2. Defined as the events that make up a
story.
Relate to one another in a pattern.
Sequence through cause and effect.
How the readers view the story.
3. Summary of a story, and
composed of causal events
which means a series of
sentences linked by “and so”.
E.g. the princess runs after the
queen and so finds the queen.
4. E. M. Forster
an English novelist, defined for the first time in
1927, a plot as a cause‐and‐effect
relationship between events of a story.
Currently, this definition is mainly used in
fiction writing. Forster says, "'The king died,
and then the queen died' is a story, whereas
'The king died, and then the queen died of
grief' is a plot." Forster's definition provides a
working definition of a plot to keep the
balance.
5. Russian Formalism in the early 20th
century, divided a narrative into two
elements, Fabulaand Syuzhet.
After that, Formalist followers transpose
Fabula/Syuzhet to Story/Plot
6. Before that time, Aristotle (Aristotelēs)
previously, a Greek philosopher of the
4th century BC, who wrote The Poetics,
says that a tragedy can be divided into
three parts, in that classic book. After
about 2,200 years, in 1863, Gustav
Freytag, a German writer, advocated a
five-phase model, what is termed
"Freytag's pyramid," that divided a
drama into five parts, then,
provided function to each part, on the
basis of Aristotle's theory of tragedy.
8. Exposition
Everything is introduced.
Sets the tone
Introduction of people, places,
things
THE HOOK
Need the attention to be captured.
9. Complication
Everything goes to hell.
Provides the conflict.
Keep ball rolling
People, places, things in a tizzy.
WAR
Very long nor very short.
10. Resolution
Chaos turns to a New Order.
Payback time
Things start to settle down
LEARNING
Learn moral lesson.
11. Gustav Freytag
Considered plot and narrative
structure that divides a story into five
parts like the five acts of a play.
Exposition(of the situation); rising
action (through conflict); climax (or
turning point); falling action; and
resolution.
12.
13. 1. Exposition/ Initial Situation
Introduces all the main
characters in the story.
How they relate to one
another; their goals and their
kind of person they are.
14. 2. Inciting Event
Right before the rising
action.
Point that begins the
conflict.
Drama to follow.
15. e.g.
"An abrupt sound startled him. Off to
the right he heard it, and his ears,
expert in such matters, could not be
mistaken. Again he heard the sound,
and again. Somewhere, off in the
blackness, someone had fired a gun
three times." (The Most Dangerous
Game, Richard Connell)
16. 3. Rising Action
2nd phase
Starts with the conflict.
The protagonist understands
his/her goal and begins to work
toward it.
Uphill battle
17. 4. Climax
Conflict- the disagreement between
people/ groups occur. This
disagreement leads to the climax.
Turning point of the story.
The main character made a single
big decision. (life changing).
Highest point of the story.
18. 5. Falling Action
The events in the story that
lead to usually a happy
ending.
The results of his/her
decision.
19. 6. Resolution
After a point, it all SETTLES
DOWN.
The character goes on his
way… but is never the
same..
20. Sources:
Wikipedia.com “Plot”.
http://en.wikipedia.org/wiki/Plot_(narrati
ve)
Cabagnot, Edward. “the unity of plot,
character, theme and film style.”2014