Callvenient is an app that knows when you can’t be interrupted and handles your incoming calls made by phones or skype, helping people find the best times to contact you.
With a Microsoft account, Callvenient fetches your appointment informations and agenda, so when people try to reach you, Callvenient will act before the call, and if you are busy, it’ll notify the caller and provide him with options to contact you in a better time.
It doesn’t simply block your incoming calls, but handles them in a more personal way offering ways for the connection to happen in the most convenient time.
Callvenient is an app that knows when you can’t be interrupted and handles your incoming calls made by phones or skype, helping people find the best times to contact you.
With a Microsoft account, Callvenient fetches your appointment informations and agenda, so when people try to reach you, Callvenient will act before the call, and if you are busy, it’ll notify the caller and provide him with options to contact you in a better time.
It doesn’t simply block your incoming calls, but handles them in a more personal way offering ways for the connection to happen in the most convenient time.
Learn the essentials of creating effective Power BI reports and discover how you can use them to tell compelling visual stories about your data.
Why is Report Design Important?
It's now easier than ever to design reports and dashboards thanks to a huge variety of BI platforms. However, many of these fail to live up to their purpose and provide true business value.
Fortunately, there are some good design guidelines that you can follow to ensure that your reports are useful and able to convey key business insights to those who use them. In particular, a well-designed report should be able to:
Simplify complex information
Convey insights as concisely as possible
Elaborate on information only as needed
In this latest installment of the O365 Productivity Tips series, Tom Duff (@duffbert) and Christian Buckley (@buckleyplanet) return with another head-to-head battle of the Microsoft Office and Office 365 productivity hints and tips, recorded November 26th, 2019 with viewers voting on each round.
Follow us on Twitter for future webinars and sessions where we'll share more great tips, and be sure to follow the CollabTalk YouTube channel at https://youtube.com/c/collabtalk
Leveraging Wechat User Experience for Customer Loyalty ProgramsVladimir garnele
Being a Wagas patron for quite a few years, I love the food and the overall value the company provides to its customers.
Two years ago, they released a customized WeChat official account. As a regular user of the account and a design professional, I noticed that there were some areas that could use improvements in order to simplify and make the experience more intuitive.
By using them as an example, I wanted to illustrate key points about how companies can greatly improve users’ experience by making small, yet meaningful modifications.
This presentation does not take into account internal factors such as business criteria, nor does it attempt to study or map the impact of suggested adjustments.
Mobile App Navigation Patterns and Examples.pdfLaura Miller
Mobile app navigation allows users to jump from one page to another smoothly. Keep reading and know what are the best patterns and examples of nav menus.
Best UI UX Practices for Mobile App & Website Design by Harssh Trivedi.pdfHarssh Trivedi
Does your existing mobile app need an upgrade? Are you planning to build a brand new application that will wow your users? Or maybe you just love all things UX and UI and always keep your eyes open for useful tips and recommendations?
Top Tips for Getting the Best from SuccessFactors Q3 2016 Release Universal U...NGA Human Resources
Every 3 months, a major universal upgrade hits your SuccessFactors instances, interfaces, middleware and landscape.
The upgrades are free of charge and offer a better performance, improved look and feel of applications, along with many new functionalities. These new features and upgrades are essential to perform at its best.
Download this presentation and learn what the best practices are for a successful SuccessFactors Q3 2016 Release.
This presentation gives an insight on the marketing strategy for an android app- 'Plan It'. Plan It is an app which helps one plan and organize almost anything and everything. Put simply, it is a must have 'Lifehack App' .
Mobile App Navigation Patterns and Examples.pdfchristiemarie4
Mobile app navigation allows users to jump from one page to another smoothly. Keep reading and know what are the best patterns and examples of nav menus.
Mobile App UX Principles: Improving User Experience and Optimising ConversionMatthieu Tran-Van
The Mobile App UX Principles report is a conversion optimisation framework tailored to "Smartphone" mobile apps. It defines the key considerations when assessing apps, in order to identify how to improve the user experience (UX), optimise conversion and measure performance. It covers the whole customer journey, conversion points at each stage, and usability hygiene. Below is an executive summary of the report.
Famous and Important UIUX Laws for your next Digital productThink 360 Studio
UI/UX laws, also known as principles or guidelines, are foundational concepts in the field of User Interface (UI) and User Experience (UX) design. These laws are based on research, observation, and best practices, and they help designers create interfaces that are intuitive, user-friendly, and effective. Here are some common UI/UX laws:
Learn all UX laws in my 🏆 The Ultimate UI UX Handbook - https://princepaluiux.com/the-ultimate-ui-ux-handbook
Hick's Law: This law states that the time it takes to make a decision increases with the number and complexity of choices. In UI/UX design, it suggests that simplifying options and reducing cognitive load can improve user experience.
Fitts's Law: This law describes the relationship between the size of a target and the time it takes to interact with it. It states that larger targets that are closer require less time and effort to interact with. In UI/UX design, it emphasizes the importance of making interactive elements like buttons and links easily clickable.
Gestalt Principles: These principles describe how humans perceive and organize visual information. They include principles like proximity, similarity, closure, and continuation, which designers use to create layouts and interfaces that are visually cohesive and easy to understand.
Miller's Law: Miller's Law suggests that the average person can only keep about seven (plus or minus two) items in their working memory at once. Designers use this principle to limit the number of elements on a screen and organize information in a way that is easy to process.
Jakob's Law: This law states that users are more comfortable with interfaces that are familiar to them. Designers often follow established design patterns and conventions to create interfaces that users can quickly understand and navigate.
Familiarity Principle: Users prefer interfaces that are familiar and similar to other interfaces they have used before. This principle encourages designers to follow common design patterns and conventions to create intuitive experiences.
Visibility Principle: This principle suggests that important features and functions should be easily visible to users. Designers use techniques like prominent placement, contrasting colors, and clear labels to ensure that key elements are readily apparent.
Progressive Disclosure: This principle involves revealing information and functionality gradually to users as they interact with an interface. It helps prevent overwhelming users with too much information at once and allows them to focus on the most important tasks.
These laws are not strict rules but rather guidelines that inform design decisions and help designers create interfaces that are effective and user-friendly.
Impact of Social Media on Changing Consumers’ Attitudes Towards Salvation Arm...Hershey Desai
Abstract
In today’s world, the internet has become a social web, bringing a paradigm shift and allowing people to communicate in a multitude of networks. Social networks attract millions of users each day, who seek personal interaction with brands and other like-minded consumers. People have begun to influence their purchase decisions more through social media than traditional media.
The Salvation Army Thrift Stores in Singapore also jumped on the social media bandwagon to gain more consumers and boost sales through popular social network sites. However, within the course of two years there has been marginal growth on their networks having almost no impact on the community.
The objectives of this research are to explore the field of social media in terms of quality of design, effectiveness of informative content and meaningful dialogue and observe the relation between social media and to build a strong meaningful online brand presence for the Salvation Army.
It is hypothesized that an effective social media network can positively change consumers’ attitudes towards the Salvation Army Thrift Stores.
Desk research methods like literature review and qualitative research methods like online surveys, observations and interviews were conducted for collection of data. IBM SPSS software was used for data analysis and reliability of the survey.
The results of the survey showed 41.3% respondents showing a positive attitude towards the brand with 43.3% likely or intend to purchase from The Salvation Army in the future.
Learn the essentials of creating effective Power BI reports and discover how you can use them to tell compelling visual stories about your data.
Why is Report Design Important?
It's now easier than ever to design reports and dashboards thanks to a huge variety of BI platforms. However, many of these fail to live up to their purpose and provide true business value.
Fortunately, there are some good design guidelines that you can follow to ensure that your reports are useful and able to convey key business insights to those who use them. In particular, a well-designed report should be able to:
Simplify complex information
Convey insights as concisely as possible
Elaborate on information only as needed
In this latest installment of the O365 Productivity Tips series, Tom Duff (@duffbert) and Christian Buckley (@buckleyplanet) return with another head-to-head battle of the Microsoft Office and Office 365 productivity hints and tips, recorded November 26th, 2019 with viewers voting on each round.
Follow us on Twitter for future webinars and sessions where we'll share more great tips, and be sure to follow the CollabTalk YouTube channel at https://youtube.com/c/collabtalk
Leveraging Wechat User Experience for Customer Loyalty ProgramsVladimir garnele
Being a Wagas patron for quite a few years, I love the food and the overall value the company provides to its customers.
Two years ago, they released a customized WeChat official account. As a regular user of the account and a design professional, I noticed that there were some areas that could use improvements in order to simplify and make the experience more intuitive.
By using them as an example, I wanted to illustrate key points about how companies can greatly improve users’ experience by making small, yet meaningful modifications.
This presentation does not take into account internal factors such as business criteria, nor does it attempt to study or map the impact of suggested adjustments.
Mobile App Navigation Patterns and Examples.pdfLaura Miller
Mobile app navigation allows users to jump from one page to another smoothly. Keep reading and know what are the best patterns and examples of nav menus.
Best UI UX Practices for Mobile App & Website Design by Harssh Trivedi.pdfHarssh Trivedi
Does your existing mobile app need an upgrade? Are you planning to build a brand new application that will wow your users? Or maybe you just love all things UX and UI and always keep your eyes open for useful tips and recommendations?
Top Tips for Getting the Best from SuccessFactors Q3 2016 Release Universal U...NGA Human Resources
Every 3 months, a major universal upgrade hits your SuccessFactors instances, interfaces, middleware and landscape.
The upgrades are free of charge and offer a better performance, improved look and feel of applications, along with many new functionalities. These new features and upgrades are essential to perform at its best.
Download this presentation and learn what the best practices are for a successful SuccessFactors Q3 2016 Release.
This presentation gives an insight on the marketing strategy for an android app- 'Plan It'. Plan It is an app which helps one plan and organize almost anything and everything. Put simply, it is a must have 'Lifehack App' .
Mobile App Navigation Patterns and Examples.pdfchristiemarie4
Mobile app navigation allows users to jump from one page to another smoothly. Keep reading and know what are the best patterns and examples of nav menus.
Mobile App UX Principles: Improving User Experience and Optimising ConversionMatthieu Tran-Van
The Mobile App UX Principles report is a conversion optimisation framework tailored to "Smartphone" mobile apps. It defines the key considerations when assessing apps, in order to identify how to improve the user experience (UX), optimise conversion and measure performance. It covers the whole customer journey, conversion points at each stage, and usability hygiene. Below is an executive summary of the report.
Famous and Important UIUX Laws for your next Digital productThink 360 Studio
UI/UX laws, also known as principles or guidelines, are foundational concepts in the field of User Interface (UI) and User Experience (UX) design. These laws are based on research, observation, and best practices, and they help designers create interfaces that are intuitive, user-friendly, and effective. Here are some common UI/UX laws:
Learn all UX laws in my 🏆 The Ultimate UI UX Handbook - https://princepaluiux.com/the-ultimate-ui-ux-handbook
Hick's Law: This law states that the time it takes to make a decision increases with the number and complexity of choices. In UI/UX design, it suggests that simplifying options and reducing cognitive load can improve user experience.
Fitts's Law: This law describes the relationship between the size of a target and the time it takes to interact with it. It states that larger targets that are closer require less time and effort to interact with. In UI/UX design, it emphasizes the importance of making interactive elements like buttons and links easily clickable.
Gestalt Principles: These principles describe how humans perceive and organize visual information. They include principles like proximity, similarity, closure, and continuation, which designers use to create layouts and interfaces that are visually cohesive and easy to understand.
Miller's Law: Miller's Law suggests that the average person can only keep about seven (plus or minus two) items in their working memory at once. Designers use this principle to limit the number of elements on a screen and organize information in a way that is easy to process.
Jakob's Law: This law states that users are more comfortable with interfaces that are familiar to them. Designers often follow established design patterns and conventions to create interfaces that users can quickly understand and navigate.
Familiarity Principle: Users prefer interfaces that are familiar and similar to other interfaces they have used before. This principle encourages designers to follow common design patterns and conventions to create intuitive experiences.
Visibility Principle: This principle suggests that important features and functions should be easily visible to users. Designers use techniques like prominent placement, contrasting colors, and clear labels to ensure that key elements are readily apparent.
Progressive Disclosure: This principle involves revealing information and functionality gradually to users as they interact with an interface. It helps prevent overwhelming users with too much information at once and allows them to focus on the most important tasks.
These laws are not strict rules but rather guidelines that inform design decisions and help designers create interfaces that are effective and user-friendly.
Impact of Social Media on Changing Consumers’ Attitudes Towards Salvation Arm...Hershey Desai
Abstract
In today’s world, the internet has become a social web, bringing a paradigm shift and allowing people to communicate in a multitude of networks. Social networks attract millions of users each day, who seek personal interaction with brands and other like-minded consumers. People have begun to influence their purchase decisions more through social media than traditional media.
The Salvation Army Thrift Stores in Singapore also jumped on the social media bandwagon to gain more consumers and boost sales through popular social network sites. However, within the course of two years there has been marginal growth on their networks having almost no impact on the community.
The objectives of this research are to explore the field of social media in terms of quality of design, effectiveness of informative content and meaningful dialogue and observe the relation between social media and to build a strong meaningful online brand presence for the Salvation Army.
It is hypothesized that an effective social media network can positively change consumers’ attitudes towards the Salvation Army Thrift Stores.
Desk research methods like literature review and qualitative research methods like online surveys, observations and interviews were conducted for collection of data. IBM SPSS software was used for data analysis and reliability of the survey.
The results of the survey showed 41.3% respondents showing a positive attitude towards the brand with 43.3% likely or intend to purchase from The Salvation Army in the future.
Simplipedia is a simple-to-use blog/website that hosts a Wikitionary of sorts - aggregating simplified interpretations from users; curated by Team Simplify (us & you as the moderators)
As the name suggests, Simplipedia will simplify all terms complex - from exotic destinations, to lifestyle experiences; tongue-twisting cuisines to gadgets & gizmos. Basically everything worth an experience that money can buy (and wherever possible) plugged with an offer (on SBI Cards) you can’t resist.
After a psychological study conducted on two similar games, Angry Birds and Crush the Castle, understanding why one was exceedingly popular over the other, this essay aims to understand if it can create a set of guidelines that would adhere to any game.
By understanding player’s mindset, we aim to make a recipe that can create a successful multiplatform best seller.
Rarely does an imitation become more successful than an original. Angry Birds has become one of the most popular multiplatform videogame franchises. However the foundation of their gameplay was quite similar to a previously released game, Crush The Castle.
There were plenty of similarities between the two games, however Angry Birds tweaked some characteristics and became a sensation.
This essay focuses on a comparison between both games to figure out why Angry Birds “Crushed” the Castle.
Psychological Deconstruction of Angry BirdsHershey Desai
Never before has there been a moment where using different species of grimacing birds as projectiles to knock down and destroy grunting diseased looking green pigs been so very addictive. Angry Birds has become one of the rare video game sensations that jumped from being a game on your phone to a huge multiplatform franchise.
But what makes the game a success? Why is Angry Birds a masterpiece of addictiveness? Is it the simple gameplay, or the visual graphics used? Could it be just a hype that exists simply because everyone is playing it or is there any substantial techniques and theories behind the game?
By analysing the gameplay from a psychological perspective this essay aims to understand the reason behind the addictiveness of Angry Birds.
RFID is an interesting technology that has generated a great deal of interest in the last few years. For this study, the focus is specifically on the impact of RFID technology in a supermarket.
By understanding the details behind RFID and clearing some misconceptions regarding privacy and security, this report aims to clarify the adoption of RFID in major supermarkets such as FairPrice.
Towards the end, we aim to provide a summarized solution on how RFID technology can benefit the store and the steps required to implement it in a supermarket.
Solution Development for the supermarket involves striking a balance between consumer needs and retailer costs. The Masters of Design students have spent six weeks gathering and analyzing research data, brainstorming on several potential solutions. Those solutions shall be looked into from a broader perspective in an attempt to achieve the necessary balance for an ideal consumer shopping experience
To enhance the retail experience of consumers by researching, analyzing and mapping out issues by priority and coming up with a clear design based solution to make grocery shopping fun and simple.
Ideas have been the driving force of humanity. From a simple circular wheel carved from rock back in the stone ages to the first airplanes and telephones, innovative ideas have sparked off revolutionary changes in society. Now in this competitive world, ideas have become more important to us than actions. Companies have begun asking designers to generate solutions that meet the needs and desires of the consumer.
As such, there was a need to streamline and increase the efficiency of producing and sharing ideas within teams. This gave birth to several idea generation techniques, which allowed everyone to play a part in the creative process, a role allotted strictly to designers and engineers for the last few years.
Idea generation techniques meant anyone could participate in creating new ideas. It allowed people to share and build up on existing solutions, to foresee future problems, and essentially, to think big in terms of design. It brought different specializations together to create a more diverse think-tank that can tackle problems from several perspectives.
This report is divided into three parts.
First, we shall look into several idea generation techniques, both popular ones and the uncommon ones, question their uses and value by providing examples of products developed using the specific techniques.
Second, we discuss whether idea generation methods and techniques are important in coming up with new ideas? Are they the driving factor in generating ideas?
Lastly, we conclude with our personal view on idea generation techniques, along with stating which methods, if any, would we prefer to use.
Towards the end we aim to achieve a better understand of the creative thinking process as a whole and how to effectively solve all issues, design or otherwise.
This research paper focuses on the life and work of Chinese born artist Ai Weiwei. Notoriously famous for his political stance against the Chinese Government, Ai Weiwei has expressed his viewpoints through his art for well over twenty years.
We will look into the design movements during his period, how he managed to create his art, and how did he use it to its maximum potential.
This paper has been divided into three parts.
The first part focuses on the origins of Ai Weiwei, his introduction in the art world, and the design methods and artists that influenced him most. We will also take an in-depth look at the artist’s design process, highlighting in general, some of his early works as examples.
The second part of the paper focuses on critically evaluating his design methods. This is further subdivided into three of Weiwei’s famous designs over the decade. Each artwork will be assessed in terms of concept, method of design, and impact on society.
The third part is a summarized compilation of our results about the artist and his work. Here we draw our personal opinions about the artist, whether his methods are logical and effective, and what we have personally learned from this project.
Artist…Scientist...Inventor…Mathematician…Engineer… these are a few professions that can describe Leonardo Da Vinci. A true polymath, Da Vinci was known to have an “unquenchable curiosity and a feverishly inventive imagination” (Kleiner, 1995)
While he was well renowned as a painter, creating famous works such as the Mona Lisa, Madonna on the Rocks, and the Last Supper, Leonardo was far more than just an artist; he was one of the finest scientific geniuses of his era. He believed that any good artist should also be a good scientist so as to have a better understanding of nature.
His technological ingenuity allowed him to conceptualize inventions such as a helicopter, a tank, calculators etc. Although DaVinci never published his work, he kept a detailed record of his findings in handwritten manuscript, of which roughly 4000 pages survived today.
In fact, one might suggest that Leonardo was more of an inventor than a painter, since most of his paintings were on commission, signifying that they might have been simply undertaken to provide financial support for his true passion: understanding nature.
Leonardo Da Vinci loved nature from a very early age. This was possibly because of his origins. His birthplace, the village of Vinci in Tuscany was located near mountains, trees and rivers, giving young Leonardo a perfect opportunity to explore his surroundings and interact with the wildlife. He was particularly fascinated with birds, stating one of his earliest memories to be watching a great hawk soaring across the skies. Da Vinci did not just wonder how birds flew, he undertook systematic studies birds in flight — then applied his studies to create an invention in the hopes that humans might fly as well.
Redefining Indian Identity through fashion.Hershey Desai
The word “ethnicity” is quite ambiguous. It has often been used while describing certain patterns or behaviors established within a society. At times, ethnicity can also be related to more literal geographic boundary. The definition has changed multiple times over the past few years. Earlier, it emphasized on the cultural aspect of a region whereas now, with the age of modernization, ethnicity usually refers to a social groups following a similar trait such as speaking the same language or having similar religious beliefs etc. Our perspective of ethnicity is with reference to individuality, values and practices of a group who feel connected to their heritage, either through traditional methods or via a hybrid of different cultures, overall making the society distinct enough to stand out from the other ethnic groups. However, ethnicity isn’t always inherited from the older generations. With globalization, ethnicity can be “constructed by external socioeconomic processes and media promotions” too (Nagel, 1994)
There is no fixed definition for ethnic identity. It’s a dynamic fluid term that keeps evolving with the various global conditions of society.
Referring to the statement of this particular assignment, Quentin Crisp quoted,
Fashion is what you adopt when you don’t know who you are.
Taking the sentence in a literal sense, it stated that those who are clueless about their ethnic origins would just adopt the fashion sense of their current society in order to derive a feeling of identity. Fashion styles are just one aspect contributing to ethnic identity. But why is ethnic fashion considered as a distinguishing characteristic? After all, fashion evolves at a rapid pace; new trends popping up constantly each year, various styles being adopted from different regions etc.
Ethnic fashion is vital because it has a multitude of identities. It can represent a person’s traditional heritage, or political affiliations, religious associations, or even simply, individuality in terms of personal taste. Just like the term “ethnicity”, ethnic fashion is dynamic, forever evolving and still managing to retain its own unique characteristic that allows it to differentiate itself from other communities.
The best place to study various styles of ethnic fashion is in India. With changes brought forth by globalization, India has been divided into three distinct categories of ethnic individuality, each unique and considering themselves to be the dominant Indian identity.
Impact of Bohemianism in New Media DesignHershey Desai
We live in an age where consumerism and technology dominate our lives. Almost everyone has a laptop or a cellphone, everyone aims to get the latest furniture designs, the best branded clothes. We have to wonder, in the process of succumbing to mainstream society are we losing our identity?
So far, in every era, bohemians would appear when there is a need for change. They would shake society up with their bold, innovative and often controversial ideas, and eventually fade away until their necessity rises again.
However, is it possible to be bohemian at all in this modern era? When consumerism has reached massive heights, does bohemianism still exist in this world? And if so, how does it influence the modern day design and lifestyle?
Overpopulation VS Global Environment - How Much is Too Much?Hershey Desai
With the world’s population about to cross 7 billion, we conduct a comprehensive study of the present-day ecosystems to determine the extent of damage inflicted on the natural resources and see if we have already crossed the threshold limits or is there still a key to achieve stability between population and environment.
Expert Accessory Dwelling Unit (ADU) Drafting ServicesResDraft
Whether you’re looking to create a guest house, a rental unit, or a private retreat, our experienced team will design a space that complements your existing home and maximizes your investment. We provide personalized, comprehensive expert accessory dwelling unit (ADU)drafting solutions tailored to your needs, ensuring a seamless process from concept to completion.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
Dive into the innovative world of smart garages with our insightful presentation, "Exploring the Future of Smart Garages." This comprehensive guide covers the latest advancements in garage technology, including automated systems, smart security features, energy efficiency solutions, and seamless integration with smart home ecosystems. Learn how these technologies are transforming traditional garages into high-tech, efficient spaces that enhance convenience, safety, and sustainability.
Ideal for homeowners, tech enthusiasts, and industry professionals, this presentation provides valuable insights into the trends, benefits, and future developments in smart garage technology. Stay ahead of the curve with our expert analysis and practical tips on implementing smart garage solutions.
2. Intro Registration
Facebook
New Acc
Login
Animation
Tournament
Page
Team Page
Point Score
Fixtures
Fixtures
Detail
News News Detail
Top Scores
Existing acc
Skip login
Current Flow in a nutshell
Areas in red signify high bounce rates, decrease in screen views, and decrease in average
time spent on screen.
Overall app activity very low due to linear flow of app*
*for sake of simplicity, ad spots are not currently shown
3. Red Flags
Page Views (June – Aug) Screen views /Avg time/%exit
Tournament Page
Login Page
Fixtures Ad
Points Table Page
User Registration
Fixtures Page
User sign up page
Log in Page
Top Scorer Page
News Page
Fixture Result Page
21632/1:02/29.32
11116/0.06/2.1
3011/0.03/0.23
221/1.24/29.41
201/1.11/10.95
139/1.16/33.81
133/1.16/10.53
106/1.01/2.83
41/0.53/56.1
15/0.06/13.33
No data
The data is red flagged to show comparison to data accumulated for past 6 months vs data from past 3 months. Any elements that
showed significant decrease in screen views & time and significant increase in %exit rates are the ones red flagged here.
4. 56.1% 33.8% 29.41% 29.32% 13.5%
Why do 56.1% leave from Top
Scorer
End of app usage
Lack of next steps
Why do 33.8% leave from
Fixtures Page
No further info needed
Poor UI
Why do 29.41% leave from
Points Table
No further info needed
Poor UI/UX
Why do 29.32% leave from
Tournament List
Poor UI
Poor UX. Red flagged
since it’s the first screen
Top Scorer
Fixtures
Points Table
Tournament List
News
Learning from Data
6. Key
• Black – Current features
• Green – Necessary edits
• Blue – Suggest edits
• Red – Red flag areas
7. Opening Page
• Current splash page shows logo in white against a dark football
field. The splash page is barely visible for a second.
• Recommend cleaner background, preferably flat color.
• Logo shifted to center of the page.
8. User Registration
• High %exit most likely fixable with redesigned UI for better
appeal.
• Recommend reducing the fields to just email and password. Can
add a new field called username.
• Remaining information can be acquired by encouraging user to
fill up their new user profile from the section menu.
• This should speed up the registration process.
• Top menu redesigned. If Back and home button take you to the
same place, one is redundant. Also, the placement itself can be
edited. More on it up ahead.
9. New User Register Page
• High %exit most likely fixable with redesigned UI for better
appeal.
• Recommend larger emphasis on Facebook button, lower
emphasis on new/existing user. Can do a 1:2 ratio where
Facebook button is twice the size of Register/Login button.
• Cleaner background, preferably flat color.
• Remainder info can be filled up by user via new user profile
section in app.
• Removal of skip feature. We want to encourage FB sign in more
(useful for ad retargeting in future). By giving the option to skip
makes the above login options redundant.
10. Existing User Login Page
• Overall pretty basic layout. Not much to change, except UI
design of the buttons.
11. Login Animation Page
• Currently showing a little football animation with the edges of
the gif visible (can see the football bounded within a light
square), overlayed on a dark background
• Can make a more smoother animation against a flat color
background to make it look more visually appealing instead of
feeling like an old internet website.
• No background transparency needed.
12. Main Tournament Page
• High %exit (29.32%) most likely fixable with redesigned UI for
easier sorting of information
• Recommend a complete redesign of how the information is
shown in order to minimize the long scroll across the app.
• Have mentioned individual edits below
13. Main Page – Tournament List
• Current UI includes a lot of content divided into three
categories (ongoing, upcoming etc). In current and future
scenarios with more populated teams, this will force the user to
scroll down quite a lot.
• Recommending a design revamp based on Thumb positioning
in phones.
15. Phones are getting bigger
Adobe’s 2014 Mobile Benchmark Report claims that mobile browsing
among phones with 4” screens or smaller is down by 11% and declining.
This means that learning how to design for thumbs is now more important
and ever. Most popular Android Screen sizes already range from 5.1 – 5.7
16. Typical Way Of Holding Phone
Designing for thumbs
involves building interfaces
that most comfortable to use
within our thumb’s natural
sweeping arc.
While this is complicated
based on how people hold
phones the assumption is that
most people currently hold
phones like the one shown in
the picture
17. iPhone’s Scroll Down feature
Which is why iPhone
introduced a double
tap feature to lower
down whichever app is
open for easier
accessibility to the top
menu.
However, this is feature
is not readily used by
everyone. Most are
even unaware of it.
18. Current method
• A common
problem is the
top menu button
often being far
outside
navigational
reach
21. Ideal method.
Facebook found in their tests that a bottom tab bar solution on their app also improved
Engagement, user satisfaction and perception of speed
22. The Thumb Zone
It’s a heatmap for thumbs.
The one shown applies for
iPhone 6 sized interfaces. If
the anchor of the thumb is
at the bottom right, this is
the typical reach it can have.
Notice in next slide how
the natural area doesn’t
increase much despite
increasing the size of the
phone
24. Explaining ChokeUp Area
Choke up area is watching
how the thumb zone shifts
with grip, making it easier
to access the left side by
placing the thumb’s anchor
at the midpoint on right
side.
It is also important to space
the items itself, to avoid
accidentally clicking other
buttons
25. Fingers & Thumbs in Pixels
A classic example of this going wrong is with Whatsapp’s Phone button: Link
26. Key Learning
• Redesigning interface to suit thumb screens.
• Using gesture controls to access menus wherever applicable.
• Switching to an interface with key/most frequently used controls
towards the bottom ( Facebook, Uber, Ola, Zomato etc…all
have adopted to a bottom menu approach for their most used
controls)
• Ensuring button areas are not overtly cluttered, having enough
space i.e. 57 pix for finger touch, 72 for thumb, in order to
prevent accidental clicks.
28. Main Page – Search (New)
• A search bar can be placed permanently or visible via downswipe
on screen (a method already employed on iphones by default).
The search will have tabs for users to swipe and search for
tournaments/orgs/people or everything
• Recommend using a swipe down for search, allows area to have a
transparency layer on which search features can come.
• To exit search, just have to swipe back up. Can search from any
screen within the app by swiping down from the top part of app.
• Removal of search from permanent display allows more space to
be used for other purposes. For instance, tournament sorting. A
user guide can always be made for first-time users on the app to
show the new navigation and gestures.
29. Main Page – Main Menu
• A more populated menu section including user profile, app
settings, favorited teams, Back to main page and logout page.
• The user settings tab will have a alert set on by default which will
disappear once user fills out his complete profile. They can also
sign up for more social networks such as twitter &
instagram(reasoning explained in media page)
• App settings are useful to switch notifications on/off and also
allow the option to pay to remove ads.
• Favorites menu added here so user can see his favorites at any
given time.
• Main menu can either be a swipe, or a button placed at bottom
(can be determined upon design and prototyping)
30. Main Page – Main Menu
• Additional recommendations if possible, adding Player Profile
and Org Profile sections in menu in the form of “Players of the
Week/Month & popular/trending Orgs of the month. While the
data is easily accessible via search, its an added bonus for the
more curious users to get a list of updated/active stats
periodically. More details on Player and Org Profile Page
• Another recommendation is to add photo/video sections in
menu as well. While individual galleries are available, this would
serve as images/video of the week/month. The most popular
ones available. More details on Media Page
31. Main Page – Favorites
• Current fav system includes clicking on hearts and a new tab area
shows up on top with fav tournaments.
• New system will retain the option of clicking hearts to favorite
teams. Favorites can be viewed via main menu
• An additional feature could be that any updates by favorited
teams can pop us as notifications??
• The feature is edited because favorites, by definition, should be
easily accessible anywhere across the app. It also makes the front
page less content heavy.
• It will also reduce the load time to register when a heart is
clicked. Currently it takes a while, presumably because the list is
being populated above.
32. Main Page – Tournament List
• High %exit (29.32%) most likely fixable with redesigned UI for easier
navigation.
• Recommend dividing current 3 primary segments (ongoing, upcoming
etc) as buttons. User can choose which items he wishes to see based on
the buttons.
• *NEW sort feature to replace the search area, allowing info to be
sorted alphabetically, by level, organization, location.
• Organizations are highlighted and on clicking them, will go to
organization info page.
• Levels can be depicted by color for easier classification.
• Would not recommend placing the full page ad block in this section.
Its too early on in the app and would turn a user off. Can have the
basic ad block at the bottom
33. Main Page – Tournament Click
• On clicking on tournament, the image expands to fit app screen
(often pixelated) as the points score load.
• Recommend using a standard flat colorful animation instead of
zooming into tournament picture. Can use tournament name +
illustration to show that it’s being loaded.
• If image is a necessity then should ideally enforce users to
submit a high res image to maintain design quality across the
app.
34. Tournament Detail Pg (aka Point Table)
• Currently on clicking tournament, it goes directly to Points
Table, showing PT, fixtures, News and top scorers as 4 options
to navigate across on the page.
• Revamped UI with options on bottom bar, including PT,
Fixtures, Top Scorers and Media (contains images/videos/news)
• Tournament Info Option placed as an icon next to Tournament
name.
35. Point Table Page
• Currently has 4 divisions which can be filled or empty depending on
status of tournament.
• Currently shows low views, low screen time and 29.41% exit rate.
• A revamped design needs to avoid the long scroll, but at the same
time, cannot deploy a bottom menu as there already is one on the
page. In this case, an accordion system is most likely feasible, having
the main division open, with bottom divisions expanding on click. It
allows quicker navigation between divisions, minimizing scrolling.
• Better spacing on the scores table for easier reading.
• Clicking on team name should ideally take it to org profile as well,
however not recommended in this case on assumption that people just
want to view scores here. Please suggest?
36. Tournament Info Page (New)
• Can be accessed via tournament list, player profile
• Info (Name of tournament, org logo, organized by whom (can go to
the org profile), type, date)
• Rules (Format, Registration, Tournament Timelines, Points) … too
much to show.
• Venue (shows googlemap of venue),
• Teams(listing of teams, clicking on them takes to org page team
section, org logos to appear next to team names)
• Sponsors (logos of sponsors)
• There is too much content to put on this section, particularly the rules.
Content needs to be broken down to its absolute necessary
components as there’s an overload of information to be shown on one
section of the page. Please suggest if anything can be cut from here.
37. Tournament Info Page (New)
• Tournament info page design can also follow an accordion layout
considering the amount of data to be displayed.
• The info, if condensed, can also appear as a pop-up page, (if the
info can be condensed to a maximum of two scroll down)
38. Fixtures Page
• Currently shows divisions by date.
• Stats show low views, low screen time and 33.8% exit ratio
• Pull up accordion view to see teams and minimize long scroll.
• More prominent display area, fixing alignment.
• To avoid repetition of images in case a default image is used,
goal is to make a single default image with multiple colors that
can randomly be arranged to make each section easily legible.
• Suggestion to have divisions by day/week/month instead of
date unless that’s a necessary functionality.
• Can alternatively also have a grid view instead of list view,
making it quicker to browse. Feasibility to be determined during
design & prototyping.
39. Fixtures Detail Page
• Currently shows 5 divisions, league match, goals, team stats,
cards and substitutions.
• Two new features to be added (Lineups and disciplinary) making
a total of 7 items on screen.
• Pull up accordion view four divisions with league match fixed at
top. At the bottom are icons to view lineup and disciplinary, each
opening a separate sub page. These two can also be floating
menus on this page.
• Disciplinary page can link to player profile/org info pages as well
40. Top Scorer Page
• Lowest views and screen time, with highest exit time 56.1%.
Most likely due to end of usage requirement. There is no further
CTA or direction for user to explore.
• Views and time spent on page less most likely due to UI. The
page looks very monotonous.
• Recommend a redesign that includes options to create a primary
area to show top three scorers, with the rest as a slide down list
below. This also instills a sense of having won top rank.
• Custom/ multiple “default” profile pics for adding color.
• More prominent score section.
41. Media Page (New)
• Converting the news page into the tournament’s media section
containing images, videos and news of the tournament.
• Current news page has minimal views and screen time, with
13.5% exit ratio.
• A gallery section with images + video footage of the match in
short clips & news on the tournament
• Social actions on each section, allowing users to share photos on
any of their registered social networks (from main menu – user
profile). When a user adds a new network, those buttons will be
made available
42. Media Page (New)
• Can introduce in-app ratings (similar to instagram’s favoriting) on the
photo itself. The most popular photos across all tournaments are then
collected and added in the “photos” tab on the main menu. A user can
access these photos from anywhere within the app and it would be the
best pictures of each tournament. These can change weekly/monthly
depending on traffic. Same for videos
• Photo and video tab on main menu differs from this page as the tab
pages shows a collective info from all tournaments whereas Media
page is specifically showing media of a single tournament
• Would recommend removing news section altogether if its not
interesting enough for users. Can test data for 2-3 months to find out
more if the new revamp helps increase clicks. From current
understanding of data, it seems to be the least relevant item on the
app.
43. Player Profile (New)
• Accessible via top score page and fixture detail page.
• Creating a resume-app styled profile for easy viewing.
• Can export data as pdf (or word if needed) and share it via email.
• Sections would include
– Photo, Name, DOB, Location, Position
– Career
– Team and tournament info (on clicking, goes to org and tournament info
pages)
• Top players across all tournament can be displayed in main menu
feature as players of the week/month, giving a chance for users,
namely scouts, to quickly discover best players across teams. Over time
it also serves as motivation for players to better know their overall
competition
44. Org Profile (New)
• Can be accessed from tournament list, tournament info, fixture
detail and player profile pages.
• Org page currently has 6 sections, info tab, squad & Staff,
tournament stats & wins, news, photo gallery
• The stats can be broken up into three tabs. Org info.
Tournaments and Media.
• Need to see example content to better understand how the page
info can be sorted. Currently seems like too much information
available on this section.
48. Why is this better?
Page loops direct user across
App and in turn, stay longer
A more diverse menu allowing more features to be
accessed throughout the app, also allowing user to
explore more once his necessary usage is over Frequently
Updated
content that
user can
browse
periodically
User plays a more active role in
terms of liking, rating, sharing
Instead of just viewing app data
49. Why is this better?
Power search for any
player, parent or scout to
access virtually any info in
one click through the app
Apart from direct
search, linear 3-4
click flow to
access any type
of data, making
it fairly intuitive
50. Suggested Full page Ad spots
Ad spots on these 3 pages can
come after a slight delay upon
loading these pages.
Ad spots in these sub pages can
come before the page is loaded
51. Next Phase
CORE UI EDIT COMPLETE UI EDIT
Involves revamping of existing UI i.e.
button styles, font, spacing & alignment,
while retaining a majority of the data layout.
It would include fixing layout only where
absolutely crucial for ideal mobile usage.
PLUS
Creating the design for the new pages and
additional recommended features
Involves creating a fully new navigation
style based on suggestions mentioned in the
UX flow including revamping elements
mentioned in basic edit.
It includes near-complete restructuring of
layout, gesture controls and navigation
across data
PLUS
Creating design for the new pages and
additional recommended features
Will be sending a revised, more accurate breakdown of time and cost for each
separately upon approval and closure of UX.