4. Extensive experience of mobile social network game
Most famous female game provider in South Korea
Strong network with major platforms in Asia
Introduction - The Company
8. Introduction - Products
1.5 million registeredusers in Korea2.5 million registeredusers in Korea20 million registered users in Global
Non Game User → New Gamer New Gamer → Core Gamer
3 REPRESENTING TITLES OF PATI GAMES FOR WOMEN
9.
10. Target - Global
FEMALES BEAT MALES ON MOBILE GAMING
31%
35%
42%
IN-APP
PURCHACES
TIME 7-DAY
RETENTION
Source) Flurry: Female Gamers Over Index vs. Males on Time, Money and Loyalty
11. Target - South Korea
User by Gender
(Dec. 2012)
63% USER OF ‘I LOVE COFFEE’ IS FEMALE IN KOREA
63%
37%
Females Males
12. Top 10 Countries - DAU
(Oct. 2013)
Target - Asia
‘LINE I LOVE COFFEE’ IS POPULAR WITH ASIAN WOMEN
Taiwan Japan Thailand Hong Kong Indonesia Malaysia Singapore Others
200K