This document discusses the potential for using 3D personas in virtual and mixed reality applications. It notes that science fiction like Star Trek and Star Wars helped shape public perceptions of future technologies. Current VR headsets like the Vive and Oculus Rift are moving towards mixed reality. The Microsoft Hololens allows for experiences like having George Takei embedded. Video games have also featured celebrity avatars. The document questions how far we are from having real 3D personas that can be added to mixed reality apps and how creators should best utilize this technology.
2. ■ StarTrek leads the way in shaping public inception of future tech:
– Flipper phones
– Tricorders
– What happens on the Holodeck …
■ StarWars gave us the biggest target to hit forVR
PeopleWANT to believe technology can give us these
experiences…
Shaping perceptions
3. We are guided by Arthur C. Clarke
Any sufficiently advanced technology is indistinguishable from magic.
"Profiles ofThe Future", 1961 (Clarke's third law)
In addition to writing the sci-fi that gave us 2001:A SpaceOdyssey.
Clarke was a futurist, underwater explorer &TV host.
What magic canVirtual Reality make?
4. Where are we now?
■ Besides Cardboard,Vive, Oculus Rift and other headsets we are seeing Mixed Reality.
■ Enter the Microsoft Hololens… (sidebar for Ballmer detractors)
5. Hololens delivers the next iteration…
■ Microsoft & NASA JPL developed The Mars Experience with Buzz Aldrin.
■ MicrosoftActiongram for Hololens allows us to embed GeorgeTakei in our immersive
experience.
6. Where else did this come from?
■ Video games and celebrity avatars:
– GaryOldman in Call of Duty
– Mark Hammill as the Joker in Batman: Arkham City
– GeorgeTakei in Red Alert 3
– Tim Curry in Red Alert
– Liam Neeson in Fallout 3
– Patrick Stewart in StarTrek, X-Men & Lego Universe games
– Kristen Bell in Assassin’sCreed
– And many more
7. Gamification is magic
■ VR/MR Content should engage us but also trick our brains?
– Create an emotional bond
– Make us want to see more
– Suspend reality
– Use familiar and engaging personalities
■ All this is like a good magic trick, an illusion or sleight of hand.
■ So no floating tables, no pixilation, no nausea please ..Well unless you’re on aVR
rollercoaster
8. Can we use real 3D personas in MR apps?
■ Just how far are we from “Help me Obi-Wan..” as a DIY add-in by content creators?
■ Are we there yet and more important how shouldWE be using this?