What Does Sound Contribute to Movies? Chapter 8
Learning Objectives
After reading this chapter, you should be able to do the following:
• Describe how sound contributes to the overall impact of films.
• Trace the history of sound from the Silent Era through talkies.
• Describe the basic types of sound recording and playback technology used for films, past
and present.
• Explain how dialogue, sound effects, and music work individually and together in a film’s
soundtrack, and understand the difference between a score and a soundtrack.
• Identify and appreciate how various sound production techniques contribute to what you
experience in a finished film.
8.1 What Does Sound Contribute to Movies?
At the beginning of Star Wars: Episode IV—A New Hope, we don’t see Darth Vader, Luke
Skywalker, Han Solo, or any of the other soon-to-be-iconic characters. No, instead, we see words.
The backstory about the Empire and the resistance scrolls up the screen, telling us that we’re
watching a story set “a long time ago in a galaxy far, far away.” It sounds like a rather dull start for
what would become the most lucrative series of films in movie history. But it’s not. Instead, it’s
exciting, making us anticipate what we’re about to see (that is certainly the case the first time we
see it). It’s not the visuals, certainly. What is it, then?
It is the music. John Williams’s stirring score (the background music) grabs us by the collar
and forces us to sit up in our seats; it demands our attention, drawing us in from practically the
first note. Try watching the opening of Star Wars with the sound turned down, and you will be
startled. Williams’s score is our introduction to the film, and it is a magnetic one.
Once the film starts, it’s not just the music that thrills us. The sound effects are also essential to
our enjoyment of Star Wars—the mechanical, menacing breathing of Darth Vader; the electronic
hum of the light sabers; the roar of the enormous space ships; even the silence of space. The same
applies to the dialogue, which includes any num-
ber of memorable lines and helps to advance the
plot, explain relationships, and establish charac-
terizations. In fact, the personality of robot C3PO
comes just as much from the dialogue and its
delivery as from the movements of the actor in
the distinctive costume.
As hard as it may be to fathom, movies were once
silent, at least in the case of having no recorded
dialogue or sound effects. There was always,
however, a musical accompaniment to help inter-
pret the moods for the audience, just as today’s
movies often rely upon evocative music scores
to intensify dramatic impact. But instead of
being pre-recorded, the music was played live at
each showing in the theater. Many of these so-
called “silent” films are without question great—
Charlie Chaplin and Buster Keaton are among
Courtesy Everett Collection
▲▲ Silent films such as Sherlock Jr. were accompanied by
live music. .
The document provides research on the topic of sound design in films. It begins with an overview of what the author knows and wants to learn about sound design and film technology. It then lists keywords and potential research questions. Several online video and text sources on the history and techniques of film sound design are summarized. The document concludes with selecting the topic of how sound impacts storytelling in films and refining the focus to the history of sound design in films, the evolution of sound technology, and the use of diegetic and non-diegetic sound as a plot device, using iconic sounds as examples. An essay plan is outlined.
The document discusses several existing products that could serve as influences for a music video project, including:
1. The music video for "Glue" by Bicep, which uses slow moving shots of the English countryside to reflect the tranquil atmosphere of the song.
2. A scene from the movie Platoon that uses the classical piece "Adagio for Strings" to convey emotion during a character's death.
3. The iconic opening sequence from 2001: A Space Odyssey that uses classical music to create a sense of awe and set the tone for the film.
4. It also discusses film techniques like the use of slow motion in action scenes to redirect attention to important details. The document
Sound design is an important part of storytelling in films, TV shows, and video games. It was coined in 1979 to describe innovative sound work that brought sound to the forefront of films rather than keeping it in the background. Early films had no sound until 1915, but by the 1930s "talkies" with recorded sound had become the predominant film medium. Iconic sounds like lightsabers from Star Wars and Godzilla's roar invoke nostalgia and emotion that impact viewers without them realizing. Diegetic sounds that come from within the story and non-diegetic sounds from outside both influence the narrative and how audiences experience the story.
Sound design is an important part of storytelling in films, TV shows, and video games. It was coined in 1979 to describe innovative sound work that brought sound to the forefront of films rather than keeping it in the background. Early films had no sound until 1915 when the first film with a live orchestra premiered, sparking the addition of sound to films. Iconic sounds like lightsabers from Star Wars and Godzilla's roar have become nostalgic due to the feelings and memories they evoke. Diegetic and non-diegetic sounds can impact stories by providing context about characters, settings, and advancing sub-plots.
1. Foley artists create authentic-sounding sound effects during post-production to enhance films. Some classic foley effects include a thunderclap from "Frankenstein" known as "Castle Thunder" and a distinctive telephone ring used in Universal films.
2. Iconic sound designer Ben Burtt created many unique sounds for Star Wars, such as the TIE fighter noise from an elephant bellow and R2-D2's voice from water pipes and whistles.
3. Foley artists use creative techniques to generate realistic sound effects, like breaking carrots and celery for bone cracks or kissing their arm for passionate kissing sounds.
The document discusses the importance of sound design in storytelling through film, TV, and video games. It explains that sound design was coined in 1979 to describe innovative sound work that brought sound to the forefront of films. Historically, the first films did not have sound or music until 1915, and the first commercially successful film with sound was in 1927. Iconic sounds like lightsabers from Star Wars and Godzilla's roar are discussed in terms of their cultural significance and how they enhance the story and tone without visuals. The essay also differentiates between diegetic and non-diegetic sound and provides examples of how each can impact a story. In conclusion, sound design provides crucial context about characters, settings, and emotions
This document provides information about various filmmakers and their works that may inspire the filmmaker. It discusses the cinematographer Roger Deakins and his skill at using light and atmosphere. It also mentions Christopher Nolan films like Memento that play with concepts of time. Directors like Chris Cunningham, Kevin McGloughlin, and music videos they have worked on are analyzed. Composers like Chopin that may provide influence are listed. Color theory and how it can guide emotional tone in scenes through color contrasts and matches is briefly explained.
The document provides research on the topic of sound design in films. It begins with an overview of what the author knows and wants to learn about sound design and film technology. It then lists keywords and potential research questions. Several online video and text sources on the history and techniques of film sound design are summarized. The document concludes with selecting the topic of how sound impacts storytelling in films and refining the focus to the history of sound design in films, the evolution of sound technology, and the use of diegetic and non-diegetic sound as a plot device, using iconic sounds as examples. An essay plan is outlined.
The document discusses several existing products that could serve as influences for a music video project, including:
1. The music video for "Glue" by Bicep, which uses slow moving shots of the English countryside to reflect the tranquil atmosphere of the song.
2. A scene from the movie Platoon that uses the classical piece "Adagio for Strings" to convey emotion during a character's death.
3. The iconic opening sequence from 2001: A Space Odyssey that uses classical music to create a sense of awe and set the tone for the film.
4. It also discusses film techniques like the use of slow motion in action scenes to redirect attention to important details. The document
Sound design is an important part of storytelling in films, TV shows, and video games. It was coined in 1979 to describe innovative sound work that brought sound to the forefront of films rather than keeping it in the background. Early films had no sound until 1915, but by the 1930s "talkies" with recorded sound had become the predominant film medium. Iconic sounds like lightsabers from Star Wars and Godzilla's roar invoke nostalgia and emotion that impact viewers without them realizing. Diegetic sounds that come from within the story and non-diegetic sounds from outside both influence the narrative and how audiences experience the story.
Sound design is an important part of storytelling in films, TV shows, and video games. It was coined in 1979 to describe innovative sound work that brought sound to the forefront of films rather than keeping it in the background. Early films had no sound until 1915 when the first film with a live orchestra premiered, sparking the addition of sound to films. Iconic sounds like lightsabers from Star Wars and Godzilla's roar have become nostalgic due to the feelings and memories they evoke. Diegetic and non-diegetic sounds can impact stories by providing context about characters, settings, and advancing sub-plots.
1. Foley artists create authentic-sounding sound effects during post-production to enhance films. Some classic foley effects include a thunderclap from "Frankenstein" known as "Castle Thunder" and a distinctive telephone ring used in Universal films.
2. Iconic sound designer Ben Burtt created many unique sounds for Star Wars, such as the TIE fighter noise from an elephant bellow and R2-D2's voice from water pipes and whistles.
3. Foley artists use creative techniques to generate realistic sound effects, like breaking carrots and celery for bone cracks or kissing their arm for passionate kissing sounds.
The document discusses the importance of sound design in storytelling through film, TV, and video games. It explains that sound design was coined in 1979 to describe innovative sound work that brought sound to the forefront of films. Historically, the first films did not have sound or music until 1915, and the first commercially successful film with sound was in 1927. Iconic sounds like lightsabers from Star Wars and Godzilla's roar are discussed in terms of their cultural significance and how they enhance the story and tone without visuals. The essay also differentiates between diegetic and non-diegetic sound and provides examples of how each can impact a story. In conclusion, sound design provides crucial context about characters, settings, and emotions
This document provides information about various filmmakers and their works that may inspire the filmmaker. It discusses the cinematographer Roger Deakins and his skill at using light and atmosphere. It also mentions Christopher Nolan films like Memento that play with concepts of time. Directors like Chris Cunningham, Kevin McGloughlin, and music videos they have worked on are analyzed. Composers like Chopin that may provide influence are listed. Color theory and how it can guide emotional tone in scenes through color contrasts and matches is briefly explained.
The document discusses the history of film soundtracks from the first sound films in 1900 to modern digital composition software. It outlines some of the most famous composers like John Williams and soundtracks from films like Star Wars. It then discusses the target audience for film score magazines, noting it is difficult to define but generally eclectic fans of both film and music who are usually adults. Finally, it considers subgenres of film scores, competition from other film music magazines, cross-media uses of scores, and potential futures including more electronic scores and merging of instruments/effects in software.
This document provides an outline for a documentary project focusing on the history of Gayhurst, a house with an interesting past. The proposed documentary would tell the story of Gayhurst chronologically through interviews with current residents and reenactments of important historical events. Pre-production materials include a storyboard draft and revisions. Key decisions around censorship, channel selection, and target audience are also discussed to plan the documentary's production and distribution.
Session 8 film sound: Film Appreciation CourseJeremy Eliab
This document discusses various aspects of film sound, including:
- A brief history of film sound from the silent era to the introduction of sound in 1927.
- The five main types of film sound: dialogue, voiceover/commentary, music, sound effects, and silence.
- How each type of sound can be used creatively in films, such as using music to enhance themes or contrast scenes, and employing sound effects to add atmosphere, heighten impact, or extend beyond the frame.
- The importance of sound fitting within the overall film language rather than dominating, as well as how silence can be just as powerful as sound in films.
The document discusses various elements used in the opening of the film The Warriors to set the mood and provide clues to the audience without revealing plot details. Mysterious sounds and a gruff narrator create an unsettled tone. Distorted music and a plucked guitar string symbolize future tension and climax. Panning over ancient Greek folklore and diegetic seaside sounds establish historical and location context without dialogue. A neon wheel and ominous music during the opening credits allow the audience to focus on key elements without context. A lit subway train is singled out to signify its importance, while shallow focus on a character hints at his significance to the plot.
Sound and Score Fantasy Fantasy films present the viewer .docxwilliame8
Sound and Score: Fantasy
Fantasy films present the viewer with an opportunity to explore other worlds, other times,
and even other dimensions. We are transported as we witness fantastical images, epic
vistas, and magical sights. The stories in fantasy films, their narrative, usually contain an
ontological break. Sometimes that break is huge, taking us into a world very different
from our own, like in the Lord of The Rings series. And sometimes that break is small like
in the movie BIG with Tom Hanks. Big tells the story of a young boy experiencing the day
in the body of a man.
The narrative and visuals aren’t the only ways cinema transports us. We are also guided
and transported by the score and sound of a film.
Score and sound can be used to orient the viewer. For example, while viewing an
establishing shot of the dessert we might hear the Oud. This particular instrument can be
used to establish the cultural context of the shot as the Middle East which helps to ground
our understanding of where the story is taking place.
In mainstream Cinema, certain music and sounds can also be used to signify cultural
difference. In the early 80s the Didgeridoo became the sound which signified the
Aboriginal notion of the “Dreamtime.”
The Right Stuff, produced in 1983, was a cinematic adaptation of the book written by
Thomas Wolfe. It tells the story of seven military pilots who were selected to be
astronauts on the first manned space flight. The film links the Aboriginal notion of
spiritual astronauts to the literal portrayal of the characters in the film. This link is
created and maintained by the sounds of the didgeridoo.
After The Right Stuff the instrument’s use was quickly co-opted. The didgeridoo in
American Cinema has been so consistent that Aboriginal identity in American Cinema has
become inextricably linked to the instrument.
IMAGE:
From particular instruments to musical genres. In the 80s fantasy film scores made heavy
use of Glam Rock. The band Queen was used to score the heroic fantasy film Flash
Gordon. The film is a strange and adventurous fantasy following the exploits of Flash
Gordon, an American football player forced to save the world.
Glam Rock was also used in the score of Highlander. Highlander was a very different film
from Flash Gordon but it could still be described as heroic fantasy. The atmospheric and
synthesized cues in Glam Rock work nicely in evoking fantastic elements in the film. The
large difference in the aesthetic and narrative of the two films serves to highlight how
IMAGE:
IMAGE:
musical cues work at a subconscious level allowing different filmmakers with different
films to orient the viewer using similar music.
From Glam Rock to Electronica
Tangerine Dream ushered in the age of Electronica for Fantasy films. Tapped at the last
minute to produce the score for the high fantasy film Legend. Tangerine Dream went on
to produce many more fil.
This presentation was designed for a high school film production class - it provides a visual accompaniment to a lecture on Film History. This module covers the period from the introduction of sound through the end of the studio system with an aside about the McCarthy hearings of the 1950's.
In 2020 as a result of the Coronavirus Pandemic, I recorded a video of this presentation. Here is the link: https://youtu.be/S_KiKhAS9pA Please feel free to use it in your classrooms.
This document defines essential terminology related to sound and music in film. It provides concise definitions for over 50 key terms, including diegetic and non-diegetic sound, sound effects, Foley, voice-overs, soundtracks, and more. The definitions explain how these elements are used to enhance meaning, direct audience understanding, set atmosphere, and engage viewers in the story. Sound is shown to play an integral role in film by enriching images and narratives through both expressive and informative functions.
The document discusses several technical codes and elements used in popular music videos, including camerawork, editing, visual effects, and how they construct representations and meanings. It also covers how music videos contribute to constructing and maintaining artists' star images through narrative, voyeurism, and intertextuality. Music videos frequently reference cinema, television, art, fashion and more to spark recognition and pleasure in audiences through familiar visual references.
Part 3 of 4
This presentation was designed for a high school film production class - it provides a visual accompaniment to a lecture on Film History. This module covers the period from the introduction of sound through the end of the studio system with an aside about the McCarthy hearings of the 1950's.
In 2020 as a result of the Coronavirus Pandemic, I recorded a video of this presentation. Here is the link: https://youtu.be/S_KiKhAS9pA Please feel free to use it in your classrooms.
The document provides an overview of the history and use of music in films. It discusses how music was first used to accompany silent films to mask noise from projectors and reduce discomfort from silence. Over time, composers began writing original scores to enhance the emotional impact of films by associating musical themes with characters, ideas or events. Famous film composers like John Williams, Howard Shore, and Thomas Newman are profiled for their iconic scores for movies such as Star Wars, Lord of the Rings, and Shawshank Redemption. The document also describes the design choices made in laying out the information on the topic.
Sound is an important but often overlooked element of filmmaking. It needs to be carefully crafted during post-production to fully realize the film. There are two main types of sound: diegetic sounds that exist within the story world, like voices and noises, and non-diegetic sounds added later like music and voiceovers. Both can be used creatively to impact meaning, such as using contrasting music to create irony or associate sounds with characters. Careful use of sound effects and music can influence how audiences perceive characters, narratives, genres, and settings.
Sound & Music in Film provides definitions for many key film sound terms:
- Diegetic sound is sound that exists within the story world that characters can hear, like dialogue or ambient noise. Non-diegetic sound is added in post-production, like music or voiceovers.
- Foley artists record replacement sounds in post to enhance what was captured on set, like footsteps. Dubbing involves re-recording dialogue, often in another language.
- Sound effects, motifs, and bridges help tell the story through meaningful or sustained sounds that enhance scenes. Music can also provide character themes to represent characters even when they're not on screen.
- Together, sounds and music work to establish tone and real
The document discusses the history of film and the transition to sound films in the 1920s. It describes how the major studios initially opposed adding sound to films for various reasons, but Warner Brothers took a risk by producing the first feature-length talking picture called The Jazz Singer in 1927, starring Al Jolson. This was a huge success and prompted the other major studios to abandon their stance and also begin producing talking pictures, leading to the dominance of "talkies" within a few years.
Sound is an essential component of film that enhances the viewing experience beyond just the visuals. There are two main types of sound in films - diegetic sounds that come from within the story world and non-diegetic sounds that are added later. Sound serves several purposes such as synchronizing with the visuals to create realism, setting the mood, orienting the viewer to locations, and conveying subjective experiences or emotions. Background noises are particularly important for creating an immersive sense of realism in a scene.
Joshua Davey - 5892 - Soap Opera Textual Analysis5892
1. The document provides an analysis of two trailers for the British soap operas Coronation Street and Eastenders.
2. For the Coronation Street trailer, the analysis examines the verbal codes of dialogue, soundtrack, and sound effects, as well as non-verbal codes like setting, lighting, costumes, and facial expressions.
3. For the Eastenders trailer, a similar analysis is given of the verbal codes of dialogue, soundtrack, voiceover, and sound effects, and non-verbal codes including setting, lighting, costumes, and facial expressions.
Professional development analysis Jack Foley and Ben BurttHrvoje Hrsto
Jack Foley was a pioneer in the field of movie sound effects known as foley. He got his start in 1927 working on one of the first movies with sound, Show Boat. He recorded various footsteps, movements, and other everyday sounds to enhance the movie experience. Over his career spanning over 30 years, Foley developed innovative techniques for recording complex sound effects and became renowned for his skill and creativity. He worked on over 1,000 films, though was rarely credited, and helped establish foley artistry as an essential part of movie post-production. Foley passed away in 1967 but left a lasting legacy as the namesake of his film sound craft.
Sound serves several purposes in moving images, including making scenes more realistic, anchoring meaning, immersing the audience, conveying emotion, and smoothing edits. Sound can be diegetic, originating from within the story world, or non-diegetic, coming from outside it. Music is used to identify characters, themes, and genres through techniques like leitmotifs. Sound bridges smooth transitions by allowing audio to continue over a video cut.
·NEWSStates Take Aim at Social Welfare Programs By Ti.docxphilipnelson29183
·
NEWS
States Take Aim at Social Welfare Programs
By
Tierney Sneed
April 9, 2015 | 5:00 a.m. EDT
Bans on steak and tattoos attract national attention, but other provisions raise concerns among advocates for the poor.
A New Jersey woman pays for food using a welfare card in January. Lawmakers in Kansas and Missouri are considering laws that would restrict what welfare recipients can buy using food stamps and other forms of public assistance.
·
·
·
·
State lawmakers attracted national attention this week for seeking to ban the use of welfare funds on lingerie, fortune tellers or even cookies, proposals that reflect a renewed focus on scrutinizing the social safety net as the country rebounds from the Great Recession.
A Missouri bill introduced by Republican state Rep. Rick Brattin would outlaw the use of welfare funds to purchase chips, energy drinks, soft drinks, seafood and steak. Kansas legislation, which has passed both chambers and is on its way to Gov. Sam Brownback’s desk, is a more comprehensive overhaul of how the state administers its benefits.
OPINION
Food Stamps Work A Lot Better Than You Think
Critics say such measures stigmatize the poor and that Republicans, who are often behind the efforts, are simply playing politics in limiting assistance programs – especially since the money is provided by the federal government rather than the state. Proponents point out that states still share the administrative costs and have an interest in pursuing programs that are effective in getting people back to work, regardless of how they’re funded.
According to those who study welfare, recipients usually prioritize the money for essentials. So provisions like those in the Kansas bill – which outlaws spending welfare money at cruise ships, tattoo parlors, casino and strip clubs – are symbolic at best.
“It’s this old idea that the poor and welfare recipients are somehow different than the rest of us, that we need to put in place controls and regulations,” says Mark Rank, a Washington University professor and author of “Living on the Edge: The Realities of Welfare in America.”
“It is also feeding into this stereotype that people have a good life on welfare and are living it up and having lobster and steak,” he says, adding, “most people are struggling to get by and the job of being poor is a very hard job."
The very poor have access to public welfare through a number of federally funded programs administered by the states. Temporary Assistance for Needy Families (TANF) provides short-term funds for families struggling to make ends meet through an Electronic Benefit Transfer (EBT) card that works like a debit card. Through Supplemental Nutrition Assistance Program (SNAP), households bringing in under a certain level of income can receive monthly allotments for food, also administered on an EBT card.
“The interest for state lawmakers has been that, even as as the economy has improved, they continue to see a lot of individuals being ad.
·Analyze HRM legal regulations and learn proper procedures for.docxphilipnelson29183
·
Analyze HRM legal regulations and learn proper procedures for reducing an organization’s liability to HRM legal problems
·
Explain the substance of the relationship between the employer, employee and independent contractor
·
Identify the duties and right of the parties in an employment contract as well as the liabilities of each in the event of non-compliance
·
Discuss issues in discrimination in hiring, Affirmative Action and Civil Rights
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Explain government regulations of the workplace
·
Analyze and apply various HRM legal requirements
·
Use effective communication techniques.
·
Use team and problem-solving skills to collaborate on a project.
.
~GOODWRITER~You have now delivered the project to your customer..docxphilipnelson29183
~GOODWRITER~
You have now delivered the project to your customer. Now, it is time to reflect on what went well and what didn’t go so well. Based on feedback throughout the course, what would you have done differently in terms of scope, resources, and / or schedule, and why?
-ORIGINAL WORK - ONLY
-MUST Pass Originality Report
-MUST Pass SAFEASSIGN Plagiarism Check - 12% or LESS
-List ALL Referenced Material - NO Wikipedia Please
-B or Above Grade
.
__ captures a mother and child at the table in __ Paula Modersohn .docxphilipnelson29183
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Paula Modersohn Becker reflects on mothering in her __
Sonia Delaunary embraces cubism with her piece entitled _
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Essay Identify some of the post modern trends movement that womrn artist have participatewo
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The document discusses the history of film soundtracks from the first sound films in 1900 to modern digital composition software. It outlines some of the most famous composers like John Williams and soundtracks from films like Star Wars. It then discusses the target audience for film score magazines, noting it is difficult to define but generally eclectic fans of both film and music who are usually adults. Finally, it considers subgenres of film scores, competition from other film music magazines, cross-media uses of scores, and potential futures including more electronic scores and merging of instruments/effects in software.
This document provides an outline for a documentary project focusing on the history of Gayhurst, a house with an interesting past. The proposed documentary would tell the story of Gayhurst chronologically through interviews with current residents and reenactments of important historical events. Pre-production materials include a storyboard draft and revisions. Key decisions around censorship, channel selection, and target audience are also discussed to plan the documentary's production and distribution.
Session 8 film sound: Film Appreciation CourseJeremy Eliab
This document discusses various aspects of film sound, including:
- A brief history of film sound from the silent era to the introduction of sound in 1927.
- The five main types of film sound: dialogue, voiceover/commentary, music, sound effects, and silence.
- How each type of sound can be used creatively in films, such as using music to enhance themes or contrast scenes, and employing sound effects to add atmosphere, heighten impact, or extend beyond the frame.
- The importance of sound fitting within the overall film language rather than dominating, as well as how silence can be just as powerful as sound in films.
The document discusses various elements used in the opening of the film The Warriors to set the mood and provide clues to the audience without revealing plot details. Mysterious sounds and a gruff narrator create an unsettled tone. Distorted music and a plucked guitar string symbolize future tension and climax. Panning over ancient Greek folklore and diegetic seaside sounds establish historical and location context without dialogue. A neon wheel and ominous music during the opening credits allow the audience to focus on key elements without context. A lit subway train is singled out to signify its importance, while shallow focus on a character hints at his significance to the plot.
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Sound and Score: Fantasy
Fantasy films present the viewer with an opportunity to explore other worlds, other times,
and even other dimensions. We are transported as we witness fantastical images, epic
vistas, and magical sights. The stories in fantasy films, their narrative, usually contain an
ontological break. Sometimes that break is huge, taking us into a world very different
from our own, like in the Lord of The Rings series. And sometimes that break is small like
in the movie BIG with Tom Hanks. Big tells the story of a young boy experiencing the day
in the body of a man.
The narrative and visuals aren’t the only ways cinema transports us. We are also guided
and transported by the score and sound of a film.
Score and sound can be used to orient the viewer. For example, while viewing an
establishing shot of the dessert we might hear the Oud. This particular instrument can be
used to establish the cultural context of the shot as the Middle East which helps to ground
our understanding of where the story is taking place.
In mainstream Cinema, certain music and sounds can also be used to signify cultural
difference. In the early 80s the Didgeridoo became the sound which signified the
Aboriginal notion of the “Dreamtime.”
The Right Stuff, produced in 1983, was a cinematic adaptation of the book written by
Thomas Wolfe. It tells the story of seven military pilots who were selected to be
astronauts on the first manned space flight. The film links the Aboriginal notion of
spiritual astronauts to the literal portrayal of the characters in the film. This link is
created and maintained by the sounds of the didgeridoo.
After The Right Stuff the instrument’s use was quickly co-opted. The didgeridoo in
American Cinema has been so consistent that Aboriginal identity in American Cinema has
become inextricably linked to the instrument.
IMAGE:
From particular instruments to musical genres. In the 80s fantasy film scores made heavy
use of Glam Rock. The band Queen was used to score the heroic fantasy film Flash
Gordon. The film is a strange and adventurous fantasy following the exploits of Flash
Gordon, an American football player forced to save the world.
Glam Rock was also used in the score of Highlander. Highlander was a very different film
from Flash Gordon but it could still be described as heroic fantasy. The atmospheric and
synthesized cues in Glam Rock work nicely in evoking fantastic elements in the film. The
large difference in the aesthetic and narrative of the two films serves to highlight how
IMAGE:
IMAGE:
musical cues work at a subconscious level allowing different filmmakers with different
films to orient the viewer using similar music.
From Glam Rock to Electronica
Tangerine Dream ushered in the age of Electronica for Fantasy films. Tapped at the last
minute to produce the score for the high fantasy film Legend. Tangerine Dream went on
to produce many more fil.
This presentation was designed for a high school film production class - it provides a visual accompaniment to a lecture on Film History. This module covers the period from the introduction of sound through the end of the studio system with an aside about the McCarthy hearings of the 1950's.
In 2020 as a result of the Coronavirus Pandemic, I recorded a video of this presentation. Here is the link: https://youtu.be/S_KiKhAS9pA Please feel free to use it in your classrooms.
This document defines essential terminology related to sound and music in film. It provides concise definitions for over 50 key terms, including diegetic and non-diegetic sound, sound effects, Foley, voice-overs, soundtracks, and more. The definitions explain how these elements are used to enhance meaning, direct audience understanding, set atmosphere, and engage viewers in the story. Sound is shown to play an integral role in film by enriching images and narratives through both expressive and informative functions.
The document discusses several technical codes and elements used in popular music videos, including camerawork, editing, visual effects, and how they construct representations and meanings. It also covers how music videos contribute to constructing and maintaining artists' star images through narrative, voyeurism, and intertextuality. Music videos frequently reference cinema, television, art, fashion and more to spark recognition and pleasure in audiences through familiar visual references.
Part 3 of 4
This presentation was designed for a high school film production class - it provides a visual accompaniment to a lecture on Film History. This module covers the period from the introduction of sound through the end of the studio system with an aside about the McCarthy hearings of the 1950's.
In 2020 as a result of the Coronavirus Pandemic, I recorded a video of this presentation. Here is the link: https://youtu.be/S_KiKhAS9pA Please feel free to use it in your classrooms.
The document provides an overview of the history and use of music in films. It discusses how music was first used to accompany silent films to mask noise from projectors and reduce discomfort from silence. Over time, composers began writing original scores to enhance the emotional impact of films by associating musical themes with characters, ideas or events. Famous film composers like John Williams, Howard Shore, and Thomas Newman are profiled for their iconic scores for movies such as Star Wars, Lord of the Rings, and Shawshank Redemption. The document also describes the design choices made in laying out the information on the topic.
Sound is an important but often overlooked element of filmmaking. It needs to be carefully crafted during post-production to fully realize the film. There are two main types of sound: diegetic sounds that exist within the story world, like voices and noises, and non-diegetic sounds added later like music and voiceovers. Both can be used creatively to impact meaning, such as using contrasting music to create irony or associate sounds with characters. Careful use of sound effects and music can influence how audiences perceive characters, narratives, genres, and settings.
Sound & Music in Film provides definitions for many key film sound terms:
- Diegetic sound is sound that exists within the story world that characters can hear, like dialogue or ambient noise. Non-diegetic sound is added in post-production, like music or voiceovers.
- Foley artists record replacement sounds in post to enhance what was captured on set, like footsteps. Dubbing involves re-recording dialogue, often in another language.
- Sound effects, motifs, and bridges help tell the story through meaningful or sustained sounds that enhance scenes. Music can also provide character themes to represent characters even when they're not on screen.
- Together, sounds and music work to establish tone and real
The document discusses the history of film and the transition to sound films in the 1920s. It describes how the major studios initially opposed adding sound to films for various reasons, but Warner Brothers took a risk by producing the first feature-length talking picture called The Jazz Singer in 1927, starring Al Jolson. This was a huge success and prompted the other major studios to abandon their stance and also begin producing talking pictures, leading to the dominance of "talkies" within a few years.
Sound is an essential component of film that enhances the viewing experience beyond just the visuals. There are two main types of sound in films - diegetic sounds that come from within the story world and non-diegetic sounds that are added later. Sound serves several purposes such as synchronizing with the visuals to create realism, setting the mood, orienting the viewer to locations, and conveying subjective experiences or emotions. Background noises are particularly important for creating an immersive sense of realism in a scene.
Joshua Davey - 5892 - Soap Opera Textual Analysis5892
1. The document provides an analysis of two trailers for the British soap operas Coronation Street and Eastenders.
2. For the Coronation Street trailer, the analysis examines the verbal codes of dialogue, soundtrack, and sound effects, as well as non-verbal codes like setting, lighting, costumes, and facial expressions.
3. For the Eastenders trailer, a similar analysis is given of the verbal codes of dialogue, soundtrack, voiceover, and sound effects, and non-verbal codes including setting, lighting, costumes, and facial expressions.
Professional development analysis Jack Foley and Ben BurttHrvoje Hrsto
Jack Foley was a pioneer in the field of movie sound effects known as foley. He got his start in 1927 working on one of the first movies with sound, Show Boat. He recorded various footsteps, movements, and other everyday sounds to enhance the movie experience. Over his career spanning over 30 years, Foley developed innovative techniques for recording complex sound effects and became renowned for his skill and creativity. He worked on over 1,000 films, though was rarely credited, and helped establish foley artistry as an essential part of movie post-production. Foley passed away in 1967 but left a lasting legacy as the namesake of his film sound craft.
Sound serves several purposes in moving images, including making scenes more realistic, anchoring meaning, immersing the audience, conveying emotion, and smoothing edits. Sound can be diegetic, originating from within the story world, or non-diegetic, coming from outside it. Music is used to identify characters, themes, and genres through techniques like leitmotifs. Sound bridges smooth transitions by allowing audio to continue over a video cut.
Similar to What Does Sound Contribute to Movies Chapter 8Learning Ob.docx (17)
·NEWSStates Take Aim at Social Welfare Programs By Ti.docxphilipnelson29183
·
NEWS
States Take Aim at Social Welfare Programs
By
Tierney Sneed
April 9, 2015 | 5:00 a.m. EDT
Bans on steak and tattoos attract national attention, but other provisions raise concerns among advocates for the poor.
A New Jersey woman pays for food using a welfare card in January. Lawmakers in Kansas and Missouri are considering laws that would restrict what welfare recipients can buy using food stamps and other forms of public assistance.
·
·
·
·
State lawmakers attracted national attention this week for seeking to ban the use of welfare funds on lingerie, fortune tellers or even cookies, proposals that reflect a renewed focus on scrutinizing the social safety net as the country rebounds from the Great Recession.
A Missouri bill introduced by Republican state Rep. Rick Brattin would outlaw the use of welfare funds to purchase chips, energy drinks, soft drinks, seafood and steak. Kansas legislation, which has passed both chambers and is on its way to Gov. Sam Brownback’s desk, is a more comprehensive overhaul of how the state administers its benefits.
OPINION
Food Stamps Work A Lot Better Than You Think
Critics say such measures stigmatize the poor and that Republicans, who are often behind the efforts, are simply playing politics in limiting assistance programs – especially since the money is provided by the federal government rather than the state. Proponents point out that states still share the administrative costs and have an interest in pursuing programs that are effective in getting people back to work, regardless of how they’re funded.
According to those who study welfare, recipients usually prioritize the money for essentials. So provisions like those in the Kansas bill – which outlaws spending welfare money at cruise ships, tattoo parlors, casino and strip clubs – are symbolic at best.
“It’s this old idea that the poor and welfare recipients are somehow different than the rest of us, that we need to put in place controls and regulations,” says Mark Rank, a Washington University professor and author of “Living on the Edge: The Realities of Welfare in America.”
“It is also feeding into this stereotype that people have a good life on welfare and are living it up and having lobster and steak,” he says, adding, “most people are struggling to get by and the job of being poor is a very hard job."
The very poor have access to public welfare through a number of federally funded programs administered by the states. Temporary Assistance for Needy Families (TANF) provides short-term funds for families struggling to make ends meet through an Electronic Benefit Transfer (EBT) card that works like a debit card. Through Supplemental Nutrition Assistance Program (SNAP), households bringing in under a certain level of income can receive monthly allotments for food, also administered on an EBT card.
“The interest for state lawmakers has been that, even as as the economy has improved, they continue to see a lot of individuals being ad.
·Analyze HRM legal regulations and learn proper procedures for.docxphilipnelson29183
·
Analyze HRM legal regulations and learn proper procedures for reducing an organization’s liability to HRM legal problems
·
Explain the substance of the relationship between the employer, employee and independent contractor
·
Identify the duties and right of the parties in an employment contract as well as the liabilities of each in the event of non-compliance
·
Discuss issues in discrimination in hiring, Affirmative Action and Civil Rights
·
Explain government regulations of the workplace
·
Analyze and apply various HRM legal requirements
·
Use effective communication techniques.
·
Use team and problem-solving skills to collaborate on a project.
.
~GOODWRITER~You have now delivered the project to your customer..docxphilipnelson29183
~GOODWRITER~
You have now delivered the project to your customer. Now, it is time to reflect on what went well and what didn’t go so well. Based on feedback throughout the course, what would you have done differently in terms of scope, resources, and / or schedule, and why?
-ORIGINAL WORK - ONLY
-MUST Pass Originality Report
-MUST Pass SAFEASSIGN Plagiarism Check - 12% or LESS
-List ALL Referenced Material - NO Wikipedia Please
-B or Above Grade
.
__ captures a mother and child at the table in __ Paula Modersohn .docxphilipnelson29183
__ captures a mother and child at the table in __
Paula Modersohn Becker reflects on mothering in her __
Sonia Delaunary embraces cubism with her piece entitled _
Pregnant Maria is by _
_Created the earth Goddess
Essay Identify some of the post modern trends movement that womrn artist have participatewo
.
__ de Dolores son médicos.Dolores tiene un tío que es __.A la ab.docxphilipnelson29183
El resumen habla sobre la familia de Dolores. Menciona que algunos de sus tíos son médicos, que su tío es algo en particular, y que a su abuela le gusta algo. También dice que el padre de Dolores es algo.
[removed]
World’s Biggest Public Companies
Start with the Excel workbook (spreadsheet) World’s Biggest Public Companies
– start.xlsx.
This
data
shows
information
produced
by Forbes
in terms
of the
World’s
Largest
Public
Companies.
In column
B, the
company’s
name
is displayed;
in column
C, the
country;
in
column
D, the
company’s
2013
sales;
in column
E, the
company’s
2013
profits;
in column
F,
the
company’s
2013
assets;
in column
G, the
company’s
2013
market
value.
In the
range
I1:M5,
you
will
see
the
first
matrix
that
you
will
need
to summarize,
where
the
goal
is to determine
the
median
value
of sales,
profits,
assets
and
market
value
respective
to the
corresponding
country.
However,
to date,
Excel
does
not
feature
a MEDIANIFS
function.
Thus,
you
will
have
to use
an array
formula
similar
to our
learning
activity.
Executing
this
statement
correctly
will
produce
a median
of the
desired
values
in the
dataset
for
the
given
country
of interest.
In the
range
I7:M11,
you
will
see
the
second
matrix
that
you
will
need
to sum
marize,
where
the
goal
is to determine
the
min
value
of sales,
profits,
assets
and
market
value
respective
to the
corresponding
country.
However,
to date,
Excel
does
not
feature
a MINIFS
function.
Thus,
you
will
have
to use
an array
formula
similar
to our
learning
activity.
Executing
this
statement
correctly
will
produce
a min
of the
desired
values
in the
dataset
for
the
given
country
of interest.
In the
range
I13:M17,
you
will
see
the
third
matrix
that
you
will
need
to summarize,
where
the
goal
is to deter
mine
the
max
value
of sales,
profits,
assets
and
market
value
respective
to the
corresponding
country.
However,
to date,
Excel
does
not
feature
a MAXIFS
function.
Thus,
you
will
have
to use
an array
formula
similar
to our
learning
activity.
Executing
this
statement
correctly
will
produce
a max
of the
desired
values
in the
dataset
for
the
given
country
of interest.
In the
range
I19:M
23,
you
will
see
the
third
matrix
that
you
will
need
to summarize,
where
the
goal
is to determine
the
standard
deviation
value
of sales,
profits,
assets
and
market
value
respective
to the
corresponding
country.
However,
to date,
Excel
does
not
feature
a
STDEV.S.IFS
function.
Thus,
you
will
have
to use
an array
formula
similar
to our
learning
activity.
Executing
this
statement
correctly
will
produce
a max
of the
desired
values
in the
dataset
for
the
given
country
of interest.
Please
note
that
the
“dot
S” portion
of the
STDEV
function
indicates
that
we
are
taking
the
standard
deviation
of a sample.
This
is a sample
since
we
do not
have
information
from
all
companies
(i.e.
population).
Finally,
ensure
that
all
values
in your
summary
tables
are
formatted
with
an Accounting
style
with
two
decimals
showing
(i.e.
$52.21)
HINT:
Be
very
careful
about
what
cell
references
are
absolute
and
which
are
mixed
(the
row
or column
absolute
and
the
other
relative).
Also, remember that you must use a
Ctrl+Shift+Enter keystroke in order to implement an array form.
[removed]
1
Governmental and Not-for-Profit Accounting
Fall 2016
Project (100 points)
Obtain a copy of Comprehensive A
nnual Financial Report (CAFR) o
nline, either from Blackboard or
on the website of any municipality of your selection. Review t
he CAFR you select and answer the
following questions. Your answers
should be concise but to the
point.
This is an individual project
. You can collaborate with others
but you should submit project answers
individually. If you collaborat
e with your classmate(s), you s
hould indicate the name of persons you
collaborate with in the project.
A word about answering the questio
ns below: Don’t just answer “
yes” or “no”; try to elaborate by
combining the knowledge you learnt
from the class. This certai
nly will help you e
arn better grade
from this project.
You are required to type the ans
wers. Present your answers in
a nice and neat format; just think about
how you would make it easier to
read. A portion of your grade
will be based on the p
resentation of
project.
Part I Overview of report
1.
What are three main sections of the report?
2.
Review the introductory secti
on of the CAFR. What are key issu
es addressed in the letter of
transmittal?
3.
Review the financial section.
a.
Does the report provide a r
econciliation betw
een total governme
ntal net position per the
government-wide statement of net position and total governmenta
l fund balances per the
governmental funds balance sheet? If so, what are the main rec
onciling items?
b.
What are the major governmental
funds maintained by the entity?
c.
Does the report include “require
d supplementary information?”
If so, what are the main
areas addressed?
d.
Does the report include “combin
ing statements?” If so, what is
the nature of these
statements?
4.
Review the statistical section.
a.
What is the population of th
e entity being reported on?
b.
Who is the entity’s major employer?
c.
What is the amount of net debt per
capita? The city’s legal de
bt margin? The amount of
direct and overlapping debt?
5.
Component units
a.
Does the notes to the financial s
tatements indicate the compone
nt units that are included
within the reporting entity? D
o they indicate any units that a
re not included? Do they
explain why these units are
included or excluded?
b.
How are the component units presented in the government-wide fi
nancial statements? In
the fund statements?
2
Part II Budget
1.
In which section of the CAFR are
the budget-to-actual compariso
ns of the major funds?
a.
Which accounting basis did the City follow to prepare its annua
l operating budget?
b.
Are the actual amounts on a GAAP or a budgetary basis? Do the
statements include a
reconciliation of any difference
s between GAAP and budgetary am
ounts? If so, what are
the largest reconciled items?
c.
Are the reported variances base
d on the original budget or the
year-end amended budget?
2.
Does the CAFR include budget-to-
actual comparisons of nonmajor
funds? If so, in what sections?
3.
Do.
Zhibei Wang04172020Page 5Authoritarian or Authoritati.docxphilipnelson29183
Zhibei Wang
04/17/2020
Page: 5
Authoritarian or Authoritative Parenting Style: Which Is in Best Interest for Children
Tough Love has gone viral on internet. It is a fanfic musical production about the stepmothers of Disney princesses. It is quite a mockery for the self-pitying but in fact cruel upbringing of the young girls. It is fictional and the stepmothers don’t love their stepdaughters necessarily, but we have to reflect on it: when we are parents, what are the best method to be taken so that our children can be responsible and positive grownups. Authoritarian or authoritative? It is a hot topic that never grows old; every parent has their reason to act upon. Experiencing quite a mix of harsh and lenient ways in my childhood, I find authoritative one more favorable. In the following paragraphs, I will talk about the advantages and disadvantages of both parenting styles.
Positive authoritative are defined as parents to be instructive and highly responsive to the development of child growth (Baumrind, 1966); On the contrary, authoritarian is control over most aspects of children’s lives, to make sure they stay on track (Kuppens & Ceulemans, 2019). There are pros and cons to both sides.
As of authoritarian, the most important outcome is the high academic performances. Authoritarian parents put a lot of effort into student’s schoolwork and extracurricular activities, such as playing piano or violin. They closely follow children’s daily routine, make sure every minute will not go wasted. They want every investment to give harvests. They take their children to all kinds of competitions, and win loads of certificates to quantify how successful and extraordinary the child is. They see children as another form of themselves, impose their dreams on children. Indeed, children who have worked all day, with all kinds of championships and scholarships could end up in ivy league and possibly win a prestigious job when graduated. It seems they have lived a life everyone desires and so it satisfies the parents.
However, it is not the most favorable approach in academia, and there are a lot of downsides to it. First, it restrains the possibility of cultivating comprehensive personalities. Children become obedient to their parents, they cannot communicate well with their peers, their only profound relationship are with their parents throughout their lives, and it is no sign of a fully grown man. I personally have seen too much of a case. People who grow up under the shadow of their parents tend to be indecisive and too dependent on their parents. It is the consequence of psychological control of the authoritarian parenting. Whenever they speak of their mind, they got turned down or shouted back. Then they don’t speak much about themselves with self-centered parents, who think they are doing the best for kids. Under high pressures from parents and with no one can turn to, children are also bearing overwhelming stress and defeated feelings, which c.
Zinn Ch 14 - http://www.historyisaweapon.com/defcon1/zinnwarhea14.html
In what ways did the United States government sway public opinion to support the war effort? From your own perspective, was it appropriate for the government to employ such methods to build a consensus?
Upon passage of the Espionage and Sedition Acts, many people felt that their civil liberties were under attack as the government sought to stifle dissent. Do you think these measures were an appropriate domestic policy during a time of war? Explain. Do you think they were constitutional? Why or why not?
When Eugene Debs was in prison serving his term for violating the Espionage Act of 1917, he ran for president during the 1918 presidential election. While he was in prison, he won almost one million votes. Ho was that possible? What does this tell you about American society in 1918?
Explain how Americans used the language of freedom when discussing foreign policy. Look specifically at the foreign policies of Roosevelt, Taft, and Wilson in your answer. Did the meaning of freedom change with each administration or stay constant?
Compare Roosevelt’s and Wilson’s attitudes toward blacks. How significant were the actions of the federal government in advancing freedoms for blacks during the early twentieth century?
Explain and analyze W. E. B. Du Bois’s political ideas. How did he attempt to expand civil rights for African-Americans?
Progressives continued to make strides during the war. Discuss the various Progressive accomplishments between 1916 and 1920. Comment on why the movement declined by 1920.
.
Zeno of Elea.Heres the assignment Write a double-spaced paper .docxphilipnelson29183
Zeno of Elea.
Here's the assignment: Write a double-spaced paper and submit it online.
In your paper, give a short biography of the philosopher and include his views on at least two of these subjects: REALITY, DIVINITY, HUMANITY, KNOWLEDGE or SOCIETY.
Please make this paper approximately 500 words long.
Make sure you spell and grammar check your papers.
And try using the Hemingwayapp!
I assume you will be doing some research, so cite your sources!
I do not care about the format of your citations.
Use whatever way is comfortable for you.
.
Yo los libros en la mochila.Ana y Salvador la ta.docxphilipnelson29183
Yo los libros en la mochila.
Ana y Salvador la tarea.
La profesora Álvarez matemáticas.
Celinda y yo a la cafetería.
Tú a la residencia estudiantil.
Usted el autobús.
Lisa y Ángel inglés en la biblioteca.
Esperanza un libro.
Yo un diccionario en la librería.
Nosotros salsa muy bien.
.
Youve now read Johnathan Swifts brilliant (it is, trust me) satiri.docxphilipnelson29183
You've now read Johnathan Swift's brilliant (it is, trust me) satirical essay, 'A Modest Proposal.' He was sort of the John Stewart or John Oliver of his day, so...
Write a 2-3 page dialogue between Swift and a comedian of your choice. You can certainly use John Stewart, Trevor Noah. or pick one you like - even the late great Richard Prior. You're going to discuss how comedy and society intersect, how they reflect and impact one other. So have at it and have fun.
.
Youre gonna respond to Are too many people going to college by Ch.docxphilipnelson29183
You're gonna respond to "Are too many people going to college" by Charles Murray?
Please disagree with the author with his 4 points:
1. Students don't have the ability to finish tough materials of college.
2. The opportunity cost of going to colleges is too high. People can use the same time to lean things that are helpful for living.
3. College doesn't guarantee good jobs.
4. Finishing colleges doesn't really give people self-satisfication.
Those are points I summarize from Murray's article. If you think they are not good, you can read the article and change them. Then provide evidences to oppose them.
There are 5 pages of the MLA essay. You need to bring all evidences from my posted 4 articles. The prompt and requirement are within the uploaded files. Please read it carefully.
The payment can be negotiated. Please do it nice and neatly. Thank you.
.
Your team was invited to present to a high school IT class to explai.docxphilipnelson29183
Your team was invited to present to a high school IT class to explain how cryptography works. In order to explain the basics, you decide to show the class a tool called, CrypTool. This web-based tool allows people to visualize encryption and decryption using common cryptography techniques. In order for the students to follow along with your demonstration, you need to create a tutorial for them.
Together as a team,
access
CrypTool (
http://www.cryptool-online.org/
).
Click
on the CrypTool link, then click
Ciphers
.
Click
and
choose
a type of cipher you would like to use under
Classical Ciphers
.
Use
CrypTool to do the following:
Determine at least five pieces of data to encrypt and decrypt
Determine a key (or a set of keys) that is different from the samples provided in CrypTool.
Attempt to break the encrypted ciphertext data using the cryptanalysis tools provided by CrypTool.
Note:
It may not always be possible to break the ciphertext. Regardless of the attempt's outcome. Document the steps taken and relevant observation notes.
Create
a tutorial with text and images (screenshots) on how to use CrypTool.
Include
the following:
Steps needed to encypt data
Steps needed to decrypt data
Steps taken to attempt to break the encrypted data using the cryptanalysis tools provided by CryptTool
Submit
the tutorial to the Assignment Files tab above.
.
Your Paper (8 pages) should include the following areas1. Cover P.docxphilipnelson29183
This document outlines the required sections for an 8-page paper, including a cover page, introduction, reasons for selecting the topic, stance, supporting/opposing groups, importance, and conclusion. It notes that the writer has the paper completed except for the cover page and reference page, so those sections need to be added to fulfill the assignment requirements.
Your organization is expanding globally and you will no longer have .docxphilipnelson29183
Your organization is expanding globally and you will no longer have direct contact with members of your team. It is important to be able to communicate effectively so that the project can be executed effectively. The team is tasked with presenting their ideas for working effectively with global and virtual teams.
Create
an 2 - slide presentation regarding global and virtual teams. In the presentation include the following:
Analyze the effects of globalization of project teams on project execution.
.
Your outline should be a detailed overview of the Service Learning .docxphilipnelson29183
Your outline should be a detailed overview of the "Service Learning Research and Reflection Essay." Use complete sentences. The outline should be approx. 2 pages in length, not including the reference page.
Also, upload your properly formatted (ASA or APA) reference page.
I have attached
Service Learning Reflection and Research Paper Guidelines
.
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
How Barcodes Can Be Leveraged Within Odoo 17Celine George
In this presentation, we will explore how barcodes can be leveraged within Odoo 17 to streamline our manufacturing processes. We will cover the configuration steps, how to utilize barcodes in different manufacturing scenarios, and the overall benefits of implementing this technology.
THE SACRIFICE HOW PRO-PALESTINE PROTESTS STUDENTS ARE SACRIFICING TO CHANGE T...indexPub
The recent surge in pro-Palestine student activism has prompted significant responses from universities, ranging from negotiations and divestment commitments to increased transparency about investments in companies supporting the war on Gaza. This activism has led to the cessation of student encampments but also highlighted the substantial sacrifices made by students, including academic disruptions and personal risks. The primary drivers of these protests are poor university administration, lack of transparency, and inadequate communication between officials and students. This study examines the profound emotional, psychological, and professional impacts on students engaged in pro-Palestine protests, focusing on Generation Z's (Gen-Z) activism dynamics. This paper explores the significant sacrifices made by these students and even the professors supporting the pro-Palestine movement, with a focus on recent global movements. Through an in-depth analysis of printed and electronic media, the study examines the impacts of these sacrifices on the academic and personal lives of those involved. The paper highlights examples from various universities, demonstrating student activism's long-term and short-term effects, including disciplinary actions, social backlash, and career implications. The researchers also explore the broader implications of student sacrifices. The findings reveal that these sacrifices are driven by a profound commitment to justice and human rights, and are influenced by the increasing availability of information, peer interactions, and personal convictions. The study also discusses the broader implications of this activism, comparing it to historical precedents and assessing its potential to influence policy and public opinion. The emotional and psychological toll on student activists is significant, but their sense of purpose and community support mitigates some of these challenges. However, the researchers call for acknowledging the broader Impact of these sacrifices on the future global movement of FreePalestine.
A Visual Guide to 1 Samuel | A Tale of Two HeartsSteve Thomason
These slides walk through the story of 1 Samuel. Samuel is the last judge of Israel. The people reject God and want a king. Saul is anointed as the first king, but he is not a good king. David, the shepherd boy is anointed and Saul is envious of him. David shows honor while Saul continues to self destruct.
🔥🔥🔥🔥🔥🔥🔥🔥🔥
إضغ بين إيديكم من أقوى الملازم التي صممتها
ملزمة تشريح الجهاز الهيكلي (نظري 3)
💀💀💀💀💀💀💀💀💀💀
تتميز هذهِ الملزمة بعِدة مُميزات :
1- مُترجمة ترجمة تُناسب جميع المستويات
2- تحتوي على 78 رسم توضيحي لكل كلمة موجودة بالملزمة (لكل كلمة !!!!)
#فهم_ماكو_درخ
3- دقة الكتابة والصور عالية جداً جداً جداً
4- هُنالك بعض المعلومات تم توضيحها بشكل تفصيلي جداً (تُعتبر لدى الطالب أو الطالبة بإنها معلومات مُبهمة ومع ذلك تم توضيح هذهِ المعلومات المُبهمة بشكل تفصيلي جداً
5- الملزمة تشرح نفسها ب نفسها بس تكلك تعال اقراني
6- تحتوي الملزمة في اول سلايد على خارطة تتضمن جميع تفرُعات معلومات الجهاز الهيكلي المذكورة في هذهِ الملزمة
واخيراً هذهِ الملزمة حلالٌ عليكم وإتمنى منكم إن تدعولي بالخير والصحة والعافية فقط
كل التوفيق زملائي وزميلاتي ، زميلكم محمد الذهبي 💊💊
🔥🔥🔥🔥🔥🔥🔥🔥🔥
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
This presentation was provided by Racquel Jemison, Ph.D., Christina MacLaughlin, Ph.D., and Paulomi Majumder. Ph.D., all of the American Chemical Society, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
This presentation was provided by Rebecca Benner, Ph.D., of the American Society of Anesthesiologists, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
RHEOLOGY Physical pharmaceutics-II notes for B.pharm 4th sem students
What Does Sound Contribute to Movies Chapter 8Learning Ob.docx
1. What Does Sound Contribute to Movies? Chapter 8
Learning Objectives
After reading this chapter, you should be able to do the
following:
• Describe how sound contributes to the overall impact of
films.
• Trace the history of sound from the Silent Era through
talkies.
• Describe the basic types of sound recording and playback
technology used for films, past
and present.
• Explain how dialogue, sound effects, and music work
individually and together in a film’s
soundtrack, and understand the difference between a score and a
soundtrack.
• Identify and appreciate how various sound production
techniques contribute to what you
experience in a finished film.
8.1 What Does Sound Contribute to Movies?
At the beginning of Star Wars: Episode IV—A New Hope, we
don’t see Darth Vader, Luke
Skywalker, Han Solo, or any of the other soon-to-be-iconic
characters. No, instead, we see words.
The backstory about the Empire and the resistance scrolls up the
screen, telling us that we’re
watching a story set “a long time ago in a galaxy far, far away.”
2. It sounds like a rather dull start for
what would become the most lucrative series of films in movie
history. But it’s not. Instead, it’s
exciting, making us anticipate what we’re about to see (that is
certainly the case the first time we
see it). It’s not the visuals, certainly. What is it, then?
It is the music. John Williams’s stirring score (the background
music) grabs us by the collar
and forces us to sit up in our seats; it demands our attention,
drawing us in from practically the
first note. Try watching the opening of Star Wars with the
sound turned down, and you will be
startled. Williams’s score is our introduction to the film, and it
is a magnetic one.
Once the film starts, it’s not just the music that thrills us. The
sound effects are also essential to
our enjoyment of Star Wars—the mechanical, menacing
breathing of Darth Vader; the electronic
hum of the light sabers; the roar of the enormous space ships;
even the silence of space. The same
applies to the dialogue, which includes any num-
ber of memorable lines and helps to advance the
plot, explain relationships, and establish charac-
terizations. In fact, the personality of robot C3PO
comes just as much from the dialogue and its
delivery as from the movements of the actor in
the distinctive costume.
As hard as it may be to fathom, movies were once
silent, at least in the case of having no recorded
dialogue or sound effects. There was always,
however, a musical accompaniment to help inter-
pret the moods for the audience, just as today’s
3. movies often rely upon evocative music scores
to intensify dramatic impact. But instead of
being pre-recorded, the music was played live at
each showing in the theater. Many of these so-
called “silent” films are without question great—
Charlie Chaplin and Buster Keaton are among
Courtesy Everett Collection
▲▲ Silent films such as Sherlock Jr. were accompanied by
live music. Director and actor Buster Keaton was a mas-
ter of deadpan reactions and physical comedy.
The History of Sound in Film Chapter 8
the geniuses who worked their comedy magic without the use of
sound. Directors such as F. W.
Murnau, Sergei Eisenstein, Abel Gance, and King Vidor created
compelling visual dramatic mas-
terpieces with no need for spoken dialogue or audible sound
effects. But once the technology
became available to marry sound with pictures, the medium of
film was reborn. Audiences didn’t
just expect sound; they demanded it. And yet, for such an
essential part of a film, audiences today
often take sound and even music for granted. Certainly, they
miss it if it’s not there, but it is far
too easy to overlook the important role sound, and especially
music, plays in movies.
8.2 The History of Sound in Film
Musical accompaniment that supports a film’s moods and
actions is really just an artificial con-
vention to help manipulate audience response. While heard by
4. the viewers, it does not exist in the
story world inhabited by the characters and thus is termed non-
diegetic. Other non-diegetic ele-
ments in a film might include superimposed titles, title cards, or
voice-over narration by someone
who is not a character in the story. By contrast, sounds of
spoken dialogue (or narration by a char-
acter in the story), natural sound effects matching sources seen
on the screen, and any music that
is being performed or heard by characters in the story is called
diegetic. Today’s movies usually
employ both sorts of sound, and filmmakers have the option of
using only diegetic sounds, only
non-diegetic sound, or a mix of both at once. Before the
refinement of recording technology, it was
much simpler for filmmakers to rely not only upon non-diegetic
sound alone (a musical score and
in certain theaters, especially in Asia, also a narrator), but also
upon the exhibitors to supply it.
The Silent Era
We live in a world in which we can shoot and edit movies on
our smartphones and email them to
our friends. Moving pictures are an established part of our lives,
a fact of our existence. But imag-
ine a world in which images were stationary, in which pictures
did not move. And then, one day,
they did. This bit of magic alone was good enough for
audiences, who at first were simply amazed
at what they were seeing. When movies first moved from
scientific experiment to entertainment
product in the 1890s, it seemed like a miracle.
However, as with any art form, some people began to push
further. Filmmakers began using the
5. medium to tell stories. The invention of sound recording
actually came well over a decade before
the invention of motion pictures. However, during the first few
decades of movies the technology
to synchronize sound with the picture was too inconvenient to
make films with recorded sound
practical. Instead, filmmakers embraced the technical
limitations of the medium to tell stories
visually; where dialogue was necessary, title cards were used—
a character would speak, those
in the audience would see his or her mouth move, and a card
with whatever the character said
would appear in print on screen. Seen today, this practice seems
quaint—funny, even—if one is
unfamiliar with the convention. At the time, it was as cutting-
edge as the medium allowed.
Today, lack of sound would be considered an almost
insurmountable handicap; yet some of the
filmmakers who worked during the Silent Era, when films didn’t
have recorded sound (a time
period that lasted from the invention of movies through
approximately 1930), thought the lack of
a need for carefully scripted dialogue was something of an
opportunity. They enjoyed the free-
dom. “The great advantage of silent films was that they didn’t
have words, so not everything was
literal,” said the director King Vidor, whose sound films include
Duel in the Sun, The Champ, and
War and Peace. “The audience could make up its own words and
dialogue, and make up its own
meaning” (as cited in Stevens, 2006).
The History of Sound in Film Chapter 8
6. Such an idea may seem inconceivable now, when studios
go to great lengths to ensure that audiences do not have
to work much at all to understand what is going on, leav-
ing nothing to chance. Yet Vidor and others, working in
a new medium, used this latitude to their advantage. It
also permitted them to give the actors precise directions
while the cameras were actually rolling, as no sound was
being recorded. Some of the greatest films ever made were
produced during the Silent Era, including Vidor’s The Big
Parade and The Crowd, D. W. Griffith’s controversial The
Birth of a Nation and Intolerance, Chaplin’s The Gold Rush,
Keaton’s The General, and Harold Lloyd’s Safety Last! (in
which he famously dangles from the hands of a clock
high above the street). F. W. Murnau’s The Last Laugh and
Teinosuke Kinugasa’s A Page of Madness managed to tell
their stories without even using title cards.
As noted previously, “silent” films were not typically
shown in complete silence. Most theaters employed at
least a piano player to accompany the film. Better theaters
installed pipe organs or added another instrumentalist
or two with the pianist (often a violinist and drummer,
perhaps a few more) to have more of an orchestral sound.
Large theaters in major cities had full pit orchestras of 20
or more players and a large music library of specially com-
posed “photoplay music” to match various moods, situa-
tions, and nationalities. Important Hollywood releases
sometimes had custom-commissioned
scores composed for them, with the sheet music sent out to the
theaters. Whether or not a new
original score was composed for a film, the filmmakers
expected that theaters would provide
appropriate music, and many moviegoers decided where to
spend their money as much by the
7. reputation of a theater’s music quality as by what film was
playing. At theaters with a single
accompanist (piano or organ), the live interaction between the
musician and both the screen and
the audience was never exactly the same twice, more akin to a
live theater performance. Music
became not just an added attraction but an integral part of the
filmmaking process and moviego-
ing experience—which it remains to this day.
Acting Styles in Silent Films
Because audiences couldn’t hear what was said during films,
actors often relied on overstated
gestures and heightened mannerisms, especially early on, before
filmmakers grew to trust the
audience more and tone down theatrical-style performances for
the more intimate camera.
Thus, some dramatic silent films may seem almost comical
today because of what appears to be
overacting. Some of it was, even at the time these films were
made. But all of it was a distinc-
tive stylization, much of it following an accepted catalog of
conventional gestures and move-
ments—melodramatic facial expressions and more—that had
been in use since the 19th century.
Especially when coupled with an appropriate musical score, it is
perhaps more akin to ballet or
opera without words than to modern movie acting. It was all
done with the knowledge that the
audience would not hear what actors were saying but would
instead rely on title cards, music, and
long-established acting technique to follow the story.
Photo by Mary Evans/Ronald Grant/Everett Collection
8. ▲▲ Shown here is Harold Lloyd in Safety Last! Of
the three great silent clowns—Chaplin, Keaton,
and Lloyd—Lloyd is the least known today. A
great star and daredevil, he made more films
than Chaplin and Keaton combined.
The History of Sound in Film Chapter 8
It must also be said that the speed at which
silent films are projected today, typically fixed at
an invariable 24 frames per second, with some
projectors offering an alternate so-called “silent
speed” of 16 or 18 frames per second, also has
an impact on the modern audience’s reception
of them. Because sound was performed live
rather than pre-recorded, films could run at any
speed. Camera operators would typically hand-
crank the film relatively slower for action scenes
(thus speeding up the motion when projected on
screen) and faster for dramatic scenes (slowing
down the motion) but there was no set speed.
Projectionists in the theater would usually run
the film at a speed that seemed appropriate on
the screen, sometimes changing it from scene to
scene, although sometimes orchestra conductors
could adjust the speed during a show to fit the
music they’d selected.
James Card, in his essay “Silent Film Speed” from Image, also
points out that silent films were
often shown at different speeds in the same theater on the same
day. Theater managers would
sometimes project the films more slowly during the afternoon
when there were fewer customers,
9. and speed it up at night so that they could work in an extra
showing when the theater was more
crowded.
When silent films are run on modern projectors without variable
speed control, the action typi-
cally looks sped up to various degrees, and occasionally too
slow. When silent films are trans-
ferred to video, they must run at the standard sound speed.
Sometimes they are converted to 24
frames per second by duplicating every third or fourth frame,
which results in a more normal
speed of the action but also introduces an unnatural jerkiness
that modern viewers mistakenly
attribute to “poorer technology back then.” The variable silent
speed issue, combined with the
older stylized acting and today’s fascination with technological
advances (digital CGI and 3-D,
for example), often results in silent films not being given their
due. But they were so unlike any-
thing people had seen before that it is not overstating the case
to call silent cinema a revolution-
ary form of entertainment. And then, with the advent of sound,
film would undergo a revolution
of its own.
Talkies
Technology would eventually catch up with movies, and sound
would become a part of them. But
sound wasn’t exactly the foregone conclusion that we assume it
to be now. Some believed silent
film to be the purer art form and had no interest in making the
change to sound (and some still
believe this). Others had more businesslike interests. Wendy
Ide, writing in the Sunday Times,
10. reports that Jack Warner, the head of Warner Brothers Studios,
declared in 1926 that talkies, as
films with recorded dialogue were called, would never succeed.
“Silent films,” he argued, had “an
international appeal, a visual language that transcended the
spoken word. They allowed the audi-
ence to invest their own meanings, imagine their own dialogue”
(Ide, 2008). Jack Warner recalled
in his 1964 memoir My First Hundred Years in Hollywood that
his brother Harry, when pitched
Courtesy Everett Collection
▲▲ A classic vampire film such as Nosferatu is a perfect
vehicle for what today would be considered exagger-
ated overacting.
The History of Sound in Film Chapter 8
the potential for sound films, retorted, “Who the hell wants to
hear actors talk?” (Warner, 1965).
Rarely would a studio executive be proven so wrong.
Studios had experimented with synchronized sound, which
matched the dialogue with the
movement of the characters’ mouths, in short films since the
1890s, and in the mid-1920s some
feature-length films had rudimentary sound effects. Warner
Brothers’ Vitaphone technology was
introduced in 1926 as a way to allow small towns the chance to
experience full orchestra accom-
paniments with their movies, recorded on disks played in
perfect synchronization with the film,
and to present famous New York vaudeville acts as prologues
11. before the feature, all much more
affordably using film rather than hiring live performers.
Audiences and theater owners weren’t so
sure about it, as recorded sound at the time could not come
close to replicating the experience of
live music. That is, until The Jazz Singer, released
in October 1927—only a year after Warner made
his mistaken pronouncement—finally managed
to capture the public’s imagination and has inac-
curately gained a reputation as the first true
“talkie.”
The Jazz Singer is a sentimental story of a Jewish
boy rising to fame as a Broadway entertainer
after rejecting his religious father’s wishes that
he become a cantor, and it is really just another
silent film for the most part. It has a prerecorded
soundtrack of music and a few sound effects,
plus several songs and some brief segments with
audible spoken words. The first bit of dialogue
comes 17 minutes and 25 seconds into the film,
when star Al Jolson as the title character utters
the fitting words, “Wait a minute, wait a minute,
you ain’t heard nothin’ yet!” Jolson performs six
songs during the course of the movie, periodi-
cally adding some ad-libbed lines, as he’d been
accustomed to doing in his stage performances.
Thanks in no small part to the charismatic per-
sona Jolson was able to communicate on screen,
the film became a hit, and its unexpected success created a huge
public demand for recorded
sound. The death knell for silent films was not sounded
immediately, but the end was coming
soon. (Note: Some modern viewers find themselves
12. uncomfortable with the use of blackface
makeup in certain scenes of The Jazz Singer, and its central
function in the plot, interpreting it as
a racial slur. The “Wikipedia” article on the film discusses this
in detail with references for further
reading, as well as noting the film’s favorable reception in the
African-American press of 1927.)
Throughout 1928, theaters rushed to install sound systems.
Studios rushed to add sound to
silents already in production, whether reshooting the entire
picture or merely including dialogue
or songs in a few scenes—“part-talkies,” as these hybrid films
were called. By summer of 1928,
the first 100 percent all-talking feature, The Lights of New
York, was released. Sound now permit-
ted faithful film versions of stage plays and created the brand-
new genre of the movie musical,
discussed in greater detail in Chapter 4. Viewers rushed to see
films advertised as “all-singing, all-
talking, all-dancing,” many of them with the added attraction of
Technicolor for certain scenes
or the entire films.
Courtesy Everett Collection
▲▲ The Jazz Singer included a title character whose
stage act was derived from the traditional blackface
minstrel show. In this silent melodrama with synchro-
nized music and sound sequences, popular stage star Al
Jolson brought his vaudeville dancing and singing to the
silver screen.
The History of Sound in Film Chapter 8
13. After sound was introduced, the behavior of the audience had to
change. Before, as the piano,
organ, or orchestra played, people watched with rapt attention.
Vidor, the famous director, has
argued that the audience’s attention waned when sound came to
pictures:
In silent pictures, you couldn’t turn away from the screen as
much. When sound first came
in, that’s when popcorn and all the drinks started, and necking
in the theater, because you
could turn away and do all sorts of things and still hear. You
wouldn’t miss anything—the
sound would take care of it. But in silent pictures you had to
just sit there and try to figure it
out. (Stevens, 2006)
Robert Sklar, in his book Movie-Made America, notes another
interesting change. “During the
silent era it was considered acceptable for members of the
audience to express audibly their views
about the action on the screen,” Sklar says. He explains further
as he writes:
Sometimes this might cause disruption or annoyance, but it also
had a potential for forging
a rapport of shared responses, a sense of community with
surrounding strangers. . . . With
talkies, however, people who talked aloud were peremptorily
hushed by others in the audi-
ence who didn’t want to miss any spoken dialogue. The talking
audience for silent pictures
became a silent audience for talking pictures. (Sklar, 1975)
Despite the deep-seated love audiences had developed for silent
14. movies, only two years after the
release of The Jazz Singer the revolution was nearly complete
in the United States, and a year or two
later in much of Europe. In Asia and third-world countries,
filmmakers continued making silent
films into the mid-1930s. There were actually early 1930s silent
films, by Japan’s Yasujiro Ozu for
instance, that showed movie posters for American talking
pictures. (It is also instructive as to just
how widespread the influence of Hollywood movies became
after World War I and remains to
this day.) Although a few American films would be released
with little or no dialogue (Chaplin’s
City Lights in 1931 and Modern Times in 1936 being the most
famous), the last year mainstream
silent movies were produced by major Hollywood studios was
1929. For the next couple of years,
many films produced with sound had silent versions prepared
for theaters that had not yet con-
verted to the new technology (especially for foreign export), but
from here on, there would be no
looking back. Sound was here to stay. Or so it seemed. In 2005,
independent filmmakers Sean
Branney and Andrew Leman made a low-budget but multiple
award-winning version of the clas-
sic H. P. Lovecraft horror story The Call of Cthulhu as a black-
and-white silent movie, shot on
digital video and shown primarily at film festivals. In 2011,
French director Michel Hazanavicius
made a comedy-drama homage to classic Hollywood studio
moviemaking and the conversion
to sound. To help capture the period flavor, he chose to make it
as a silent movie in black and
white using the classic 1.33:1 aspect ratio, with a brief talking
sequence in the final minutes. The
film he created, The Artist, found international distribution,
15. went on to earn widespread critical
acclaim, and won five Academy Awards, including Best Picture.
The same year, Spanish director
Pablo Berger made his own ambitious silent, black-and-white
1.33:1 feature called Blancanieves,
a clever updating of the “Snow White” fairy tale to 1920s Spain
and the culture of bullfighting.
While it was well received by critics, Blancanieves had only
limited theatrical distribution dur-
ing 2012 and was largely unseen by the general public. In 2009,
American director Gus Van Sant
shot a silent version as well as the sound version of his quirky
independent feature Restless, but
he used the same color film and widescreen aspect ratio rather
than imitating the fashion of the
1920s. The sound version was released theatrically in 2011, but
both versions were included on
the 2012 Blu-ray/DVD edition. These remain rare cases in
today’s commercial cinema, however.
In the rest of this chapter, we will explore the impact sound has
on movies, both in production
practices and in dramatic potential.
Sound Technology and Equipment Chapter 8
8.3 Sound Technology and Equipment
It was the continually evolving technology of sound recording
and reproduction that kept talking
pictures in the experimental realm from the 1890s until the mid-
1920s, as no system was com-
patible with any other. Just as with digital technology many
decades later, once quality reached
a certain level and standards were finally agreed upon, it
became much easier to commercial-
16. ize talkies, and eventually to arrive at the movies filled with the
digital surround sound that we
expect today. It is useful to have a general familiarity with the
most common recording processes
used for movies in order to understand how various inherent
byproducts of the technology can
affect the sound you hear, especially with older films.
Acoustic and Electro-Mechanical Sound
Sound is perceived by the brain when the ear detects vibrations
in the air. The earliest sound
recording machines in the 1870s and 1880s used large cone-
shaped horns to pick up those vibra-
tions, connected to a needle creating ridges in a rotating wax
cylinder or disk. Playback sim-
ply reversed this completely mechanical process, reproducing a
crude recording of the original
sounds. Acoustic recordings required no electricity, but their
fidelity and volume were limited.
Electrical research during the first two decades of the 20th
century led to microphones, ampli-
fiers, loudspeakers, and radio. Adding sound to films became
more feasible with electrically con-
trolled higher-fidelity recordings that could fill a large
auditorium.
Optical Sound
In the mid-1920s, Warner Brothers developed its Vitaphone
sound system, which recorded
sound electro-mechanically onto large 16-inch disks. At the
same time, Fox Pictures was devel-
oping a rival Movietone sound system that used optical
recording and playback technology.
Instead of using a mechanical disk as a recording medium, the
17. electrical signals from a micro-
phone recorded a photograph of the sound wave onto film. With
only light shining through the
soundtrack instead of a heavy needle resting in a record groove,
a film soundtrack did not wear
out nearly as fast as the disks did. Although a portion of the
image area had to be sacrificed to
make room for the optical soundtrack, having the sound on the
same piece of film as the pic-
ture meant it could never go out of sync.
Optical sound soon became the worldwide
standard still in use today for theaters that
still run 35 mm or 16 mm film. See Figure
8.1 for an illustration of this technology.
◀▲Photograph of a Vitaphone camera booth,
with soundproofing, c. 1928. Early sound
recording required isolated, locked-down
cameras. Active, mobile camerawork gave
way to static shots of actors speaking into
microphones sometimes hidden among the
props—for example, in a flower pot placed on
a table.
Courtesy Everett Collection
Sound Technology and Equipment Chapter 8
Magnetic Sound
During the 1930s, scientists developed a means of using the
electrical signals from a microphone
to control a magnetic field that could magnetize particles on a
18. moving metallic ribbon. This was
able to record a wider frequency range of sounds from low to
high than was possible with optical
sound, and without the noticeable background hiss inherent in
sound on disk. After World War
II, higher-quality magnetic recordings of film dialogue, sound
effects, and music would be used
to master a standard optical sound negative that could be
printed beside the picture so theaters
would not need to install new sound equipment.
Nevertheless, the CinemaScope widescreen process introduced
in 1953 included magnetic stripes
coated onto the film that could record up to four separate
soundtracks. Theaters that installed
magnetic sound heads on their projectors were able to play back
four-track stereophonic sound,
with three channels located behind the screen (left, center,
right). The fourth channel ran through
speakers placed all around the auditorium walls for surround
sound effects. (See Figure 8.2 for an
illustration of stereophonic sound.) Because it was much more
expensive, magnetic stereo sound
soon became reserved for big-budget films, especially epics and
musicals.
Figure 8.1: Traditional optical sound reproduction technology,
the world standard from the
1920s to the 2000s
A very narrow beam of light focuses on the film’s soundtrack,
and the solar cell behind the
film turns the varying light into electrical signals that an
amplifier sends to the theater’s
loudspeakers. A misaligned lens might read the edge of the
sprocket holes, resulting in
19. a loud hum, or part of the image, resulting in noise. Any dirt or
scratches on the film are
read as noisy static, clicks, and pops with analog optical sound.
Severe dirt or scratches on
digital optical sound render the track unplayable, and the film
defaults back to the analog
audio. Most modern theaters now have a “reverse-scan”
soundhead with a red LED where
the solar cell had been, focusing a slit of red light onto the film
that is picked up by a “red
reader” located where the exciter lamp’s lens had been. This
makes it easier to play films
with the cyan-colored soundtracks used since the mid-2000s,
and it may also allow for
decoding digital soundtracks. Otherwise, a separate digital
sound head with a red LED is
also attached to the projector.
Solar
cell
Sound
drum
Film
Lens & slit
Exciter
lamp
Sound Technology and Equipment Chapter 8
Figure 8.2: Stereophonic sound
20. Stereophonic sound is directional sound, with two or more
individual audio recordings
playing through different loudspeakers arranged behind the
screen and throughout the
auditorium. The “point one” in a digital stereo sound mix
consists of low-frequency sounds
amplified separately and sent to large subwoofer speakers. The
original 1950s four-channel
magnetic stereo and 1970s Dolby optical stereo had three
speakers behind the screen, and
the fourth channel, if used, went to all the surround speakers.
The old 70 mm six-track
magnetic stereo audio format, used from the 1950s through the
1990s, had five individual
channels behind the screen, with the sixth used for all the
surround speakers, rather than
splitting the surrounds into two or four separate channels, as is
done with modern digital
formats and many modern home theater systems.
Screen (speakers behind)
Subwoofer x2
Le
ft
w
a
ll
s
u
rr
22. Left rear
speaker
Right rear
speaker
Typical movie
theater layout
Seating area
(equipped with
7.1-Channel
stereo sound)
Film platter
35 mm film
projector
Digital
projector
Audio &
computer
entertainment
Left Center Right
Projection booth
Sound Technology and Equipment Chapter 8
23. The Dolby Corporation developed noise-reduction systems that
greatly improved the quality of
optical soundtracks and in the 1970s refined some late-1930s
technology into a four-channel
optical sound system that could be inexpensively printed on the
film with the picture. (See Figure
8.3 for an illustration of an optical soundtrack on a modern
filmstrip.) After its effectiveness was
demonstrated by George Lucas’s Star Wars in 1977, studios and
theaters alike started jumping
back onto the stereophonic sound bandwagon. With optical
stereo, any theater could still play
a film in monaural sound, or sound that comes from a single
(mono) source, if it didn’t have
stereo equipment. The superior magnetic sound became reserved
only for 70 mm film releases,
and those were phased out as various digital sound systems for
film became widespread during
the 1990s.
Figure 8.3: Optical soundtrack
Shown here is the latest optical soundtrack variation on the film
format standard, which
has seen only minor modifications since 1894! An optical
soundtrack is a photograph of the
sound wave, printed onto the film beside the picture. The right
and left stereo tracks are
processed by a special electronic circuit to extract a center
screen channel and a surround
channel. By 2014, most commercial movie theaters had
switched to digital projection, but a
number are still capable of running 35 mm film prints.
DTS digital
24. timecode
(between
standard
optical
soundtrack
and picture)
to sync audio
on CD-ROM
with film
Dolby digital
audio data
(between
sprocket
holes)
Variable-area optical stereo
(left and right soundtracks decoded into 4-channel sound)
Sony’s SDDS digital audio data
(on right and left edges)
Sound Technology and Equipment Chapter 8
Digital Sound
Digital recording systems convert the analog electrical signals
from a microphone into an arbi-
trary code of ones and zeroes that another converter can decode
back into audible sound. The
result is the elimination of all analog background noise, whether
a faint hiss from magnetic
media, periodic clicks and pops from flaws or dirt on optical
film, or a needle scraping against a
25. disk. Digital recordings’ dynamic range from dead silence to the
loudest possible recording was
drastically improved over analog systems. Filmmakers started to
record digital audio in the 1980s
and theaters started adding digital sound playback capability in
the 1990s.
The increased abilities of digital audio often inspire filmmakers
to exploit them for truly spectac-
ular soundtracks that seem to put the audience in the center of
the action and have them literally
feel the rumbles of thunder or blasts of explosions. But there’s a
downside to this: If the digital
track becomes damaged or worn beyond the capacity of the
system to recognize the ones and
zeroes, there simply is no sound at all. Thus, all current digital
film processes use the standard
analog optical soundtrack as a backup. The shift toward digital
cinema projection in the 2010s
does away with film copies and puts the entire movie, both
picture and sound, into a digital file
played from a computer hard drive.
Modern Sound Technology and Consumer Demand
Recorded sound synchronized with movies began as a novelty, a
gimmick to attract more
ticket buyers, but once sound quality reached a certain point,
audiences began to demand it.
Hollywood added sound to its films in order to make more
money, and the evolution of tech-
nology to provide better sound continued apace. After sound
became the norm, stereo sound
became a promotional gimmick until eventually it was expected,
first for major pictures and
then for all movies. The 1974 film Earthquake was shown in
26. some theaters with accompany-
ing Sensurround, which is basically a pumping up of bass
sounds so that they would be felt
as vibrations in the theater. This technology was used for a
handful of other films, but it faded
quickly. The concept later returned with the advent of digital
technology and a separate sub-
woofer audio track that could create vibrations in the theater
and more intense sound. This abil-
ity to reproduce ultra-low-frequency sounds is now
commonplace in consumer sound systems
for homes and cars.
Surround sound involves placement of speakers all around the
theater so that audiences get the
impression that some sounds are coming from all around them.
It was pioneered by Disney’s
Fantasia in 1940, became an increasingly frequent option with
CinemaScope’s magnetic stereo
sound in the 1950s, was integral to Dolby’s optical stereo in the
late 1970s, and remains an impor-
tant part of our moviegoing experience. By the 1990s, stereo
and surround sound became popu-
lar enough that they soon were routinely used in home video
systems, consequently motivating
more theaters to install better sound to compete with the home
experience.
Clearly, the careful use of sound is essential in modern films.
Whether it is something as chal-
lenging as creating the sound of space (and the silences that go
along with that) or something as
seemingly simple as footsteps on pavement, sound is one of the
movie industry’s most expressive
tools. Among the elements that make up the magic of movies,
sound and its many varied uses is
27. among the foremost.
Three Basic Categories of Film Sound Chapter 8
8.4 Three Basic Categories of Film Sound
Once sound became an established part of moviemaking,
individual elements of it became
increasingly important. Indeed, sound production would become
as important a part of making
a movie as any other—if not as well known or well respected.
During the Silent Era, the respon-
sibility for adding music to films (and sometimes limited sound
effects) lay with the theaters.
Sound technology suddenly enabled the filmmakers to have
control over these, as well as adding
audible dialogue. The three basic categories of film sound—
dialogue, sound effects, and music—
require careful balancing to serve the story; because of this,
each category is typically recorded
separately and mixed together during the final editing process.
We will discuss the importance
of each of these three elements and the function that they each
serve now.
Dialogue
Characters talking to one another in films, known as dialogue,
is now so much a part of the
movie experience that audiences take it for granted. But
creating scenes in which characters talk
to one another as they do in real life is no easy task. This was
especially the case early on, when
filmmakers often used the new technology basically as a way to
show it off. For a couple of years,
28. background music was considered an old-fashioned relic of the
Silent Era. Films exploited natu-
ral sound effects, but especially dialogue (hence the term
“talking pictures”). Now that spoken
dialogue could be heard, numerous films were quickly made of
stage plays, but the results often
looked more “stagey” than cinematic. Settings were generally
limited to a few rooms instead of
numerous indoor and outdoor locations as with silent films. The
camera had to be confined within
a soundproof booth so its mechanism wouldn’t be recorded,
instead of free to move throughout
the set like in silent films. Actors suddenly needed to stay close
to the microphones instead of
being free to move around.
As with most new art forms, the writing of dia-
logue improved quickly. Instead of using a for-
mal, theatrical style, many films more closely
reflected the everyday speech of their times.
This, of course, may make films appear dated
within a few years, but it also makes them a valu-
able record of cultural norms at the time they’re
created. The popularity of films soon reached the
point that films would eventually influence per-
sonal communication, instead of the other way
around. Countless phrases uttered in movies
have become a part of our everyday conversation.
How many times have you said things like, “Go
ahead, make my day” or “Hasta la vista, baby” or
“We’re not in Kansas anymore,” with the sure
knowledge that the person you are talking to will
recognize it and instantly know what you mean,
no matter what the context? Dialogue from mov-
ies has become so well known that it is used as a
form of cultural shorthand.
30. cinating film; critical reception was glow-
ing. My Dinner With Andre may well stand
as the purest argument for dialogue in film.
“It should be unwatchable,” famed critic
Roger Ebert wrote, “and yet those who
love it return time and again, enchanted”
(Ebert, 1999).
Although Andre is an extreme example, any
number of films—you can practically name
one at random—rely on dialogue to estab-
lish character and advance the story. If well
used, it can be a richer way to move the plot
along than by simply showing what hap-
pens. This doesn’t mean it is more impor-
tant than what we see—if that were true, we might as well read
a book. But the dialogue and the
visual action work together to create the entire film experience.
In film, there are three basic reasons to use dialogue:
1. to further the development of the plot
2. to enhance characterizations
3. to establish very quickly important information the audience
needs to know to understand
the action (e.g., names, locations, dates, motivations, backstory)
The most effective dialogue often does two or all three of these
simultaneously. Effective movie
dialogue expands or elaborates upon what is visible on the
screen and does not simply repeat in
words what is already obvious in the action (which is what TV
dialogue often does so viewers can
easily follow programs while they’re doing something else).
31. Here is something to keep in mind about dialogue: What you
hear coming out of the mouths
of characters, which may appear to be perfectly synchronized
with their lips, is often not what
was recorded during filming. Instead, in a post-production
process called automated dialogue
replacement (ADR), or looping, actors often re-record their
lines so that they can be heard more
clearly. (Background noises during filming on location can
make the originally recorded dialogue
unusable.) The actor watches footage of the scene in a studio
and re-creates the dialogue, a pro-
cess that often requires multiple efforts. Thus, what we see and
what we hear may actually have
been created at different times.
Courtesy Everett Collection
▲▲ A theatrical, dialogue-heavy film like My Dinner With
Andre
owes much of its success to the writing and to Andre Gregory’s
many years of experience as a theater director and actor.
Three Basic Categories of Film Sound Chapter 8
Besides traditional dialogue, the voice-
over is used in some films. This is when a
character’s voice narrates the action to help
the audience understand what is going on.
The technique is often criticized as a short-
cut to avoid depicting something visually,
a way of not trusting the audience’s intel-
ligence, of spoon-feeding information that
32. the film itself would make clear with time
and thought. Among the most criticized
examples is the 1982 theatrical release of
Blade Runner, in which the protagonist,
Deckard (Harrison Ford), provides narra-
tion throughout the film.
Other films revel in using voice-over as
part of their style, letting the viewer in on
character thoughts that cannot easily be
dramatized, or, as in Fight Club, providing
information by the narrator that the viewer later realizes is not
always trustworthy.
Sound Effects
In Transformers: Revenge of the Fallen, the hugely successful
2009 sequel to the first Transformers
movie, in which cars and trucks are revealed to be aliens who
have disguised themselves, the
sounds of explosions might as well be a credited member of the
cast, so ubiquitous are they.
The bone-crunchingly loud, theater-rattling explosions serve
one purpose only: to enhance the
action. The sound of these explosions simply does not allow the
audience to passively watch the
film; it serves instead as a rush of adrenaline. The film received
an Oscar nomination for Best
Sound Editing (its only nomination); nevertheless, it was
lambasted by critics.
The sound of explosions is also inte-
gral to another 2009 film, The Hurt
Locker. This critically acclaimed
movie tells the story of a U.S. military
bomb-disposal unit working in Iraq.
34. Three Basic Categories of Film Sound Chapter 8
only the most extreme and obvious examples of their
importance. Films such as Master and
Commander and the remake of 3:10 to Yuma include
explosions, but they have other scenes full
of subtle sounds that establish the environment, carefully placed
in the stereophonic sound field
to enhance the viewers’ identification with what they are
seeing. Every film uses sound in some
way to draw the audience into the movie and keep it there.
Foley Artists and Unconventional Sound Effects
Recording natural sound in a usable way while filming a movie
can prove almost impossible.
Many movies are shot on large soundstages—vast warehouses in
which sets are built—which
are not exactly the place to find realistic sound. Additionally,
often a clear recording might be
impossible without a microphone in the shot. Thus, sound
effects typically have to be recorded
separately and added into the final film in post-production (as
with ADR dialogue and voice-
overs). Before their use in film, sound effects were used in
radio for years to add realism to the
broadcast. Crumpling cellophane may have been used to make
the sound of fire, a doorbell in the
studio might indicate the arrival of a visitor, and more. This
process was adapted and used to add
everyday sound to films and is now referred to as Foley, after
Jack Foley, who developed a studio
for creating appropriate sounds while watching the film
projected on a screen. People who make
these everyday sound effects are now called Foley artists.
Indeed, Foley artists and sound editors
35. often go to unusual, sometimes humor-
ous lengths to achieve the effects they are
after. Producer Frank Spotnitz says that the
sound of the boulder from which Indiana
Jones flees in the opening of Raiders of the
Lost Ark is actually a recording of the sound
editor’s Honda Civic rolling down his drive-
way (Spotnitz, 1989). In Terminator 2:
Judgment Day, the T-1000 robot is made of
a sort of liquid metal that allows it to change
shapes and absorb blows and bullets and
such. According to Tom Kenny, the sound
of the T-1000 going through metal prison
bars is actually dog food being sucked out
of a can. “A lot of that I would play back-
ward or do something to,” sound designer
Gary Rydstrom said. “But those were the
basic elements. What’s amazing to me is . . .
Industrial Light & Magic using millions of dollars of high-tech
digital equipment and computers
to come up with the visuals, and meanwhile I’m inverting a dog
food can” (Kenny, 2000).
Popular Sound Effects
There is also a need for more mundane effects, of course. What
about the murmur of a crowd in
the background of a scene, heard mostly as unintelligible
sounds? That is known as walla, and it
dates back to radio days. In films, background crowds are
usually instructed to keep completely
silent so that clear recordings of the actors’ dialogue can be
made. The crowd noises are recorded
separately and mixed in during post-production and the sound
editing process.
37. off and skyscrapers all around them crumble. Simply by
description, this scene is pretty creepy.
However, Fincher ratchets up that feeling considerably by his
choice of music for the final scene.
As the protagonist and his girlfriend watch the destruction of
the world around them, the atmo-
spheric, almost drone-like “Where Is My Mind,” by the band the
Pixies, plays. It is an unusual
choice—the Pixies are more of a cult favorite than a mainstream
band, and “Where Is My Mind”
is far from their most popular song. Yet the selection is perfect,
with the haunting vocal sounds,
the cacophony of the drums, the repeated refrain, “Where is my
mind.” It is, one might say, the
perfect soundtrack for the end of the world.
Music has been a crucial part of the moviegoing experience
since before the advent of recorded
sound in films. So important was its use that over time directors
began inserting indications
for specific music to be played at specific times. After the
conversion to talkies, music became a
basic element of constructing a movie, as essential an element
as lights and cameras. However,
sometimes even the best directors have a hard time keeping that
in mind. There is a famous story
about the making of Alfred Hitchcock’s 1944 film Lifeboat, set
at sea. Author Tony Thomas, in
his book Music for the Movies, related the incident:
An intermediary informed the composer, “Mr. Hitchcock feels
that since the entire action
of the film takes place in a lifeboat in the middle of the ocean,
where would the music come
from?” Replied (composer David) Raksin, “Ask Mr. Hitchcock
to explain where the cameras
38. come from and I’ll tell him where the music comes from.”
(Thomas, 1997)
Hitchcock knew, of course, the importance of music and would
use it to brilliant effect in later
films such as Psycho. Any good filmmaker knows how
important music is to the success of a film.
We will examine the use of score and soundtrack and their
effects on moviemaking, and we will
see how contemporary films could not exist without them.
Score
Basically, the film’s music score is what plays in the
background of a scene while action takes
place. It is NOT the film’s soundtrack (which includes all
dialogue, music, and sound effects), and
it is not even the “soundtrack recording” or album, though the
two are often confused. What is
popularly known as the soundtrack, which we will discuss
momentarily, is a collection of songs
used in the film (or, sometimes, “inspired” by the film, if they
are included on the soundtrack CD
but not heard in the movie). The score is music usually
written—though not always—specifically
for a film. Most often it is played by a full symphonic orchestra,
but it may be played on a synthe-
sizer, by one solo instrumentalist, or by a small group of
instrumentalists.
Three Basic Categories of Film Sound Chapter 8
Sometimes a film’s background music has a
recognizable style; at other times it has an
almost anonymous feel, perceived more on
39. a subconscious level. David Bondelevitch,
who teaches film at the University of
Southern California’s School of Cinematic
Arts, in an interview made scoring a film
sound almost like refereeing a basketball
game—if you do it right, no one notices.
“Most composers would say if you notice the
music, something is wrong,” Bondelevitch
said. “And most people don’t think about
what they’re hearing; we’re trained to notice
what we’re seeing” (Nilsen, 2008).
At its root, film is a visual medium, after
all. But scores are not just tossed-off dit-
ties; some become classics in their own
right, and composers become important assets to interpreting
the film. Some Blu-ray and DVD
editions of movies include a listening option of an isolated
music score without the dialogue
or sound effects. These can be instructive in illustrating how a
composer approaches a scene
and how the music enhances the action. As noted earlier,
background music was not used in
many early sound films as it was considered unnatural and old-
fashioned, but the success of Max
Steiner’s evocative scores to The Most Dangerous Game (1932)
and King Kong (1933) helped revive
the tradition. Herbert Stothart, who wrote the Oscar-nominated
score for Mutiny on the Bounty
(1935), is quoted in Music and Cinema, by James Buhler, Caryl
Flinn, and David Neumeyer, from
his writings about that work:
I saw in the scope and magnitude of the story an opportunity for
something new in music of
40. the screen. I approached the task with the intention of having
the score actually tell the story
in psychological impressions. The listener can, without seeing
the picture, mentally envision
the brutalities at sea, the calm, the storms, the idyllic tropics,
mutiny, clash of human wills,
retribution. I drew on ancient ship chanteys, music of old
England, carols, and other authen-
tic sources, and used these as a pattern to weave together my
musical narrative. (Altman,
Jones, & Tatroe, 2000, p. 189)
Some scores actually prove so important to a film that they
become well known themselves. That
is certainly the case with Bernard Herrmann’s score for Alfred
Hitchcock’s Psycho, released in
1960. The famous scene in which Marion Crane is stabbed to
death in the shower—certainly one
of the most famous murders ever committed on screen—could
not be nearly as effective with-
out Herrmann’s famous strings, which seem to stab at the air
itself, the short, rhythmic notes of
screeching high-pitched violins mimicking both the jabs of the
knife and the screams of the vic-
tim. So memorable was the music that it is used as a kind of
pop-culture shorthand in other films
and television shows, relating in just a few notes a feeling of
terror. “The shrieking dissonance of
‘The Murder,’ surely the most imitated and instantly
recognizable film cue, is the cinema’s primal
scream,” Jack Sullivan writes in The Wall Street Journal
(Sullivan, 2010).
Some scores contain music that was not written specifically for
the film. Yet sometimes they
work so perfectly with the movie that they become forever
42. songs,
usually not orchestral music; though, to confuse things further,
selections from the score are sometimes included in soundtrack
compilations. Again, as with scores, some are written
specifically
for films and some are previously existing songs used because
the
director believes that they fit the tone or mood of a particular
scene.
Occasionally the “soundtrack” includes music inspired by rather
than included in a film, as with the extra songs by Madonna on
the
Dick Tracy soundtrack album.
This concept of commercializing a film’s music separately from
the film itself goes as far back as the Silent Era. The love theme
composed for D. W. Griffith’s 1915 The Birth of a Nation
became a popular hit under the title
“The Perfect Song,” and much later it was used as the theme
song for the radio sitcom Amos
and Andy. The song “Whistle While You Work” is an integral
part of the 1937 Walt Disney film
Snow White and the Seven Dwarfs. For the 1942 classic
Casablanca, rather than composing an
original love theme for his Oscar-nominated score, Max Steiner
used the 1931 show tune “As
Time Goes By” that was indicated in the script (which suddenly
became a huge hit after the
film), as well as incorporating many other then-current pop
songs. Motifs from “As Time Goes
By” are interwoven throughout the entire score, and that song is
now inextricably connected
with Casablanca rather than the stage show it was originally
written for. See Table 8.1 for a
sample of films with hit songs throughout the decades.
44. Robin Hood, Prince of Thieves (1991) “I Do It for You”
Dreamgirls (2006) “Love You I Do”
A more contemporary example is the film
Garden State, written and directed by and
starring Zach Braff. A single song sets the
tone for the movie. Andrew, the main char-
acter, played by Braff, is waiting in a doc-
tor’s office when he sees a young woman,
Sam (Natalie Portman) waiting also, lis-
tening to headphones. She sees Andrew,
hands him the headphones, and says, “You
gotta hear this one song, it’ll change your
life, I swear.” The song is “New Slang” by
the Shins, and Braff lets it play as Andrew
listens. It perfectly captures the sensibil-
ity of the film—catchy, off beat, different.
The song was not written for the film, but
thanks to its inclusion in it, it easily became
the Shins’ bestselling song and made the
band much more popular as well. At times,
such a use of a song is done specifically to
cover holes in the plot and story, but in this case it set a tone
that the movie would follow
throughout.
Indeed, soundtracks are often closely identified with the movies
they support, and vice versa.
Easy Rider, Dennis Hopper’s seminal 1969 film about two
hippie bikers riding from Los Angeles
to New Orleans “looking for America,” makes the music heard
on the soundtrack an essential
part of the film. So important was the music to the film that
46. the film.
Sound Production Techniques Chapter 8
musical endeavor for bands, not just a tossed-off
side project. This was certainly the case by the
time of The Graduate (1967), directed by Mike
Nichols and starring Dustin Hoffman as a recent
college graduate. Songs such as “Mrs. Robinson”
and, especially, “The Sounds of Silence,” writ-
ten by Paul Simon and performed by Simon &
Garfunkel, were integral to the film. They helped
to establish the feelings of confusion and dissatis-
faction Hoffman’s character feels throughout the
movie. They also became major hit records, which
in turn promoted both the film and the band.
Saturday Night Fever, director John Badham’s
1977 film about a young, disaffected Brooklyn
man whose only escape from his dead-end life
is dancing in discos on the weekend, used its
soundtrack to capture not only the film’s moods
but also a moment in both music and society.
Soon would-be dancers were wearing white suits
with wide lapels in homage to Tony Manero, the character
played by John Travolta in the film. The
soundtrack would sell more than 15 million copies, and for a
time was the bestselling soundtrack
album of all time, besides immensely helping the emotional
content of the film.
Soundtrack songs enjoy a unique place in popular culture, in
that the best of them can stand
alone as art in their own right, yet when a soundtrack fits with a
47. movie just right, both the music
and the film become better than they would be alone.
8.5 Sound Production Techniques
Viewers may take for granted the use of sound with films, but
all the sounds must first be recorded,
and then added to accompany the picture. Unlike a home
camcorder, all films do not record all
sounds along with the picture. Next we will discuss some of the
techniques that make sound in
films possible.
Live Recording
The earliest experimental sound films either recorded
everything live as it was filmed or filmed
actors lip-synching to pre-recorded songs or dialogue scenes.
Both techniques continued after
sound technology became widely adopted, with live recording
being the most common. This is
one reason many early sound films avoided background music,
because to get the best quality it
had to be recorded during the scene with the orchestra off
camera, with a perfectly balanced mix
of the microphones recording the dialogue. Today, even though
many filmmakers have actors
record their lines in post-production, dialogue is still usually
recorded live as the camera films
the scene, using what is called double-system sound. This uses a
separate audio recorder (tape or
digital) connected by cable or wireless transmitter to a boom
microphone held by a boom opera-
tor just out of the camera range. The clapboard, a hinged board
connected to the slate listing the
film’s title, scene number, and take number, is used to
synchronize the picture and sound later.
48. The editor matches the first sound of the “clap” with the frame
showing the clapboard making
Courtesy Everett Collection
▲▲ Elvis Presley updates a folk ballad, “The Yellow Rose of
Texas,” in the romantic musical Viva Las Vegas.
Sound Production Techniques Chapter 8
contact, and then the recording remains in sync. With digital
pro-
duction, however, sound and image are usually recorded on the
same medium and transferred to computer together. Sometimes
live sound is recorded when the camera is not filming. This is
done
for sounds such as traffic, crowd walla, and nature sounds that
do
not need to be perfectly synchronized with the picture but
instead
provide background ambience. This may also be done for lines
of
dialogue that will occur off screen. Sound recorded this way is
called wild sound.
Post-Dubbing
Dubbing is the post-production process that records new sounds
(dialogue or sound effects) to match the picture. If anything
goes
wrong with the live recording, rather than taking the time for
retakes, individual lines or entire scenes will often be re-
recorded
using the ADR technique discussed earlier. Some directors use
49. the
live recordings as what they call a scratch track—to remind
them
of exactly what was said—but use ADR because of the greater
con-
trol it offers. ADR gives directors the ability to change lines or
inter-
pretations, or even to re-dub an entire actor’s performance with
another actor. Director Blake Edwards did this with actor
Claudia
Cardinale in The Pink Panther because she did not yet speak
English
fluently, and Producer Ray Harryhausen notes it happened with
the
two American leads on Jason and the Argonauts because their
accents did not fit with the other-
wise British cast. For many decades after sound was introduced,
Italian films usually recorded the
entire soundtracks after the fact, partly so international casts
could speak their own languages on
set, and partly so there would be no need to deal with hiding
microphones while shooting.
Even when recording live sound, many of the sound effects a
director may want are simply not
picked up by microphones positioned specifically to record the
dialogue. These are added later
through the Foley technique or mixing in stock sound effects or
wild recordings as described
previously. The background musical score is almost always
recorded after the film is edited, and
then mixed in with the dialogue and sound effects. Dialogue
tracks for foreign countries are often
post-dubbed (added after a film is shot and edited) in the
appropriate language. For this reason,
50. filmmakers are careful to prepare separate master recordings for
the music scores, the sound
effects, and the dialogue, to simplify the process of making
alternate versions. For instance, occa-
sionally the music rights cannot be cleared for TV or home
video versions of theatrical films
without great expense, so studios simply replace parts of the
music track with different songs.
Prerecorded Playback
While music scores are typically played in front of a screen
running the finished movie (just as
silent films were performed) and recorded for later post-
dubbing, songs that characters perform
on screen are more often pre-recorded in a sound studio to get
the best quality sound. Actors
then lip-synch the song as the director shoots it numerous times
from different angles. This
eliminates not only the need to hide microphones but also the
need for multiple cameras (as
required to film a live concert), keeping a consistency to the
sound from shot to shot that would
be impossible with a single camera shooting multiple
performances recorded live each time. It
Photo by Ray Tamarra/courtesy Everett Collection
▲▲ Electronic clapboards use digital
readouts, which are useful in syn-
chronizing the different frame rates
of film and video.
Sound Production Techniques Chapter 8
51. also permits actors with mediocre singing ability to appear to
have the voices of professional
singers. Rare exceptions to this standard practice include the
2012 film version of Les Miserables
and Peter Bogdanovich’s At Long Last Love (1975), which
recorded actors singing live while the
film was shot.
Multitrack Mixing (Mono and Stereo)
After all the film has been shot and sounds have been recorded,
the sound editor first builds
layers of different sounds to get the desired effect, combining
many different audio tracks each
containing individual sound effects, dialogue recordings, or
pieces of music that play back simul-
taneously while the volume of each can be adjusted separately.
He or she then must mix these
multiple tracks (known as multitrack mixing) into a finished
soundtrack of either a single audio
recording (in the case of mono sound), or more typically today
to a carefully designed and bal-
anced stereo track of six or eight separate channels, each
intended to be played back through a
different speaker. Often dozens of individual sound effects
tracks must be adjusted so each effect
has just the right volume at just the right time and comes out of
just the right speakers behind
the screen or around the auditorium. Music is seamlessly
combined with the rest of the sound
so audiences are often unaware of when it starts and finishes.
Sound effects and music must not
obscure important dialogue, an easier task when dialogue,
music, and effects are all recorded
separately. Dialogue can have its volume, tonal effects, and
52. apparent screen position manipulated
in the mixing process so that the soundtrack becomes an organic
blend of sounds that expresses
just what the director wants the audience to hear at any given
moment.
Skillful use of the soundtrack adds
immensely to the power of a film, support-
ing and enhancing the visual elements. The
control of volumes and stereo placements
can greatly affect how an audience per-
ceives the screen space. Special audio effects
might suggest characters’ subjective points
of view, flashbacks, dreams, or intoxica-
tion, or a scene may have completely real-
istic sounds. Some scenes may fade out all
dialogue to emphasize sound effects, such
as a beating heart or a noisy environment,
while other scenes will use only music to
carry the action, just as with silent films. Sound can be edited
independently from the picture, so
that the sound for one scene can begin slightly before the
previous scene has finished, or continue
after the next scene has started. Repetition of sounds may give
the audience audio flashbacks,
reminding them of scenes that already happened, or audio flash-
forwards, which may be confus-
ing until the scene they match finally appears.
When analyzing the impact of a film, it is important to consider
how the director’s use of sound
(or lack of it) intensifies, manipulates, and possibly even
defines the film’s overall content. Brian
DePalma’s Blow Out showcases how movies use sound
creatively with a plot about a film sound
technician (John Travolta) who believes he has accidentally
54. always expected. Theater musicians played scores that helped
audiences become emotionally
involved in the story. When recorded sound was finally
introduced, the spoken word and sound
effects would become central to the story of almost every
movie. Audience demand for “talk-
ies” was so great that silent film production was abandoned by
about 1930 (with a few notable
exceptions).
Sound recording technology evolved quickly from acoustic and
electro-mechanical processes
to optical and magnetic analog processes, to digital processes.
Theaters initially played sound
through a single speaker (mono sound), but later multi-track
stereophonic sound allowed film-
makers to exploit directional audio in telling their stories. First
used as a gimmick, stereo sur-
round sound with low-frequency subwoofers eventually became
the norm, and the impact of
movie sound technology would become so great that it would
carry over into homes.
The three categories of movie sound—dialogue, sound effects,
and music—work together with
the picture but are treated separately during production. Good
movie dialogue may become so
popular that it enters everyday conversation as a cultural
shorthand. While dialogue conveys
much story information, the best dialogue enhances the image
rather than replacing it. Sound
effects, likewise, can be used merely to intensify action or to
enhance the sense of environment.
Music, as it has since the Silent Era, pulls viewers into the
mood of scenes, but it may also be used
to identify characters and situations with popular songs. Movie
55. soundtrack recordings, the music
used in or inspired by a film, would become key marketing
elements; soundtracks would often
become bestselling albums, CDs, and, eventually, downloads.
Dialogue is usually recorded live while a film is shot; however,
most sounds heard in films are
added later (often including dialogue) using post-dubbing
processes such as ADR and Foley
recording. Background music is usually recorded after the film
is edited, while songs performed
on screen are typically pre-recorded for actors to lip-synch to
while filming. All of a film’s indi-
vidually recorded sounds are mixed together into its final
soundtrack. Sounds may be added,
subtracted, and manipulated to suggest states of mind, to
anticipate or recall other events of the
story, or any other reason a filmmaker decides upon.
In sum, it is almost impossible to overstate the importance of
sound in film—and equally dif-
ficult to explain why it is so rarely given its proper due. The
contemporary film is inconceivable
without it.
Questions to Ask Yourself About Sound and Music When
Viewing a Film
• What kind of sound is present in the film? (dialogue,
sound effects, music)
• Whose dialogue do you hear in the film?
What Is Editing? Chapter 7
56. Learning Objectives
After reading this chapter, you should be able to do the
following:
• Describe how editing can affect a film’s pacing, plot
structure, and perception of its mise en
scène.
• Explain how editing can juggle plot threads and rearrange
the order of story content for
dramatic effect.
• Identify the basic building blocks editing uses to tell a
story, including how a variety of
transitions can affect perception of time.
• Define systems of editing, such as continuity editing,
discontinuity editing, and the mon-
tage theory, and describe how editing guides what a viewer is
seeing and hearing in order
to refocus attention and to enhance or even completely change
what was in the script.
7.1 What Is Editing?
In narrative movies, the story idea usually comes first, and the
screenwriter puts his or her vision
into words, describing what will be seen on the screen. With
most movies, the director chooses
and arranges what will actually be in the scene (the mise en
scène) and how it plays out. The cin-
ematographer composes various images in the camera that force
the audience to view only part
of what is in the scene, and to view it in a specific way with
each shot. The editor then decides
57. which of those shots to use, in what order they appear, and how
long they are on the screen. This
can have a critical effect on how well an audience can pick up
on what the director has put into
the scene. Directors typically work closely with both the
cinematographer and editor to make
sure their visions coincide. There are cases, however, when a
director who wants to maintain
personal control may shoot a scene in such a way that it can be
edited in only one way, or is in one
continuous take with no alternate angles to cut to. Alfred
Hitchcock’s Rope is a rather extreme
example, an 80-minute film with only 10 individual shots
running 5 to 10 minutes each and five
of the cuts disguised to make it appear like only five individual
shots. Sometimes viewers of Rope
have the impression that the entire film was shot in one long
take because the few cuts it employs
seem so natural that they’re not perceived as cuts. Effective
editing is sometimes called “invisible”
editing. This is because viewers often do
not even realize when a shot changes from,
say, a two-shot to a close-up of one actor,
or even from one location to another, if the
editor appropriately anticipates what view-
ers want to see and when they want to see
it, and remembers to maintain a plausible
continuity between shots.
Some films take the opposite approach and
use certain scenes to show off their abil-
ity to edit numerous shots together, as in
the battle scenes of 300, action sequences
in XXX and Star Trek Into Darkness, and
59. actions, or entire sequences—
segments made up of closely related scenes. For example, the
last scene in the script might be
split in half, with the first half placed at the beginning of the
film so that the middle of the picture
becomes an extended flashback. The entire plot structure can be
changed through the editing.
Quentin Tarantino has stated that the edited movie is really the
final draft of the script. And of
course editing can change the film yet again through various
stages from “roughcut” to “preview
print,” undergoing revisions for the “premiere” version and
often a shortened “theatrical cut”
(sometimes slightly different for different countries), then a
revised “director’s cut” for home
video, and sometimes even a later “definitive director’s cut.”
Changes in different editions may be
due to ratings or censorship concerns. They may be made to
make story clarity more obvious for
certain target audiences. Or scenes may be deleted simply to
shorten the running time so theaters
can schedule more showings per day.
To understand what goes into editing, it can be a useful exercise
to read original screenplays in
various drafts, and then to compare them with the finished film,
if possible, in its various cuts.
A select few DVDs and Blu-ray discs include the film’s
screenplay, sometimes as a DVD-ROM
file (as with Nurse Betty, The Stunt Man, and Peter Jackson’s
2005 remake of King Kong) and
occasionally as a file designed to appear on screen while you
watch the film (as with Pirates of
the Caribbean, Taxi Driver, Pleasantville, and American
Beauty). Articles and entire books have
examined particular films from script to screen in their many
60. different incarnations along the
way. A few films are available on DVD or Blu-ray in multiple
versions that can allow you to trace
the modifications in two or more different cuts for yourself,
including Steven Spielberg’s Close
Encounters of the Third Kind, Ridley Scott’s Blade Runner, Luc
Besson’s Leon: The Professional,
and Oliver Stone’s Alexander, among others. Many foreign-
language films are drastically recut
for American release, primarily to shorten them and speed up
pacing, but also to eliminate char-
acter development and subplots deemed unnecessary for the
basic storyline or too confusing for
American audiences. It can be instructive to compare the very
different versions of films such as
Fritz Lang’s Metropolis, Luchino Visconti’s The Leopard and
Senso, or Ishiro Honda’s Godzilla
(a.k.a. Gojira), to name just a few. Do the changes improve the
films for an audience with a differ-
ent cultural background, do they destroy the director’s original
intent, or do they merely present
the same basic story differently?
Another useful exercise is to watch your favorite films over
again, picking out an especially impres-
sive scene to view repeatedly, sometimes in slow motion, so you
can observe all the different shots
that make up the scene. Try to understand how the editor’s
choices affect how you perceive the
scene’s pacing, and how you notice specific props or actions
more clearly at key moments than if
different shots were used or a different number of shots were
cut together over the same screen
time. Additionally, if a DVD or Blu-ray edition of a film offers
the opportunity in its supple-
mentary features, it can be very instructive to watch unedited
61. takes of a scene and then see the
complete edited scene (and possibly alternate edited versions)
immediately following. Certain
DVDs include bonus features that break down selected scenes
shot by shot, explaining how a
sequence is constructed, sometimes comparing it with the
shooting script and “storyboards” or
Rearranging the Story Into a Plot Chapter 7
“animatics” that directors use to pre-visu-
alize the scenes. Others give you the option
of viewing alternate camera angles during a
scene. Sometimes (as with the Men in Black
Deluxe Edition) they even let you rearrange
shots or remix the audio to see the effect
that has.
In this chapter, we will examine some of
the basic tools of editing, which is one of
the elements of filmmaking that occurs in
post-production, or after principal pho-
tography is completed. However, some
aspects of editing may begin before film-
ing ends, as the director will look at dai-
lies, or the footage shot during a given day.
Every editor, like every director, has his or
her own style. And, as with the director’s
relationship with the cinematographer, his
or her relationship and level of cooperation and supervision
with the editor vary from film to
film. But most editors operate with these tools at their disposal,
so a working knowledge of them
62. should help us to understand how the film is put together.
7.2 Rearranging the Story Into a Plot
Before we get into the technical details of what goes into
editing, you must understand the pur-
pose of editing; briefly, it is to arrange the screenwriter’s story
and cinematographer’s shots into
the film’s final plot. The writer puts story elements into a plot
in a certain order, the director
oversees their filming, but the editor is the one who assembles
everything into the final movie. Directors rely upon their
editors
to make sense of all the little pieces, not only to bring out the
best
performances of the actors but also to enhance the themes of the
story and ensure the audience can follow what is going on.
Because
most films are not shot in chronological order, but in the order
in
which scheduling, weather, and other factors make the most
sense,
it is crucial for the editor to put the story back together for the
audience.
For instance, in a huge, epic film like The Right Stuff, in which
par-
allel stories of the men first assigned to the Mercury space
program
and test pilot Chuck Yeager are told, it is essential that the
various
storylines hold together. Otherwise, the audience is left
confused,
making the film unnecessarily complicated. The editing team of
Glenn Farr, Lisa Fruchtman, Stephen A. Rotter, Douglas
Steward,
64. also ensuring that the writer has constructed a story that makes
sense, that one chapter reason-
ably follows another (unless there is an artistic reason for it not
to), and that the assorted chapters
hold together as a whole work. The film editor’s role parallels
this to some degree, but he or she
does more: The film editor helps create the film, literally
constructing it, piecing together differ-
ent takes of individual scenes and then placing the selected
scenes in the order that tells the story
the director wants to tell. The editor’s role is crucial to the
making of a successful film. Editing
determines not only the order in which elements from the story
occur in the film’s plot, but also
the frequency (how many times we see them) and the duration
(how long they last on the screen).
And yet the best editing doesn’t call attention to itself (unless
the story calls for it). Instead, even
if it involves incongruous editing, or putting sequences together
out of order, it is still done
in service to the story. Poor editing does the audience the
ultimate disservice when it comes to
film—it makes its members aware that they are seeing a film,
taking them out of the transforma-
tive experience going to the movies should be.
How important is the editor’s job? Actress Natalie Portman was
asked in an interview whether
she could tell if a film was good or bad while she was in the
process of shooting it. “I can’t at all,”
Portman said. “It really, I feel like, always happens in the
editing room. That’s why, whether it
comes out good or bad, you sort of can’t take credit for it”
(Goodykoontz, 2009d).
65. Chronological Order
Often a film is cut with the scenes arranged in
chronological order. This makes sense; most
stories are told in this way, and they are easy to
follow. We simply watch one scene unfold after
another, from beginning to end. Don’t mistake
this for simplistic storytelling, however. Some
are complex stories, such as Miller’s Crossing,
the Coen brothers’ 1990 film about a gang-
ster (Gabriel Byrne) who plays two rival bosses
(Albert Finney and Jon Polito) against each
other. There are numerous twists and turns as
loyalties shift to suit the whims of the charac-
ters. Yet the film has a clear beginning, middle,
and end. This is also useful when a scene refers to
another that has gone before it. For instance, at
one point Byrne’s character is dispatched to kill
a crooked bookie (John Turturro). The bookie
pleads for his life, begging Byrne’s character to
“look into your heart.” Seemingly moved, Byrne
Mary Evans/C20TH FOX/Ronald Grant/courtesy Everett
Collection
▲▲ In the film Miller’s Crossing , the Coen brothers push
the familiar gangster genre in new and unexpected direc-
tions. The brothers are best known for breathing new life
into familiar formulas.
Rearranging the Story Into a Plot Chapter 7
lets him go. Later in the film, however, Byrne’s character is
again about to shoot the bookie.
66. Again, he pleads, “Look into your heart.” Byrne’s character
says dismissively, “What heart?” and
shoots the bookie between the eyes. The scene is much more
effective and powerful because of
our knowledge of what has come before, informing us that in
the previous scene, Byrne’s charac-
ter let the bookie live temporarily to serve his own purposes.
Incongruous Editing
Other films make intentional use of incongruous editing, or
jumping around in time. Quentin
Tarantino rearranges story events in Pulp Fiction so that we see
some things long after they’ve
already happened in the plot thread we’ve been following, and
we see certain things a second
time from a different point of view. In 1941, Orson Welles’s
Citizen Kane became famous for the
way it told the life story of its title character through multiple
flashbacks, some of them overlap-
ping, from different points of view, using a framing plot thread
that shows a reporter interview-
ing people who knew him. Not nearly so influential but several
years before that film, The Sin
of Nora Moran related most of its story through flashbacks
within flashbacks and even dreams
within those flashbacks, sometimes making it a challenge to
keep track of what was going on
until the end.
In Don’t Look Now, discussed earlier for its use of color, there
is an intense sex scene between
Donald Sutherland and Julie Christie. It drew attention in part
because of the frank and rela-
tively explicit way in which it is shot, especially for the time.
But the scene is also notable for the
67. unusual way in which it is cut. Director Nicholas Roeg cuts
between shots of the couple making
love to scenes of them dressing for dinner afterward, then back
again. The unorthodox editing
helps to further establish a central theme of the film, which
plays with the idea of time through-
out. Sutherland’s character seems to have the gift of
premonition, though he is skeptical. Still,
he sees things that others do not, and it is unclear to him and
the audience when these events
are taking place. The jumping around in time during the sex
scene helps to accentuate the fluid
nature of time in the film.
Sidney Lumet’s complexly plotted heist thriller Before the
Devil Knows You’re Dead (2007) con-
stantly jumps back and forth in time, repeating scenes or partial
scenes but following different
characters, slightly overlapping some of the action before
continuing with the story and jumping
back again to where a previous scene had left off. To avoid
audience confusion, often a superim-
posed title lets the audience know when a new scene is taking
place and which character will
be the focus. We know most of the basic story within the first
10 minutes, but we learn more
and more details about things that were happening
simultaneously, until we finally see how it
all ends in the very last scene of the movie. Vantage Point, a
2008 action thriller about a plot to
assassinate the president, has a similar structure of repeating
scenes from different viewpoints,
adding new layers to the story information until finally allowing
the end to unfold chronologi-
cally. In Spike Jonze’s Her (2013), the basic story is shown
chronologically, but we sometimes see
68. a shot of Theodore (Joaquin Phoenix) followed by flashbacks of
the happy life together that he and
Catherine (Rooney Mara) had before they decided to divorce,
even though the soundtrack often
keeps us in the present time. This lets us know that he is
remembering, rather than merely letting
us know what happened in the past.
Perhaps the most ambitious use of editing to tell a story is
found in Memento, Christopher
Nolan’s 2000 film in which Leonard Shelby (Guy Pearce), a
former insurance investigator, has a
form of amnesia that prevents him from making new memories.
He is trying to investigate what
he believes to be the rape and murder of his wife; unable to
remember any of what he discovers,
The Basics Chapter 7
he relies on notes, tattoos, Polaroid photo-
graphs, and other devices to try to piece
together what his memories cannot. To
further complicate matters, Nolan tells
the story in two ways. The scenes shown
in black and white unfold chronologically,
while the color scenes play in reverse order.
The effect leaves the audience as confused
and in the dark as Leonard, but the truth
about Leonard’s wife is revealed by the end
of the film. Although some audiences were
confused by the technique, it is generally
considered an ingenious, compelling way
to tell the story.
69. Many of these films were heavily influenced
by Akira Kurosawa’s Rashomon (1950), an
ingenious blend of two short stories into a
new and different work and a film whose
unexpected worldwide acclaim suddenly
introduced international audiences to
Japanese cinema. Revising one of the stories into a framing
story, Kurosawa has the rest of the
film recount the other story in a series of flashbacks within a
flashback, each of which covers the
same incident, a rape and killing, from a different point of view.
The original story was written as
a series of testimonies by witnesses at a trial exploring the
nature of subjective truth, but the film’s
editing takes it to a new level with the complex interaction
among the incident itself, the conflict-
ing trial testimony, the people telling the story of the trial, and
the people listening to the story.
Many, if not most, films, of course, have the plot order
predetermined by the screenplay, but the
editing process gives the director another chance to shuffle
scenes around, delete them entirely,
show events more than once from different points of view, or
completely restructure the plot.
7.3 The Basics
The editor is charged with the actual construction of the film.
Again, working in collaboration
with the director, the editor selects the best takes of individual
scenes and then places them in
the order that best tells the story the director is trying to tell.
Often this is chronological order,
which is the most straightforward method and the easiest for the
audience to follow. However,
some films challenge the audience with incongruous editing,
70. using various tools to jump around
in time and space. Like the cinematographer, the editor has
many tools at his or her disposal to
help tell the story. But also like the cinematographer, the editor
must think of them as tools to
advance the story, not crutches to limp it along.
Shot and Take
The process of editing involves arranging what has been
photographed and joining shots into the
most effective order to communicate the content to the viewer.
In writing a story, an author uses
words as basic elements, choosing and arranging them into
sentences. Sentences are organized
into paragraphs, and multiple paragraphs become chapters or
sections that tell the complete
Courtesy Everett Collection
▲▲ In Memento, character Leonard Shelby (Guy Pearce) uses
his
tattoos, among other techniques, to fill the holes in his mem-
ory as he searches for answers to his wife’s murder. The editing
techniques used to show Shelby collecting jumbled memories
puts the audience in the shoes of the protagonist, leaving
them feeling equally lost and confused.
The Basics Chapter 7
story in a carefully ordered manner. As we have learned
previously, with film, the basic element is
the shot, the view a camera takes from a single position or setup
(stationary or moving), obtained
71. by turning the camera on for a certain amount of time and then
turning it off. Each time this is
done, it is referred to as a take, and if a shot is performed badly
or ruined for some reason, the
director will order additional takes until that shot is
satisfactory. The best take of a shot or the
best portion of a take is later used in the film, and that portion
used in the finished film is also
called a “shot,” even though it may not be the complete take. As
we’ll soon see, different portions
of different takes of the same shot setup can be assembled to
fine tune an actor’s performance.
This can be obvious, using jump cuts, or imperceptible, if there
is coverage that can be exploited,
both of which we’ll discuss shortly.
From Frames to Acts
A shot may be as short as a single frame (one still image lasting
1/24th or 1/30th of a second on
the screen) or as long as the entire movie, with the maximum
length determined by how much
film or tape the camera can hold, or how large a digital file will
fit on a digital camera’s hard drive
or memory card. The earliest films, pro-
duced back in the 1890s, each consisted of
a single shot about a half-minute or less to a
minute or two, sometimes simply showing
a place or person of interest, and sometimes
depicting a brief story acted out in front of
the camera. One of the most famous exam-
ples is the 1895 French comedy Arroseur
Arrosé (A Sprinkler Sprinkled), sometimes
called Watering the Gardener in English,
which lasts about 50 seconds. When motion
72. pictures were a new technology, there was
no concept of editing, unless an exhibitor
decided to splice together a variety of the-
matically related films (such as news events
or travel views) into a longer presentation,
turning each shot into a scene that told part
of a longer story.
A scene, as we discussed in Chapter 5, is a
portion of a film that takes place in a single
location over a specific time period, show-
ing viewers an episode in the story before
moving on to another scene. By the late 1890s, filmmakers who
wanted to tell stories longer than
a minute or two would connect a series of scenes, each one shot
in a single take. Good examples
include such films as the six-minute 1899 version of Cinderella
by Georges Méliès. Even today, a
scene may be a single shot, especially if it’s a short scene, but
ever since the early 1900s, each scene
is more often made up of several and sometimes numerous
individual shots that direct the view-
ers’ attention to what the director thinks is most important at
any given moment. Several related
scenes follow each other to form what is called a sequence, a
dramatic unit comparable to a chap-
ter in a book. Several sequences then might make up an act of a
film that follows the traditional
three-act or five-act screenplay structure, or of an extra-long
epic film that has an intermission
between two major and dramatically cohesive sections of an
hour or two each.
Photo by Mary Evans/Ronald Grant/courtesy Everett Collection