2. Wireless Applications
• Wireless applications are found anywhere employees
need mobility, including in the
following industries:
– Education
– Military
– Business
– Entertainment
– Travel
– Construction
– Warehouse management
– Health care
3. Advantages of Wireless Networks
• No need to install and maintain wires
• Reduces cost –important in offices, hotels, …
• Simplifies deployment –important in homes, hotspots, …
• Supports mobile users:
– Move around office, campus, city, … -users get hooked
– Remote control devices (TV, garage door, ..)
– Cordless phones, cell phones, ..
– WiFi, GPRS, WiMax, …
4. Disadvantages of Wireless Networks
• Quality of transmission
• Interference and noise
• Capacity of the network
• Effects of mobility
5. Electronic Computing Devices & Technology
Trends
Advances in Technology
more computing power in smaller devices
flat, lightweight displays with low power consumption
user interfaces suitable for small dimensions
higher bandwidths
multiple wireless interfaces: wireless LANs, wireless WANs,
home RF, Bluetooth
New Electronic Computing Devices
small, cheap, portable, replaceable and most important of all
USABLE!
Technology Trends
devices are aware of their environment and adapt - “location
awareness”
devices recognize the location of the user and react
appropriately (e.g., call forwarding, fax forwarding)
6. Wireless and Mobile Communications
Definition of mobility:
user mobility: users communicate anytime, anywhere, with anyone
device portability: devices can be connected anytime, anywhere to the
network
Definition of wireless:
no physical wire attachment
Wireless vs. Mobile Examples
stationary computer
notebook in a hotel
wireless LANs in legacy buildings
Personal Digital Assistant (PDA)
The need for mobility creates the need for integration of wireless
networks into existing fixed network environments:
local area networks: standardization of IEEE 802.11b/g/a
Internet: Mobile IP extension of the internet protocol IP
wide area networks: e.g., internetworking of 3G and IP
1.6
7. Applications I
Vehicles
transmission of news, road conditions, weather
personal communication using cellular
position identification via GPS
inter vehicle communications for accident prevention
vehicle and road inter communications for traffic control,
signaling, data gathering
ambulances, police, etc.: early transmission of patient data to
the hospital, situation reporting
entertainment: music, video
Spring 2003 1.7
8. Highway Scenario
c
GSM, 3G, WLAN, ho
Bluetooth, ... ad
PDA, laptop, cellular phones,
GPS, sensors
1.8
9. Applications II
Mobile workers
access to customer files and company documents stored in a
central location
collaborative work environments
access to email and voice messages
Replacement of fixed networks
remote sensors, e.g., weather, environment, road conditions
flexible work spaces
LANs in legacy buildings
Entertainment, education, ...
outdoor Internet access
intelligent travel guide with up-to-date
Buil C
location dependent information
150
t
B
ad-hoc networks for
multi user games
1.9
10. Mobile Devices
Pager PDA Laptop
• receive only • simple graphical displays • fully functional
• tiny displays • character recognition • standard applications
• simple text • simplified WWW
messages
Sensors,
embedded
controllers
Mobile phones Palmtop
• voice, data • tiny keyboard
• simple text displays • simple versions
of standard applications
performance
1.10
11. Impact of Portability on Device Design/Functionality
Power consumption
battery capacity - limited computing power, low quality/smaller
displays, smaller disks, fewer options (I/O, CD/DVD)
Device vulnerability
Required design
withstand bumps, weather conditions, etc.
theft
Limited/Simpler User Interfaces
display size
compromise between comfort/usability and portability (keyboard size)
Limited memory
memory limited by size and power
flash- or SD memory as alternatives.
ICS 243E - Ch. 1 Introduction Spring 2003 1.11
12. Wireless Networks Compared to Fixed Networks
Higher loss-rates due to interference
other EM signals, objects in path (multi-path, scattering)
Limited availability of useful spectrum
frequencies have to be coordinated, useful frequencies are
almost all occupied
Low transmission rates
local area: 2 – 11 Mbit/s, wide area: 9.6 – 19.2 kbit/s
Higher delays, higher jitter
connection setup time for cellular in the second range, several
hundred milliseconds for wireless LAN systems
Lower security, simpler active attacking
radio interface accessible for everyone
base station can be simulated, thus attracting calls from
mobile phones
Always shared medium
secure access mechanisms important
13. Location Dependent Services
Location aware services
what services, e.g., printer, fax, phone, server etc. exist in the
local environment that can be used by the user (security and
authentication)
Follow-on services
automatic call-forwarding, transmission of the actual
workspace to the current location
Information services
push: e.g., current special offers in the supermarket
pull: e.g., where is the Sarah Lee New York Cheese Cake?
Support services
caches, intermediate results, state information, etc., follow the
mobile device through the fixed network
Privacy
who should gain knowledge about the location of the
user/device
14. Data Communication Terms
Data - entities that convey meaning, or information
Signals - electric or electromagnetic representations of
data
Transmission - communication of data by the propagation
and processing of signals.
Modulation is varying the properties of a career signal to
send information.
The result of modulation is known as the carrier signal or
the baseband signal which we want to transmit to carry
information. The basic parameters used to describe the
carrier signal are (amplitude, frequency and phase).
15. Data Communication Terms
Altering these parameters results in three types of
modulation; starting from amplitude modulation popularly
known as AM, frequency modulation (FM), QPSK, PCM,
GMSK, QAM etc.
Multiplexing is a way of combining multiple signals
carrying information over a shared medium.
16. Analog Signals
A continuously varying electromagnetic wave that may be
propagated over a variety of media, depending on frequency
Examples of media:
Copper wire media (twisted pair and coaxial cable)
Fiber optic cable
Atmosphere or space propagation
Analog signals can propagate analog and digital data
17. Digital Signals
A sequence of voltage pulses that may be transmitted over a
copper wire medium
Generally cheaper than analog signaling
Hardly affected by noise interference
Suffer more from attenuation (reduction)
Digital signals can propagate analog and digital data
21. Multiplexing Techniques
Frequency-division multiplexing (FDM)
Takes advantage of the fact that the useful bandwidth of the
medium exceeds the required bandwidth of a given signal
Time-division multiplexing (TDM)
Takes advantage of the fact that the achievable bit rate of the
medium exceeds the required data rate of a digital signal
24. Areas of research in mobile communication
Wireless Communication
transmission quality (bandwidth, error rate, delay)
modulation, coding, interference
media access, regulations
...
Mobility
location dependent services
location transparency
quality of service support (delay, jitter, security)
...
Portability
power consumption
limited computing power, sizes of display, ...
usability
...
25. Mobile communications and the Reference Model
service location
Application layer
adaptive applications
congestion and flow control
Transport layer quality of service
addressing, routing,
device location
Network layer hand-over
authentication
media access
Data link layer media access control
multiplexing
encryption
Physical layer modulation
interference
attenuation
frequency
ICS 243E - Ch. 0 Overview Spring 2003 0.25
26. The wireless space
WAN
(Wide Area Network)
MAN
(Metropolitan Area Network)
LAN
(Local Area Network)
PAN
(Personal Area
Network)
PAN LAN MAN WAN
802.11
Bluetooth
Standards 802.15.3
802.11 802.16 GSM, CDMA, Satellite
802.20
Speed < 1 Mbps 11 to 54 Mbps 10-100+ Mbps 10 Kbps–2 Mbps
Range Short Medium Medium-Long Long
Peer-to-Peer
Applications Device-to-Device
Enterprise Networks Last Mile Access Mobile Data Devices