“You Talkin' to Me?”
How Redbox personalizes its emails to 40
million subscribers.
Jennifer Partin
Sr. Manager – Email Marketing, Redbox
About Redbox
•  New-release DVD, Blu-ray Disc®
and video game rentals
•  35,000 US locations
•  68% of people in the US live within 5
minute drive of a Redbox
•  Rented more than 4 billion discs to
date
Redbox Email Program
•  Email Safe List: 40MM
Subscribers
•  Promotional and transactional
•  Personalized title
recommendations
•  Retailer cross-sell promotions
•  Loyalty campaigns
Now what?
Opportunities – what you might not know…
•  Surprise! Redbox has a website!
•  Did you know you can reserve
online?
•  We have a text club!
•  Rent and Return anywhere!
•  We have video games!
•  Redbox Play Pass earns you
FREE rentals!
Building our journeys
Planning- define areas
of focus
Team collaboration-
Who should be
involved?
White boarding- defining
the steps of the journey
Creative design
Goals development
How to measure
success?
1 2 3
Planning
Objective: Engage with Redbox customers in a
personalized and timely manner through a series of
messages based on customer behavior.
Targeting: New, Active & Lapsed customers
Areas of Focus:
•  New customer experience
•  Online reservation conversion
•  Mobile engagement
•  Games engagement
•  Reactivation of lapsed renters
Timing – 1 month
Team Collaboration
•  Email Marketing
•  CRM
•  Analytics
•  Creative
White boarding
•  Topics
•  Day of week
•  Time of day
•  Incentives
•  Length of Journey
•  Creative execution
•  Execution – Automation Studio or
Journey Builder
Timing – 1 month
Execution (4 Months) – Automation Studio vs. Journey Builder
Measurement
50 % Mail vs 50 % No Mail
•  New audience weekly for 4 weeks
Measure Lift Rents/Rev/KPIs
•  Play Pass enrollment
•  Online reservation
•  Text club enrollment
•  Blu-ray/Game rentals
Results
•  5 custom email journeys built in 6
months
•  54 % lift in open rates among
new customers
•  39% increase in online
engagement and 2.5% increase
in loyalty program sign-ups
•  Overall increased awareness of
mobile and games
Recap
Planning and Team
Participation
White boarding and
creative design
Execution
Goal planning and
measurement
1 2 3
What’s Next?
•  Subject Line Testing
•  Time of Day/ Day of week
Optimization
•  Audience Testing
•  Offer Testing
•  Creative Testing
Questions?
Thank you!
Text CNX15 to 727272 for a
FREE One-Night Movie Rental!
Join Us For Dreamforce 2015
September 15-18, 2015 | San Francisco, CA

You Talkin' to Me? How Redbox Personalizes its Emails to 40 Million Subscribers

  • 1.
    “You Talkin' toMe?” How Redbox personalizes its emails to 40 million subscribers. Jennifer Partin Sr. Manager – Email Marketing, Redbox
  • 2.
    About Redbox •  New-releaseDVD, Blu-ray Disc® and video game rentals •  35,000 US locations •  68% of people in the US live within 5 minute drive of a Redbox •  Rented more than 4 billion discs to date
  • 3.
    Redbox Email Program • Email Safe List: 40MM Subscribers •  Promotional and transactional •  Personalized title recommendations •  Retailer cross-sell promotions •  Loyalty campaigns Now what?
  • 4.
    Opportunities – whatyou might not know… •  Surprise! Redbox has a website! •  Did you know you can reserve online? •  We have a text club! •  Rent and Return anywhere! •  We have video games! •  Redbox Play Pass earns you FREE rentals!
  • 5.
    Building our journeys Planning-define areas of focus Team collaboration- Who should be involved? White boarding- defining the steps of the journey Creative design Goals development How to measure success? 1 2 3
  • 6.
    Planning Objective: Engage withRedbox customers in a personalized and timely manner through a series of messages based on customer behavior. Targeting: New, Active & Lapsed customers Areas of Focus: •  New customer experience •  Online reservation conversion •  Mobile engagement •  Games engagement •  Reactivation of lapsed renters Timing – 1 month
  • 7.
    Team Collaboration •  EmailMarketing •  CRM •  Analytics •  Creative
  • 8.
    White boarding •  Topics • Day of week •  Time of day •  Incentives •  Length of Journey •  Creative execution •  Execution – Automation Studio or Journey Builder Timing – 1 month
  • 9.
    Execution (4 Months)– Automation Studio vs. Journey Builder
  • 14.
    Measurement 50 % Mailvs 50 % No Mail •  New audience weekly for 4 weeks Measure Lift Rents/Rev/KPIs •  Play Pass enrollment •  Online reservation •  Text club enrollment •  Blu-ray/Game rentals
  • 15.
    Results •  5 customemail journeys built in 6 months •  54 % lift in open rates among new customers •  39% increase in online engagement and 2.5% increase in loyalty program sign-ups •  Overall increased awareness of mobile and games
  • 16.
    Recap Planning and Team Participation Whiteboarding and creative design Execution Goal planning and measurement 1 2 3
  • 17.
    What’s Next? •  SubjectLine Testing •  Time of Day/ Day of week Optimization •  Audience Testing •  Offer Testing •  Creative Testing
  • 18.
  • 19.
    Thank you! Text CNX15to 727272 for a FREE One-Night Movie Rental!
  • 20.
    Join Us ForDreamforce 2015 September 15-18, 2015 | San Francisco, CA