The zombies seen in modern Western works are often based on medieval European revenants, who were recently deceased individuals rising to harass their families. Later revenant stories involved victims or perpetrators of crimes like murder. The modern zombie genre was influenced by Richard Matheson's novel "I Am Legend" and George A. Romero's film "Night of the Living Dead", which depicted zombies as cannibalistic and nearly unstoppable. Zombie stories can examine issues like racism, consumerism, and military conflicts through the metaphor of a zombie apocalypse.
This document discusses common codes and conventions in zombie movies. It notes that typical conventions include isolated groups of survivors, abandoned and deserted urban locations, and shots to the head as the way to kill zombies. It also lists common character archetypes that appear, such as the leader, children, betrayer, and characters who are among the first to die. The document then examines conventions for beginnings, endings, and three specific zombie movies: Warm Bodies, Zombieland, and Shaun of the Dead.
The document outlines common codes, conventions, and tropes found in zombie horror films including having a tight-knit group of protagonists isolated in an apocalyptic, deserted world. It notes the contrast between slow and fast editing during chase scenes and the use of abandoned, urban locations. Typical ways to kill zombies include shooting them in the head, and mainstream zombie films often follow cliches like the dumb blonde dying first and having a pretty, fit lead girl and heroic, fit lead guy alongside an annoying character that causes problems.
1) The genre of zombie horror began in the 1920s with films like The Cabinet of Dr. Caligari featuring sleepwalking characters that displayed zombie-like traits.
2) In the 1930s and 1940s, films like White Zombie and I Walked with a Zombie introduced the concept of voodoo zombies and rituals.
3) George A. Romero's 1968 film Night of the Living Dead defined many of the characteristics that became standard in modern zombie films like slow, shambling zombies and a scientific cause for the outbreak.
Zombie films can be analyzed through several lenses:
1) They are a genre/subgenre of horror that established conventions through influential early films from the 1930s-1980s.
2) They represent humans' mythological attempts to reconcile the binary oppositions of life and death through depicting souls without bodies or bodies without souls.
3) Psychoanalytic theory suggests zombies represent a "death drive" and the mindless aspects of conformity.
The document provides an overview of the history and conventions of horror films. It discusses:
- The origins of horror films in the late 19th century with George Melies' short films.
- The rise in popularity and budgets of horror films in the 1960s with films like The Exorcist.
- Common conventions like characters (victims, villains), settings (isolated places), narratives (hero's quest), lighting techniques, and icons.
- Famous directors like William Friedkin, Roman Polanski, and George Romero who helped advance the genre.
- The typical target audience of younger males and analysis of some influential films like The Shining, Paranormal Activity,
This document provides an overview of the horror genre in film. It discusses the history and origins of horror films from the 1930s onwards. It also examines the various subgenres of horror like slasher, psychological horror, zombie films etc. and common conventions like settings, props and themes. The document analyzes audience profiles, ratings and why people are drawn to watching horror films for thrills and excitement.
Jordan Peele is an acclaimed actor, writer and director known for his horror films Get Out, Us, and for producing Candyman. Peele often references classic horrors and explores themes of racism and social issues. Stanley Kubrick was a pioneering American director known for unique thrillers like The Shining. He portrayed complex characters and explored human psychology. Alfred Hitchcock was a pioneering British director nicknamed "The Master of Suspense" known for horrors like Psycho and The Birds. He relied heavily on visuals and plot twists.
The zombies seen in modern Western works are often based on medieval European revenants, who were recently deceased individuals rising to harass their families. Later revenant stories involved victims or perpetrators of crimes like murder. The modern zombie genre was influenced by Richard Matheson's novel "I Am Legend" and George A. Romero's film "Night of the Living Dead", which depicted zombies as cannibalistic and nearly unstoppable. Zombie stories can examine issues like racism, consumerism, and military conflicts through the metaphor of a zombie apocalypse.
This document discusses common codes and conventions in zombie movies. It notes that typical conventions include isolated groups of survivors, abandoned and deserted urban locations, and shots to the head as the way to kill zombies. It also lists common character archetypes that appear, such as the leader, children, betrayer, and characters who are among the first to die. The document then examines conventions for beginnings, endings, and three specific zombie movies: Warm Bodies, Zombieland, and Shaun of the Dead.
The document outlines common codes, conventions, and tropes found in zombie horror films including having a tight-knit group of protagonists isolated in an apocalyptic, deserted world. It notes the contrast between slow and fast editing during chase scenes and the use of abandoned, urban locations. Typical ways to kill zombies include shooting them in the head, and mainstream zombie films often follow cliches like the dumb blonde dying first and having a pretty, fit lead girl and heroic, fit lead guy alongside an annoying character that causes problems.
1) The genre of zombie horror began in the 1920s with films like The Cabinet of Dr. Caligari featuring sleepwalking characters that displayed zombie-like traits.
2) In the 1930s and 1940s, films like White Zombie and I Walked with a Zombie introduced the concept of voodoo zombies and rituals.
3) George A. Romero's 1968 film Night of the Living Dead defined many of the characteristics that became standard in modern zombie films like slow, shambling zombies and a scientific cause for the outbreak.
Zombie films can be analyzed through several lenses:
1) They are a genre/subgenre of horror that established conventions through influential early films from the 1930s-1980s.
2) They represent humans' mythological attempts to reconcile the binary oppositions of life and death through depicting souls without bodies or bodies without souls.
3) Psychoanalytic theory suggests zombies represent a "death drive" and the mindless aspects of conformity.
The document provides an overview of the history and conventions of horror films. It discusses:
- The origins of horror films in the late 19th century with George Melies' short films.
- The rise in popularity and budgets of horror films in the 1960s with films like The Exorcist.
- Common conventions like characters (victims, villains), settings (isolated places), narratives (hero's quest), lighting techniques, and icons.
- Famous directors like William Friedkin, Roman Polanski, and George Romero who helped advance the genre.
- The typical target audience of younger males and analysis of some influential films like The Shining, Paranormal Activity,
This document provides an overview of the horror genre in film. It discusses the history and origins of horror films from the 1930s onwards. It also examines the various subgenres of horror like slasher, psychological horror, zombie films etc. and common conventions like settings, props and themes. The document analyzes audience profiles, ratings and why people are drawn to watching horror films for thrills and excitement.
Jordan Peele is an acclaimed actor, writer and director known for his horror films Get Out, Us, and for producing Candyman. Peele often references classic horrors and explores themes of racism and social issues. Stanley Kubrick was a pioneering American director known for unique thrillers like The Shining. He portrayed complex characters and explored human psychology. Alfred Hitchcock was a pioneering British director nicknamed "The Master of Suspense" known for horrors like Psycho and The Birds. He relied heavily on visuals and plot twists.
This document provides contextual information on several horror directors: Jordan Peele, Stanley Kubrick, and Alfred Hitchcock. It summarizes their backgrounds and styles. For Peele, it notes his background in comedy and how his films reference classic horrors while including diverse leads. For Kubrick, it discusses his unique directing style and character portrayals. For Hitchcock, it outlines his background in silent films and reliance on visuals and plot twists. The document also presents brief theories about common horror themes and definitions of genre. The proposal expresses interest in researching these influential directors to inform a new horror film project.
The document provides an overview of the horror genre, including:
1) A brief history of horror films from the late 19th century to modern times, noting increasing budgets and popularity in the 1960s with films like The Exorcist.
2) Descriptions of common horror subgenres like psychological horror, body horror, and slasher films.
3) Conventions of the genre including character archetypes, common settings, narrative structures, lighting techniques, and iconography.
4) Details on the target audience, popularity trends, and some influential directors and actors in the horror genre.
The document proposes three potential short film ideas:
1) "In the Still of the Night" follows a mafia gathering discussing rumors of a hitman, cutting between the present and past depictions of the hitman's assassinations.
2) "The Hunger Artist" adapts Kafka's short story about a performer who fasts for the public's entertainment until he is no longer appreciated.
3) "Photographer" follows a photographer's daily routine of capturing people in a city over one day, showing how their lives change between the morning and evening.
The document provides a detailed overview of the history and evolution of the horror genre in film. It discusses some key points:
- The first horror film dates back to 1896 and was only 2 minutes long. Gothic literature in the late 1700s helped develop the genre.
- Important early directors like Hitchcock and Romero influenced the genre with films like Psycho and Night of the Living Dead.
- Technology has helped advance the visuals and special effects over time to depict monsters and creatures more realistically.
- There are many sub-genres of horror that blend with other genres like comedy, action, science fiction and more. Iconography, settings, characters and narratives structures are described.
The document discusses what makes a perfect scary movie and analyzes trends in horror films. It provides 5 rules for crafting jump scares, exploring themes of curiosity, scary music, sex leading to death, and immortal monsters. It examines common monsters like Dracula and zombies, how films challenged social norms, and the rise of mad scientists, children possessing evil forces, and psycho killers who look just like ordinary people. Horror genres evolved over decades to exploit the fears of different generations through isolation, possession, diseases, and challenges to religious beliefs.
The Horror Genre An Overview - visit my site www.subversive-horror-films.comjontowlson
A brief history of the horror film by Jon Towlson, the author of Subversive Horror Cinema: Countercultural Messages of Films from Frankenstein to the Present (McFarland & Co, 2014)
The document discusses common stock characters, plots, locations, and props used in horror films. Some key stock characters mentioned include the protagonist, antagonist, final girl, and children who are often used to connect the supernatural to other characters. Common plots involve a family moving to a haunted house/location and the father going insane. Isolated locations like cabins in the woods and haunted houses are frequently used due to their ability to create fear. Weapons are a common prop that illustrate vulnerability and are used by both antagonists and protagonists.
The document discusses the history and evolution of horror films over time. It provides descriptions of influential early horror films from the 1920s-1980s like Nosferatu, Frankenstein, Psycho and Night of the Living Dead. It notes how horror films have changed from focusing on ghosts and monsters to incorporating themes like serial killers, zombies and supernatural possessions. More recent horror films from the 2000s emphasize realistic scenes and suspense to scare audiences by suggesting events could actually occur.
The document provides an overview of the horror genre and its many subgenres. It discusses the common elements found in horror films such as ghosts, gore, and serial killers. It then examines specific subgenres in more depth, including slasher films, splatter films, psychological horror, zombie films, and Japanese horror. Key films are highlighted for each subgenre discussed.
The document discusses several conventions of horror movies. It begins with a brief history of the genre's origins in the 1920s-1930s, then outlines common subgenres like psychological horror, slasher films, and body horror. It also describes conventional elements like isolated settings, themes of family dysfunction, and character archetypes such as the evil child. Finally, it analyzes the genre through the narrative theories of Todorov and Propp, explaining typical story structures and character roles commonly found in horror movies.
This document discusses analyzing film stills from four horror sub-genres: Gothic, Psychological, Slasher, and Zombie films. It provides details on the key conventions of each sub-genre, including common settings, characters, plot elements, camera techniques, and themes. Students will study stills from films like Psycho, The Shining, Frankenstein, and 28 Days Later to identify conventions and learn about the different horror sub-genres.
The document provides a history and analysis of the horror genre. It discusses that horror films are meant to scare audiences using primal fears. It then summarizes the origins of horror films in the late 19th century and traces the evolution of various horror subgenres over the 20th century including monster movies, slashers, sci-fi horrors, found footage films, and remakes of classic films in recent decades. Key conventions of the genre like settings, characters, themes, and visual icons are also outlined.
This document discusses various sub-genres of horror films including action horror, body horror, comedy horror, gothic horror, psychological horror, science fiction horror, slasher films, and zombie films. It provides examples and key defining characteristics for each sub-genre. Action horror blends action and the supernatural or evil. Body horror deals with the deconstruction or degeneration of the human body. Comedy horror combines elements of comedy and horror.
Horror films aim to elicit emotions of fear, horror and terror in viewers through plots involving death, the supernatural, or mental illness. They often feature a central villain and take place in isolated settings like haunted houses or the woods. Visual styles in horror movies commonly include shadows, low key lighting, and point-of-view shots. Iconography in horror frequently depicts symbols of death, disfigured faces, screaming victims, and weapons like knives. Narrative devices generally include a hero, villain, victim, and helper as the hero tries to save the day from the antagonist.
This document discusses the history and conventions of supernatural horror fiction and films. It outlines that supernatural horror draws from folklore involving witches, ghosts, and demons. Gothic horror novels of the 18th century incorporated these elements. Supernatural horror films aim to frighten audiences and invoke fears through their use of music, locations like churches and farms, shots styles, and credits that follow the horror theme. They also follow standard plot structures involving victims, villains and the conflict between good and evil.
This document discusses several sub-genres of horror films including: zombie films which portray reanimated corpses or mindless humans; psychological horror which relies on exposing psychological vulnerabilities; gothic horror which combines gothic elements and romance; slasher films which involve a psychopathic killer murdering a sequence of victims; splatter films which focus on graphic violence and gore; comedy horror which combines humor and horror; and body horror which features graphic destruction or abnormality of the human body. Examples are provided for each sub-genre.
The document discusses the horror genre and its purpose of eliciting negative emotions in viewers through primal fears. It describes several common subgenres of horror including slasher, body horror, psychological horror, science fiction horror, and comedy horror. Each subgenre is defined and an example film is provided. The document also analyzes why the science fiction horror film Alien is effective at scaring audiences through its isolated setting, use of suspense, and threatening antagonist.
The document provides an overview of the horror genre, including what defines horror films, their history and conventions. It distinguishes horror from thriller films, noting horror plays on primal fears through supernatural or disturbing scenes. Key conventions of horror discussed include isolated settings, technical techniques like lighting and camera work, common character archetypes, and themes of good vs evil. The document also examines two horror film posters and their use of visual elements and text to convey horror themes and intrigue audiences.
The document analyzes conventions from various comedy horror films to inspire a student film project combining the two genres. It summarizes conventions like using zombies as main characters, exaggerated acting, incorporating both horror and comedic elements in music and titles. Key inspirations for the student project include using zombies, locations outdoors in daylight, titles with bright colors, and exaggerated makeup effects.
The document discusses conventions of the thriller genre by analyzing several films. It summarizes key plot points and conventions used in Psycho (1960), including its shocking nature for the time and realistic portrayal of violence. It also discusses the introduction of an odd character and subtle clues provided through mise-en-scene in The Sixth Sense (1999). Finally, it provides background on The A-Team film from 2010 and notes the iconic nature of its soundtrack.
This document provides advice on how to survive a zombie apocalypse. It discusses the different types of zombies, recommended weapons such as pistols and shotguns, the importance of armor, securing a home base, assembling survival kits with supplies like water and food, choosing a group you can trust, and having a checklist to prepare. The overall message is that being prepared across all of these areas can help increase the chances of surviving a zombie outbreak.
This document discusses the history and rise in popularity of zombies in pop culture. It traces the origins of zombies back to ancient texts and explores how they emerged as a popular genre in movies, books, video games and television starting in the 1960s. Key topics covered include the debate around fast versus slow zombies, recommendations for zombie-related viewing and reading materials, and what to expect and how to prepare if a zombie outbreak were to occur.
This document provides contextual information on several horror directors: Jordan Peele, Stanley Kubrick, and Alfred Hitchcock. It summarizes their backgrounds and styles. For Peele, it notes his background in comedy and how his films reference classic horrors while including diverse leads. For Kubrick, it discusses his unique directing style and character portrayals. For Hitchcock, it outlines his background in silent films and reliance on visuals and plot twists. The document also presents brief theories about common horror themes and definitions of genre. The proposal expresses interest in researching these influential directors to inform a new horror film project.
The document provides an overview of the horror genre, including:
1) A brief history of horror films from the late 19th century to modern times, noting increasing budgets and popularity in the 1960s with films like The Exorcist.
2) Descriptions of common horror subgenres like psychological horror, body horror, and slasher films.
3) Conventions of the genre including character archetypes, common settings, narrative structures, lighting techniques, and iconography.
4) Details on the target audience, popularity trends, and some influential directors and actors in the horror genre.
The document proposes three potential short film ideas:
1) "In the Still of the Night" follows a mafia gathering discussing rumors of a hitman, cutting between the present and past depictions of the hitman's assassinations.
2) "The Hunger Artist" adapts Kafka's short story about a performer who fasts for the public's entertainment until he is no longer appreciated.
3) "Photographer" follows a photographer's daily routine of capturing people in a city over one day, showing how their lives change between the morning and evening.
The document provides a detailed overview of the history and evolution of the horror genre in film. It discusses some key points:
- The first horror film dates back to 1896 and was only 2 minutes long. Gothic literature in the late 1700s helped develop the genre.
- Important early directors like Hitchcock and Romero influenced the genre with films like Psycho and Night of the Living Dead.
- Technology has helped advance the visuals and special effects over time to depict monsters and creatures more realistically.
- There are many sub-genres of horror that blend with other genres like comedy, action, science fiction and more. Iconography, settings, characters and narratives structures are described.
The document discusses what makes a perfect scary movie and analyzes trends in horror films. It provides 5 rules for crafting jump scares, exploring themes of curiosity, scary music, sex leading to death, and immortal monsters. It examines common monsters like Dracula and zombies, how films challenged social norms, and the rise of mad scientists, children possessing evil forces, and psycho killers who look just like ordinary people. Horror genres evolved over decades to exploit the fears of different generations through isolation, possession, diseases, and challenges to religious beliefs.
The Horror Genre An Overview - visit my site www.subversive-horror-films.comjontowlson
A brief history of the horror film by Jon Towlson, the author of Subversive Horror Cinema: Countercultural Messages of Films from Frankenstein to the Present (McFarland & Co, 2014)
The document discusses common stock characters, plots, locations, and props used in horror films. Some key stock characters mentioned include the protagonist, antagonist, final girl, and children who are often used to connect the supernatural to other characters. Common plots involve a family moving to a haunted house/location and the father going insane. Isolated locations like cabins in the woods and haunted houses are frequently used due to their ability to create fear. Weapons are a common prop that illustrate vulnerability and are used by both antagonists and protagonists.
The document discusses the history and evolution of horror films over time. It provides descriptions of influential early horror films from the 1920s-1980s like Nosferatu, Frankenstein, Psycho and Night of the Living Dead. It notes how horror films have changed from focusing on ghosts and monsters to incorporating themes like serial killers, zombies and supernatural possessions. More recent horror films from the 2000s emphasize realistic scenes and suspense to scare audiences by suggesting events could actually occur.
The document provides an overview of the horror genre and its many subgenres. It discusses the common elements found in horror films such as ghosts, gore, and serial killers. It then examines specific subgenres in more depth, including slasher films, splatter films, psychological horror, zombie films, and Japanese horror. Key films are highlighted for each subgenre discussed.
The document discusses several conventions of horror movies. It begins with a brief history of the genre's origins in the 1920s-1930s, then outlines common subgenres like psychological horror, slasher films, and body horror. It also describes conventional elements like isolated settings, themes of family dysfunction, and character archetypes such as the evil child. Finally, it analyzes the genre through the narrative theories of Todorov and Propp, explaining typical story structures and character roles commonly found in horror movies.
This document discusses analyzing film stills from four horror sub-genres: Gothic, Psychological, Slasher, and Zombie films. It provides details on the key conventions of each sub-genre, including common settings, characters, plot elements, camera techniques, and themes. Students will study stills from films like Psycho, The Shining, Frankenstein, and 28 Days Later to identify conventions and learn about the different horror sub-genres.
The document provides a history and analysis of the horror genre. It discusses that horror films are meant to scare audiences using primal fears. It then summarizes the origins of horror films in the late 19th century and traces the evolution of various horror subgenres over the 20th century including monster movies, slashers, sci-fi horrors, found footage films, and remakes of classic films in recent decades. Key conventions of the genre like settings, characters, themes, and visual icons are also outlined.
This document discusses various sub-genres of horror films including action horror, body horror, comedy horror, gothic horror, psychological horror, science fiction horror, slasher films, and zombie films. It provides examples and key defining characteristics for each sub-genre. Action horror blends action and the supernatural or evil. Body horror deals with the deconstruction or degeneration of the human body. Comedy horror combines elements of comedy and horror.
Horror films aim to elicit emotions of fear, horror and terror in viewers through plots involving death, the supernatural, or mental illness. They often feature a central villain and take place in isolated settings like haunted houses or the woods. Visual styles in horror movies commonly include shadows, low key lighting, and point-of-view shots. Iconography in horror frequently depicts symbols of death, disfigured faces, screaming victims, and weapons like knives. Narrative devices generally include a hero, villain, victim, and helper as the hero tries to save the day from the antagonist.
This document discusses the history and conventions of supernatural horror fiction and films. It outlines that supernatural horror draws from folklore involving witches, ghosts, and demons. Gothic horror novels of the 18th century incorporated these elements. Supernatural horror films aim to frighten audiences and invoke fears through their use of music, locations like churches and farms, shots styles, and credits that follow the horror theme. They also follow standard plot structures involving victims, villains and the conflict between good and evil.
This document discusses several sub-genres of horror films including: zombie films which portray reanimated corpses or mindless humans; psychological horror which relies on exposing psychological vulnerabilities; gothic horror which combines gothic elements and romance; slasher films which involve a psychopathic killer murdering a sequence of victims; splatter films which focus on graphic violence and gore; comedy horror which combines humor and horror; and body horror which features graphic destruction or abnormality of the human body. Examples are provided for each sub-genre.
The document discusses the horror genre and its purpose of eliciting negative emotions in viewers through primal fears. It describes several common subgenres of horror including slasher, body horror, psychological horror, science fiction horror, and comedy horror. Each subgenre is defined and an example film is provided. The document also analyzes why the science fiction horror film Alien is effective at scaring audiences through its isolated setting, use of suspense, and threatening antagonist.
The document provides an overview of the horror genre, including what defines horror films, their history and conventions. It distinguishes horror from thriller films, noting horror plays on primal fears through supernatural or disturbing scenes. Key conventions of horror discussed include isolated settings, technical techniques like lighting and camera work, common character archetypes, and themes of good vs evil. The document also examines two horror film posters and their use of visual elements and text to convey horror themes and intrigue audiences.
The document analyzes conventions from various comedy horror films to inspire a student film project combining the two genres. It summarizes conventions like using zombies as main characters, exaggerated acting, incorporating both horror and comedic elements in music and titles. Key inspirations for the student project include using zombies, locations outdoors in daylight, titles with bright colors, and exaggerated makeup effects.
The document discusses conventions of the thriller genre by analyzing several films. It summarizes key plot points and conventions used in Psycho (1960), including its shocking nature for the time and realistic portrayal of violence. It also discusses the introduction of an odd character and subtle clues provided through mise-en-scene in The Sixth Sense (1999). Finally, it provides background on The A-Team film from 2010 and notes the iconic nature of its soundtrack.
This document provides advice on how to survive a zombie apocalypse. It discusses the different types of zombies, recommended weapons such as pistols and shotguns, the importance of armor, securing a home base, assembling survival kits with supplies like water and food, choosing a group you can trust, and having a checklist to prepare. The overall message is that being prepared across all of these areas can help increase the chances of surviving a zombie outbreak.
This document discusses the history and rise in popularity of zombies in pop culture. It traces the origins of zombies back to ancient texts and explores how they emerged as a popular genre in movies, books, video games and television starting in the 1960s. Key topics covered include the debate around fast versus slow zombies, recommendations for zombie-related viewing and reading materials, and what to expect and how to prepare if a zombie outbreak were to occur.
George Romero is known for revolutionizing the zombie genre with his Dead series of films beginning with Night of the Living Dead in 1968. In these films, zombies became representations of American culture and social issues, rather than exotic others. Romero portrayed zombies as metaphors for topics like racism, consumerism, containment during the Cold War, terrorism, and media panic. Other scholars have analyzed how Romero's zombies critique capitalist society and represent social processes and the disintegration of communal bonds.
Este documento describe lo que son los zombis, su origen en la religión vudú haitiana y las investigaciones realizadas sobre su existencia. Según el texto, un zombi es un cadáver resucitado mágicamente por un hechicero para servirle, y también puede convertirse en zombi al ser mordido por uno. Las investigaciones de un antropólogo canadiense en 1982 concluyeron que mediante el uso de dos polvos se podía inducir a alguien a un estado de muerte aparente y convertirlo en zombi.
Werewolves have been featured in myths and stories for centuries. According to lore, werewolves are humans that transform into wolves, often due to a curse or under the light of the full moon. They are said to gain strength, speed, and a wolf-like appearance when transformed. People fear werewolves due to their perceived uncontrollable appetite for human flesh. While modern science sees werewolf tales as myths, the idea of humans taking on wolf-like traits continues to inspire stories, games, movies and more.
A look at how advertisers use the concepts of logos, ethos, and pathos to persuade audiences. Includes definitions and examples. Videos can be found on YouTube. Ideas can be adapted to debates and persuasion lessons in general.
Lecture presented on the advanced course: ‘RESEARCH APPLICATIONS IN SEAFOOD MARKETING’, organized by IAMZ – CIHEAM, The Mediterranan Agronomic Institutue of Zaragoza (Spain), 10-14 December 2012
Have you ever felt trapped in a bad PowerPoint presentation? Ever listen to a speaker drone on like a zombie? Do boring uninspiring slides leave you feeling like the walking dead? Don’t be a PowerPoint zombie! Here are 6 tips to avoid Death by Powerpoint!
TEDx Manchester: AI & The Future of WorkVolker Hirsch
TEDx Manchester talk on artificial intelligence (AI) and how the ascent of AI and robotics impacts our future work environments.
The video of the talk is now also available here: https://youtu.be/dRw4d2Si8LA
This document outlines various conventions and tropes that are commonly seen in zombie films. It discusses conventions related to isolation, unawareness of infection, urban/abandoned settings, apocalyptic worlds, editing styles, character types, survival themes, head shots being required to kill zombies. It also discusses conventional props like gore makeup, blood, and weapons. Common locations are also outlined along with conventional endings like cliffhangers and high death counts. Early zombie conventions of being controlled by a master and their slow, mindless nature are contrasted with Romero popularizing the idea of zombies driven by uncontrolled hunger that can infect others through bites. Modern films still draw from Romero's conventions but show more variety with faster,
This document summarizes the history and evolution of the zombie genre in cinema. It begins with early influential films from the 1920s-1940s that helped establish tropes of the genre. George Romero is credited with beginning the modern zombie film with Night of the Living Dead in 1968, setting conventions like flesh-eating zombies and survival in an enclosed space. The genre then expanded with Italian zombie films and comedic takes in the 2000s, as well as fictional depictions of "real" zombies.
This document provides a history of zombie films from the 1920s to the 2000s. It begins with the first zombie film, The Cabinet of Dr. Caligari in the 1920s, where zombies were summoned rather than feeding on human flesh. The modern zombie was established in 1968 with Night of the Living Dead, making zombies more violent. Dawn of the Dead in 1978 popularized the genre. The 1980s defined zombie film tropes like only killing zombies by damaging the brain. Successful films continued in the 2000s with the rise of comedy zombie films like Shaun of the Dead.
These slides were prented by an Intermediate English Level course student, Sara Ruíz on the subject of Zombie Apocalypse.
Esta presentacion fue expuesta por Sara Ruíz, estudiante de Inglés Intermedio, sobre el tema Apocalipsis Zombie.
This document provides a history of zombie horror films from the 1920s to present day. It begins with the 1922 film The Cabinet of Dr. Caligari, considered the first zombie film. In 1968, Night of the Living Dead established the modern zombie trope of the flesh-eating undead. The 1980s defined zombie film rules and genres expanded to include comedy zombie films like Shaun of the Dead and Zombieland in the 2000s. George A. Romero is cited as the most influential writer/director for popularizing the genre with films like Night of the Living Dead and Dawn of the Dead.
The document discusses different cultural concepts of zombies from around the world. It notes that the original zombie comes from Haitian Voodoo, where a zombie is a person whose mind is controlled by another as a slave. This differs from the modern concept of zombies seeking to eat the living. Other cultures have different zombie-like creatures, such as hungry ghosts in China or ghouls in Arabia. The modern American zombie emerged from pop culture references combining these varied folklores.
The document discusses different cultural concepts of zombies from around the world. It notes that the original zombie comes from Haitian Voodoo, where a zombie is a person whose mind is controlled by another as a slave. This differs from the modern concept of zombies seeking to eat the living. Other cultures have different zombie-like creatures, such as hungry ghosts in China or ghouls in Arabia. The modern American zombie originated from films combining these folklores into the popular image of the undead horde seeking human flesh.
This document provides a history of zombie horror films from the 1920s to present day. It begins with the 1922 film The Cabinet of Dr. Caligari, considered the first zombie film. In the 1960s, Night of the Living Dead established the modern zombie as a flesh-eating creature. Dawn of the Dead in 1978 made zombies and their violence a mainstream success. Zombie films flourished in the 1980s with classics like Return of the Living Dead. The 2000s saw remakes like Dawn of the Dead and comedic zombie films like Shaun of the Dead and Zombieland, which blended horror and comedy.
The keynote paper provided an overview of the proliferation of zombie culture across media in recent years. It discussed how zombie walks have emerged as a form of participatory culture where people create homemade zombie costumes. Zombie merchandise has also grown, including zombie energy drinks sold in blood bags and remote controlled zombies. The paper argued that zombie films have "infected a willing population" through consumer culture. It aimed to understand how modern society has become "infected" with zombie culture and how this has created a new form of modern monster.
The first panel at the symposium discussed AMC's television show The Walking Dead. One paper analyzed how the show brought zombie culture into quality television through its special effects, star actors, and production
This document discusses the history and subgenres of horror films. It outlines key monsters used in horror, including zombies, aliens, ghosts, mummies, and demons. It provides details on the origins of the genre in the late 19th century and traces the timeline of horror through the 20th century as genres like slashers and torture porn emerged. Technology has allowed special effects to advance, impacting what is possible in modern horror films.
This document summarizes key aspects of the horror genre, including common subgenres (supernatural, slasher, comedy, action), origins in the late 19th century, common monsters (zombies, aliens, ghosts, mummies, demons), and the timeline of major developments in horror films from the early 20th century to present day. Technology has allowed for more advanced special effects and CGI, enhancing the impact of films on audiences.
The document provides an overview of the horror genre in film. It discusses the origins of horror in Gothic literature and how expressionism and surrealism influenced early 20th century horror films. Key themes that emerged include hauntings, apocalyptic scenarios, and human monsters. Over time, the genre evolved from suggestive 1930s studio films to independently produced, graphic films of the 1960s-70s that reflected social unrest. The slasher films of the late 1970s are also examined, as well as more recent postmodern approaches. A selection of influential horror films from different eras are listed.
this is my 1st semester's presentation on the movie 'warm bodies' from the course-'cultural construction of Shakespeare'. The differences between the movie and the novel are presented on the slides as well as from where it is depicted. Hope it helps you guys. Thanks.
The document discusses the history of zombies in America from their origins spreading a disease across Europe and Africa up until modern times. It claims that zombies were actually the first settlers in America and founded the nation, though they receive no credit. It also asserts that the founding fathers were zombies who liked to eat humans. Over time, zombie scientists developed synthetic foods so zombies no longer had to eat humans. Zombie activists then fought for equal rights and acceptance between zombies and humans. Today, zombies and humans now live peacefully together, though some zombies still plan a future overthrow of the human government.
This document discusses four zombie films from different eras: White Zombie (1932), Zombies on Broadway (1945), Night of the Zombies (1981), and Zombie Diaries (2006). It outlines the narratives, iconography, characters, settings, and styles of each film. White Zombie is about a woman turned into a zombie on her wedding night. The films showcase the evolution of zombie films from early black and white films to more modern documentaries depicting viral outbreaks. Across the four films, settings range from America to London and props evolve from coffins and knives to guns, vehicles, and modern equipment.
The document discusses horror films of the 1960s. Key developments included more low-budget gore films appearing, Night of the Living Dead challenging social taboos, and zombies beginning to consume human flesh by the late 1960s. Horror films also reflected the real horrors of the Vietnam War and Manson family murders, as manufactured monsters were no longer needed to scare audiences. Comedy horror reemerged as well in films like The Rocky Horror Picture Show.
Here are the key points about Phyllis Dietrichson that identify her as a classic femme fatale:
- She is extremely beautiful and uses her looks to manipulate men like Walter Neff.
- She seduces Walter in order to carry out her plan to murder her husband for his life insurance money.
- She is cunning, deceptive, and manipulative. She lies to Walter and the police about her involvement in the murder.
- She wields power over Walter through her sexuality and allure. Walter becomes obsessed with her.
- Ultimately she is selfish, looking out only for herself. She is willing to sacrifice Walter when needed to protect herself.
- Her actions lead Walter and herself to
This document examines the popularity of zombies in American culture. It discusses how zombies have invaded movies, literature, comics, and video games. Zombies are versatile as scary, funny, or social commentary. They represent "the other" like people of color, Nazis, or communists. George Romero is considered the grandfather of the modern zombie with films like Night of the Living Dead which used zombies for social commentary. Works like Dawn of the Dead and Day of the Dead explored themes of consumerism, racism, and the military. More recent works have given zombies a sense of humor in films like Shaun of the Dead and books like World War Z and The Walking Dead. In conclusion, zombies reflect America's anxieties and desires
This document summarizes conventions for a zombie film genre. It discusses how zombie films typically feature: extensive use of foley sounds for screams and noises; graphic violence shown through blood, guts, and gore; and a storyline where zombies cause the collapse of a city and survivors must band together. The proposed plot involves a group of teenage boys discovering their town has been overrun by zombies after returning from a camping trip.
The document discusses different portrayals and characteristics of zombies. It begins by defining zombies according to the Merriam-Webster dictionary. It then analyzes the zombies in various movies and books, noting how they differ in their abilities and origins. In Night of the Living Dead, zombies shuffle and have little brain function, while in Resident Evil they can move faster and climb. In Guilty Pleasures, zombies are raised by magic and can speak when asked a question. The author's own book features zombies that start slow but evolve to be faster and smarter as the virus spreads. In conclusion, zombies vary depending on their creator but are ultimately limited by brain decay.
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
Leveraging Generative AI to Drive Nonprofit InnovationTechSoup
In this webinar, participants learned how to utilize Generative AI to streamline operations and elevate member engagement. Amazon Web Service experts provided a customer specific use cases and dived into low/no-code tools that are quick and easy to deploy through Amazon Web Service (AWS.)
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.
12. • “Naked man eats face off victim
when high on LSD”
• “Another „zombie-like‟ attack?
Man eats family dog after police
say he ingested synthetic drug K-
2”
• “Catholic priest bites ear off
other priest: Ungodly battle over
parking space”
Zombies in Pop Culture
16. • The word “zombie” comes
from African and Haitian
legends regarding voodoo
doctors
• People thought these doctors
could temporarily resurrect
the dead and turn them into
slaves
The Origin of Zombies
17. • A 1929 account of meeting a
Haitian zombie:
"The eyes were the worst. They
were in truth like the eyes of a
dead man, not blind, but staring,
unfocused, unseeing. The whole
face, for that matter, was bad
enough. It was vacant, as if there
was nothing behind it."
The Origin of Zombies
18. • In reality, the doctors
administered a powerful
narcotic that induced a
coma-like near death state
• People only seemed dead
• “zombi” = spirit of the dead
The Origin of Zombies
19. • The walking corpses
associated with zombies
today is closer to Arabian
legends of ghuls
(a.k.a. Western “ghouls”)
The Origin of Zombies
20. • Ghouls are shape-shifting
demons that typically
assume the form of hyenas
• They eat people and rotten
flesh
The Origin of Zombies
21. • Because they can take the
form of what they eat, they
sometimes appear as the
recent dead (sound
familiar?)
The Origin of Zombies
22. • 1920s: Author H.P.
Lovecraft was famous for
his short horror stories
• He blurred the line between
ghouls and zombis
The Origin of Zombies
23. • In “Re-animator,” a mad
doctor revived the dead; the
zombies were murderous
and violent cannibals (sound
familiar???)
The Origin of Zombies
24. • 1954: Richard Matheson
published the novel I am
Legend
• an infection turns people
into vampires, who create
other vampires during the
night
The Origin of Zombies
25. • 1968: George Romero‟s
movie, Night of the Living
Dead
• Influenced by the I am Legend
concept of “monsters creating
other monsters”
• Finally, the “classic” zombie
they crave flesh and are
capable of creating other
zombies through biting
The Origin of Zombies
26. • 2002: Danny Boyle‟s 28
Days Later
• People infected by a virus
(like in I am Legend) and
experience uncontrollable
rage
• Gave birth to the idea of the
“quick zombie” (no longer
laughably clumsy)
The Origin of Zombies
39. • Dan Birlew: “Perhaps
swinging on a guy‟s head
with a cricket bat is starting
to sound like a good way to
blow off some steam….
What does this say about society?
40. • Dan Birlew: “…But the only
problem is, you‟re talking
about a person…”
What does this say about society?
41. • Dan Birlew: “…So you need
something that‟s not a person,
but a kind of
rudimentary
semi-person
with no
intelligence”
What does this say about society?
42. • Dan Birlew: “[Zombies are]
former people that you can
beat down and tear apart in
the most gruesome ways you
can think of…”
What does this say about society?
43. • Dan Birlew: “…The more
clever and savage, the
better”
*warning: upcoming image contains some
graphic elements
What does this say about society?