My feedback sheets provided valuable responses about my music video from 5-6 people in my target age group. The answers across the feedback sheets were interesting and helpful, consistently noting ways to alter the video to make it perfect.
Using e-health games to improve health literacy about heart attack, stroke and common medical terminology utilizing a Library website and the virtual world of Second Life.
Using e-health games to improve health literacy about heart attack, stroke and common medical terminology utilizing a Library website and the virtual world of Second Life.
1. What have I learnt from my feedback
sheets?
My feedback sheets did do some valuable responses to my
product, I gave m sheets to around 5-6 people, of my target
age group, and they filled them in and gave me my reposes
after watching my music video twice.
The answers to the feedback sheets are all scattered through
the elevation. And the answers were very interesting to me,
as the same through out my production people were all very
helpful to me, in helping me to alter the piece to make it
perfect.