VIRTUAL REALITY
Samsung Gear VR
Virtual reality glasses and learning
project 2015-2017
• Experiences of virtual reality as learning
environment (example Siemens Gasturbin factory)
• 360 video production skills and process for teachers
and students
• Test and operate with VR producers like Oculus Rift,
Sony, Samsung, Google, Valve, Nokia, Microsoft
• Test VR tools in different high school subjects like
history, biology, sports, arts, team learning and
entrepreneurship studies
• Students as producers and co-workers
Virtual reality glasses and learning
project 2015-2017
• Test VR as a new tool marketing schools
• Virtual reality tours at school
• Simulations of virtual learning situations
• Learning events together with clients and companies
• Organize high schools’ national VR game event
together with teachers and students
• Working together with partners Samsung Finland
and Edutukku to test Samsung Gear VR virtual
reality learning environments
• Testing Google Cardbord in classroom
Virtual reality and learning
• Google Cardboard
• Oculus Rift
• Samsung Gear VR
• Microsoft Hololens
• Morpheus Project
(Sony)
• HTC Vive
• Ricoh Theta 360
• Nokia Ozo 360

Virtual reality

  • 1.
  • 2.
    Virtual reality glassesand learning project 2015-2017 • Experiences of virtual reality as learning environment (example Siemens Gasturbin factory) • 360 video production skills and process for teachers and students • Test and operate with VR producers like Oculus Rift, Sony, Samsung, Google, Valve, Nokia, Microsoft • Test VR tools in different high school subjects like history, biology, sports, arts, team learning and entrepreneurship studies • Students as producers and co-workers
  • 3.
    Virtual reality glassesand learning project 2015-2017 • Test VR as a new tool marketing schools • Virtual reality tours at school • Simulations of virtual learning situations • Learning events together with clients and companies • Organize high schools’ national VR game event together with teachers and students • Working together with partners Samsung Finland and Edutukku to test Samsung Gear VR virtual reality learning environments • Testing Google Cardbord in classroom
  • 4.
    Virtual reality andlearning • Google Cardboard • Oculus Rift • Samsung Gear VR • Microsoft Hololens • Morpheus Project (Sony) • HTC Vive • Ricoh Theta 360 • Nokia Ozo 360