their early phases of competition with more mature, and more optimised, incumbents.11 There has also been a recent surge of interest in open innovation12 and user–driven innovation,13 both of which are interesting examples of ideas with a long history in the social field being adapted to business. All touch on design. The connections are even more striking in the case of arguably the most impressive
  • 6. 6 DESIGN IN PUBLIC AND SOCIAL INNOVATION WHAT WORKS AND WHAT COULD WORK BETTER recent attempt to provide a structured analysis of technological change. Brian Arthur’s work suggests that technology often starts with observation of natural phenomena – such as light, heat and motion in the case of physical technologies, and social interactions in the case of social ones. It then seeks to replicate, or otherwise mimic these in ways that amplify their power, and comes to be organised in architectures that include sub–systems and components, each of which can evolve in tandem. And it has its own logic of evolution, as advances in one field prompt advances in another, or as an entirely new domain of knowledge is brought to bear on a particular problem. Brian Arthur emphasises in particular the ‘deep craft’ that is key to sustained technological innovation. Much of this has to be intuitive, built up from a feel for the elements that are brought together in a service or product, and from experience of what does and doesn’t work. Here we see a much broader notion of design than that brought by product designers. The deep craft needed for innovation in fields like education or health is as likely to have its roots in psychology as in engineering; in social dynamics as much as physical ones. But so far, this broader notion of design lacks champions – and in many fields there is a lack of people with the skills to straddle the different domains of knowledge so crucial for effective design. Conclusions At their best design methods and design thinking catalyse people to see issues and possibilities in a fresh way. They spark creativity and help us to spot the possible connections between things, which so often become obscured by the silos of daily life which dominate governments and businesses alike. But we’re at a fascinating moment when design needs to learn as well as teach if its full potential is to be realised. If it does, it could become one of the defining fields of the next few decades. If it doesn’t it risks being seen as a fad that failed. Geoff Mulgan is Chief Executive of Nesta and author of ‘The Art of Public Strategy’ Oxford University Press, 2009.
  • 7. Nesta 1 Plough Place London EC4A 1DE research@nesta.org.uk www.twitter.com/nesta_uk www.facebook.com/nesta.uk www.nesta.org.uk © Nesta. January 2014 Nesta is a registered charity in England and Wales with company number 7706036 and charity number 1144091. Registered as a charity in Scotland number SCO42833. Registered office: 1 Plough Place, London, EC4A 1DE. About Nesta Nesta is the UK’s innovation foundation. An independent charity, we help people and organisations bring great ideas to life. We do this by providing investments and grants and mobilising research, networks and skills. Endnotes 1. Brown,T. (2009) ‘Change by Design: How Design Thinking Transforms Organisations an Inspires Innovation.’ New York: Harper Collins; Sparke, P. (2009) ‘The Genius of Design.’ London: Quadrille Publishing; Sanders, E. and Stappers, P. (2008) Co–Creation and the New Landscapes Of Design. ‘CoDesign.’ 4 (1), 5–18. 2. NESTA and The Young Foundation (2010) ‘The Open Book of Social Innovation.’ London: NESTA. 3. See for example Whiteley, N. (1993) ‘Design For Society.’ London: Reaktion Books. 4. This paper is based on observation and many conversations with people in the field rather than hard evidence (partly because the field has had so little external measurement and evaluation). I was on the board of the Design Council for several years, and helped review their work in public services. I’ve also taken part in many design conferences, festivals and competitions, and have benefitted from hundreds of conversations with designers and users of design. Like many I oscillate between enthusiastic inspiration and occasional frustration. 5. Papanek, V. (1971) ‘Design for the Real World.’ London: Thames and Hudson. 6. NESTA and The Young Foundation (2010) ‘The Open Book of Social Innovation.’ London: NESTA. For a series of other reports describing the field of social innovation and its methods see the following: Mulgan, G. (2006) ‘Social Innovation: what it is, why it matters, how it can be accelerated.’ London: Basingstoke Press; Mulgan, G. (2007) ‘Ready or Not? Taking Innovation in the Public Sector Seriously.’ NESTA Provocation 03. London: NESTA; Mulgan, G., Ali, R., Halkett, R. and Sanders, B. (2007) ‘In and Out of Sync: The challenge of growing social innovations.’ London: NESTA. 7. Markman, A. and Wood, K. (ed.) (2009) ‘Tools for Innovation.’ Oxford: Oxford University Press. 8. Christopher Alexander’s huge collections from the 1980s and the 2000s still represent an unmatched vision of both the principles and practice of design, though he rarely uses the word itself. [ADD REFS] 9. For an overview of systemic innovation, see the papers by Geoff Mulgan and Charles Leadbeater published by Nesta, January 2013. 10. See for example Rogers, E. (1995) ‘Diffusion of Innovations.’ New York: Free Press; Nutley, S., Davies, H. and Walter, I. (2002) ‘Conceptual Synthesis 1: Learning from the Diffusion of Innovations.’ ESRC Working Paper 10. Swindon: ESRC; Nooteboom, B. (2000) ‘Learning and innovation in organisations and economies.’ Oxford: Oxford University Press. 11. For example, Christianson, C. (2003) ‘The Innovators Solution.’ Cambridge MA: Harvard Business School Press. 12. See for example Chesbrough, H. (2006) ‘Innovation Intermediaries, enabling open innovation.’ Cambridge MA: Harvard Business School Press. 13. Von Hippel, E. (2001) ‘Sources of Innovation.’ Cambridge MA: MIT Press.