The document discusses integrating virtual reality, Leap Motion, and Unity. It begins with overviews of Unity, Leap Motion, and VR. It then demonstrates using JavaScript to recognize hand gestures with Leap Motion. The next section covers the basic working principles of Leap Motion and VR. It concludes by outlining the steps to integrate Unity, Leap Motion, and Android, including installing Leap Motion assets, setting up SDKs, analyzing source code, running scenes, adding interactivity with gestures, and testing on Android.
The document discusses the idea of an "Anti AI Project" that would develop an operating system for an artificial intelligence capable of spoofing other AI applications in order to test vulnerabilities and limitations. It outlines challenges for such a system, including being too broad in scope, requiring adaptive abilities to new situations, and being able to hide itself when working online or offline. Components proposed for the system include tools for augmented reality, noise generation, AI detection, listening to other AIs, hiding, information transmission, and self-destruction.
This document provides instructions for integrating the Oculus SDK into Unity projects. It describes downloading the Oculus runtime and Unity integration package, replacing the main camera with the Oculus camera prefab, and building and running the project. It also discusses Oculus APIs, optimization for performance, input options, latency reduction techniques like timewarp, and submitting games to the Oculus Store.
Agenda:
After covering the basics about how to find and interact with UI elements, we will look into techniques of writing maintainable tests with selendroid.
In the end we will run our tests in parallel using the Selenium Grid.
The workshop repository can be found here:
https://github.com/DominikDary/selendroid-workshop
This document contains an introduction to developing an Android weather app project called Sunshine. It discusses installing Android Studio, an IDE for Android development. It also mentions goals of learning to build a weather app, thinking like a mobile developer, and object-oriented programming principles. Self-evaluation questions are provided to assess experience with Java, Git, and building mobile apps.
This document discusses how to deal with fragmentation on Android. It begins by explaining the types of fragmentation including software, hardware, screen sizes and resolutions, CPUs and GPUs. It then provides tips for developers such as targeting Android 2.2+, using different drawables for different densities, avoiding pixel values and instead using dp units, supporting a range of screen sizes, and handling memory and performance issues. The document stresses that perfect compatibility across all devices is not possible and provides strategies for prioritizing device support.
This document provides an overview of resources for learning how to develop virtual reality applications using Unreal Engine. It begins by listing several high-profile VR projects created with Unreal Engine, then outlines learning resources available, including documentation, tutorials, courses, and community content. Key areas covered include getting started with VR platforms, best practices, motion controller setup, and using the VR editor. Updates from Epic on new templates, optimizations for VR development, and expanded platform support are also summarized.
The document discusses the idea of an "Anti AI Project" that would develop an operating system for an artificial intelligence capable of spoofing other AI applications in order to test vulnerabilities and limitations. It outlines challenges for such a system, including being too broad in scope, requiring adaptive abilities to new situations, and being able to hide itself when working online or offline. Components proposed for the system include tools for augmented reality, noise generation, AI detection, listening to other AIs, hiding, information transmission, and self-destruction.
This document provides instructions for integrating the Oculus SDK into Unity projects. It describes downloading the Oculus runtime and Unity integration package, replacing the main camera with the Oculus camera prefab, and building and running the project. It also discusses Oculus APIs, optimization for performance, input options, latency reduction techniques like timewarp, and submitting games to the Oculus Store.
Agenda:
After covering the basics about how to find and interact with UI elements, we will look into techniques of writing maintainable tests with selendroid.
In the end we will run our tests in parallel using the Selenium Grid.
The workshop repository can be found here:
https://github.com/DominikDary/selendroid-workshop
This document contains an introduction to developing an Android weather app project called Sunshine. It discusses installing Android Studio, an IDE for Android development. It also mentions goals of learning to build a weather app, thinking like a mobile developer, and object-oriented programming principles. Self-evaluation questions are provided to assess experience with Java, Git, and building mobile apps.
This document discusses how to deal with fragmentation on Android. It begins by explaining the types of fragmentation including software, hardware, screen sizes and resolutions, CPUs and GPUs. It then provides tips for developers such as targeting Android 2.2+, using different drawables for different densities, avoiding pixel values and instead using dp units, supporting a range of screen sizes, and handling memory and performance issues. The document stresses that perfect compatibility across all devices is not possible and provides strategies for prioritizing device support.
This document provides an overview of resources for learning how to develop virtual reality applications using Unreal Engine. It begins by listing several high-profile VR projects created with Unreal Engine, then outlines learning resources available, including documentation, tutorials, courses, and community content. Key areas covered include getting started with VR platforms, best practices, motion controller setup, and using the VR editor. Updates from Epic on new templates, optimizations for VR development, and expanded platform support are also summarized.
The document discusses the software development life cycle (SDLC) process and its practical approach. It describes the typical SDLC phases like proposal, analysis, design, implementation, deployment, debugging, testing, and maintenance. It also discusses various techniques, tools, and technologies used during each phase like modeling, prototyping, testing tools, programming languages, remote procedure calls, web services, and more. The author emphasizes that industry expects hands-on exposure to the SDLC process and that a practical approach enhances practitioners' market value and confidence by increasing their knowledge.
The document outlines 5 stages of digital quality maturity for organizations:
1) Automate testing, reuse test assets, and scale testing across devices and browsers.
2) Shift testing left into development to provide faster feedback and prioritize important tests.
3) Prioritize test executions based on risk and business impact.
4) Provide continuous testing visibility across development, QA, and production for real-time monitoring.
5) Enable remote debugging and support directly from the cloud.
This document provides information about Code Sprint 2012, a coding event bringing together developers from 3 Caribbean countries. Participants will have 24 hours to develop an application using open data to solve a problem in the Caribbean. Applications will be judged at the national and regional level, with prizes awarded. National judging involves a 5-minute presentation and demonstration, while regional judging is done via a 5-minute screen cast. The event aims to highlight common issues across Caribbean nations that can be addressed through technology and collaboration.
Twice vertelt u in een korte intensieve sessie meer over ALM en Team Foundation Server. In dit seminar is gedemonstreerd wat de nieuwe mogelijkheden zijn van Visual Studio 2012 en Visual Studio 2012 Team Foundation Server. Team Foundation Server ondersteunt de gehele Lifecycle van het applicatie ontwikkeltraject op basis van het Agile gedachtegoed. Er is onder andere ingegaan op de verbeterde samenwerkingsmogelijkheden, het beheer van de source code en het applicatie testproces. Onderwerpen die behandeld zullen worden tijdens dit seminar:
• Agile Dashboards
• Drag/Drop Storyboards en Taskboards
• Ondersteuning voor meerdere teams
• Betere offline Version Control d.m.v. local workspaces
• Exploratory Testing
• Feedback Manager
• Geïntegreerde Code Review
• Vernieuwde IDE
• Integratie met verschillende Unit Test Frameworks
• Suspend/Resume work binnen Visual Studio
Seminar over ALM en Team Foundation Server
In dit seminar wordt gedemonstreerd wat de nieuwe mogelijkheden zijn van Visual Studio 2012 en Visual Studio 2012 Team Foundation Server. Team Foundation Server ondersteunt de gehele Lifecycle van het applicatie ontwikkeltraject op basis van het Agile gedachtegoed. Er wordt onder andere ingegaan op de verbeterde samenwerkingsmogelijkheden, het beheer van de source code en het applicatie testproces.
Onderwerpen die behandeld worden tijdens dit seminar zijn:
- Agile dashboards
- Drag/drop storyboards en Taskboards
- Ondersteuning voor meerdere teams
- betere offline version control d.m.v. local workspaces
- Exploratory testing
- Feedback manager
- Geïntegreerde code review
- Vernieuwde IDE
- Integratie met verschillende Unit Test Frameworks
-Suspend/Resume work binnen Visual Studio
This document discusses mixed reality for Windows 10 and developing applications for HoloLens. It covers key topics such as:
1. Popular VR headsets including Oculus Rift, HTC Vive, Google Cardboard, and Microsoft HoloLens.
2. Challenges in representing the human visual system in VR like barrel distortion and chromatic aberration.
3. Tools for developing mixed reality applications using Unity 3D and Visual Studio for the HoloLens platform.
Ship quality mobile apps with speed [Webinar]BrowserStack
In the world of agile, the need to ship apps faster has never been more apparent. This translates into shorter release and test cycles.
Learn how to speed up your test and release cycles through BrowserStack.
Key takeaways include:
Best practices on mobile app testing automation
How to decide which devices to test on
How to simulate real-world user scenarios
In agile software development world, we are dealing with many test tasks such as user story testing, exploratory testing, check-list based testing, regression testing, performance testing, security testing in each sprint. Besides these testing activities, one of the test types which is considerably getting crucial is visual regression testing.
Visual regression testing focuses on to check visual contents and animations, page layout, and responsive design of a website/app. Because of the limits of human vision, human-based visual regression testing is generally error-prone and cumbersome. Hence, automation is inevitable. It enables us to run the tests much more precisely in a short time period. Also, it saves us a significant amount of time to deal with other manual test activities in each sprint.
In this talk, we will walk through well-known open-source and commercial solutions for visual test automation. We will learn which technologies they use, what type of visual tests they are suitable for, and their major differences between each other. Besides this overview, we will also make a real-life visual test automation demo by using Selenium, ImageMagick, and AShot.
An Introduction for Android Application Development for those who are new to the world of application development.
It will be helpful, just go though once.
This document discusses how Zurich Insurance was able to deliver DevOps style production values and double performance of their Risk Management Platform using PureApplication and UrbanCode Deploy. PureApplication allowed them to create reusable patterns for deploying the solution components. UrbanCode Deploy provided automated deployment of the patterns and management of the environments. Together, PureApplication and UrbanCode Deploy provided a synergetic solution that rapidly and consistently deployed the overall Risk Management Platform, reducing downtime and speeding up computation times.
End-to-end testing in complex GitOps environmentsEtienne Tremel
This document discusses end-to-end testing in complex GitOps environments. It covers topics like GitOps, promoting images across environments, image promotion using GitOps, and testing in continuous deployment pipelines. It also discusses moving from simple to complex environments with multiple clusters, teams, and configurations, and provides an example continuous deployment implementation for such complex scenarios.
The document discusses the Eclipse Rich Client Platform (RCP), which is a subset of the Eclipse Platform components needed to build rich client applications. RCP applications can be used across many domains like device management, banking, and research. They are implemented using OSGi component architecture, allowing bundles to be assembled into applications. RCP provides a rich set of functionality, extensibility, and scalability from large products to small embedded devices. It enables dynamic composition through isolated and well-defined components.
Yesterday was 2commit the AZUG.BE place to BE. Together with AZUG.BE we hosted the session: developing a next-gen web App with ASP.NET Boilerplate framework. A session in which. NET consultant Wim van den Broeck illustrated a powerful case study. A app that optimizes the planning and reservation of operation quarters and surgeons by avoiding duplicate bookings and automatically synchronizing changes to the doctors ' workflows. Wim went deeper into the use of the ASP.NET Boilerplate framework, which offers a strong contemporary technological base and allows to develop the Web application according to the SOLID principles.
[MirrorLink Hackathon] MirrorLink Head Unit Simulator presentation by Jörg Br...BeMyApp
MirrorLink Head Unit Simulator presentation by Jörg Brakensiek at the MirrorLink Hackathon opening workshop.
Présentation made on May 18th 2015 @ le Quartier Générale by Jörg Brakensiek, Standardization Director, Automotive Microsoft Corporation.
Livestream on YouTube : http://bit.ly/CCChackathon
Enterprise PHP development teams, no matter the maturity level, focus on one thing, releasing stable apps that perform. They also want to avoid reinventing the wheel. Therefore, make the investment to listen to the top lessons we've learned from across industries to deliver PHP code faster without sacrificing quality, user experience, or existing workflows.
You will learn:
How to dig deep into application behavior and performance at runtime
How to maximize existing continuous delivery principles and tools
When to take advantage of existing frameworks and extensions and when to do it yourself
How to avoid reinventing the wheel each time you deploy, upgrade, or rollback
This document summarizes how video is tested at Skype. It discusses the video team structure, development processes, types of testing performed, and tools used. The video team develops video functionality and releases a new version every two months. Testing includes manual and automatic testing, as well as functional, non-functional, integration, and performance testing. Logs are analyzed and an automatic calling system is used to run thousands of calls daily across platforms.
Project a day 2 introduction to android studioGoran Djonovic
Android Studio is an IDE for developing Android applications, announced in 2013. It is based on IntelliJ and provides powerful features like code editing, layout editing, Gradle build support, linting, and wizards. The document discusses Android development tools like Dalvik, DDMS, AVD, ADB, and Logcat. It also covers the Android SDK manager for installing/updating SDKs and extras. An Android app consists of activities, services, broadcast receivers, and content providers. The document demonstrates creating a "Hello World" app in Android Studio and discusses its project structure.
Making VR with Unreal Engine Luis CataldiUnreal Engine
The document discusses recent developments in virtual reality (VR) capabilities in the Unreal Engine. It describes new features like a forward rendering renderer with multi-sample anti-aliasing (MSAA), contact shadows, automatic level of detail (LOD) generation for static meshes, improved per-pixel translucent lighting, and reflection capture quality improvements. It also provides an overview of platform support for VR and resources for learning to develop VR content with Unreal Engine.
From 0 to DevOps in 80 Days [Webinar Replay]Dynatrace
From 0 to DevOps in 80 Days
Link to the webinar replay: https://info.dynatrace.com/apm_dtm_ops_17q3_wc_from_enterprise_tocloud_native_na_registration.html
“Innovate or die” may sound extreme, but it’s the only way to thrive in today’s ever competitive market. Bernd Greifeneder, CTO of Dynatrace, wanted to ensure that the company was relevant 5 years from now so he formed an internal incubator with one goal: transform Dynatrace into a Cloud Native DevOps organization.
The incubator focused on what the company needed to do in order to integrate nascent cloud technologies so that they wouldn’t be left in the dust when the inevitable tipping point to cloud arrives. Transforming into a cloud native company would allow for rapid release cycles and provide an embedded feedback loop.
The Results: Dynatrace now has a 99.998% availability of SaaS Service and can deploy changes within an hour if necessary. In parallel, a new SaaS and managed offering is released every 2 weeks with 170 production updates per day.
Watch this recorded webinar as Bernd Greifeneder shares the lessons learned moving Dynatrace from an on-prem company to one that is cloud native.
Bernd discusses:
• The driving factors that led to the transformation
• The goals that were set back in 2011 towards the engineering team
• How to sell such a transformation project in a large enterprise organization
• How to support this multi-year project from top down without impacting regular operations
• What's next on the innovator's mind
The document discusses the software development life cycle (SDLC) process and its practical approach. It describes the typical SDLC phases like proposal, analysis, design, implementation, deployment, debugging, testing, and maintenance. It also discusses various techniques, tools, and technologies used during each phase like modeling, prototyping, testing tools, programming languages, remote procedure calls, web services, and more. The author emphasizes that industry expects hands-on exposure to the SDLC process and that a practical approach enhances practitioners' market value and confidence by increasing their knowledge.
The document outlines 5 stages of digital quality maturity for organizations:
1) Automate testing, reuse test assets, and scale testing across devices and browsers.
2) Shift testing left into development to provide faster feedback and prioritize important tests.
3) Prioritize test executions based on risk and business impact.
4) Provide continuous testing visibility across development, QA, and production for real-time monitoring.
5) Enable remote debugging and support directly from the cloud.
This document provides information about Code Sprint 2012, a coding event bringing together developers from 3 Caribbean countries. Participants will have 24 hours to develop an application using open data to solve a problem in the Caribbean. Applications will be judged at the national and regional level, with prizes awarded. National judging involves a 5-minute presentation and demonstration, while regional judging is done via a 5-minute screen cast. The event aims to highlight common issues across Caribbean nations that can be addressed through technology and collaboration.
Twice vertelt u in een korte intensieve sessie meer over ALM en Team Foundation Server. In dit seminar is gedemonstreerd wat de nieuwe mogelijkheden zijn van Visual Studio 2012 en Visual Studio 2012 Team Foundation Server. Team Foundation Server ondersteunt de gehele Lifecycle van het applicatie ontwikkeltraject op basis van het Agile gedachtegoed. Er is onder andere ingegaan op de verbeterde samenwerkingsmogelijkheden, het beheer van de source code en het applicatie testproces. Onderwerpen die behandeld zullen worden tijdens dit seminar:
• Agile Dashboards
• Drag/Drop Storyboards en Taskboards
• Ondersteuning voor meerdere teams
• Betere offline Version Control d.m.v. local workspaces
• Exploratory Testing
• Feedback Manager
• Geïntegreerde Code Review
• Vernieuwde IDE
• Integratie met verschillende Unit Test Frameworks
• Suspend/Resume work binnen Visual Studio
Seminar over ALM en Team Foundation Server
In dit seminar wordt gedemonstreerd wat de nieuwe mogelijkheden zijn van Visual Studio 2012 en Visual Studio 2012 Team Foundation Server. Team Foundation Server ondersteunt de gehele Lifecycle van het applicatie ontwikkeltraject op basis van het Agile gedachtegoed. Er wordt onder andere ingegaan op de verbeterde samenwerkingsmogelijkheden, het beheer van de source code en het applicatie testproces.
Onderwerpen die behandeld worden tijdens dit seminar zijn:
- Agile dashboards
- Drag/drop storyboards en Taskboards
- Ondersteuning voor meerdere teams
- betere offline version control d.m.v. local workspaces
- Exploratory testing
- Feedback manager
- Geïntegreerde code review
- Vernieuwde IDE
- Integratie met verschillende Unit Test Frameworks
-Suspend/Resume work binnen Visual Studio
This document discusses mixed reality for Windows 10 and developing applications for HoloLens. It covers key topics such as:
1. Popular VR headsets including Oculus Rift, HTC Vive, Google Cardboard, and Microsoft HoloLens.
2. Challenges in representing the human visual system in VR like barrel distortion and chromatic aberration.
3. Tools for developing mixed reality applications using Unity 3D and Visual Studio for the HoloLens platform.
Ship quality mobile apps with speed [Webinar]BrowserStack
In the world of agile, the need to ship apps faster has never been more apparent. This translates into shorter release and test cycles.
Learn how to speed up your test and release cycles through BrowserStack.
Key takeaways include:
Best practices on mobile app testing automation
How to decide which devices to test on
How to simulate real-world user scenarios
In agile software development world, we are dealing with many test tasks such as user story testing, exploratory testing, check-list based testing, regression testing, performance testing, security testing in each sprint. Besides these testing activities, one of the test types which is considerably getting crucial is visual regression testing.
Visual regression testing focuses on to check visual contents and animations, page layout, and responsive design of a website/app. Because of the limits of human vision, human-based visual regression testing is generally error-prone and cumbersome. Hence, automation is inevitable. It enables us to run the tests much more precisely in a short time period. Also, it saves us a significant amount of time to deal with other manual test activities in each sprint.
In this talk, we will walk through well-known open-source and commercial solutions for visual test automation. We will learn which technologies they use, what type of visual tests they are suitable for, and their major differences between each other. Besides this overview, we will also make a real-life visual test automation demo by using Selenium, ImageMagick, and AShot.
An Introduction for Android Application Development for those who are new to the world of application development.
It will be helpful, just go though once.
This document discusses how Zurich Insurance was able to deliver DevOps style production values and double performance of their Risk Management Platform using PureApplication and UrbanCode Deploy. PureApplication allowed them to create reusable patterns for deploying the solution components. UrbanCode Deploy provided automated deployment of the patterns and management of the environments. Together, PureApplication and UrbanCode Deploy provided a synergetic solution that rapidly and consistently deployed the overall Risk Management Platform, reducing downtime and speeding up computation times.
End-to-end testing in complex GitOps environmentsEtienne Tremel
This document discusses end-to-end testing in complex GitOps environments. It covers topics like GitOps, promoting images across environments, image promotion using GitOps, and testing in continuous deployment pipelines. It also discusses moving from simple to complex environments with multiple clusters, teams, and configurations, and provides an example continuous deployment implementation for such complex scenarios.
The document discusses the Eclipse Rich Client Platform (RCP), which is a subset of the Eclipse Platform components needed to build rich client applications. RCP applications can be used across many domains like device management, banking, and research. They are implemented using OSGi component architecture, allowing bundles to be assembled into applications. RCP provides a rich set of functionality, extensibility, and scalability from large products to small embedded devices. It enables dynamic composition through isolated and well-defined components.
Yesterday was 2commit the AZUG.BE place to BE. Together with AZUG.BE we hosted the session: developing a next-gen web App with ASP.NET Boilerplate framework. A session in which. NET consultant Wim van den Broeck illustrated a powerful case study. A app that optimizes the planning and reservation of operation quarters and surgeons by avoiding duplicate bookings and automatically synchronizing changes to the doctors ' workflows. Wim went deeper into the use of the ASP.NET Boilerplate framework, which offers a strong contemporary technological base and allows to develop the Web application according to the SOLID principles.
[MirrorLink Hackathon] MirrorLink Head Unit Simulator presentation by Jörg Br...BeMyApp
MirrorLink Head Unit Simulator presentation by Jörg Brakensiek at the MirrorLink Hackathon opening workshop.
Présentation made on May 18th 2015 @ le Quartier Générale by Jörg Brakensiek, Standardization Director, Automotive Microsoft Corporation.
Livestream on YouTube : http://bit.ly/CCChackathon
Enterprise PHP development teams, no matter the maturity level, focus on one thing, releasing stable apps that perform. They also want to avoid reinventing the wheel. Therefore, make the investment to listen to the top lessons we've learned from across industries to deliver PHP code faster without sacrificing quality, user experience, or existing workflows.
You will learn:
How to dig deep into application behavior and performance at runtime
How to maximize existing continuous delivery principles and tools
When to take advantage of existing frameworks and extensions and when to do it yourself
How to avoid reinventing the wheel each time you deploy, upgrade, or rollback
This document summarizes how video is tested at Skype. It discusses the video team structure, development processes, types of testing performed, and tools used. The video team develops video functionality and releases a new version every two months. Testing includes manual and automatic testing, as well as functional, non-functional, integration, and performance testing. Logs are analyzed and an automatic calling system is used to run thousands of calls daily across platforms.
Project a day 2 introduction to android studioGoran Djonovic
Android Studio is an IDE for developing Android applications, announced in 2013. It is based on IntelliJ and provides powerful features like code editing, layout editing, Gradle build support, linting, and wizards. The document discusses Android development tools like Dalvik, DDMS, AVD, ADB, and Logcat. It also covers the Android SDK manager for installing/updating SDKs and extras. An Android app consists of activities, services, broadcast receivers, and content providers. The document demonstrates creating a "Hello World" app in Android Studio and discusses its project structure.
Making VR with Unreal Engine Luis CataldiUnreal Engine
The document discusses recent developments in virtual reality (VR) capabilities in the Unreal Engine. It describes new features like a forward rendering renderer with multi-sample anti-aliasing (MSAA), contact shadows, automatic level of detail (LOD) generation for static meshes, improved per-pixel translucent lighting, and reflection capture quality improvements. It also provides an overview of platform support for VR and resources for learning to develop VR content with Unreal Engine.
From 0 to DevOps in 80 Days [Webinar Replay]Dynatrace
From 0 to DevOps in 80 Days
Link to the webinar replay: https://info.dynatrace.com/apm_dtm_ops_17q3_wc_from_enterprise_tocloud_native_na_registration.html
“Innovate or die” may sound extreme, but it’s the only way to thrive in today’s ever competitive market. Bernd Greifeneder, CTO of Dynatrace, wanted to ensure that the company was relevant 5 years from now so he formed an internal incubator with one goal: transform Dynatrace into a Cloud Native DevOps organization.
The incubator focused on what the company needed to do in order to integrate nascent cloud technologies so that they wouldn’t be left in the dust when the inevitable tipping point to cloud arrives. Transforming into a cloud native company would allow for rapid release cycles and provide an embedded feedback loop.
The Results: Dynatrace now has a 99.998% availability of SaaS Service and can deploy changes within an hour if necessary. In parallel, a new SaaS and managed offering is released every 2 weeks with 170 production updates per day.
Watch this recorded webinar as Bernd Greifeneder shares the lessons learned moving Dynatrace from an on-prem company to one that is cloud native.
Bernd discusses:
• The driving factors that led to the transformation
• The goals that were set back in 2011 towards the engineering team
• How to sell such a transformation project in a large enterprise organization
• How to support this multi-year project from top down without impacting regular operations
• What's next on the innovator's mind
Similar to [완료기술세미나]기어VR과 립모션을 이용한 트라우마 극복 어플리케이션 (20)
This document discusses Windows Active Directory and network concepts. It introduces Active Directory as the directory service and identity management system used by Windows Server. It explains concepts like domains, forests, organizational units and how they are used to logically organize users and computers in Active Directory. The document also references Microsoft courses on administering Active Directory and related services like DNS and DHCP.
Michigan HealthTech Market Map 2024. Includes 7 categories: Policy Makers, Academic Innovation Centers, Digital Health Providers, Healthcare Providers, Payers / Insurance, Device Companies, Life Science Companies, Innovation Accelerators. Developed by the Michigan-Israel Business Accelerator
TEST BANK FOR Health Assessment in Nursing 7th Edition by Weber Chapters 1 - ...rightmanforbloodline
TEST BANK FOR Health Assessment in Nursing 7th Edition by Weber Chapters 1 - 34.
TEST BANK FOR Health Assessment in Nursing 7th Edition by Weber Chapters 1 - 34.
TEST BANK FOR Health Assessment in Nursing 7th Edition by Weber Chapters 1 - 34.
Hypertension and it's role of physiotherapy in it.Vishal kr Thakur
This particular slides consist of- what is hypertension,what are it's causes and it's effect on body, risk factors, symptoms,complications, diagnosis and role of physiotherapy in it.
This slide is very helpful for physiotherapy students and also for other medical and healthcare students.
Here is summary of hypertension -
Hypertension, also known as high blood pressure, is a serious medical condition that occurs when blood pressure in the body's arteries is consistently too high. Blood pressure is the force of blood pushing against the walls of blood vessels as the heart pumps it. Hypertension can increase the risk of heart disease, brain disease, kidney disease, and premature death.
At Apollo Hospital, Lucknow, U.P., we provide specialized care for children experiencing dehydration and other symptoms. We also offer NICU & PICU Ambulance Facility Services. Consult our expert today for the best pediatric emergency care.
For More Details:
Map: https://cutt.ly/BwCeflYo
Name: Apollo Hospital
Address: Singar Nagar, LDA Colony, Lucknow, Uttar Pradesh 226012
Phone: 08429021957
Opening Hours: 24X7
This particular slides consist of- what is Pneumothorax,what are it's causes and it's effect on body, risk factors, symptoms,complications, diagnosis and role of physiotherapy in it.
This slide is very helpful for physiotherapy students and also for other medical and healthcare students.
Here is a summary of Pneumothorax:
Pneumothorax, also known as a collapsed lung, is a condition that occurs when air leaks into the space between the lung and chest wall. This air buildup puts pressure on the lung, preventing it from expanding fully when you breathe. A pneumothorax can cause a complete or partial collapse of the lung.
PET CT beginners Guide covers some of the underrepresented topics in PET CTMiadAlsulami
This lecture briefly covers some of the underrepresented topics in Molecular imaging with cases , such as:
- Primary pleural tumors and pleural metastases.
- Distinguishing between MPM and Talc Pleurodesis.
- Urological tumors.
- The role of FDG PET in NET.
Can Allopathy and Homeopathy Be Used Together in India.pdfDharma Homoeopathy
This article explores the potential for combining allopathy and homeopathy in India, examining the benefits, challenges, and the emerging field of integrative medicine.
About this webinar: This talk will introduce what cancer rehabilitation is, where it fits into the cancer trajectory, and who can benefit from it. In addition, the current landscape of cancer rehabilitation in Canada will be discussed and the need for advocacy to increase access to this essential component of cancer care.
Exploring the Benefits of Binaural Hearing: Why Two Hearing Aids Are Better T...Ear Solutions (ESPL)
Binaural hearing using two hearing aids instead of one offers numerous advantages, including improved sound localization, enhanced sound quality, better speech understanding in noise, reduced listening effort, and greater overall satisfaction. By leveraging the brain’s natural ability to process sound from both ears, binaural hearing aids provide a more balanced, clear, and comfortable hearing experience. If you or a loved one is considering hearing aids, consult with a hearing care professional at Ear Solutions hearing aid clinic in Mumbai to explore the benefits of binaural hearing and determine the best solution for your hearing needs. Embracing binaural hearing can lead to a richer, more engaging auditory experience and significantly improve your quality of life.
The best massage spa Ajman is Chandrima Spa Ajman, which was founded in 2023 and is exclusively for men 24 hours a day. As of right now, our parent firm has been providing massage services to over 50,000+ clients in Ajman for the past 10 years. It has about 8+ branches. This demonstrates that Chandrima Spa Ajman is among the most reasonably priced spas in Ajman and the ideal place to unwind and rejuvenate. We provide a wide range of Spa massage treatments, including Indian, Pakistani, Kerala, Malayali, and body-to-body massages. Numerous massage techniques are available, including deep tissue, Swedish, Thai, Russian, and hot stone massages. Our massage therapists produce genuinely unique treatments that generate a revitalized sense of inner serenely by fusing modern techniques, the cleanest natural substances, and traditional holistic therapists.
Healthy Eating Habits:
Understanding Nutrition Labels: Teaches how to read and interpret food labels, focusing on serving sizes, calorie intake, and nutrients to limit or include.
Tips for Healthy Eating: Offers practical advice such as incorporating a variety of foods, practicing moderation, staying hydrated, and eating mindfully.
Benefits of Regular Exercise:
Physical Benefits: Discusses how exercise aids in weight management, muscle and bone health, cardiovascular health, and flexibility.
Mental Benefits: Explains the psychological advantages, including stress reduction, improved mood, and better sleep.
Tips for Staying Active:
Encourages consistency, variety in exercises, setting realistic goals, and finding enjoyable activities to maintain motivation.
Maintaining a Balanced Lifestyle:
Integrating Nutrition and Exercise: Suggests meal planning and incorporating physical activity into daily routines.
Monitoring Progress: Recommends tracking food intake and exercise, regular health check-ups, and provides tips for achieving balance, such as getting sufficient sleep, managing stress, and staying socially active.
Can coffee help me lose weight? Yes, 25,422 users in the USA use it for that ...nirahealhty
The South Beach Coffee Java Diet is a variation of the popular South Beach Diet, which was developed by cardiologist Dr. Arthur Agatston. The original South Beach Diet focuses on consuming lean proteins, healthy fats, and low-glycemic index carbohydrates. The South Beach Coffee Java Diet adds the element of coffee, specifically caffeine, to enhance weight loss and improve energy levels.
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[완료기술세미나]기어VR과 립모션을 이용한 트라우마 극복 어플리케이션
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완료기술세미나 – VR과 립모션을 이용한 트라우마 극복 어플리케이션
Unity & LeapMotion & VR in Android
통합 개발환경 구축
25-1 박성호
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목차
Unity
•What is Unity3D?
•Platform
•Unity Basics
•Scene
•Hierarchy
•Inspector
•Game
•Project
LeapMotion
•What is LeapMotion?
•Java Script를 통한
Leap 인식 시연
•Java Script를 통한
Leap 인식 시연 결과
•기본 작동 원리
HMD - VR
•기본 작동 원
리
•FOV(Field Of
View)
Integration
•실습