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Chapter 1:
Introduction to Wireless Networks


        Student: Yusuf Farhan
Wireless Applications
• Wireless applications are found anywhere employees
  need mobility, including in the
  following industries:
   – Education
   – Military
   – Business
   – Entertainment
   – Travel
   – Construction
   – Warehouse management
   – Health care
Advantages of Wireless Networks

•   No need to install and maintain wires
•   Reduces cost –important in offices, hotels, …
•   Simplifies deployment –important in homes, hotspots, …
•   Supports mobile users:
    –   Move around office, campus, city, … -users get hooked
    –   Remote control devices (TV, garage door, ..)
    –   Cordless phones, cell phones, ..
    –   WiFi, GPRS, WiMax, …
Disadvantages of Wireless Networks

•   Quality of transmission
•   Interference and noise
•   Capacity of the network
•   Effects of mobility
Electronic Computing Devices & Technology
Trends
   Advances in Technology
       more computing power in smaller devices
       flat, lightweight displays with low power consumption
       user interfaces suitable for small dimensions
       higher bandwidths
       multiple wireless interfaces: wireless LANs, wireless WANs,
        home RF, Bluetooth
   New Electronic Computing Devices
       small, cheap, portable, replaceable and most important of all
        USABLE!
   Technology Trends
     devices are aware of their environment and adapt - “location
      awareness”
     devices recognize the location of the user and react
      appropriately (e.g., call forwarding, fax forwarding)
Wireless and Mobile Communications

    Definition of mobility:
       user mobility: users communicate anytime, anywhere, with anyone
       device portability: devices can be connected anytime, anywhere to the
        network
    Definition of wireless:
         no physical wire attachment
    Wireless vs. Mobile         Examples
                             stationary computer
                             notebook in a hotel
                             wireless LANs in legacy buildings
                             Personal Digital Assistant (PDA)
    The need for mobility creates the need for integration of wireless
     networks into existing fixed network environments:
       local area networks: standardization of IEEE 802.11b/g/a
       Internet: Mobile IP extension of the internet protocol IP
       wide area networks: e.g., internetworking of 3G and IP




                                                                           1.6
Applications I

   Vehicles
       transmission of news, road conditions, weather
       personal communication using cellular
       position identification via GPS
       inter vehicle communications for accident prevention
       vehicle and road inter communications for traffic control,
        signaling, data gathering
       ambulances, police, etc.: early transmission of patient data to
        the hospital, situation reporting
       entertainment: music, video




                             Spring 2003                              1.7
Highway Scenario




                                c
        GSM, 3G, WLAN,        ho
        Bluetooth, ...   ad




                          PDA, laptop, cellular phones,
                          GPS, sensors


                                                  1.8
Applications II

   Mobile workers
      access to customer files and company documents stored in a
       central location
      collaborative work environments
      access to email and voice messages
   Replacement of fixed networks
      remote sensors, e.g., weather, environment, road conditions
      flexible work spaces
      LANs in legacy buildings
   Entertainment, education, ...
      outdoor Internet access
      intelligent travel guide with up-to-date




                                                  Buil C
       location dependent information


                                                   150
                                                      t
                                                        B
      ad-hoc networks for
       multi user games

                                                                 1.9
Mobile Devices
              Pager                        PDA                                  Laptop
              • receive only               • simple graphical displays          • fully functional
              • tiny displays              • character recognition              • standard applications
              • simple text                • simplified WWW
                messages


Sensors,
embedded
controllers



                          Mobile phones                      Palmtop
                          • voice, data                      • tiny keyboard
                          • simple text displays             • simple versions
                                                               of standard applications



                                         performance


                                                                                           1.10
Impact of Portability on Device Design/Functionality
    Power consumption
         battery capacity - limited computing power, low quality/smaller
          displays, smaller disks, fewer options (I/O, CD/DVD)
    Device vulnerability
       Required design
       withstand bumps, weather conditions, etc.
       theft
    Limited/Simpler User Interfaces
       display size
       compromise between comfort/usability and portability (keyboard size)
    Limited memory
       memory limited by size and power
       flash- or SD memory as alternatives.




ICS 243E - Ch. 1 Introduction     Spring 2003                               1.11
Wireless Networks Compared to Fixed Networks

   Higher loss-rates due to interference
        other EM signals, objects in path (multi-path, scattering)
   Limited availability of useful spectrum
        frequencies have to be coordinated, useful frequencies are
         almost all occupied
   Low transmission rates
        local area: 2 – 11 Mbit/s, wide area: 9.6 – 19.2 kbit/s
   Higher delays, higher jitter
        connection setup time for cellular in the second range, several
         hundred milliseconds for wireless LAN systems
   Lower security, simpler active attacking
      radio interface accessible for everyone
      base station can be simulated, thus attracting calls from
       mobile phones
   Always shared medium
        secure access mechanisms important
Location Dependent Services

   Location aware services
       what services, e.g., printer, fax, phone, server etc. exist in the
        local environment that can be used by the user (security and
        authentication)
   Follow-on services
       automatic call-forwarding, transmission of the actual
        workspace to the current location
   Information services
     push: e.g., current special offers in the supermarket
     pull: e.g., where is the Sarah Lee New York Cheese Cake?
   Support services
       caches, intermediate results, state information, etc., follow the
        mobile device through the fixed network
   Privacy
       who should gain knowledge about the location of the
        user/device
Data Communication Terms
   Data - entities that convey meaning, or information
   Signals - electric or electromagnetic representations of
    data
   Transmission - communication of data by the propagation
    and processing of signals.
   Modulation is varying the properties of a career signal to
    send information.
   The result of modulation is known as the carrier signal or
    the baseband signal which we want to transmit to carry
    information. The basic parameters used to describe the
    carrier signal are (amplitude, frequency and phase).


Data Communication Terms

   Altering these parameters results in three types of
    modulation; starting from amplitude modulation popularly
    known as AM, frequency modulation (FM), QPSK, PCM,
    GMSK, QAM etc.

   Multiplexing is a way of combining multiple signals
    carrying information over a shared medium.
Analog Signals
 A continuously varying electromagnetic wave that may be
  propagated over a variety of media, depending on frequency
 Examples of media:
     Copper wire media (twisted pair and coaxial cable)
     Fiber optic cable
     Atmosphere or space propagation
   Analog signals can propagate analog and digital data
Digital Signals
   A sequence of voltage pulses that may be transmitted over a
    copper wire medium
   Generally cheaper than analog signaling
   Hardly affected by noise interference
   Suffer more from attenuation (reduction)
   Digital signals can propagate analog and digital data
Multiplexing
Multiplexing Techniques

   Frequency-division multiplexing (FDM)
       Takes advantage of the fact that the useful bandwidth of the
        medium exceeds the required bandwidth of a given signal
   Time-division multiplexing (TDM)
       Takes advantage of the fact that the achievable bit rate of the
        medium exceeds the required data rate of a digital signal
Frequency-division Multiplexing
Time-division Multiplexing
Areas of research in mobile communication
   Wireless Communication
      transmission quality (bandwidth, error rate, delay)
      modulation, coding, interference
      media access, regulations
      ...
   Mobility
      location dependent services
      location transparency
      quality of service support (delay, jitter, security)
      ...
   Portability
      power consumption
      limited computing power, sizes of display, ...
      usability
      ...
Mobile communications and the Reference Model

                                       service location
Application layer                  
                                      adaptive applications
                                      congestion and flow control
Transport layer                       quality of service
                                      addressing, routing,
                                       device location
Network layer                         hand-over
                                      authentication
                                      media access
Data link layer                       media access control
                                      multiplexing
                                      encryption
Physical layer                        modulation
                                      interference
                                      attenuation
                                      frequency



 ICS 243E - Ch. 0 Overview   Spring 2003                             0.25
The wireless space
                                         WAN
                                   (Wide Area Network)
                                         MAN
                         (Metropolitan Area Network)

                                         LAN
                               (Local Area Network)
                                         PAN
                                     (Personal Area
                                        Network)


                     PAN                       LAN                 MAN                  WAN

                                                                  802.11
                   Bluetooth
Standards          802.15.3
                                              802.11              802.16         GSM, CDMA, Satellite
                                                                  802.20


Speed              < 1 Mbps               11 to 54 Mbps        10-100+ Mbps        10 Kbps–2 Mbps


Range                Short                   Medium            Medium-Long              Long

                 Peer-to-Peer
Applications    Device-to-Device
                                        Enterprise Networks   Last Mile Access   Mobile Data Devices

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Wireless

  • 1. Chapter 1: Introduction to Wireless Networks Student: Yusuf Farhan
  • 2. Wireless Applications • Wireless applications are found anywhere employees need mobility, including in the following industries: – Education – Military – Business – Entertainment – Travel – Construction – Warehouse management – Health care
  • 3. Advantages of Wireless Networks • No need to install and maintain wires • Reduces cost –important in offices, hotels, … • Simplifies deployment –important in homes, hotspots, … • Supports mobile users: – Move around office, campus, city, … -users get hooked – Remote control devices (TV, garage door, ..) – Cordless phones, cell phones, .. – WiFi, GPRS, WiMax, …
  • 4. Disadvantages of Wireless Networks • Quality of transmission • Interference and noise • Capacity of the network • Effects of mobility
  • 5. Electronic Computing Devices & Technology Trends  Advances in Technology  more computing power in smaller devices  flat, lightweight displays with low power consumption  user interfaces suitable for small dimensions  higher bandwidths  multiple wireless interfaces: wireless LANs, wireless WANs, home RF, Bluetooth  New Electronic Computing Devices  small, cheap, portable, replaceable and most important of all USABLE!  Technology Trends  devices are aware of their environment and adapt - “location awareness”  devices recognize the location of the user and react appropriately (e.g., call forwarding, fax forwarding)
  • 6. Wireless and Mobile Communications  Definition of mobility:  user mobility: users communicate anytime, anywhere, with anyone  device portability: devices can be connected anytime, anywhere to the network  Definition of wireless:  no physical wire attachment  Wireless vs. Mobile Examples   stationary computer   notebook in a hotel   wireless LANs in legacy buildings   Personal Digital Assistant (PDA)  The need for mobility creates the need for integration of wireless networks into existing fixed network environments:  local area networks: standardization of IEEE 802.11b/g/a  Internet: Mobile IP extension of the internet protocol IP  wide area networks: e.g., internetworking of 3G and IP 1.6
  • 7. Applications I  Vehicles  transmission of news, road conditions, weather  personal communication using cellular  position identification via GPS  inter vehicle communications for accident prevention  vehicle and road inter communications for traffic control, signaling, data gathering  ambulances, police, etc.: early transmission of patient data to the hospital, situation reporting  entertainment: music, video Spring 2003 1.7
  • 8. Highway Scenario c GSM, 3G, WLAN, ho Bluetooth, ... ad PDA, laptop, cellular phones, GPS, sensors 1.8
  • 9. Applications II  Mobile workers  access to customer files and company documents stored in a central location  collaborative work environments  access to email and voice messages  Replacement of fixed networks  remote sensors, e.g., weather, environment, road conditions  flexible work spaces  LANs in legacy buildings  Entertainment, education, ...  outdoor Internet access  intelligent travel guide with up-to-date Buil C location dependent information 150 t B  ad-hoc networks for multi user games 1.9
  • 10. Mobile Devices Pager PDA Laptop • receive only • simple graphical displays • fully functional • tiny displays • character recognition • standard applications • simple text • simplified WWW messages Sensors, embedded controllers Mobile phones Palmtop • voice, data • tiny keyboard • simple text displays • simple versions of standard applications performance 1.10
  • 11. Impact of Portability on Device Design/Functionality  Power consumption  battery capacity - limited computing power, low quality/smaller displays, smaller disks, fewer options (I/O, CD/DVD)  Device vulnerability  Required design  withstand bumps, weather conditions, etc.  theft  Limited/Simpler User Interfaces  display size  compromise between comfort/usability and portability (keyboard size)  Limited memory  memory limited by size and power  flash- or SD memory as alternatives. ICS 243E - Ch. 1 Introduction Spring 2003 1.11
  • 12. Wireless Networks Compared to Fixed Networks  Higher loss-rates due to interference  other EM signals, objects in path (multi-path, scattering)  Limited availability of useful spectrum  frequencies have to be coordinated, useful frequencies are almost all occupied  Low transmission rates  local area: 2 – 11 Mbit/s, wide area: 9.6 – 19.2 kbit/s  Higher delays, higher jitter  connection setup time for cellular in the second range, several hundred milliseconds for wireless LAN systems  Lower security, simpler active attacking  radio interface accessible for everyone  base station can be simulated, thus attracting calls from mobile phones  Always shared medium  secure access mechanisms important
  • 13. Location Dependent Services  Location aware services  what services, e.g., printer, fax, phone, server etc. exist in the local environment that can be used by the user (security and authentication)  Follow-on services  automatic call-forwarding, transmission of the actual workspace to the current location  Information services  push: e.g., current special offers in the supermarket  pull: e.g., where is the Sarah Lee New York Cheese Cake?  Support services  caches, intermediate results, state information, etc., follow the mobile device through the fixed network  Privacy  who should gain knowledge about the location of the user/device
  • 14. Data Communication Terms  Data - entities that convey meaning, or information  Signals - electric or electromagnetic representations of data  Transmission - communication of data by the propagation and processing of signals.  Modulation is varying the properties of a career signal to send information.  The result of modulation is known as the carrier signal or the baseband signal which we want to transmit to carry information. The basic parameters used to describe the carrier signal are (amplitude, frequency and phase). 
  • 15. Data Communication Terms  Altering these parameters results in three types of modulation; starting from amplitude modulation popularly known as AM, frequency modulation (FM), QPSK, PCM, GMSK, QAM etc.  Multiplexing is a way of combining multiple signals carrying information over a shared medium.
  • 16. Analog Signals  A continuously varying electromagnetic wave that may be propagated over a variety of media, depending on frequency  Examples of media:  Copper wire media (twisted pair and coaxial cable)  Fiber optic cable  Atmosphere or space propagation  Analog signals can propagate analog and digital data
  • 17. Digital Signals  A sequence of voltage pulses that may be transmitted over a copper wire medium  Generally cheaper than analog signaling  Hardly affected by noise interference  Suffer more from attenuation (reduction)  Digital signals can propagate analog and digital data
  • 18.
  • 19.
  • 21. Multiplexing Techniques  Frequency-division multiplexing (FDM)  Takes advantage of the fact that the useful bandwidth of the medium exceeds the required bandwidth of a given signal  Time-division multiplexing (TDM)  Takes advantage of the fact that the achievable bit rate of the medium exceeds the required data rate of a digital signal
  • 24. Areas of research in mobile communication  Wireless Communication  transmission quality (bandwidth, error rate, delay)  modulation, coding, interference  media access, regulations  ...  Mobility  location dependent services  location transparency  quality of service support (delay, jitter, security)  ...  Portability  power consumption  limited computing power, sizes of display, ...  usability  ...
  • 25. Mobile communications and the Reference Model service location Application layer   adaptive applications  congestion and flow control Transport layer  quality of service  addressing, routing, device location Network layer  hand-over  authentication  media access Data link layer  media access control  multiplexing  encryption Physical layer  modulation  interference  attenuation  frequency ICS 243E - Ch. 0 Overview Spring 2003 0.25
  • 26. The wireless space WAN (Wide Area Network) MAN (Metropolitan Area Network) LAN (Local Area Network) PAN (Personal Area Network) PAN LAN MAN WAN 802.11 Bluetooth Standards 802.15.3 802.11 802.16 GSM, CDMA, Satellite 802.20 Speed < 1 Mbps 11 to 54 Mbps 10-100+ Mbps 10 Kbps–2 Mbps Range Short Medium Medium-Long Long Peer-to-Peer Applications Device-to-Device Enterprise Networks Last Mile Access Mobile Data Devices