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L&H Game ASDK for Sony PlayStation 2 Sony PlayStation2 Developers Conference San Jose, March 2001
L&H Games ASDK Presentation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
L&H Technologies
L&H Desktop Dictation Products ,[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Diverse other Speech Products  based on L&H technologies Jun 6, 2009 CrimeTalk Reporter ST Microelectronics VX Medicine Xsara (Citroen) Seaman (Vivarium/Sega)
Lernout & Hauspie Speech Products ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
L&H Games ASDK ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Speech Recognition for Games ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
L&H Games ASDK ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
L&H Games ASDK for PlayStation 2 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Types of Speech Recognition ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Basics on the ASR1600 engine ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Definition of concepts ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Definition of concepts ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Development Process ,[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Offline Context Creation ,[object Object],[object Object],[object Object],Jun 6, 2009
Grammar Specification ,[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Representation of a Grammar ,[object Object],[object Object],Jun 6, 2009
Grammar Simplification ,[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
L&H BNF Grammar ,[object Object],Jun 6, 2009 play, stop, play music, stop music, play radio, stop radio !optional to define an optional expression : the expression can be spoken, but does not have to.
L&H BNF Grammar ,[object Object],Jun 6, 2009 !export <dirs> ; <dirs> : left | right ; grammar1.bnf grammar2.bnf go left,  go right import rule export rule context
Development Process ,[object Object],[object Object],Jun 6, 2009
GSAPI Implementation / Integration ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
GSAPI Implementation / Integration ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Engine Operating Modes ,[object Object],[object Object],[object Object],Jun 6, 2009
Result Callback ,[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Tips ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
L&H Games ASDK Presentation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Engine Parameters ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Engine parameters ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Engine parameters ,[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Engine parameters Jun 6, 2009 threshold (confidence level) #FAs 5000 0 10000 False acceptance (FA) : a wrong result is accepted #FRs False rejection (FR) : a correct result is rejected
Engine parameters ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Engine parameters ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Engine parameters ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Engine parameters ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
Engine parameters ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009
L&H Games ASDK ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Jun 6, 2009

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Games Speech ASDK

  • 1. L&H Game ASDK for Sony PlayStation 2 Sony PlayStation2 Developers Conference San Jose, March 2001
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  • 5. Diverse other Speech Products based on L&H technologies Jun 6, 2009 CrimeTalk Reporter ST Microelectronics VX Medicine Xsara (Citroen) Seaman (Vivarium/Sega)
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  • 32. Engine parameters Jun 6, 2009 threshold (confidence level) #FAs 5000 0 10000 False acceptance (FA) : a wrong result is accepted #FRs False rejection (FR) : a correct result is rejected
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