11. J JOIN IN CHILDREN ARE EASILY BORED SO EACH ACTIVITY SHOULD BE STRUCTURED TO INCLUDE EVERY CHILD - ALWAYS .
12. K KEEP RECORDS AND MAINTAIN HIGH STANDARDS MAINTAIN HIGH STANDARDS OF RECORD KEEPING FOR YOURSELF AND THE CHILDREN.
13. L LEARN NAMES EVERYONE APPRECIATES PERSONAL IDENTITY
14. M MOVEMENT ACTIVITIES THAT ENCOURAGE MOVEMENT WILL MENTALLY AND PHYSICALLY AWAKEN BUT ALSO ENGAGE PLAYERS.
15. N NO TALKING WHILE I’M TALKING A BASIC RULE WHICH WE USE TO REINFORCE GOOD BEHAVIOUR WHILE DEMONSTRATING OR EXPLAINING - SILENCE IS ALSO AN ESSENTIAL TOOL.
16. O OVERVIEW EVALUATE EACH SESSION YOU RUN. UTILIZE INFORMATION FOR FUTURE REFERENCE.
17. P PLANNING A SEASON PLAN FOR EACH TEAM. SESSION PLAN FOR EACH SESSION. APPROPRIATE PROGRESSIONS FOR BOTH.
18. Q QUALITY NOT QUANTITY WE DEMAND 1000 QUALITY TOUCHES PER SESSION.
19. R REGRESSIVE PULL YOU ARE THE ADULT – WHEN YOU SPEND ENOUGH TIME AROUND A CHILD THEY REGRESS TO CHILDLIKE BEHAVIOUR.
20. S SAFETY,SAFTEY, SAFETY THE EMOTIONAL AND PHYSICAL SAFTEY OF THE PLAYERS IS OF PARAMOUNT IMPORTANCE.
21. T TIME ON TASK IS THE RATIO OF A PLAYER’S TIME ENGAGED IN THE ACTIVITY VERSUS INACTIVITY – WE DEMAND 80%.